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authorBrian Paul <[email protected]>2011-09-30 21:03:42 -0600
committerBrian Paul <[email protected]>2011-10-01 08:16:36 -0600
commit9520f483b8f1e45fa474674b415554988de5d8d3 (patch)
treeabb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/main
parentc707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff)
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/accum.h4
-rw-r--r--src/mesa/main/api_arrayelt.h8
-rw-r--r--src/mesa/main/api_loopback.h2
-rw-r--r--src/mesa/main/arrayobj.c2
-rw-r--r--src/mesa/main/atifragshader.h6
-rw-r--r--src/mesa/main/attrib.h6
-rw-r--r--src/mesa/main/bitset.h2
-rw-r--r--src/mesa/main/bufferobj.c4
-rw-r--r--src/mesa/main/bufferobj.h6
-rw-r--r--src/mesa/main/colortab.h6
-rw-r--r--src/mesa/main/convolve.h2
-rw-r--r--src/mesa/main/dlist.c8
-rw-r--r--src/mesa/main/dlist.h6
-rw-r--r--src/mesa/main/drawpix.h2
-rw-r--r--src/mesa/main/eval.h4
-rw-r--r--src/mesa/main/fbobject.c6
-rw-r--r--src/mesa/main/fbobject.h4
-rw-r--r--src/mesa/main/feedback.c2
-rw-r--r--src/mesa/main/feedback.h10
-rw-r--r--src/mesa/main/format_unpack.c2
-rw-r--r--src/mesa/main/framebuffer.h2
-rw-r--r--src/mesa/main/hash.c2
-rw-r--r--src/mesa/main/histogram.h2
-rw-r--r--src/mesa/main/image.c4
-rw-r--r--src/mesa/main/imports.h48
-rw-r--r--src/mesa/main/mm.c2
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/main/pack.c10
-rw-r--r--src/mesa/main/pixel.h4
-rw-r--r--src/mesa/main/queryobj.h8
-rw-r--r--src/mesa/main/rastpos.h2
-rw-r--r--src/mesa/main/remap.h10
-rw-r--r--src/mesa/main/renderbuffer.h2
-rw-r--r--src/mesa/main/samplerobj.c2
-rw-r--r--src/mesa/main/samplerobj.h2
-rw-r--r--src/mesa/main/shaderobj.h4
-rw-r--r--src/mesa/main/state.h2
-rw-r--r--src/mesa/main/syncobj.h12
-rw-r--r--src/mesa/main/texcompress_s3tc.c2
-rw-r--r--src/mesa/main/texcompress_s3tc.h2
-rw-r--r--src/mesa/main/texgen.h4
-rw-r--r--src/mesa/main/texgetimage.c2
-rw-r--r--src/mesa/main/teximage.c2
-rw-r--r--src/mesa/main/teximage.h4
-rw-r--r--src/mesa/main/texobj.h2
-rw-r--r--src/mesa/main/texparam.c4
-rw-r--r--src/mesa/main/texstate.h2
-rw-r--r--src/mesa/main/transformfeedback.h8
-rw-r--r--src/mesa/main/varray.h2
-rw-r--r--src/mesa/main/vtxfmt.h4
50 files changed, 126 insertions, 126 deletions
diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h
index 93442444979..f16378cc157 100644
--- a/src/mesa/main/accum.h
+++ b/src/mesa/main/accum.h
@@ -55,14 +55,14 @@ _mesa_init_accum_dispatch(struct _glapi_table *disp);
#include "main/compiler.h"
-static INLINE void
+static inline void
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
{
/* this is used in _mesa_PopAttrib */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_init_accum_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index b90d713682e..03810c69b5e 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -56,23 +56,23 @@ _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) do { } while (0)
-static INLINE GLboolean
+static inline GLboolean
_ae_create_context( struct gl_context *ctx )
{
return GL_TRUE;
}
-static INLINE void
+static inline void
_ae_destroy_context( struct gl_context *ctx )
{
}
-static INLINE void
+static inline void
_ae_invalidate_state( struct gl_context *ctx, GLuint new_state )
{
}
-static INLINE void
+static inline void
_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h
index b9af703ca73..f53b9028096 100644
--- a/src/mesa/main/api_loopback.h
+++ b/src/mesa/main/api_loopback.h
@@ -38,7 +38,7 @@ extern void _mesa_loopback_init_api_table( struct _glapi_table *dest );
#else /* FEATURE_beginend */
-static INLINE void
+static inline void
_mesa_loopback_init_api_table( struct _glapi_table *dest )
{
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 83a82e86860..78f56ab00b7 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -64,7 +64,7 @@
* non-existent.
