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authorMatt Turner <[email protected]>2015-02-20 20:18:47 -0800
committerMatt Turner <[email protected]>2015-02-23 10:49:47 -0800
commitbfcdb843830bba0190e00e35e3c5c18c4bdb5de1 (patch)
treed4e8eebb5d58b3b1ac6caa383bfcda258b19c6c1 /src/mesa/main
parent52049f8fd83f2ef31c2a4d645cfb7d7b2ab518a6 (diff)
mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/api_arrayelt.c6
-rw-r--r--src/mesa/main/arbprogram.c12
-rw-r--r--src/mesa/main/arrayobj.c10
-rw-r--r--src/mesa/main/atifragshader.c2
-rw-r--r--src/mesa/main/blend.c2
-rw-r--r--src/mesa/main/blit.c2
-rw-r--r--src/mesa/main/bufferobj.c56
-rw-r--r--src/mesa/main/buffers.c4
-rw-r--r--src/mesa/main/clear.c2
-rw-r--r--src/mesa/main/compiler.h10
-rw-r--r--src/mesa/main/condrender.c4
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/dd.h2
-rw-r--r--src/mesa/main/dlist.c18
-rw-r--r--src/mesa/main/drawpix.c6
-rw-r--r--src/mesa/main/drawtex.c2
-rw-r--r--src/mesa/main/enable.c2
-rw-r--r--src/mesa/main/errors.c4
-rw-r--r--src/mesa/main/eval.c10
-rw-r--r--src/mesa/main/fbobject.c38
-rw-r--r--src/mesa/main/ffvertex_prog.c6
-rw-r--r--src/mesa/main/format_unpack.py8
-rw-r--r--src/mesa/main/formats.c4
-rw-r--r--src/mesa/main/framebuffer.c20
-rw-r--r--src/mesa/main/get.c2
-rw-r--r--src/mesa/main/hash.c10
-rw-r--r--src/mesa/main/image.c74
-rw-r--r--src/mesa/main/imports.c4
-rw-r--r--src/mesa/main/light.c16
-rw-r--r--src/mesa/main/macros.h2
-rw-r--r--src/mesa/main/matrix.c2
-rw-r--r--src/mesa/main/mipmap.c20
-rw-r--r--src/mesa/main/pack.c12
-rw-r--r--src/mesa/main/pbo.c8
-rw-r--r--src/mesa/main/pipelineobj.c6
-rw-r--r--src/mesa/main/points.c2
-rw-r--r--src/mesa/main/readpix.c12
-rw-r--r--src/mesa/main/remap.c2
-rw-r--r--src/mesa/main/renderbuffer.c2
-rw-r--r--src/mesa/main/samplerobj.c6
-rw-r--r--src/mesa/main/shaderobj.c4
-rw-r--r--src/mesa/main/shaderobj.h2
-rw-r--r--src/mesa/main/shared.c6
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/texcompress.c4
-rw-r--r--src/mesa/main/texcompress_bptc.c4
-rw-r--r--src/mesa/main/texcompress_cpal.c3
-rw-r--r--src/mesa/main/texcompress_etc.c22
-rw-r--r--src/mesa/main/texcompress_fxt1.c14
-rw-r--r--src/mesa/main/texcompress_rgtc.c8
-rw-r--r--src/mesa/main/texcompress_s3tc.c8
-rw-r--r--src/mesa/main/texformat.c8
-rw-r--r--src/mesa/main/teximage.c34
-rw-r--r--src/mesa/main/texobj.c14
-rw-r--r--src/mesa/main/texparam.c6
-rw-r--r--src/mesa/main/texstate.c10
-rw-r--r--src/mesa/main/texstate.h2
-rw-r--r--src/mesa/main/texstore.c58
-rw-r--r--src/mesa/main/transformfeedback.c8
-rw-r--r--src/mesa/main/varray.c16
60 files changed, 319 insertions, 330 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 536326f6e14..ea015fd65bf 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1548,7 +1548,7 @@ _ae_update_state(struct gl_context *ctx)
*/
at->array = attribArray;
at->binding = &vao->VertexBinding[attribArray->VertexBinding];
- ASSERT(!at->array->Normalized);
+ assert(!at->array->Normalized);
at->func = AttribFuncsNV[at->array->Normalized]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
@@ -1610,8 +1610,8 @@ _ae_update_state(struct gl_context *ctx)
check_vbo(actx, vao->IndexBufferObj);
- ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
- ASSERT(aa - actx->arrays < 32);
+ assert(at - actx->attribs <= VERT_ATTRIB_MAX);
+ assert(aa - actx->arrays < 32);
at->func = NULL; /* terminate the list */
aa->offset = -1; /* terminate the list */
diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c
index fe8cd6bbce0..f474951d729 100644
--- a/src/mesa/main/arbprogram.c
+++ b/src/mesa/main/arbprogram.c
@@ -118,8 +118,8 @@ _mesa_BindProgramARB(GLenum target, GLuint id)
}
/* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
+ assert(ctx->VertexProgram.Current);
+ assert(ctx->FragmentProgram.Current);
if (ctx->Driver.BindProgram)
ctx->Driver.BindProgram(ctx, target, newProg);
@@ -524,7 +524,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
if (get_local_param_pointer(ctx, "glProgramLocalParameterARB",
target, index, &param)) {
- ASSERT(index < MAX_PROGRAM_LOCAL_PARAMS);
+ assert(index < MAX_PROGRAM_LOCAL_PARAMS);
ASSIGN_4V(param, x, y, z, w);
}
}
@@ -639,8 +639,8 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
return;
}
- ASSERT(prog);
- ASSERT(limits);
+ assert(prog);
+ assert(limits);
/* Queries supported for both vertex and fragment programs */
switch (pname) {
@@ -817,7 +817,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
return;
}
- ASSERT(prog);
+ assert(prog);
if (pname != GL_PROGRAM_STRING_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 6440ea670b2..bdbd169ef9f 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -143,7 +143,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
struct gl_vertex_array_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("ArrayObj %p %d DECR to %d\n",
@@ -153,13 +153,13 @@ _mesa_reference_vao_(struct gl_context *ctx,
mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteArrayObject);
+ assert(ctx->Driver.DeleteArrayObject);
ctx->Driver.DeleteArrayObject(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (vao) {
/* reference new array object */
@@ -335,7 +335,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
struct gl_vertex_array_object *newObj = NULL;
- ASSERT(oldObj != NULL);
+ assert(oldObj != NULL);
if ( oldObj->Name == id )
return; /* rebinding the same array object- no change */
@@ -456,7 +456,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
if ( obj != NULL ) {
- ASSERT( obj->Name == ids[i] );
+ assert( obj->Name == ids[i] );
/* If the array object is currently bound, the spec says "the binding
* for that object reverts to zero and the default vertex array
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index 1eab7731aea..9d967b9e67e 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -255,7 +255,7 @@ _mesa_BindFragmentShaderATI(GLuint id)
/* do actual bind */
ctx->ATIFragmentShader.Current = newProg;
- ASSERT(ctx->ATIFragmentShader.Current);
+ assert(ctx->ATIFragmentShader.Current);
if (newProg)
newProg->RefCount++;
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index c37c0fea52b..b941937d82d 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -799,7 +799,7 @@ get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
if (clamp == GL_TRUE || clamp == GL_FALSE)
return clamp;
- ASSERT(clamp == GL_FIXED_ONLY);
+ assert(clamp == GL_FIXED_ONLY);
if (!fb)
return GL_TRUE;
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index b97b564793c..b244c8de846 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -505,7 +505,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
return;
}
- ASSERT(ctx->Driver.BlitFramebuffer);
+ assert(ctx->Driver.BlitFramebuffer);
ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index b372c68f21c..f026fc39341 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -446,7 +446,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
printf("BufferObj %p %d DECR to %d\n",
@@ -460,18 +460,18 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
/* some sanity checking: don't delete a buffer still in use */
#if 0
/* unfortunately, these tests are invalid during context tear-down */
- ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
- ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
+ assert(ctx->Array.ArrayBufferObj != bufObj);
+ assert(ctx->Array.VAO->IndexBufferObj != bufObj);
+ assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
- ASSERT(ctx->Driver.DeleteBuffer);
+ assert(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, oldObj);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (bufObj) {
/* reference new buffer */
@@ -614,7 +614,7 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
(void) ctx;
/* this should have been caught in _mesa_BufferSubData() */
- ASSERT(size + offset <= bufObj->Size);
+ assert(size + offset <= bufObj->Size);
if (bufObj->Data) {
memcpy( (GLubyte *) bufObj->Data + offset, data, size );
@@ -679,7 +679,7 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
GLsizeiptr i;
GLubyte *dest;
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
dest = ctx->Driver.MapBufferRange(ctx, offset, size,
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT,
@@ -908,7 +908,7 @@ _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
/* If this is a new buffer object id, or one which was generated but
* never used before, allocate a buffer object now.
