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authorRhys Kidd <[email protected]>2015-08-20 23:03:29 +1000
committerTimothy Arceri <[email protected]>2016-01-11 09:10:17 +1100
commit7b4f8c827d07032eab6a82b7fb7f6574084aacf6 (patch)
treecab2fa89bf3521c723760016bcb20f0542d185a7 /src/mesa/main
parent5e3edd4b2891d839d440f58053f7207fc71554f4 (diff)
mesa: Update todo regarding StencilOp and StencilOpSeparate.
OpenGL 2.0 function StencilOp() is in part internally implemented via StencilOpSeparate(). This change happened some time ago, however the accompanying doxygen todo comment was not accordingly updated. Replace the outdated portion of this doxygen todo comment, leaving the remainder unchanged. Also better respect the 80 character suggested line length in this file. v2: Fully remove comment, following code review by [email protected] Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Thomas Helland <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/stencil.c18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index 2a19a17b884..409b2f0d58c 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -124,8 +124,8 @@ _mesa_ClearStencil( GLint s )
* \sa glStencilFunc().
*
* Verifies the parameters and updates the respective values in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the
- * driver via the dd_function_table::StencilFunc callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilFunc callback.
*/
void GLAPIENTRY
_mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask )
@@ -178,8 +178,8 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui
* \sa glStencilFunc().
*
* Verifies the parameters and updates the respective values in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the
- * driver via the dd_function_table::StencilFunc callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilFunc callback.
*/
void GLAPIENTRY
_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
@@ -298,8 +298,8 @@ _mesa_StencilMask( GLuint mask )
* \sa glStencilOp().
*
* Verifies the parameters and updates the respective fields in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies the
- * driver via the dd_function_table::StencilOp callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilOp callback.
*/
void GLAPIENTRY
_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
@@ -389,12 +389,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
-/**
- * OpenGL 2.0 function.
- * \todo Make StencilOp() call this function. And eventually remove the
- * ctx->Driver.StencilOp function and use ctx->Driver.StencilOpSeparate
- * instead.
- */
void GLAPIENTRY
_mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
{