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authorBrian Paul <[email protected]>2005-07-01 01:22:25 +0000
committerBrian Paul <[email protected]>2005-07-01 01:22:25 +0000
commitbb5c84fcbc22b4fef28cf4589d6410eb3c35a496 (patch)
treeb193c36240300d9d417c0af1c14939c24baed194 /src/mesa/main
parent446e25894099ed8e1c7034d812ca4baf30a84a56 (diff)
Remove NEW_RENDERBUFFER stuff.
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/config.h5
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/mtypes.h2
3 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 476ed63aadc..719c68e3000 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -322,9 +322,8 @@
#define MAX_CLIPPED_VERTICES ((2 * (6 + MAX_CLIP_PLANES))+1)
-/* XXX these are temporary */
-#define NEW_RENDERBUFFER 1
-#define OLD_RENDERBUFFER 0
+/* XXX everything marked with OLD_RENDERBUFFER will be going away... */
+#define OLD_RENDERBUFFER 1
#endif /* CONFIG_H */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2c444c80d8a..ba8a456248c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1555,7 +1555,6 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
if (drawBuffer && readBuffer) {
/* TODO: check if newCtx and buffer's visual match??? */
-#if NEW_RENDERBUFFER
ASSERT(drawBuffer->Name == 0);
ASSERT(readBuffer->Name == 0);
newCtx->WinSysDrawBuffer = drawBuffer;
@@ -1565,10 +1564,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
newCtx->DrawBuffer = drawBuffer;
newCtx->ReadBuffer = readBuffer;
}
-#else
- newCtx->DrawBuffer = drawBuffer;
- newCtx->ReadBuffer = readBuffer;
-#endif
+
newCtx->NewState |= _NEW_BUFFERS;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1733c43bce0..655e30336af 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2184,7 +2184,7 @@ struct gl_framebuffer
struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS][4];
struct gl_renderbuffer *_ColorReadBuffer;
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
/* XXX THIS IS TEMPORARY */
GLuint _ColorDrawBit[MAX_DRAW_BUFFERS][4];
#endif