*/
- ASSERT(ctx->Driver.NewBufferObject);
+ assert(ctx->Driver.NewBufferObject);
buf = ctx->Driver.NewBufferObject(ctx, buffer);
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
@@ -1124,7 +1124,7 @@ _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
for (i = 0; i < MAP_COUNT; i++) {
if (_mesa_bufferobj_mapped(bufObj, i)) {
ctx->Driver.UnmapBuffer(ctx, bufObj, i);
- ASSERT(bufObj->Mappings[i].Pointer == NULL);
+ assert(bufObj->Mappings[i].Pointer == NULL);
bufObj->Mappings[i].AccessFlags = 0;
}
}
@@ -1174,7 +1174,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
- ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
+ assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
@@ -1387,7 +1387,7 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
bufObj->Written = GL_TRUE;
bufObj->Immutable = GL_TRUE;
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
flags, bufObj)) {
if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
@@ -1477,7 +1477,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
size += 100;
#endif
- ASSERT(ctx->Driver.BufferData);
+ assert(ctx->Driver.BufferData);
if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
@@ -1525,7 +1525,7 @@ _mesa_BufferSubData(GLenum target, GLintptrARB offset,
bufObj->Written = GL_TRUE;
- ASSERT(ctx->Driver.BufferSubData);
+ assert(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1545,7 +1545,7 @@ _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
return;
}
- ASSERT(ctx->Driver.GetBufferSubData);
+ assert(ctx->Driver.GetBufferSubData);
ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
}
@@ -1722,7 +1722,7 @@ _mesa_MapBuffer(GLenum target, GLenum access)
return NULL;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
MAP_USER);
if (!map) {
@@ -1734,9 +1734,9 @@ _mesa_MapBuffer(GLenum target, GLenum access)
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
}
@@ -1824,9 +1824,9 @@ _mesa_UnmapBuffer(GLenum target)
status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
bufObj->Mappings[MAP_USER].AccessFlags = 0;
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
- ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
+ assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
+ assert(bufObj->Mappings[MAP_USER].Offset == 0);
+ assert(bufObj->Mappings[MAP_USER].Length == 0);
return status;
}
@@ -2203,7 +2203,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return bufObj->Mappings[MAP_USER].Pointer;
}
- ASSERT(ctx->Driver.MapBufferRange);
+ assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
MAP_USER);
if (!map) {
@@ -2214,10 +2214,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
- ASSERT(bufObj->Mappings[MAP_USER].Length == length);
- ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
+ assert(bufObj->Mappings[MAP_USER].Pointer == map);
+ assert(bufObj->Mappings[MAP_USER].Length == length);
+ assert(bufObj->Mappings[MAP_USER].Offset == offset);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
return map;
@@ -2278,7 +2278,7 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
return;
}
- ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
+ assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index e5076e9bbde..37a9790923b 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -502,7 +502,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
GLuint output;
for (output = 0; output < n; output++) {
mask[output] = draw_buffer_enum_to_bitmask(ctx, buffers[output]);
- ASSERT(mask[output] != BAD_MASK);
+ assert(mask[output] != BAD_MASK);
mask[output] &= supportedMask;
}
destMask = mask;
@@ -533,7 +533,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
if (destMask[buf]) {
GLint bufIndex = ffs(destMask[buf]) - 1;
/* only one bit should be set in the destMask[buf] field */
- ASSERT(_mesa_bitcount(destMask[buf]) == 1);
+ assert(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
updated_drawbuffers(ctx);
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 3c4ced8ed06..8d707bc34a1 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -218,7 +218,7 @@ _mesa_Clear( GLbitfield mask )
bufferMask |= BUFFER_BIT_ACCUM;
}
- ASSERT(ctx->Driver.Clear);
+ assert(ctx->Driver.Clear);
ctx->Driver.Clear(ctx, bufferMask);
}
}
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 91a6cd136f4..9a5dbcfd3a4 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -200,16 +200,6 @@ static inline GLuint CPU_TO_LE32(GLuint x)
#endif
-/**
- * ASSERT macro
- */
-#if defined(DEBUG)
-# define ASSERT(X) assert(X)
-#else
-# define ASSERT(X)
-#endif
-
-
/*
* A trick to suppress uninitialized variable warning without generating any
* code
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 75f9d74bc88..77e4b95ee8f 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -55,7 +55,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
return;
}
- ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+ assert(ctx->Query.CondRenderMode == GL_NONE);
/* Section 2.14 (Conditional Rendering) of the OpenGL 3.0 spec says:
*
@@ -70,7 +70,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
"glBeginConditionalRender(bad queryId=%u)", queryId);
return;
}
- ASSERT(q->Id == queryId);
+ assert(q->Id == queryId);
switch (mode) {
case GL_QUERY_WAIT:
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b186a1fad50..43acc9d283d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1644,7 +1644,7 @@ _mesa_make_current( struct gl_context *newCtx,
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
_glapi_set_context((void *) newCtx);
- ASSERT(_mesa_get_current_context() == newCtx);
+ assert(_mesa_get_current_context() == newCtx);
if (!newCtx) {
_glapi_set_dispatch(NULL); /* none current */
@@ -1653,8 +1653,8 @@ _mesa_make_current( struct gl_context *newCtx,
_glapi_set_dispatch(newCtx->CurrentDispatch);
if (drawBuffer && readBuffer) {
- ASSERT(_mesa_is_winsys_fbo(drawBuffer));
- ASSERT(_mesa_is_winsys_fbo(readBuffer));
+ assert(_mesa_is_winsys_fbo(drawBuffer));
+ assert(_mesa_is_winsys_fbo(readBuffer));
_mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
_mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ec8662b3089..0c1a13fa4bf 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -824,7 +824,7 @@ struct dd_function_table {
void (*BeginVertices)( struct gl_context *ctx );
/**
- * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if
+ * If inside glBegin()/glEnd(), it should assert(0). Otherwise, if
* FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
* vertices, if FLUSH_UPDATE_CURRENT bit is set updates
* __struct gl_contextRec::Current and gl_light_attrib::Material
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 025f6abd227..ff9ab07c6ec 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1035,7 +1035,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
}
else {
/* make sure instruction size agrees */
- ASSERT(numNodes == InstSize[opcode]);
+ assert(numNodes == InstSize[opcode]);
}
}
@@ -5089,7 +5089,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5111,7 +5111,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5134,7 +5134,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5158,7 +5158,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5180,7 +5180,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -5202,7 +5202,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5225,7 +5225,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5249,7 +5249,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 1865a66b9da..55035f214b3 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -173,7 +173,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -279,7 +279,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
@@ -355,7 +355,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Current.RasterTexCoords[0] );
}
else {
- ASSERT(ctx->RenderMode == GL_SELECT);
+ assert(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
index 7c0ec832bb9..9c4fdf90e3b 100644
--- a/src/mesa/main/drawtex.c
+++ b/src/mesa/main/drawtex.c
@@ -46,7 +46,7 @@ draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
if (ctx->NewState)
_mesa_update_state(ctx);
- ASSERT(ctx->Driver.DrawTex);
+ assert(ctx->Driver.DrawTex);
ctx->Driver.DrawTex(ctx, x, y, z, width, height);
_mesa_set_vp_override(ctx, GL_FALSE);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 11365ecc404..9008a386343 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1060,7 +1060,7 @@ void
_mesa_set_enablei(struct gl_context *ctx, GLenum cap,
GLuint index, GLboolean state)
{
- ASSERT(state == 0 || state == 1);
+ assert(state == 0 || state == 1);
switch (cap) {
case GL_BLEND:
if (!ctx->Extensions.EXT_draw_buffers2) {
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 478e4ed33db..f16b33fa378 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -1465,7 +1465,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
/* Too long error message. Whoever calls _mesa_error should use
* shorter strings.