*/
-static INLINE struct gl_array_object *
+static inline struct gl_array_object *
lookup_arrayobj(struct gl_context *ctx, GLuint id)
{
if (id == 0)
diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h
index ade91311b01..90ada212a01 100644
--- a/src/mesa/main/atifragshader.h
+++ b/src/mesa/main/atifragshader.h
@@ -132,18 +132,18 @@ _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value);
#else /* FEATURE_ATI_fragment_shader */
-static INLINE void
+static inline void
_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp)
{
}
-static INLINE struct ati_fragment_shader *
+static inline struct ati_fragment_shader *
_mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id)
{
return NULL;
}
-static INLINE void
+static inline void
_mesa_delete_ati_fragment_shader(struct gl_context *ctx,
struct ati_fragment_shader *s)
{
diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h
index d59d31b9be9..6809311cfdb 100644
--- a/src/mesa/main/attrib.h
+++ b/src/mesa/main/attrib.h
@@ -52,19 +52,19 @@ _mesa_init_attrib_dispatch(struct _glapi_table *disp);
#else /* FEATURE_attrib_stack */
-static INLINE void
+static inline void
_mesa_PushClientAttrib( GLbitfield mask )
{
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_PopClientAttrib( void )
{
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_init_attrib_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/bitset.h b/src/mesa/main/bitset.h
index 9f48b3cceab..7a0704b1472 100644
--- a/src/mesa/main/bitset.h
+++ b/src/mesa/main/bitset.h
@@ -81,7 +81,7 @@
/* Get first bit set in a bitset.
*/
-static INLINE int
+static inline int
__bitset_ffs(const BITSET_WORD *x, int n)
{
int i;
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 99edb1adeaa..431eafd3879 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -70,7 +70,7 @@ static struct gl_buffer_object DummyBufferObject;
* \return pointer to pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
-static INLINE struct gl_buffer_object **
+static inline struct gl_buffer_object **
get_buffer_target(struct gl_context *ctx, GLenum target)
{
switch (target) {
@@ -112,7 +112,7 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
* \return pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
-static INLINE struct gl_buffer_object *
+static inline struct gl_buffer_object *
get_buffer(struct gl_context *ctx, GLenum target)
{
struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index f82e41411b7..b4e70f2f08a 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -39,7 +39,7 @@
/** Is the given buffer object currently mapped? */
-static INLINE GLboolean
+static inline GLboolean
_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
{
return obj->Pointer != NULL;
@@ -50,7 +50,7 @@ _mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
* Mesa uses default buffer objects in several places. Default buffers
* always have Name==0. User created buffers have Name!=0.
