diff options
author | Eric Anholt <[email protected]> | 2011-10-04 15:36:15 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-10-10 11:38:52 -0700 |
commit | d950a778b7b86526d3968deee232444af64d8cf1 (patch) | |
tree | 19ea125ef7f4657db2d6638eacf8721752c38674 /src/mesa/main | |
parent | 7457da5edd4a33c2581f10608ce5bcf0e254c5f9 (diff) |
mesa: Prevent repeated glDeleteProgram() from blowing away our refcounts.
glDeleteProgram should only be able to remove the one refcount for the
user's reference to the program from the hash table (even though that
ref does live on in the hash table until the last other ref is
removed).
Fixes piglit ARB_shader_objects/delete-repeat.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/shaderapi.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index c3aabe43f8b..6868dfab09e 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -390,10 +390,12 @@ delete_shader_program(struct gl_context *ctx, GLuint name) if (!shProg) return; - shProg->DeletePending = GL_TRUE; + if (!shProg->DeletePending) { + shProg->DeletePending = GL_TRUE; - /* effectively, decr shProg's refcount */ - _mesa_reference_shader_program(ctx, &shProg, NULL); + /* effectively, decr shProg's refcount */ + _mesa_reference_shader_program(ctx, &shProg, NULL); + } } |