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authorSamuel Pitoiset <[email protected]>2017-03-21 13:30:49 +0100
committerSamuel Pitoiset <[email protected]>2017-05-06 16:40:19 +0200
commit115d938cea5f362c3c078bcc6e75da1245aa6675 (patch)
tree10646e5d45ad873e009b67df7d9bda70bf2f1849 /src/mesa/main
parentcf52b8cd21172e2fc54cb762f2bab18cef217a75 (diff)
glsl: process bindless/bound layout qualifiers
This adds bindless_sampler and bound_sampler (and respectively bindless_image and bound_image) to the parser. v3: - add an extra space in apply_bindless_qualifier_to_variable() - fix indentation in merge_qualifier() Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 79c7e50a1bf..0d594bf436f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2547,6 +2547,16 @@ struct gl_shader
bool origin_upper_left;
bool pixel_center_integer;
+ /**
+ * Whether bindless_sampler/bindless_image, and respectively
+ * bound_sampler/bound_image are declared at global scope as defined by
+ * ARB_bindless_texture.
+ */
+ bool bindless_sampler;
+ bool bindless_image;
+ bool bound_sampler;
+ bool bound_image;
+
/** Global xfb_stride out qualifier if any */
GLuint TransformFeedbackBufferStride[MAX_FEEDBACK_BUFFERS];