*/
- ASSERT(0);
+ assert(0);
return;
}
@@ -1473,7 +1473,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
_mesa_lookup_enum_by_nr(error), s);
if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
/* Same as above. */
- ASSERT(0);
+ assert(0);
return;
}
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index 84cd7563be4..86c8f75a1d2 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -309,7 +309,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
GLfloat *pnts;
struct gl_1d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1 == u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
@@ -391,7 +391,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat *pnts;
struct gl_2d_map *map = NULL;
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+ assert(type == GL_FLOAT || type == GL_DOUBLE);
if (u1==u2) {
_mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
@@ -505,7 +505,7 @@ _mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -595,7 +595,7 @@ _mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
@@ -687,7 +687,7 @@ _mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v )
map1d = get_1d_map(ctx, target);
map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
+ assert(map1d || map2d);
switch (query) {
case GL_COEFF:
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 30536229764..f8d0d92bfb7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -324,14 +324,14 @@ remove_attachment(struct gl_context *ctx,
ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Type == GL_TEXTURE) {
- ASSERT(att->Texture);
+ assert(att->Texture);
_mesa_reference_texobj(&att->Texture, NULL); /* unbind */
- ASSERT(!att->Texture);
+ assert(!att->Texture);
}
if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
- ASSERT(!att->Texture);
+ assert(!att->Texture);
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */
- ASSERT(!att->Renderbuffer);
+ assert(!att->Renderbuffer);
}
att->Type = GL_NONE;
att->Complete = GL_TRUE;
@@ -433,7 +433,7 @@ set_texture_attachment(struct gl_context *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
- ASSERT(att->Type == GL_TEXTURE);
+ assert(att->Type == GL_TEXTURE);
}
else {
/* new attachment */
@@ -488,7 +488,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
mtx_lock(&fb->Mutex);
att = get_attachment(ctx, fb, attachment);
- ASSERT(att);
+ assert(att);
if (rb) {
set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
@@ -809,7 +809,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(format == GL_STENCIL);
+ assert(format == GL_STENCIL);
if (ctx->Extensions.ARB_depth_texture &&
baseFormat == GL_DEPTH_STENCIL) {
/* OK */
@@ -826,7 +826,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
const GLenum baseFormat =
_mesa_get_format_base_format(att->Renderbuffer->Format);
- ASSERT(att->Renderbuffer);
+ assert(att->Renderbuffer);
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
att->Renderbuffer->Height < 1) {
@@ -868,7 +868,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(att->Type == GL_NONE);
+ assert(att->Type == GL_NONE);
/* complete */
return;
}
@@ -1239,7 +1239,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
return;
}
- ASSERT(newRb->AllocStorage);
+ assert(newRb->AllocStorage);
_mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
newRb->RefCount = 1; /* referenced by hash table */
}
@@ -1248,7 +1248,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
newRb = NULL;
}
- ASSERT(newRb != &DummyRenderbuffer);
+ assert(newRb != &DummyRenderbuffer);
_mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb);
}
@@ -1339,7 +1339,7 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
- ASSERT(rb->RefCount >= 2);
+ assert(rb->RefCount >= 2);
_mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, 0);
}
@@ -1838,7 +1838,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
rb->NumSamples = samples;
/* Now allocate the storage */
- ASSERT(rb->AllocStorage);
+ assert(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
/* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */
@@ -2036,7 +2036,7 @@ static void
check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
GLuint i;
- ASSERT(ctx->Driver.RenderTexture);
+ assert(ctx->Driver.RenderTexture);
if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
@@ -2134,8 +2134,8 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newDrawFb);
- ASSERT(newDrawFb != &DummyFramebuffer);
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/* save pointers to current/old framebuffers */
oldDrawFb = ctx->DrawBuffer;
@@ -2227,17 +2227,17 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
struct gl_framebuffer *fb;
fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
if (fb) {
- ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
+ assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
if (fb == ctx->DrawBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index c51c20ddf02..395b00e1528 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -479,7 +479,7 @@ static struct ureg register_const4f( struct tnl_program *p,
values[3].f = s3;
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
- ASSERT(swizzle == SWIZZLE_NOOP);
+ assert(swizzle == SWIZZLE_NOOP);
return make_ureg(PROGRAM_CONSTANT, idx);
}
@@ -530,7 +530,7 @@ static void emit_arg( struct prog_src_register *src,
src->Abs = 0;
src->RelAddr = 0;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(src->Index == reg.idx);
+ assert(src->Index == reg.idx);
}
@@ -544,7 +544,7 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
/* Check that bitfield sizes aren't exceeded */
- ASSERT(dst->Index == reg.idx);
+ assert(dst->Index == reg.idx);
}
diff --git a/src/mesa/main/format_unpack.py b/src/mesa/main/format_unpack.py
index 2276a1063f5..53bdf641d12 100644
--- a/src/mesa/main/format_unpack.py
+++ b/src/mesa/main/format_unpack.py
@@ -463,8 +463,8 @@ unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] >> 8) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
@@ -477,8 +477,8 @@ unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = (GLfloat) ((s[i] & 0x00ffffff) * scale);
- ASSERT(dst[i] >= 0.0F);
- ASSERT(dst[i] <= 1.0F);
+ assert(dst[i] >= 0.0F);
+ assert(dst[i] <= 1.0F);
}
}
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 958d6f245ea..df852f303e5 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -107,8 +107,8 @@ GLint
_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
- ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
+ assert(info->BytesPerBlock);
+ assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
_mesa_is_format_compressed(format));
return info->BytesPerBlock;
}
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index dc0386d23be..5df1ecc4f07 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -223,8 +223,8 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb)
if (att->Texture) {
_mesa_reference_texobj(&att->Texture, NULL);
}
- ASSERT(!att->Renderbuffer);
- ASSERT(!att->Texture);
+ assert(!att->Renderbuffer);
+ assert(!att->Texture);
att->Type = GL_NONE;
}
}
@@ -245,7 +245,7 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
struct gl_framebuffer *oldFb = *ptr;
mtx_lock(&oldFb->Mutex);
- ASSERT(oldFb->RefCount > 0);
+ assert(oldFb->RefCount > 0);
oldFb->RefCount--;
deleteFlag = (oldFb->RefCount == 0);
mtx_unlock(&oldFb->Mutex);
@@ -296,8 +296,8 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
/* only resize if size is changing */
if (rb->Width != width || rb->Height != height) {
if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) {
- ASSERT(rb->Width == width);
- ASSERT(rb->Height == height);
+ assert(rb->Width == width);
+ assert(rb->Height == height);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer");
@@ -402,8 +402,8 @@ _mesa_scissor_bounding_box(const struct gl_context *ctx,
