diff options
author | Dave Airlie <[email protected]> | 2015-03-20 17:25:15 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-03-21 08:14:41 +1000 |
commit | ad6ede260f7b2b7356217c4a0d196edba9ebd5e9 (patch) | |
tree | 46cca179bd22630dbeca6c5174288b2d41376c57 /src/mesa/main | |
parent | b99c7defaca2bd89d02c40b0c42dac105b46293c (diff) |
mesa: reorder gl_light_attrib
reduces from 2664->2656.
Acked-by: Brian Paul <[email protected]>
Reviewed-by: Alex Deucher [email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e77c4f0ab3d..1b4549415e0 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -847,16 +847,17 @@ struct gl_light_attrib struct gl_material Material; GLboolean Enabled; /**< Lighting enabled flag */ + GLboolean ColorMaterialEnabled; + GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */ GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ GLbitfield _ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ - GLboolean ColorMaterialEnabled; - GLenum ClampVertexColor; /**< GL_TRUE, GL_FALSE, GL_FIXED_ONLY */ - GLboolean _ClampVertexColor; - struct gl_light EnabledList; /**< List sentinel */ + + GLboolean _ClampVertexColor; + GLenum ClampVertexColor; /**< GL_TRUE, GL_FALSE, GL_FIXED_ONLY */ /** * Derived state for optimizations: @@ -864,6 +865,8 @@ struct gl_light_attrib /*@{*/ GLboolean _NeedEyeCoords; GLboolean _NeedVertices; /**< Use fast shader? */ + struct gl_light EnabledList; /**< List sentinel */ + GLfloat _BaseColor[2][3]; /*@}*/ }; |