diff options
author | Brian Paul <[email protected]> | 2015-04-24 20:04:29 -0600 |
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committer | Brian Paul <[email protected]> | 2015-04-28 12:27:48 -0600 |
commit | 7c1be009b7c34dce55be83ae2a955dd8a37e230a (patch) | |
tree | c9f206183a1b41531b6e1851d3f6c21cf441f9b6 /src/mesa/main | |
parent | 3597a0de94fa721e86ef2b7a68855f44ed4e1973 (diff) |
mesa: remove unused options var in compile_shader()
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/shaderapi.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index cc001ba2bcf..a04b28711f7 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -861,14 +861,11 @@ static void compile_shader(struct gl_context *ctx, GLuint shaderObj) { struct gl_shader *sh; - struct gl_shader_compiler_options *options; sh = _mesa_lookup_shader_err(ctx, shaderObj, "glCompileShader"); if (!sh) return; - options = &ctx->Const.ShaderCompilerOptions[sh->Stage]; - if (!sh->Source) { /* If the user called glCompileShader without first calling * glShaderSource, we should fail to compile, but not raise a GL_ERROR. |