diff options
author | Timothy Arceri <[email protected]> | 2016-11-22 18:17:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-19 17:05:26 +1100 |
commit | cc7ecce2533667e4ce958ffc3e128974ec2d5b15 (patch) | |
tree | 5123d65d31b5c6cb045f1a0a59e23921d0a3f46a /src/mesa/main | |
parent | ae28c5a60c4d0986be22c250f8d6727661406596 (diff) |
mesa/glsl: move ARB_fragment_coord_conventions_enable field
This is only used by gl_shader not gl_linked_shader so move it
there.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 94fc6e97f47..cb35aa1c95c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2246,7 +2246,6 @@ struct gl_shader_info bool redeclares_gl_fragcoord; bool PostDepthCoverage; bool InnerCoverage; - bool ARB_fragment_coord_conventions_enable; /** * Fragment shader state from GLSL 1.50 layout qualifiers. @@ -2434,6 +2433,8 @@ struct gl_shader */ bool EarlyFragmentTests; + bool ARB_fragment_coord_conventions_enable; + struct gl_shader_info info; }; |