}
}
- ASSERT(bbox[0] <= bbox[1]);
- ASSERT(bbox[2] <= bbox[3]);
+ assert(bbox[0] <= bbox[1]);
+ assert(bbox[2] <= bbox[3]);
}
/**
@@ -621,8 +621,8 @@ update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
fb->_ColorReadBuffer = NULL; /* legal! */
}
else {
- ASSERT(fb->_ColorReadBufferIndex >= 0);
- ASSERT(fb->_ColorReadBufferIndex < BUFFER_COUNT);
+ assert(fb->_ColorReadBufferIndex >= 0);
+ assert(fb->_ColorReadBufferIndex < BUFFER_COUNT);
fb->_ColorReadBuffer
= fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
}
@@ -756,7 +756,7 @@ renderbuffer_exists(struct gl_context *ctx,
if (!readBuf) {
return GL_FALSE;
}
- ASSERT(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
+ assert(_mesa_get_format_bits(readBuf->Format, GL_RED_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_ALPHA_BITS) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_LUMINANCE_SIZE) > 0 ||
_mesa_get_format_bits(readBuf->Format, GL_TEXTURE_INTENSITY_SIZE) > 0 ||
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3f9d745161d..2f4693ad6a0 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -758,7 +758,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
v->value_int_n.n =
_mesa_get_compressed_formats(ctx, v->value_int_n.ints);
- ASSERT(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
+ assert(v->value_int_n.n <= (int) ARRAY_SIZE(v->value_int_n.ints));
break;
case GL_MAX_VARYING_FLOATS_ARB:
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 1a152ec340c..d04cccd94d2 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -371,8 +371,8 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
{
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table->Mutex);
table->InDeleteAll = GL_TRUE;
hash_table_foreach(table->ht, entry) {
@@ -401,7 +401,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table)
struct hash_entry *entry;
struct _mesa_HashTable *clonetable;
- ASSERT(table);
+ assert(table);
mtx_lock(&table2->Mutex);
clonetable = _mesa_NewHashTable();
@@ -437,8 +437,8 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
struct hash_entry *entry;
- ASSERT(table);
- ASSERT(callback);
+ assert(table);
+ assert(callback);
mtx_lock(&table2->WalkMutex);
hash_table_foreach(table->ht, entry) {
callback((uintptr_t)entry->key, entry->data, userData);
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index e97b006e071..711a19062a9 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -118,7 +118,7 @@ _mesa_image_offset( GLuint dimensions,
GLint skipimages; /* for 3-D volume images */
GLintptr offset;
- ASSERT(dimensions >= 1 && dimensions <= 3);
+ assert(dimensions >= 1 && dimensions <= 3);
alignment = packing->Alignment;
if (packing->RowLength > 0) {
@@ -174,7 +174,7 @@ _mesa_image_offset( GLuint dimensions,
if (remainder > 0)
bytes_per_row += (alignment - remainder);
- ASSERT(bytes_per_row % alignment == 0);
+ assert(bytes_per_row % alignment == 0);
bytes_per_image = bytes_per_row * rows_per_image;
@@ -288,7 +288,7 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -336,7 +336,7 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
{
GLint bytesPerRow, bytesPerImage, remainder;
- ASSERT(packing);
+ assert(packing);
if (type == GL_BITMAP) {
if (packing->RowLength == 0) {
@@ -476,7 +476,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
if (!tempBuffer)
return;
- ASSERT(srcType != dstType);
+ assert(srcType != dstType);
switch (srcType) {
case GL_UNSIGNED_BYTE:
@@ -499,7 +499,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
@@ -532,7 +532,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLushort (*src2)[4] = (const GLushort (*)[4]) src;
GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_FLOAT);
+ assert(dstType == GL_FLOAT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]);
@@ -561,7 +561,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src,
const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src;
GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst);
GLuint i;
- ASSERT(dstType == GL_UNSIGNED_SHORT);
+ assert(dstType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]);
@@ -607,8 +607,8 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
unpack->RowLength = *width;
}
- ASSERT(ctx->Pixel.ZoomX == 1.0F);
- ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
+ assert(ctx->Pixel.ZoomX == 1.0F);
+ assert(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F);
/* left clipping */
if (*destX < buffer->_Xmin) {
@@ -792,20 +792,20 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1,
if (*dstX1 > maxValue) {
/* X1 outside right edge */
- ASSERT(*dstX0 < maxValue); /* X0 should be inside right edge */
+ assert(*dstX0 < maxValue); /* X0 should be inside right edge */
t = (GLfloat) (maxValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = maxValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX1 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX0 > maxValue) {
/* X0 outside right edge */
- ASSERT(*dstX1 < maxValue); /* X1 should be inside right edge */
+ assert(*dstX1 < maxValue); /* X1 should be inside right edge */
t = (GLfloat) (maxValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [t, 1] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = maxValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX0 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -825,20 +825,20 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
if (*dstX0 < minValue) {
/* X0 outside left edge */
- ASSERT(*dstX1 > minValue); /* X1 should be inside left edge */
+ assert(*dstX1 > minValue); /* X1 should be inside left edge */
t = (GLfloat) (minValue - *dstX0) / (GLfloat) (*dstX1 - *dstX0);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX0 = minValue;
bias = (*srcX0 < *srcX1) ? 0.5F : -0.5F;
*srcX0 = *srcX0 + (GLint) (t * (*srcX1 - *srcX0) + bias);
}
else if (*dstX1 < minValue) {
/* X1 outside left edge */
- ASSERT(*dstX0 > minValue); /* X0 should be inside left edge */
+ assert(*dstX0 > minValue); /* X0 should be inside left edge */
t = (GLfloat) (minValue - *dstX1) / (GLfloat) (*dstX0 - *dstX1);
/* chop off [0, t] part */
- ASSERT(t >= 0.0 && t <= 1.0);
+ assert(t >= 0.0 && t <= 1.0);
*dstX1 = minValue;
bias = (*srcX0 < *srcX1) ? -0.5F : 0.5F;
*srcX1 = *srcX1 + (GLint) (t * (*srcX0 - *srcX1) + bias);
@@ -936,25 +936,25 @@ _mesa_clip_blit(struct gl_context *ctx,
*srcY0, *srcY1, *dstY0, *dstY1);
*/
- ASSERT(*dstX0 >= dstXmin);
- ASSERT(*dstX0 <= dstXmax);
- ASSERT(*dstX1 >= dstXmin);
- ASSERT(*dstX1 <= dstXmax);
-
- ASSERT(*dstY0 >= dstYmin);
- ASSERT(*dstY0 <= dstYmax);
- ASSERT(*dstY1 >= dstYmin);
- ASSERT(*dstY1 <= dstYmax);
-
- ASSERT(*srcX0 >= srcXmin);
- ASSERT(*srcX0 <= srcXmax);
- ASSERT(*srcX1 >= srcXmin);
- ASSERT(*srcX1 <= srcXmax);
-
- ASSERT(*srcY0 >= srcYmin);
- ASSERT(*srcY0 <= srcYmax);
- ASSERT(*srcY1 >= srcYmin);
- ASSERT(*srcY1 <= srcYmax);
+ assert(*dstX0 >= dstXmin);
+ assert(*dstX0 <= dstXmax);
+ assert(*dstX1 >= dstXmin);
+ assert(*dstX1 <= dstXmax);
+
+ assert(*dstY0 >= dstYmin);
+ assert(*dstY0 <= dstYmax);
+ assert(*dstY1 >= dstYmin);
+ assert(*dstY1 <= dstYmax);
+
+ assert(*srcX0 >= srcXmin);
+ assert(*srcX0 <= srcXmax);
+ assert(*srcX1 >= srcXmin);
+ assert(*srcX1 <= srcXmax);
+
+ assert(*srcY0 >= srcYmin);
+ assert(*srcY0 <= srcYmax);
+ assert(*srcY1 >= srcYmin);
+ assert(*srcY1 <= srcYmax);
return GL_TRUE;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 4f5a2d11fa9..7997b0e0c36 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -92,7 +92,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
@@ -141,7 +141,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
#else
uintptr_t ptr, buf;
- ASSERT( alignment > 0 );
+ assert( alignment > 0 );
ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index e483b826e91..7a1afd95930 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -101,7 +101,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
{
struct gl_light *light;
- ASSERT(lnum < MAX_LIGHTS);
+ assert(lnum < MAX_LIGHTS);
light = &ctx->Light.Light[lnum];
switch (pname) {
@@ -142,15 +142,15 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
COPY_3V(light->SpotDirection, params);
break;
case GL_SPOT_EXPONENT:
- ASSERT(params[0] >= 0.0);
- ASSERT(params[0] <= ctx->Const.MaxSpotExponent);
+ assert(params[0] >= 0.0);
+ assert(params[0] <= ctx->Const.MaxSpotExponent);
if (light->SpotExponent == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->SpotExponent = params[0];
break;
case GL_SPOT_CUTOFF:
- ASSERT(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
+ assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0));
if (light->SpotCutoff == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -164,21 +164,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa
light->_Flags &= ~LIGHT_SPOT;
break;
case GL_CONSTANT_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->ConstantAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->ConstantAttenuation = params[0];
break;
case GL_LINEAR_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->LinearAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
light->LinearAttenuation = params[0];
break;
case GL_QUADRATIC_ATTENUATION:
- ASSERT(params[0] >= 0.0);
+ assert(params[0] >= 0.0);
if (light->QuadraticAttenuation == params[0])
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
@@ -808,7 +808,7 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
GLuint f;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- ASSERT(ctx->API == API_OPENGL_COMPAT);
+ assert(ctx->API == API_OPENGL_COMPAT);
FLUSH_VERTICES(ctx, 0); /* update materials */
FLUSH_CURRENT(ctx, 0); /* update ctx->Light.Material from vertex buffer */
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index cf1f0e9c957..11e3b2a62d4 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -621,7 +621,7 @@ COPY_CLEAN_4V_TYPE_AS_FLOAT(GLfloat dst[4], int sz, const GLfloat src[4],
break;
default:
ASSIGN_4V(dst, 0.0f, 0.0f, 0.0f, 1.0f); /* silence warnings */
- ASSERT(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_FLOAT macro");
+ assert(!"Unexpected type in COPY_CLEAN_4V_TYPE_AS_FLOAT macro");
}
COPY_SZ_4V(dst, sz, src);
}
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 0539caa4722..4a2ce751aa5 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -176,7 +176,7 @@ _mesa_MatrixMode( GLenum mode )
return;
}
#endif
- ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
+ assert(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_MATRIX0_ARB:
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 75a12cd165b..7732d09b2ec 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -153,8 +153,8 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint k0 = (srcWidth == dstWidth) ? 0 : 1;
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
/* This assertion is no longer valid with non-power-of-2 textures
assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth);
@@ -788,8 +788,8 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
GLuint i, j, k;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
if ((datatype == GL_UNSIGNED_BYTE) && (comps == 4)) {
DECLARE_ROW_POINTERS(GLubyte, 4);
@@ -1650,7 +1650,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
}
else {
/* average border pixels from adjacent src image pairs */
- ASSERT(srcDepthNB == 2 * dstDepthNB);
+ assert(srcDepthNB == 2 * dstDepthNB);
for (img = 0; img < dstDepthNB; img++) {
const GLubyte *srcA, *srcB;
GLubyte *dst;
@@ -1902,7 +1902,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2097,7 +2097,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2192,12 +2192,12 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_image *srcImage;
GLint maxLevel;
- ASSERT(texObj);
+ assert(texObj);
srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
- ASSERT(srcImage);
+ assert(srcImage);
maxLevel = _mesa_max_texture_levels(ctx, texObj->Target) - 1;
- ASSERT(maxLevel >= 0); /* bad target */
+ assert(maxLevel >= 0); /* bad target */
maxLevel = MIN2(maxLevel, texObj->MaxLevel);
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 2111a760400..3b77c494f91 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -257,9 +257,9 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
GLenum srcFormat, GLenum srcType, const GLvoid *src,
const struct gl_pixelstore_attrib *unpack )
{
- ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
+ assert(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -503,7 +503,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps )
{
- ASSERT(srcType == GL_BITMAP ||
+ assert(srcType == GL_BITMAP ||
srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
srcType == GL_UNSIGNED_SHORT ||
@@ -516,7 +516,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
srcType == GL_FLOAT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- ASSERT(dstType == GL_UNSIGNED_BYTE ||
+ assert(dstType == GL_UNSIGNED_BYTE ||
dstType == GL_UNSIGNED_SHORT ||
dstType == GL_UNSIGNED_INT ||
dstType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -988,7 +988,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
else if (dstType == GL_UNSIGNED_SHORT) {
GLushort *zValues = (GLushort *) dest;
GLuint i;
- ASSERT(depthMax <= 0xffff);
+ assert(depthMax <= 0xffff);
for (i = 0; i < n; i++) {
zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
}
@@ -1004,7 +1004,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
}
}
else {
- ASSERT(0);
+ assert(0);
}
free(depthTemp);
diff --git a/src/mesa/main/pbo.c b/src/mesa/main/pbo.c
index a0d61a6436b..5c906ed749a 100644
--- a/src/mesa/main/pbo.c
+++ b/src/mesa/main/pbo.c
@@ -182,7 +182,7 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx,
GLsizei clientMemSize,
const GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -220,7 +220,7 @@ void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
- ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
+ assert(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
@@ -279,7 +279,7 @@ _mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLenum format, GLenum type, GLsizei clientMemSize,
GLvoid *ptr, const char *where)
{
- ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
+ assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, clientMemSize, ptr)) {
@@ -317,7 +317,7 @@ void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack)
{
- ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
+ assert(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj, MAP_INTERNAL);
}
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index b713d956f78..fb241af1e31 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -187,7 +187,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object *oldObj = *ptr;
mtx_lock(&oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
deleteFlag = (oldObj->RefCount == 0);
mtx_unlock(&oldObj->Mutex);
@@ -198,7 +198,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new pipeline object */
@@ -471,7 +471,7 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
lookup_pipeline_object(ctx, pipelines[i]);
if (obj) {
- ASSERT(obj->Name == pipelines[i]);
+ assert(obj->Name == pipelines[i]);
/* If the pipeline object is currently bound, the spec says "If an
* object that is currently bound is deleted, the binding for that
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index de26bf96150..0a7807d77ac 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -103,7 +103,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
* If point parameters aren't supported, then this function shouldn't even
* exist.