*/
-static INLINE GLboolean
+static inline GLboolean
_mesa_is_bufferobj(const struct gl_buffer_object *obj)
{
return obj->Name != 0;
@@ -79,7 +79,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object **ptr,
struct gl_buffer_object *bufObj);
-static INLINE void
+static inline void
_mesa_reference_buffer_object(struct gl_context *ctx,
struct gl_buffer_object **ptr,
struct gl_buffer_object *bufObj)
diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h
index b0d2b5db845..4e225ffc951 100644
--- a/src/mesa/main/colortab.h
+++ b/src/mesa/main/colortab.h
@@ -50,7 +50,7 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp);
#else /* FEATURE_colortable */
-static INLINE void GLAPIENTRY
+static inline void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *table )
@@ -58,7 +58,7 @@ _mesa_ColorTable( GLenum target, GLenum internalformat,
ASSERT_NO_FEATURE();
}
-static INLINE void GLAPIENTRY
+static inline void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *table )
@@ -66,7 +66,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_init_colortable_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h
index 7dc0a48b74d..952285643b5 100644
--- a/src/mesa/main/convolve.h
+++ b/src/mesa/main/convolve.h
@@ -41,7 +41,7 @@ _mesa_init_convolve_dispatch(struct _glapi_table *disp);
#else /* FEATURE_convolve */
-static INLINE void
+static inline void
_mesa_init_convolve_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index f11dae9d07b..343feec6f57 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -560,7 +560,7 @@ make_list(GLuint name, GLuint count)
/**
* Lookup function to just encapsulate casting.
*/
-static INLINE struct gl_display_list *
+static inline struct gl_display_list *
lookup_list(struct gl_context *ctx, GLuint list)
{
return (struct gl_display_list *)
@@ -569,7 +569,7 @@ lookup_list(struct gl_context *ctx, GLuint list)
/** Is the given opcode an extension code? */
-static INLINE GLboolean
+static inline GLboolean
is_ext_opcode(OpCode opcode)
{
return (opcode >= OPCODE_EXT_0);
@@ -1043,7 +1043,7 @@ _mesa_dlist_alloc_opcode(struct gl_context *ctx,
* \param nparams number of function parameters
* \return pointer to start of instruction space
*/
-static INLINE Node *
+static inline Node *
alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
{
return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
@@ -5672,7 +5672,7 @@ save_EdgeFlag(GLboolean x)
save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0);
}
-static INLINE GLboolean compare4fv( const GLfloat *a,
+static inline GLboolean compare4fv( const GLfloat *a,
const GLfloat *b,
GLuint count )
{
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 160ed62f557..89008431a88 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -76,20 +76,20 @@ extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp);
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0)
-static INLINE void
+static inline void
_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
{
/* there should be no list to delete */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
-static INLINE void
+static inline void
_mesa_init_dlist_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h
index 31baa192ec5..13efba5f8ff 100644
--- a/src/mesa/main/drawpix.h
+++ b/src/mesa/main/drawpix.h
@@ -39,7 +39,7 @@ _mesa_init_drawpix_dispatch(struct _glapi_table *disp);
#else /* FEATURE_drawpix */
-static INLINE void
+static inline void
_mesa_init_drawpix_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index bfeeebde54d..5a42031385a 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -91,13 +91,13 @@ _mesa_init_eval_dispatch(struct _glapi_table *disp);
#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) do { } while (0)
-static INLINE void
+static inline void
_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
-static INLINE void
+static inline void
_mesa_init_eval_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index fd371aba83b..139ff03da06 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -78,7 +78,7 @@ static struct gl_renderbuffer DummyRenderbuffer;
static struct gl_framebuffer IncompleteFramebuffer;
-static INLINE GLboolean
+static inline GLboolean
is_cube_face(GLenum target)
{
return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
@@ -89,7 +89,7 @@ is_cube_face(GLenum target)
/**
* Is the given FBO a user-created FBO?
*/
-static INLINE GLboolean
+static inline GLboolean
is_user_fbo(const struct gl_framebuffer *fb)
{
return fb->Name != 0;
@@ -99,7 +99,7 @@ is_user_fbo(const struct gl_framebuffer *fb)
/**
* Is the given FBO a window system FBO (like an X window)?
*/
-static INLINE GLboolean
+static inline GLboolean
is_winsys_fbo(const struct gl_framebuffer *fb)
{
return fb->Name == 0;
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 7eb20050209..0a70a436dea 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -50,7 +50,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
/** Return the texture image for a renderbuffer attachment */
-static INLINE struct gl_texture_image *
+static inline struct gl_texture_image *
_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att)
{
assert(att->Type == GL_TEXTURE);
@@ -59,7 +59,7 @@ _mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att)
/** Return the (const) texture image for a renderbuffer attachment */
-static INLINE const struct gl_texture_image *
+static inline const struct gl_texture_image *
_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att)
{
assert(att->Type == GL_TEXTURE);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index d73aa08fa3d..cb5f49f67b1 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -197,7 +197,7 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer )
* Verifies there is free space in the buffer to write the value and
* increments the pointer.
*/
-static INLINE void
+static inline void
write_record(struct gl_context *ctx, GLuint value)
{
if (ctx->Select.BufferCount < ctx->Select.BufferSize) {
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index 0039a0b4cb0..6d256ee8f2e 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -40,7 +40,7 @@ _mesa_feedback_vertex( struct gl_context *ctx,
const GLfloat texcoord[4] );
-static INLINE void
+static inline void
_mesa_feedback_token( struct gl_context *ctx, GLfloat token )
{
if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
@@ -61,7 +61,7 @@ _mesa_init_feedback_dispatch(struct _glapi_table *disp);
#include "main/compiler.h"
-static INLINE void
+static inline void
_mesa_feedback_vertex( struct gl_context *ctx,
const GLfloat win[4],
const GLfloat color[4],
@@ -72,21 +72,21 @@ _mesa_feedback_vertex( struct gl_context *ctx,
}
-static INLINE void
+static inline void
_mesa_feedback_token( struct gl_context *ctx, GLfloat token )
{
/* render mode is always GL_RENDER */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_update_hitflag( struct gl_context *ctx, GLfloat z )
{
/* render mode is always GL_RENDER */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_init_feedback_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index dadff05567e..2051f68fb54 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -34,7 +34,7 @@
* linear RGB value in [0, 1].
* Implemented with a 256-entry lookup table.
*/
-static INLINE GLfloat
+static inline GLfloat
nonlinear_to_linear(GLubyte cs8)
{
static GLfloat table[256];
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index b2b29a7a1db..7aef3e02bd0 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -54,7 +54,7 @@ extern void
_mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
struct gl_framebuffer *fb);
-static INLINE void
+static inline void
_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
struct gl_framebuffer *fb)
{
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 72d924dcc38..4b250ad5468 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -123,7 +123,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table)
* Lookup an entry in the hash table, without locking.
* \sa _mesa_HashLookup
*/
-static INLINE void *
+static inline void *
_mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key)
{
GLuint pos;
diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h
index 577324222ca..d97e74abbad 100644
--- a/src/mesa/main/histogram.h
+++ b/src/mesa/main/histogram.h
@@ -48,7 +48,7 @@ _mesa_init_histogram_dispatch(struct _glapi_table *disp);
#else /* FEATURE_histogram */
-static INLINE void
+static inline void
_mesa_init_histogram_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 15f7812e693..7d95dd6be37 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1756,7 +1756,7 @@ _mesa_clip_to_region(GLint xmin, GLint ymin,
/**
* Clip dst coords against Xmax (or Ymax).
*/
-static INLINE void
+static inline void
clip_right_or_top(GLint *srcX0, GLint *srcX1,
GLint *dstX0, GLint *dstX1,
GLint maxValue)
@@ -1789,7 +1789,7 @@ clip_right_or_top(GLint *srcX0, GLint *srcX1,
/**
* Clip dst coords against Xmin (or Ymin).
*/
-static INLINE void
+static inline void
clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
GLint *dstX0, GLint *dstX1,
GLint minValue)
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 70defdc4327..5fb5581efce 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -153,13 +153,13 @@ typedef union { GLfloat f; GLint i; } fi_type;
#endif
#if defined(_MSC_VER)
-static INLINE float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
-static INLINE float exp2f(float x) { return powf(2.0f, x); }
-static INLINE float log2f(float x) { return logf(x) * 1.442695041f; }
-static INLINE float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); }
-static INLINE float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
-static INLINE float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
-static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; }
+static inline float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); }
+static inline float exp2f(float x) { return powf(2.0f, x); }
+static inline float log2f(float x) { return logf(x) * 1.442695041f; }
+static inline float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); }
+static inline float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
+static inline float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
+static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
#define strtoll(p, e, b) _strtoi64(p, e, b)
#endif
/*@}*/
@@ -172,7 +172,7 @@ static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; }
/* This is pretty fast, but not accurate enough (only 2 fractional bits).
* Based on code from http://www.stereopsis.com/log2.html
*/
-static INLINE GLfloat LOG2(GLfloat x)
+static inline GLfloat LOG2(GLfloat x)
{
const GLfloat y = x * x * x * x;
const GLuint ix = *((GLuint *) &y);
@@ -184,7 +184,7 @@ static INLINE GLfloat LOG2(GLfloat x)
/* Pretty fast, and accurate.
* Based on code from http://www.flipcode.com/totd/
*/
-static INLINE GLfloat LOG2(GLfloat val)
+static inline GLfloat LOG2(GLfloat val)
{
fi_type num;
GLint log_2;
@@ -208,7 +208,7 @@ static INLINE GLfloat LOG2(GLfloat val)
*** IS_INF_OR_NAN: test if float is infinite or NaN
***/
#ifdef USE_IEEE
-static INLINE int IS_INF_OR_NAN( float x )
+static inline int IS_INF_OR_NAN( float x )
{
fi_type tmp;
tmp.f = x;
@@ -231,7 +231,7 @@ static INLINE int IS_INF_OR_NAN( float x )
*** IS_NEGATIVE: test if float is negative
***/
#if defined(USE_IEEE)
-static INLINE int GET_FLOAT_BITS( float x )
+static inline int GET_FLOAT_BITS( float x )
{
fi_type fi;
fi.f = x;
@@ -289,7 +289,7 @@ static INLINE int GET_FLOAT_BITS( float x )
*** IROUND: return (as an integer) float rounded to nearest integer
***/
#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__)
-static INLINE int iround(float f)
+static inline int iround(float f)
{
int r;
__asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
@@ -297,7 +297,7 @@ static INLINE int iround(float f)
}
#define IROUND(x) iround(x)
#elif defined(USE_X86_ASM) && defined(_MSC_VER)
-static INLINE int iround(float f)
+static inline int iround(float f)
{
int r;
_asm {
@@ -344,7 +344,7 @@ long iround(float f);
* but uses some IEEE specific tricks for better speed.
* Contributed by Josh Vanderhoof
*/
-static INLINE int ifloor(float f)
+static inline int ifloor(float f)
{
int ai, bi;
double af, bf;
@@ -357,7 +357,7 @@ static INLINE int ifloor(float f)
}
#define IFLOOR(x) ifloor(x)
#elif defined(USE_IEEE)
-static INLINE int ifloor(float f)
+static inline int ifloor(float f)
{
int ai, bi;
double af, bf;
@@ -371,7 +371,7 @@ static INLINE int ifloor(float f)
}
#define IFLOOR(x) ifloor(x)
#else
-static INLINE int ifloor(float f)
+static inline int ifloor(float f)
{
int i = IROUND(f);
return (i > f) ? i - 1 : i;
@@ -391,7 +391,7 @@ static INLINE int ifloor(float f)
* but uses some IEEE specific tricks for better speed.
* Contributed by Josh Vanderhoof
*/
-static INLINE int iceil(float f)
+static inline int iceil(float f)
{
int ai, bi;
double af, bf;
@@ -404,7 +404,7 @@ static INLINE int iceil(float f)
}
#define ICEIL(x) iceil(x)
#elif defined(USE_IEEE)
-static INLINE int iceil(float f)
+static inline int iceil(float f)
{
int ai, bi;
double af, bf;
@@ -417,7 +417,7 @@ static INLINE int iceil(float f)
}
#define ICEIL(x) iceil(x)
#else
-static INLINE int iceil(float f)
+static inline int iceil(float f)
{
int i = IROUND(f);
return (i < f) ? i + 1 : i;
@@ -429,7 +429,7 @@ static INLINE int iceil(float f)
/**
* Is x a power of two?
*/
-static INLINE int
+static inline int
_mesa_is_pow_two(int x)
{
return !(x & (x - 1));
@@ -449,7 +449,7 @@ _mesa_is_pow_two(int x)
* results would be different depending on optimization
* level used for build.
*/
-static INLINE int32_t
+static inline int32_t
_mesa_next_pow_two_32(uint32_t x)
{
#if defined(__GNUC__) && \
@@ -468,7 +468,7 @@ _mesa_next_pow_two_32(uint32_t x)
#endif
}
-static INLINE int64_t
+static inline int64_t
_mesa_next_pow_two_64(uint64_t x)
{
#if defined(__GNUC__) && \
@@ -495,7 +495,7 @@ _mesa_next_pow_two_64(uint64_t x)
/*
* Returns the floor form of binary logarithm for a 32-bit integer.
*/
-static INLINE GLuint
+static inline GLuint
_mesa_logbase2(GLuint n)
{
#if defined(__GNUC__) && \
@@ -516,7 +516,7 @@ _mesa_logbase2(GLuint n)
/**
* Return 1 if this is a little endian machine, 0 if big endian.
*/
-static INLINE GLboolean
+static inline GLboolean
_mesa_little_endian(void)
{
const GLuint ui = 1; /* intentionally not static */
diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c
index 25a0293703c..ab32123a403 100644
--- a/src/mesa/main/mm.c
+++ b/src/mesa/main/mm.c
@@ -211,7 +211,7 @@ mmFindBlock(struct mem_block *heap, unsigned start)
}
-static INLINE int
+static inline int
Join2Blocks(struct mem_block *p)
{
/* XXX there should be some assertions here */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 70f33ff79b3..8c39717c6e3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -330,7 +330,7 @@ typedef enum
* (VERT_RESULT_PSIZ, VERT_RESULT_BFC0, VERT_RESULT_BFC1, and
* VERT_RESULT_EDGE) are converted to a value of -1.
*/
-static INLINE int
+static inline int
_mesa_vert_result_to_frag_attrib(gl_vert_result vert_result)
{
if (vert_result >= VERT_RESULT_CLIP_DIST0)
@@ -350,7 +350,7 @@ _mesa_vert_result_to_frag_attrib(gl_vert_result vert_result)
* gl_frag_attrib values which have no corresponding gl_vert_result
* (FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC) are converted to a value of -1.
*/
-static INLINE int
+static inline int
_mesa_frag_attrib_to_vert_result(gl_frag_attrib frag_attrib)
{
if (frag_attrib <= FRAG_ATTRIB_TEX7)
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 6d6ae59f463..62e352f3fc9 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -2910,35 +2910,35 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
}
-static INLINE GLuint
+static inline GLuint
clamp_byte_to_uint(GLbyte b)
{
return b < 0 ? 0 : b;
}
-static INLINE GLuint
+static inline GLuint
clamp_short_to_uint(GLshort s)
{
return s < 0 ? 0 : s;
}
-static INLINE GLuint
+static inline GLuint
clamp_int_to_uint(GLint i)
{
return i < 0 ? 0 : i;
}
-static INLINE GLuint
+static inline GLuint
clamp_float_to_uint(GLfloat f)
{
return f < 0.0F ? 0 : IROUND(f);
}
-static INLINE GLuint
+static inline GLuint
clamp_half_to_uint(GLhalfARB h)
{
GLfloat f = _mesa_half_to_float(h);
diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h
index 558b106d78c..797b0d9d624 100644
--- a/src/mesa/main/pixel.h
+++ b/src/mesa/main/pixel.h
@@ -60,12 +60,12 @@ _mesa_PixelTransferf(GLenum pname, GLfloat param)
}
-static INLINE void
+static inline void
_mesa_update_pixel(struct gl_context *ctx, GLuint newstate)
{
}
-static INLINE void
+static inline void
_mesa_init_pixel_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 16962e55a1b..e7a133b598b 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -34,7 +34,7 @@
#if FEATURE_queryobj
-static INLINE struct gl_query_object *
+static inline struct gl_query_object *
