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authorBrian Paul <[email protected]>2002-10-04 19:10:06 +0000
committerBrian Paul <[email protected]>2002-10-04 19:10:06 +0000
commitfc80ad6e62fb2b53d53756593099330477a44c52 (patch)
tree0b47f3ee84d613dfa2264d6f23e5c2a60cecc9ba /src/mesa/main
parentf782b8189e718974a40d72ac4f6b8d213ca99e1e (diff)
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/attrib.c15
-rw-r--r--src/mesa/main/blend.c14
-rw-r--r--src/mesa/main/buffers.c16
-rw-r--r--src/mesa/main/dd.h10
-rw-r--r--src/mesa/main/get.c26
-rw-r--r--src/mesa/main/mtypes.h29
-rw-r--r--src/mesa/main/texobj.c4
-rw-r--r--src/mesa/main/texstate.c73
8 files changed, 61 insertions, 126 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 2ebaaf73414..51787b75052 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.71 2002/09/06 02:56:08 brianp Exp $ */
+/* $Id: attrib.c,v 1.72 2002/10/04 19:10:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -739,7 +739,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
}
if (ctx->Extensions.SGIX_shadow_ambient) {
_mesa_TexParameterf(target, GL_SHADOW_AMBIENT_SGIX,
- CHAN_TO_FLOAT(obj->ShadowAmbient));
+ obj->ShadowAmbient);
}
}
@@ -809,10 +809,10 @@ _mesa_PopAttrib(void)
const struct gl_colorbuffer_attrib *color;
color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
- _mesa_ClearColor(CHAN_TO_FLOAT(color->ClearColor[0]),
- CHAN_TO_FLOAT(color->ClearColor[1]),
- CHAN_TO_FLOAT(color->ClearColor[2]),
- CHAN_TO_FLOAT(color->ClearColor[3]));
+ _mesa_ClearColor(color->ClearColor[0],
+ color->ClearColor[1],
+ color->ClearColor[2],
+ color->ClearColor[3]);
_mesa_IndexMask(color->IndexMask);
_mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0),
(GLboolean) (color->ColorMask[1] != 0),
@@ -820,8 +820,7 @@ _mesa_PopAttrib(void)
(GLboolean) (color->ColorMask[3] != 0));
_mesa_DrawBuffer(color->DrawBuffer);
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
- _mesa_AlphaFunc(color->AlphaFunc,
- CHAN_TO_FLOAT(color->AlphaRef));
+ _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
_mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled);
_mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
color->BlendDstRGB,
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 97b11872c42..98385e0a70a 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */
+/* $Id: blend.c,v 1.37 2002/10/04 19:10:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -346,7 +346,6 @@ void
_mesa_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
- GLchan cref;
ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (func) {
@@ -358,18 +357,17 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
case GL_NOTEQUAL:
case GL_GEQUAL:
case GL_ALWAYS:
- /* convert float alpha ref to GLchan type */
- UNCLAMPED_FLOAT_TO_CHAN(cref, ref);
+ ref = CLAMP(ref, 0.0F, 1.0F);
- if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRef == cref)
- return;
+ if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRef == ref)
+ return; /* no change */
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.AlphaFunc = func;
- ctx->Color.AlphaRef = cref;
+ ctx->Color.AlphaRef = ref;
if (ctx->Driver.AlphaFunc)
- ctx->Driver.AlphaFunc(ctx, func, cref);
+ ctx->Driver.AlphaFunc(ctx, func, ref);
return;
default:
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 04a490ada5d..20a1c2ee22f 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -1,4 +1,4 @@
-/* $Id: buffers.c,v 1.37 2002/07/09 01:22:50 brianp Exp $ */
+/* $Id: buffers.c,v 1.38 2002/10/04 19:10:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -67,20 +67,20 @@ _mesa_ClearIndex( GLfloat c )
void
_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
- GLchan tmp[4];
+ GLfloat tmp[4];
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- UNCLAMPED_FLOAT_TO_CHAN(tmp[0], red);
- UNCLAMPED_FLOAT_TO_CHAN(tmp[1], green);
- UNCLAMPED_FLOAT_TO_CHAN(tmp[2], blue);
- UNCLAMPED_FLOAT_TO_CHAN(tmp[3], alpha);
+ tmp[0] = CLAMP(red, 0.0F, 1.0F);
+ tmp[1] = CLAMP(green, 0.0F, 1.0F);
+ tmp[2] = CLAMP(blue, 0.0F, 1.0F);
+ tmp[3] = CLAMP(alpha, 0.0F, 1.0F);
if (TEST_EQ_4V(tmp, ctx->Color.ClearColor))
- return;
+ return; /* no change */
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_CHAN4(ctx->Color.ClearColor, tmp);
+ COPY_4V(ctx->Color.ClearColor, tmp);
if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) {
/* it's OK to call glClearColor in CI mode but it should be a NOP */
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 8f40846975e..fc02a15620b 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,4 +1,4 @@
-/* $Id: dd.h,v 1.72 2002/09/27 02:45:37 brianp Exp $ */
+/* $Id: dd.h,v 1.73 2002/10/04 19:10:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -409,22 +409,14 @@ struct dd_function_table {
*** They're ALSO called by the gl_PopAttrib() function!!!
*** May add more functions like these to the device driver in the future.
***/
-#if 1
- void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLchan ref);
-#else
void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLfloat ref);
-#endif
void (*BlendColor)(GLcontext *ctx, const GLfloat color[4]);
void (*BlendEquation)(GLcontext *ctx, GLenum mode);
void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
void (*BlendFuncSeparate)(GLcontext *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA);
-#if 1
- void (*ClearColor)(GLcontext *ctx, const GLchan color[4]);
-#else
void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]);
-#endif
void (*ClearDepth)(GLcontext *ctx, GLclampd d);
void (*ClearIndex)(GLcontext *ctx, GLuint index);
void (*ClearStencil)(GLcontext *ctx, GLint s);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 4eee2c9fa76..a952a824b01 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1,4 +1,4 @@
-/* $Id: get.c,v 1.92 2002/09/27 02:45:37 brianp Exp $ */
+/* $Id: get.c,v 1.93 2002/10/04 19:10:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -173,7 +173,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ENUM_TO_BOOL(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = FLOAT_TO_BOOL((GLfloat) ctx->Color.AlphaRef / CHAN_MAXF);
+ *params = ctx->Color.AlphaRef ? GL_TRUE : GL_FALSE;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = INT_TO_BOOL(ctx->AttribStackDepth);
@@ -1537,7 +1537,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = ENUM_TO_DOUBLE(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = (GLdouble) ctx->Color.AlphaRef / CHAN_MAXF;
+ *params = (GLdouble) ctx->Color.AlphaRef;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = (GLdouble ) (ctx->AttribStackDepth);
@@ -1602,10 +1602,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = 0.0;
break;
case GL_COLOR_CLEAR_VALUE:
- params[0] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[0]);
- params[1] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[1]);
- params[2] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[2]);
- params[3] = (GLdouble) CHAN_TO_FLOAT(ctx->Color.ClearColor[3]);
+ params[0] = (GLdouble) ctx->Color.ClearColor[0];
+ params[1] = (GLdouble) ctx->Color.ClearColor[1];
+ params[2] = (GLdouble) ctx->Color.ClearColor[2];
+ params[3] = (GLdouble) ctx->Color.ClearColor[3];
break;
case GL_COLOR_MATERIAL:
*params = (GLdouble) ctx->Light.ColorMaterialEnabled;
@@ -2898,7 +2898,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(ctx->Color.AlphaFunc);
break;
case GL_ALPHA_TEST_REF:
- *params = (GLfloat) ctx->Color.AlphaRef / CHAN_MAXF;
+ *params = (GLfloat) ctx->Color.AlphaRef;
break;
case GL_ATTRIB_STACK_DEPTH:
*params = (GLfloat) (ctx->AttribStackDepth);
@@ -2963,10 +2963,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = 0.0;
break;
case GL_COLOR_CLEAR_VALUE:
- params[0] = CHAN_TO_FLOAT(ctx->Color.ClearColor[0]);
- params[1] = CHAN_TO_FLOAT(ctx->Color.ClearColor[1]);
- params[2] = CHAN_TO_FLOAT(ctx->Color.ClearColor[2]);
- params[3] = CHAN_TO_FLOAT(ctx->Color.ClearColor[3]);
+ params[0] = ctx->Color.ClearColor[0];
+ params[1] = ctx->Color.ClearColor[1];
+ params[2] = ctx->Color.ClearColor[2];
+ params[3] = ctx->Color.ClearColor[3];
break;
case GL_COLOR_MATERIAL:
*params = (GLfloat) ctx->Light.ColorMaterialEnabled;
@@ -4233,7 +4233,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) ctx->Color.AlphaEnabled;
break;
case GL_ALPHA_TEST_REF:
- *params = FLOAT_TO_INT( (GLfloat) ctx->Color.AlphaRef / CHAN_MAXF );
+ *params = FLOAT_TO_INT(ctx->Color.AlphaRef);
break;
case GL_ALPHA_TEST_FUNC:
*params = (GLint) ctx->Color.AlphaFunc;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 83a63bfa118..e345c30a4c3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,4 +1,4 @@
-/* $Id: mtypes.h,v 1.92 2002/10/02 23:24:04 brianp Exp $ */
+/* $Id: mtypes.h,v 1.93 2002/10/04 19:10:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -311,11 +311,7 @@ struct gl_accum_attrib {
struct gl_colorbuffer_attrib {
GLuint ClearIndex; /* Index to use for glClear */
-#if 1
- GLchan ClearColor[4]; /* Color to use for glClear */
-#else
GLclampf ClearColor[4]; /* Color to use for glClear */
-#endif
GLuint IndexMask; /* Color index write mask */
GLubyte ColorMask[4]; /* Each flag is 0xff or 0x0 */
@@ -327,11 +323,7 @@ struct gl_colorbuffer_attrib {
/* alpha testing */
GLboolean AlphaEnabled; /* Alpha test enabled flag */
GLenum AlphaFunc; /* Alpha test function */
-#if 1
- GLchan AlphaRef; /* Alpha ref value as GLchan */
-#else
GLclampf AlphaRef;
-#endif
/* blending */
GLboolean BlendEnabled; /* Blending enabled flag */
@@ -870,11 +862,8 @@ struct gl_texture_object {
GLuint Name; /* an unsigned integer */
GLenum Target; /* GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /* in [0,1] */
- GLfloat BorderValues[4]; /* unclamped */
-#if 1
- /* omit someday */
- GLchan BorderColor[4]; /* clamped, as GLchan */
-#endif
+ GLfloat BorderColor[4]; /* unclamped */
+ GLchan _BorderChan[4]; /* clamped, as GLchan */
GLenum WrapS; /* Wrap modes are: GL_CLAMP, REPEAT */
GLenum WrapT; /* GL_CLAMP_TO_EDGE, and */
GLenum WrapR; /* GL_CLAMP_TO_BORDER_ARB */
@@ -887,11 +876,7 @@ struct gl_texture_object {
GLfloat MaxAnisotropy; /* GL_EXT_texture_filter_anisotropic */
GLboolean CompareFlag; /* GL_SGIX_shadow */
GLenum CompareOperator; /* GL_SGIX_shadow */
-#if 1
- GLchan ShadowAmbient; /* GL_SGIX/ARB_shadow_ambient */
-#else
GLfloat ShadowAmbient;
-#endif
GLenum CompareMode; /* GL_ARB_shadow */
GLenum CompareFunc; /* GL_ARB_shadow */
GLenum DepthMode; /* GL_ARB_depth_texture */
@@ -1329,17 +1314,11 @@ struct gl_frame_buffer {
GLaccum *Accum; /* array [4*Width*Height] of GLaccum values */
/* Software alpha planes */
-#if 1
- GLchan *FrontLeftAlpha; /* array [Width*Height] of GLubyte */
- GLchan *BackLeftAlpha; /* array [Width*Height] of GLubyte */
- GLchan *FrontRightAlpha; /* array [Width*Height] of GLubyte */
- GLchan *BackRightAlpha; /* array [Width*Height] of GLubyte */
-#else
GLvoid *FrontLeftAlpha; /* array [Width*Height] of GLubyte */
GLvoid *BackLeftAlpha; /* array [Width*Height] of GLubyte */
GLvoid *FrontRightAlpha; /* array [Width*Height] of GLubyte */
GLvoid *BackRightAlpha; /* array [Width*Height] of GLubyte */
-#endif
+
/* Drawing bounds: intersection of window size and scissor box */
GLint _Xmin, _Ymin; /* inclusive */
GLint _Xmax, _Ymax; /* exclusive */
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 909492cd499..c27d7a6a5f0 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.57 2002/06/29 19:48:16 brianp Exp $ */
+/* $Id: texobj.c,v 1.58 2002/10/04 19:10:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -99,7 +99,7 @@ _mesa_alloc_texture_object( struct gl_shared_state *shared,
obj->CompareMode = GL_LUMINANCE; /* ARB_shadow */
obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */
obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */
- obj->ShadowAmbient = 0; /* ARB/SGIX_shadow_ambient */
+ obj->ShadowAmbient = 0.0F; /* ARB/SGIX_shadow_ambient */
_mesa_init_colortable(&obj->Palette);
/* insert into linked list */
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 1287bdf2bf8..e5c82e1514d 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.79 2002/09/27 02:45:38 brianp Exp $ */
+/* $Id: texstate.c,v 1.80 2002/10/04 19:10:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1148,28 +1148,16 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
_mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
}
break;
-#if 0 /* someday */
- case GL_TEXTUER_BORDER_VALUES_NV:
- /* don't clamp */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4V(texObj->BorderValues, params);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], params[0]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], params[1]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], params[2]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], params[3]);
- break;
-#endif
case GL_TEXTURE_BORDER_COLOR:
- /* clamp */
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->BorderValues[0] = CLAMP(params[0], 0.0F, 1.0F);
- texObj->BorderValues[1] = CLAMP(params[1], 0.0F, 1.0F);
- texObj->BorderValues[2] = CLAMP(params[2], 0.0F, 1.0F);
- texObj->BorderValues[3] = CLAMP(params[3], 0.0F, 1.0F);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], texObj->BorderValues[0]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], texObj->BorderValues[1]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], texObj->BorderValues[2]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], texObj->BorderValues[3]);
+ texObj->BorderColor[RCOMP] = params[0];
+ texObj->BorderColor[GCOMP] = params[1];
+ texObj->BorderColor[BCOMP] = params[2];
+ texObj->BorderColor[ACOMP] = params[3];
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]);
break;
case GL_TEXTURE_MIN_LOD:
if (texObj->MinLod == params[0])
@@ -1255,7 +1243,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->ShadowAmbient, params[0]);
+ texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -1623,21 +1611,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
case GL_TEXTURE_WRAP_R_EXT:
*params = ENUM_TO_FLOAT(obj->WrapR);
return;
-#if 0 /* someday */
- case GL_TEXTURE_BORDER_VALUES_NV:
- /* unclamped */
- params[0] = obj->BorderValues[0];
- params[1] = obj->BorderValues[1];
- params[2] = obj->BorderValues[2];
- params[3] = obj->BorderValues[3];
- return;
-#endif
case GL_TEXTURE_BORDER_COLOR:
- /* clamped */
- params[0] = obj->BorderColor[0] / CHAN_MAXF;
- params[1] = obj->BorderColor[1] / CHAN_MAXF;
- params[2] = obj->BorderColor[2] / CHAN_MAXF;
- params[3] = obj->BorderColor[3] / CHAN_MAXF;
+ params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
return;
case GL_TEXTURE_RESIDENT:
{
@@ -1684,7 +1662,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
break;
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
- *params = CHAN_TO_FLOAT(obj->ShadowAmbient);
+ *params = obj->ShadowAmbient;
return;
}
break;
@@ -1750,23 +1728,13 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_WRAP_R_EXT:
*params = (GLint) obj->WrapR;
return;
-#if 0 /* someday */
- case GL_TEXTURE_BORDER_VALUES_NV:
- /* unclamped */
- params[0] = FLOAT_TO_INT(obj->BorderValues[0]);
- params[1] = FLOAT_TO_INT(obj->BorderValues[1]);
- params[2] = FLOAT_TO_INT(obj->BorderValues[2]);
- params[3] = FLOAT_TO_INT(obj->BorderValues[3]);
- return;
-#endif
case GL_TEXTURE_BORDER_COLOR:
- /* clamped */
{
GLfloat b[4];
- b[0] = CLAMP(obj->BorderValues[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderValues[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderValues[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderValues[3], 0.0F, 1.0F);
+ b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
params[0] = FLOAT_TO_INT(b[0]);
params[1] = FLOAT_TO_INT(b[1]);
params[2] = FLOAT_TO_INT(b[2]);
@@ -1818,8 +1786,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
break;
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
- GLfloat a = CHAN_TO_FLOAT(obj->ShadowAmbient);
- *params = (GLint) FLOAT_TO_INT(a);
+ *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient);
return;
}
break;