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authorTimothy Arceri <[email protected]>2016-11-22 18:17:37 +1100
committerTimothy Arceri <[email protected]>2017-01-19 17:05:26 +1100
commitcc7ecce2533667e4ce958ffc3e128974ec2d5b15 (patch)
tree5123d65d31b5c6cb045f1a0a59e23921d0a3f46a /src/mesa/main
parentae28c5a60c4d0986be22c250f8d6727661406596 (diff)
mesa/glsl: move ARB_fragment_coord_conventions_enable field
This is only used by gl_shader not gl_linked_shader so move it there. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 94fc6e97f47..cb35aa1c95c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2246,7 +2246,6 @@ struct gl_shader_info
bool redeclares_gl_fragcoord;
bool PostDepthCoverage;
bool InnerCoverage;
- bool ARB_fragment_coord_conventions_enable;
/**
* Fragment shader state from GLSL 1.50 layout qualifiers.
@@ -2434,6 +2433,8 @@ struct gl_shader
*/
bool EarlyFragmentTests;
+ bool ARB_fragment_coord_conventions_enable;
+
struct gl_shader_info info;
};