diff options
author | Brian Paul <[email protected]> | 2018-05-10 09:24:20 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-05-10 09:49:40 -0600 |
commit | e4211b36bba4acde3e56ce1e22b12759e820a241 (patch) | |
tree | 4dbdaa710f1c7b30f18d5bd74501778b78ec0d56 /src/mesa/main | |
parent | 34e9e4023fcebb6581751f553c8c877045068547 (diff) |
mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
Since size can be 3, 4 or GL_BGRA we need to keep these glGet types
as TYPE_INT, not TYPE_UBYTE.
Fixes: d07466fe18522 ("mesa: fix glGetInteger/Float/etc queries for
vertex arrays attribs")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462
cc: [email protected]
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index bb7d23aa10a..a97b948a791 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -219,7 +219,7 @@ descriptor=[ [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ], [ "NORMAL_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ], [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ], - [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ], + [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ], [ "COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ], [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_array_attributes, Enabled), NO_EXTRA" ], @@ -825,7 +825,7 @@ descriptor=[ [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ], [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM16(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ], [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_SHORT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ], - [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_UBYTE, 0, NO_EXTRA" ], + [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], # GL_EXT_fog_coord [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ], |