diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 16:21:24 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 419de307dc9a2b21d94ca4aa8b81810c5f390f0f (patch) | |
tree | 9a4cdede29225c47bbce6a0ecc6d6b2027385239 /src/mesa/main | |
parent | 3d2a5039987b7182e775949ee1a4a63ea70ab289 (diff) |
glsl: set patch inputs read directly in shader_info
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 468d7544a9a..0469da5f174 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1923,7 +1923,6 @@ struct gl_program struct shader_info info; GLbitfield64 SecondaryOutputsWritten; /**< Subset of OutputsWritten outputs written with non-zero index. */ - GLbitfield PatchInputsRead; /**< VAR[0..31] usage for patch inputs (user-defined only) */ GLbitfield PatchOutputsWritten; /**< VAR[0..31] usage for patch outputs (user-defined only) */ GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */ GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */ |