diff options
author | Marek Olšák <[email protected]> | 2017-06-09 21:27:18 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | c19b08b079da566d5c377c1ff4fe0ae6ac980003 (patch) | |
tree | 244ce7af5c68d0a213d00052f928f75b2b0ada70 /src/mesa/main | |
parent | 480bf7731bf54ac936ec7edfa977aeeb377745b6 (diff) |
mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | src/mesa/main/state.c | 19 | ||||
-rw-r--r-- | src/mesa/main/state.h | 11 |
3 files changed, 11 insertions, 21 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4e7011bb701..e36bb919964 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2255,8 +2255,6 @@ struct gl_vertex_program_state GLboolean _Enabled; /**< Enabled and _valid_ user program? */ GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ - /** Computed two sided lighting for fixed function/programs. */ - GLboolean _TwoSideEnabled; struct gl_program *Current; /**< User-bound vertex program */ /** Currently enabled and valid vertex program (including internal diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index d1d0c2cd998..0772e6b82a1 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -290,22 +290,6 @@ update_frontbit(struct gl_context *ctx) /** - * Update the ctx->VertexProgram._TwoSideEnabled flag. - */ -static void -update_twoside(struct gl_context *ctx) -{ - if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || - ctx->VertexProgram._Enabled) { - ctx->VertexProgram._TwoSideEnabled = ctx->VertexProgram.TwoSideEnabled; - } else { - ctx->VertexProgram._TwoSideEnabled = (ctx->Light.Enabled && - ctx->Light.Model.TwoSide); - } -} - - -/** * Compute derived GL state. * If __struct gl_contextRec::NewState is non-zero then this function \b must * be called before rendering anything. @@ -376,9 +360,6 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (new_state & _NEW_LIGHT) _mesa_update_lighting( ctx ); - if (new_state & (_NEW_LIGHT | _NEW_PROGRAM)) - update_twoside( ctx ); - if (new_state & _NEW_PIXEL) _mesa_update_pixel( ctx ); diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 7a6cdacf471..8817a4776d1 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -72,4 +72,15 @@ _mesa_need_secondary_color(const struct gl_context *ctx) return GL_FALSE; } +/** Compute two sided lighting state for fixed function or programs. */ +static inline bool +_mesa_vertex_program_two_side_enabled(const struct gl_context *ctx) +{ + if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || + ctx->VertexProgram._Enabled) + return ctx->VertexProgram.TwoSideEnabled; + + return ctx->Light.Enabled && ctx->Light.Model.TwoSide; +} + #endif |