*/
- ASSERT(!(ctx->Extensions.ARB_point_sprite
+ assert(!(ctx->Extensions.ARB_point_sprite
|| ctx->Extensions.NV_point_sprite)
|| ctx->Extensions.EXT_point_parameters);
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index ca4b9431bbe..2e4a460c1fa 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -127,7 +127,7 @@ _mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format,
_mesa_get_read_renderbuffer_for_format(ctx, format);
GLenum srcType;
- ASSERT(rb);
+ assert(rb);
/* There are different rules depending on the base format. */
switch (format) {
@@ -180,7 +180,7 @@ readpixels_can_use_memcpy(const struct gl_context *ctx, GLenum format, GLenum ty
struct gl_renderbuffer *rb =
_mesa_get_read_renderbuffer_for_format(ctx, format);
- ASSERT(rb);
+ assert(rb);
if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_FALSE)) {
return GL_FALSE;
@@ -313,10 +313,10 @@ read_depth_pixels( struct gl_context *ctx,
return;
/* clipping should have been done already */
- ASSERT(x >= 0);
- ASSERT(y >= 0);
- ASSERT(x + width <= (GLint) rb->Width);
- ASSERT(y + height <= (GLint) rb->Height);
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x + width <= (GLint) rb->Width);
+ assert(y + height <= (GLint) rb->Height);
if (type == GL_UNSIGNED_INT &&
read_uint_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) {
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 4a881865a44..01f7594dc49 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -197,7 +197,7 @@ _mesa_do_init_remap_table(const char *pool,
const char *spec;
/* sanity check */
- ASSERT(i == remap[i].remap_index);
+ assert(i == remap[i].remap_index);
spec = _mesa_function_pool + remap[i].pool_index;
offset = _mesa_map_function_spec(spec);
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 98f3c13b557..e9d129a1dbb 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -172,7 +172,7 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *oldRb = *ptr;
mtx_lock(&oldRb->Mutex);
- ASSERT(oldRb->RefCount > 0);
+ assert(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index d62a06bf15b..d66b0b5e8d4 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -89,7 +89,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
struct gl_sampler_object *oldSamp = *ptr;
/*mtx_lock(&oldSamp->Mutex);*/
- ASSERT(oldSamp->RefCount > 0);
+ assert(oldSamp->RefCount > 0);
oldSamp->RefCount--;
#if 0
printf("SamplerObj %p %d DECR to %d\n",
@@ -99,13 +99,13 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
/*mtx_unlock(&oldSamp->Mutex);*/
if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteSamplerObject);
+ assert(ctx->Driver.DeleteSamplerObject);
ctx->Driver.DeleteSamplerObject(ctx, oldSamp);
}
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (samp) {
/* reference new sampler */
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 02ccf450bf9..d7620c8ef7e 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -67,7 +67,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
/*printf("SHADER DECR %p (%d) to %d\n",
(void*) old, old->Name, old->RefCount);*/
@@ -207,7 +207,7 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_shader_program *old = *ptr;
- ASSERT(old->RefCount > 0);
+ assert(old->RefCount > 0);
old->RefCount--;
#if 0
printf("ShaderProgram %p ID=%u RefCount-- to %d\n",
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index 92f7a33eec2..3d696a1887e 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -114,7 +114,7 @@ _mesa_shader_enum_to_shader_stage(GLenum v)
case GL_COMPUTE_SHADER:
return MESA_SHADER_COMPUTE;
default:
- ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
+ assert(0 && "bad value in _mesa_shader_enum_to_shader_stage()");
return MESA_SHADER_VERTEX;
}
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index ccf5355f3c4..7162bbc761e 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -159,7 +159,7 @@ delete_program_cb(GLuint id, void *data, void *userData)
struct gl_program *prog = (struct gl_program *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if(prog != &_mesa_DummyProgram) {
- ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
+ assert(prog->RefCount == 1); /* should only be referenced by hash table */
prog->RefCount = 0; /* now going away */
ctx->Driver.DeleteProgram(ctx, prog);
}
@@ -223,7 +223,7 @@ delete_shader_cb(GLuint id, void *data, void *userData)
}
else {
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
- ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
+ assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
ctx->Driver.DeleteShaderProgram(ctx, shProg);
}
}
@@ -346,7 +346,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
*/
- ASSERT(ctx->Driver.DeleteTexture);
+ assert(ctx->Driver.DeleteTexture);
/* the default textures */
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 45bce78fd4a..dadfb3c8c71 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -275,7 +275,7 @@ update_viewport_matrix(struct gl_context *ctx)
const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
unsigned i;
- ASSERT(depthMax > 0);
+ assert(depthMax > 0);
/* Compute scale and bias values. This is really driver-specific
* and should be maintained elsewhere if at all.
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index b4efeee3bcc..00234d4ccb3 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -570,8 +570,8 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
_mesa_get_format_block_size(mesaFormat, &bw, &bh);
- ASSERT(col % bw == 0);
- ASSERT(row % bh == 0);
+ assert(col % bw == 0);
+ assert(row % bh == 0);
offset = ((width + bw - 1) / bw) * (row / bh) + col / bw;
offset *= blockSize;
diff --git a/src/mesa/main/texcompress_bptc.c b/src/mesa/main/texcompress_bptc.c
index c944ac26f34..a600180e236 100644
--- a/src/mesa/main/texcompress_bptc.c
+++ b/src/mesa/main/texcompress_bptc.c
@@ -1630,7 +1630,7 @@ texstore_bptc_rgb_float(TEXSTORE_PARAMS,
GLboolean
_mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
@@ -1643,7 +1643,7 @@ _mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_bptc_rgb_unsigned_float(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
+ assert(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT);
return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
diff --git a/src/mesa/main/texcompress_cpal.c b/src/mesa/main/texcompress_cpal.c
index 54e9af41d05..c46ef8c53fb 100644
--- a/src/mesa/main/texcompress_cpal.c
+++ b/src/mesa/main/texcompress_cpal.c
@@ -32,7 +32,6 @@
#include "glheader.h"
-#include "compiler.h" /* for ASSERT */
#include "context.h"
#include "mtypes.h"
#include "imports.h"
@@ -120,7 +119,7 @@ _mesa_cpal_compressed_size(int level, GLenum internalFormat,
}
info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
- ASSERT(info->cpal_format == internalFormat);
+ assert(info->cpal_format == internalFormat);
expect_size = info->palette_size * info->size;
for (lvl = 0; lvl < num_levels; lvl++) {
diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index 98b4fe20157..f29561cc61a 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -108,7 +108,7 @@ GLboolean
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
{
/* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1099,7 +1099,7 @@ etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
GLboolean
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1107,7 +1107,7 @@ _mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1115,7 +1115,7 @@ _mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1123,7 +1123,7 @@ _mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1131,7 +1131,7 @@ _mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1139,7 +1139,7 @@ _mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1147,7 +1147,7 @@ _mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1155,7 +1155,7 @@ _mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1163,7 +1163,7 @@ _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
@@ -1171,7 +1171,7 @@ _mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
{
- ASSERT(0);
+ assert(0);
return GL_FALSE;
}
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 7b25e103905..562359410b2 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -61,7 +61,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGB_FXT1);