_mesa_lookup_query_object(struct gl_context *ctx, GLuint id)
{
return (struct gl_query_object *)
@@ -50,18 +50,18 @@ _mesa_init_queryobj_dispatch(struct _glapi_table *disp);
#else /* FEATURE_queryobj */
-static INLINE struct gl_query_object *
+static inline struct gl_query_object *
_mesa_lookup_query_object(struct gl_context *ctx, GLuint id)
{
return NULL;
}
-static INLINE void
+static inline void
_mesa_init_query_object_functions(struct dd_function_table *driver)
{
}
-static INLINE void
+static inline void
_mesa_init_queryobj_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index d113906f410..cdd94a66ce0 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -45,7 +45,7 @@ _mesa_init_rastpos_dispatch(struct _glapi_table *disp);
#else /* FEATURE_rastpos */
-static INLINE void
+static inline void
_mesa_init_rastpos_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h
index 5fee3005290..fa317248788 100644
--- a/src/mesa/main/remap.h
+++ b/src/mesa/main/remap.h
@@ -64,30 +64,30 @@ _mesa_init_remap_table(void);
#else /* FEATURE_remap_table */
-static INLINE const char *
+static inline const char *
_mesa_get_function_spec(int func_index)
{
return NULL;
}
-static INLINE int
+static inline int
_mesa_map_function_spec(const char *spec)
{
return -1;
}
-static INLINE void
+static inline void
_mesa_map_function_array(const struct gl_function_remap *func_array)
{
}
-static INLINE void
+static inline void
_mesa_map_static_functions(void)
{
}
-static INLINE void
+static inline void
_mesa_init_remap_table(void)
{
}
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index f9329d55fa5..de471cd6b22 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -108,7 +108,7 @@ extern void
_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *rb);
-static INLINE void
+static inline void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *rb)
{
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 3ee27fb2c70..7cf0654ada2 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -313,7 +313,7 @@ validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap)
/**
* This is called just prior to changing any sampler object state.
*/
-static INLINE void
+static inline void
flush(struct gl_context *ctx)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
diff --git a/src/mesa/main/samplerobj.h b/src/mesa/main/samplerobj.h
index a839010b7b9..fe7d5a7d3b6 100644
--- a/src/mesa/main/samplerobj.h
+++ b/src/mesa/main/samplerobj.h
@@ -28,7 +28,7 @@
struct dd_function_table;
-static INLINE struct gl_sampler_object *
+static inline struct gl_sampler_object *
_mesa_get_samplerobj(struct gl_context *ctx, GLuint unit)
{
if (ctx->Texture.Unit[unit].Sampler)
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index de7c998cf0e..941841d43ee 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -98,7 +98,7 @@ extern void
_mesa_free_shader_state(struct gl_context *ctx);
-static INLINE gl_shader_type
+static inline gl_shader_type
_mesa_shader_type_to_index(GLenum v)
{
switch (v) {
@@ -115,7 +115,7 @@ _mesa_shader_type_to_index(GLenum v)
}
-static INLINE GLenum
+static inline GLenum
_mesa_shader_index_to_type(GLuint i)
{
static const GLenum enums[MESA_SHADER_TYPES] = {
diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h
index 7feeb9007ca..2b5b3d514a7 100644
--- a/src/mesa/main/state.h
+++ b/src/mesa/main/state.h
@@ -49,7 +49,7 @@ _mesa_set_vp_override(struct gl_context *ctx, GLboolean flag);
/**
* Is the secondary color needed?
