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authorBrian Paul <[email protected]>2014-04-05 09:53:01 -0600
committerBrian Paul <[email protected]>2014-04-07 09:21:24 -0600
commite0fafd191380412082bcde1197c95c65aa6d7242 (patch)
treec6df61d82de5a984fa8f309a9e84d87605342bd6 /src/mesa/main
parent89c5b56be6c242d1489cf5c06b04c8b7a668d6f9 (diff)
mesa: rename stencil/Z functions in format_unpack.c
So the function names match the format names. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/format_unpack.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index 2ef2e31d666..cf96609ea07 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -645,7 +645,7 @@ unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
static void
-unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -662,7 +662,7 @@ unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -679,7 +679,7 @@ unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
@@ -692,19 +692,19 @@ unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_S8_Z24(src, dst, n);
+ unpack_Z24_UNORM_S8_UINT(src, dst, n);
}
static void
-unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_Z24_S8(src, dst, n);
+ unpack_S8_UINT_Z24_UNORM(src, dst, n);
}
static void
-unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
@@ -717,7 +717,7 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
@@ -730,7 +730,7 @@ unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLfloat *s = ((const GLfloat *) src);
GLuint i;
@@ -2391,12 +2391,12 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
- table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8;
- table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
+ table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
@@ -2533,8 +2533,8 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
- table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
- table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
+ table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
@@ -3935,7 +3935,7 @@ _mesa_unpack_rgba_block(mesa_format format,
typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
static void
-unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -3949,7 +3949,7 @@ unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
}
static void
-unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -3983,7 +3983,7 @@ unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
}
static void
-unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
{
memcpy(dst, src, n * sizeof(float));
}
@@ -4013,11 +4013,11 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_float_z_Z24_X8;
+ unpack = unpack_float_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_float_z_X8_Z24;
+ unpack = unpack_float_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_float_Z_UNORM16;
@@ -4026,7 +4026,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
unpack = unpack_float_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_float_z_Z32F;
+ unpack = unpack_float_Z_FLOAT32;
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_float_z_Z32X24S8;
@@ -4045,7 +4045,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
static void
-unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -4056,7 +4056,7 @@ unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
}
static void
-unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
@@ -4118,11 +4118,11 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_uint_z_Z24_X8;
+ unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_uint_z_X8_Z24;
+ unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
unpack = unpack_uint_Z_UNORM16;
@@ -4147,13 +4147,13 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
static void
-unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
{
memcpy(dst, src, n);
}
static void
-unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
@@ -4163,7 +4163,7 @@ unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
}
static void
-unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
@@ -4173,7 +4173,7 @@ unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
}
static void
-unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
@@ -4188,16 +4188,16 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S_UINT8:
- unpack_ubyte_s_S8(src, dst, n);
+ unpack_ubyte_s_S_UINT8(src, dst, n);
break;
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_ubyte_s_Z24_S8(src, dst, n);
+ unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_ubyte_s_S8_Z24(src, dst, n);
+ unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
+ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
@@ -4207,7 +4207,7 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
}
static void
-unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
{
GLuint i;
@@ -4233,7 +4233,7 @@ unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
}
static void
-unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * 4);
}
@@ -4248,10 +4248,10 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
+ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
+ unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);