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -116,7 +116,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1);
+ assert(dstFormat == MESA_FORMAT_RGBA_FXT1);
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -1264,12 +1264,12 @@ upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
{
GLint i, j, k;
- ASSERT(outWidth >= inWidth);
- ASSERT(outHeight >= inHeight);
+ assert(outWidth >= inWidth);
+ assert(outHeight >= inHeight);
#if 0
- ASSERT(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
- ASSERT((outWidth & 3) == 0);
- ASSERT((outHeight & 3) == 0);
+ assert(inWidth == 1 || inWidth == 2 || inHeight == 1 || inHeight == 2);
+ assert((outWidth & 3) == 0);
+ assert((outHeight & 3) == 0);
#endif
for (i = 0; i < outHeight; i++) {
diff --git a/src/mesa/main/texcompress_rgtc.c b/src/mesa/main/texcompress_rgtc.c
index e3042011a71..f40e4e6c09b 100644
--- a/src/mesa/main/texcompress_rgtc.c
+++ b/src/mesa/main/texcompress_rgtc.c
@@ -86,7 +86,7 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_UNORM ||
dstFormat == MESA_FORMAT_L_LATC1_UNORM);
tempImage = malloc(srcWidth * srcHeight * 1 * sizeof(GLubyte));
@@ -139,7 +139,7 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS)
GLint dstRowDiff, redRowStride;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
+ assert(dstFormat == MESA_FORMAT_R_RGTC1_SNORM ||
dstFormat == MESA_FORMAT_L_LATC1_SNORM);
redRowStride = 1 * srcWidth * sizeof(GLfloat);
@@ -193,7 +193,7 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLubyte *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_UNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_UNORM);
if (baseInternalFormat == GL_RG)
@@ -258,7 +258,7 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
mesa_format tempFormat;
GLfloat *tempImageSlices[1];
- ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
+ assert(dstFormat == MESA_FORMAT_RG_RGTC2_SNORM ||
dstFormat == MESA_FORMAT_LA_LATC2_SNORM);
if (baseInternalFormat == GL_RG)
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index bfb53dce48d..41d00d4e91d 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -133,7 +133,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGB_DXT1 ||
dstFormat == MESA_FORMAT_SRGB_DXT1);
if (srcFormat != GL_RGB ||
@@ -190,7 +190,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
dstFormat == MESA_FORMAT_SRGBA_DXT1);
if (srcFormat != GL_RGBA ||
@@ -247,7 +247,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
dstFormat == MESA_FORMAT_SRGBA_DXT3);
if (srcFormat != GL_RGBA ||
@@ -303,7 +303,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
GLubyte *dst;
const GLubyte *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
+ assert(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
dstFormat == MESA_FORMAT_SRGBA_DXT5);
if (srcFormat != GL_RGBA ||
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index ec16af9d2a1..3c4baca7026 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -430,12 +430,12 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_RGB9_E5:
/* GL_EXT_texture_shared_exponent -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R9G9B9E5_FLOAT]);
return MESA_FORMAT_R9G9B9E5_FLOAT;
case GL_R11F_G11F_B10F:
/* GL_EXT_texture_packed_float -- just one format to support */
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_R11G11B10_FLOAT]);
return MESA_FORMAT_R11G11B10_FLOAT;
case GL_DEPTH_STENCIL_EXT:
@@ -445,10 +445,10 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
break;
case GL_DEPTH_COMPONENT32F:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32]);
return MESA_FORMAT_Z_FLOAT32;
case GL_DEPTH32F_STENCIL8:
- ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
+ assert(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
case GL_RED_SNORM:
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 29c325bf222..f73edc3fff5 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -650,8 +650,8 @@ set_tex_image(struct gl_texture_object *tObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(tObj);
- ASSERT(texImage);
+ assert(tObj);
+ assert(texImage);
if (target == GL_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_EXTERNAL_OES)
assert(level == 0);
@@ -696,7 +696,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
/* Free texImage->Data and/or any other driver-specific texture
* image storage.
*/
- ASSERT(ctx->Driver.FreeTextureImageBuffer);
+ assert(ctx->Driver.FreeTextureImageBuffer);
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
free(texImage);
}
@@ -807,9 +807,9 @@ _mesa_select_tex_image(const struct gl_texture_object *texObj,
{
const GLuint face = _mesa_tex_target_to_face(target);
- ASSERT(texObj);
- ASSERT(level >= 0);
- ASSERT(level < MAX_TEXTURE_LEVELS);
+ assert(texObj);
+ assert(level >= 0);
+ assert(level < MAX_TEXTURE_LEVELS);
return texObj->Image[face][level];
}
@@ -1239,7 +1239,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
static void
clear_teximage_fields(struct gl_texture_image *img)
{
- ASSERT(img);
+ assert(img);
img->_BaseFormat = 0;
img->InternalFormat = 0;
img->Border = 0;
@@ -1284,14 +1284,14 @@ init_teximage_fields_ms(struct gl_context *ctx,
GLuint numSamples, GLboolean fixedSampleLocations)
{
GLenum target;
- ASSERT(img);
- ASSERT(width >= 0);
- ASSERT(height >= 0);
- ASSERT(depth >= 0);
+ assert(img);
+ assert(width >= 0);
+ assert(height >= 0);
+ assert(depth >= 0);
target = img->TexObject->Target;
img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat != -1);
+ assert(img->_BaseFormat != -1);
img->InternalFormat = internalFormat;
img->Border = border;
img->Width = width;
@@ -2184,7 +2184,7 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for ycbcr textures */
if (internalFormat == GL_YCBCR_MESA) {
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
char message[100];
@@ -2933,7 +2933,7 @@ check_rtt_cb(GLuint key, void *data, void *userData)
att->TextureLevel == level &&
att->CubeMapFace == face) {
_mesa_update_texture_renderbuffer(ctx, ctx->DrawBuffer, att);
- ASSERT(att->Renderbuffer->TexImage);
+ assert(att->Renderbuffer->TexImage);
/* Mark fb status as indeterminate to force re-validation */
fb->_Status = 0;
}
@@ -2977,7 +2977,7 @@ check_gen_mipmap(struct gl_context *ctx, GLenum target,
if (texObj->GenerateMipmap &&
level == texObj->BaseLevel &&
level < texObj->MaxLevel) {
- ASSERT(ctx->Driver.GenerateMipmap);
+ assert(ctx->Driver.GenerateMipmap);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
}
@@ -3054,7 +3054,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
prevImage->Width > 0 &&
prevImage->InternalFormat == internalFormat) {
/* use the same format */
- ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ assert(prevImage->TexFormat != MESA_FORMAT_NONE);
return prevImage->TexFormat;
}
}
@@ -3093,7 +3093,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
/* choose format from scratch */
f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat,
format, type);
- ASSERT(f != MESA_FORMAT_NONE);
+ assert(f != MESA_FORMAT_NONE);
return f;
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 59090db4ecf..d5aa620e1f6 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -265,7 +265,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
struct gl_texture_object *obj,
GLuint name, GLenum target )
{
- ASSERT(target == 0 ||
+ assert(target == 0 ||
target == GL_TEXTURE_1D ||
target == GL_TEXTURE_2D ||
target == GL_TEXTURE_3D ||
@@ -541,11 +541,11 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_texture_object *oldTex = *ptr;
- ASSERT(valid_texture_object(oldTex));
+ assert(valid_texture_object(oldTex));
(void) valid_texture_object; /* silence warning in release builds */
mtx_lock(&oldTex->Mutex);
- ASSERT(oldTex->RefCount > 0);
+ assert(oldTex->RefCount > 0);
oldTex->RefCount--;
deleteFlag = (oldTex->RefCount == 0);
@@ -568,7 +568,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
- ASSERT(valid_texture_object(tex));
+ assert(valid_texture_object(tex));
mtx_lock(&tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
@@ -730,7 +730,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
- ASSERT(maxLevels > 0);
+ assert(maxLevels > 0);
t->_MaxLevel = MIN3(t->MaxLevel,
/* 'p' in the GL spec */
@@ -1724,7 +1724,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
ctx->Texture.CurrentUnit + 1);
- ASSERT(texUnit->CurrentTex[targetIndex]);
+ assert(texUnit->CurrentTex[targetIndex]);
if (texName != 0)
texUnit->_BoundTextures |= (1 << targetIndex);
@@ -1773,7 +1773,7 @@ _mesa_bind_texture_unit(struct gl_context *ctx,
_mesa_reference_texobj(&texUnit->CurrentTex[texObj->TargetIndex],
texObj);
- ASSERT(texUnit->CurrentTex[texObj->TargetIndex]);
+ assert(texUnit->CurrentTex[texObj->TargetIndex]);
ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed,
unit + 1);
texUnit->_BoundTextures |= (1 << texObj->TargetIndex);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index c4a5841c56c..1ef72866029 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -217,8 +217,8 @@ comp_to_swizzle(GLenum comp)
static void
set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
@@ -537,7 +537,7 @@ set_tex_parameteri(struct gl_context *ctx,
"glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
+ assert(comp < 4);
flush(ctx);
texObj->Swizzle[comp] = params[0];
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 99c7c81788a..d458b82e345 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -68,8 +68,8 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
{
GLuint u, tex;
- ASSERT(src);
- ASSERT(dst);
+ assert(src);
+ assert(dst);
dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
dst->Texture._GenFlags = src->Texture._GenFlags;
@@ -292,7 +292,7 @@ _mesa_ActiveTexture(GLenum texture)
k = _mesa_max_tex_unit(ctx);
- ASSERT(k <= Elements(ctx->Texture.Unit));
+ assert(k <= Elements(ctx->Texture.Unit));
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glActiveTexture %s\n",
@@ -363,7 +363,7 @@ update_texture_matrices( struct gl_context *ctx )
ctx->Texture._TexMatEnabled = 0x0;
for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
- ASSERT(u < Elements(ctx->TextureMatrixStack));
+ assert(u < Elements(ctx->TextureMatrixStack));
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
@@ -501,7 +501,7 @@ update_texgen(struct gl_context *ctx)
ctx->Texture._GenFlags |= texUnit->_GenFlags;
}
- ASSERT(unit < Elements(ctx->TextureMatrixStack));
+ assert(unit < Elements(ctx->TextureMatrixStack));
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
}
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index abc07eafb4e..ce7b5d7f2d1 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -41,7 +41,7 @@
static inline struct gl_texture_unit *
_mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
{
- ASSERT(unit < Elements(ctx->Texture.Unit));
+ assert(unit < Elements(ctx->Texture.Unit));
return &(ctx->Texture.Unit[unit]);
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 7039cdf8174..7ad9d2b68e1 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -154,9 +154,9 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ assert(dstFormat == MESA_FORMAT_Z_UNORM32 ||
dstFormat == MESA_FORMAT_Z_FLOAT32);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
@@ -191,7 +191,7 @@ _mesa_texstore_x8_z24(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_X8_UINT);
{
/* general path */
@@ -221,7 +221,7 @@ _mesa_texstore_z24_x8(TEXSTORE_PARAMS)
const GLuint depthScale = 0xffffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
+ assert(dstFormat == MESA_FORMAT_X8_UINT_Z24_UNORM);
{
/* general path */
@@ -254,8 +254,8 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
+ assert(dstFormat == MESA_FORMAT_Z_UNORM16);
+ assert(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
{
/* general path */
@@ -287,14 +287,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
(void) ctx; (void) dims; (void) baseInternalFormat;
- ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
+ assert((dstFormat == MESA_FORMAT_YCBCR) ||
(dstFormat == MESA_FORMAT_YCBCR_REV));
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- ASSERT(srcFormat == GL_YCBCR_MESA);
- ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
+ assert(_mesa_get_format_bytes(dstFormat) == 2);
+ assert(ctx->Extensions.MESA_ycbcr_texture);
+ assert(srcFormat == GL_YCBCR_MESA);
+ assert((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
- ASSERT(baseInternalFormat == GL_YCBCR_MESA);
+ assert(baseInternalFormat == GL_YCBCR_MESA);
/* always just memcpy since no pixel transfer ops apply */
memcpy_texture(ctx, dims,
@@ -335,11 +335,11 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
GLuint *depth = malloc(srcWidth * sizeof(GLuint));
GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte));
- ASSERT(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_S8_UINT_Z24_UNORM);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -414,11 +414,11 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
GLuint *depth;
GLubyte *stencil;
- ASSERT(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ assert(dstFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL_EXT ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ assert(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -491,8 +491,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
- ASSERT(srcFormat == GL_STENCIL_INDEX);
+ assert(dstFormat == MESA_FORMAT_S_UINT8);
+ assert(srcFormat == GL_STENCIL_INDEX);
{
const GLint srcRowStride
@@ -543,11 +543,11 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
/ sizeof(uint64_t);
- ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
- ASSERT(srcFormat == GL_DEPTH_STENCIL ||
+ assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
+ assert(srcFormat == GL_DEPTH_STENCIL ||
srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL ||
+ assert(srcFormat != GL_DEPTH_STENCIL ||
srcType == GL_UNSIGNED_INT_24_8 ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
@@ -606,7 +606,7 @@ texstore_depth_stencil(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -666,7 +666,7 @@ texstore_compressed(TEXSTORE_PARAMS)
initialized = GL_TRUE;
}
- ASSERT(table[dstFormat]);
+ assert(table[dstFormat]);
return table[dstFormat](ctx, dims, baseInternalFormat,
dstFormat, dstRowStride, dstSlices,
srcWidth, srcHeight, srcDepth,
@@ -1225,10 +1225,10 @@ _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
* have to worry about the usual image unpacking or image transfer
* operations.
*/
- ASSERT(texImage);
- ASSERT(texImage->Width > 0);
- ASSERT(texImage->Height > 0);
- ASSERT(texImage->Depth > 0);
+ assert(texImage);
+ assert(texImage->Width > 0);
+ assert(texImage->Height > 0);
+ assert(texImage->Depth > 0);
/* allocate storage for texture data */
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index a73746335fe..1e23e8fc2ff 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -93,7 +93,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
/* Unreference the old object */
struct gl_transform_feedback_object *oldObj = *ptr;
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
if (oldObj->RefCount == 0) {
@@ -104,7 +104,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
/* reference new object */
@@ -143,7 +143,7 @@ void
_mesa_init_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
ctx->TransformFeedback.DefaultObject =
ctx->Driver.NewTransformFeedback(ctx, 0);
@@ -185,7 +185,7 @@ void
_mesa_free_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 978ec7b535b..6df50de6aa0 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -356,7 +356,7 @@ update_array_format(struct gl_context *ctx,
return false;
}
- ASSERT(size <= 4);
+ assert(size <= 4);
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
@@ -714,7 +714,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
@@ -740,7 +740,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
@@ -769,7 +769,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
@@ -834,7 +834,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -956,7 +956,7 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1348,7 +1348,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1802,7 +1802,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(attribIndex) <
+ assert(VERT_ATTRIB_GENERIC(attribIndex) <
Elements(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),