*/
-static INLINE GLboolean
+static inline GLboolean
_mesa_need_secondary_color(const struct gl_context *ctx)
{
if (ctx->Light.Enabled &&
diff --git a/src/mesa/main/syncobj.h b/src/mesa/main/syncobj.h
index 51de9bf4809..50a5d11236f 100644
--- a/src/mesa/main/syncobj.h
+++ b/src/mesa/main/syncobj.h
@@ -82,33 +82,33 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
#include "main/compiler.h"
-static INLINE void
+static inline void
_mesa_init_sync_object_functions(struct dd_function_table *driver)
{
}
-static INLINE void
+static inline void
_mesa_init_sync_dispatch(struct _glapi_table *disp)
{
}
-static INLINE void
+static inline void
_mesa_init_sync(struct gl_context *ctx)
{
}
-static INLINE void
+static inline void
_mesa_free_sync_data(struct gl_context *ctx)
{
}
-static INLINE void
+static inline void
_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
ASSERT_NO_FEATURE();
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 04c5b4476c2..8c6b1dfadc1 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -66,7 +66,7 @@
* linear RGB value in [0, 1].
* Implemented with a 256-entry lookup table.
*/
-static INLINE GLfloat
+static inline GLfloat
nonlinear_to_linear(GLubyte cs8)
{
static GLfloat table[256];
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
index 709c35ae74f..23793d16722 100644
--- a/src/mesa/main/texcompress_s3tc.h
+++ b/src/mesa/main/texcompress_s3tc.h
@@ -100,7 +100,7 @@ _mesa_init_texture_s3tc(struct gl_context *ctx);
#define _mesa_fetch_texel_2d_f_srgba_dxt3 NULL
#define _mesa_fetch_texel_2d_f_srgba_dxt5 NULL
-static INLINE void
+static inline void
_mesa_init_texture_s3tc(struct gl_context *ctx)
{
}
diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h
index 336ffce9245..60a9522af88 100644
--- a/src/mesa/main/texgen.h
+++ b/src/mesa/main/texgen.h
@@ -69,12 +69,12 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
}
-static void INLINE
+static void inline
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
}
-static INLINE void
+static inline void
_mesa_init_texgen_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 62a55dff8ba..f9118860bab 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -49,7 +49,7 @@
/**
* Can the given type represent negative values?
*/
-static INLINE GLboolean
+static inline GLboolean
type_with_negative_values(GLenum type)
{
switch (type) {
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index daa71fd7b1a..8efe715fe97 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2253,7 +2253,7 @@ update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
* changed the texture base level image, regenerate the rest of the
* mipmap levels now.
*/
-static INLINE void
+static inline void
check_gen_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj, GLint level)
{
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 8ef1d4560ae..6ce0fe92cc8 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -136,7 +136,7 @@ _mesa_get_texture_dimensions(GLenum target);
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
*/
-static INLINE void
+static inline void
_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
_glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
@@ -144,7 +144,7 @@ _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
(void) texObj;
}
-static INLINE void
+static inline void
_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
(void) texObj;
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 1faae6f7e30..9ca7a4c9e11 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -68,7 +68,7 @@ extern void
_mesa_reference_texobj_(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
-static INLINE void
+static inline void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex)
{
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index f232cfc8633..dc5ee33a2b2 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -180,7 +180,7 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
* This is called just prior to changing any texture object state which
* will not effect texture completeness.
*/
-static INLINE void
+static inline void
flush(struct gl_context *ctx)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
@@ -195,7 +195,7 @@ flush(struct gl_context *ctx)
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
-static INLINE void
+static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index 987123036a6..7dc6dc6a2cd 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -40,7 +40,7 @@
* Return pointer to current texture unit.
* This the texture unit set by glActiveTexture(), not glClientActiveTexture().
*/
-static INLINE struct gl_texture_unit *
+static inline struct gl_texture_unit *
_mesa_get_current_tex_unit(struct gl_context *ctx)
{
ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
index b0d5b70f2b7..9447effa928 100644
--- a/src/mesa/main/transformfeedback.h
+++ b/src/mesa/main/transformfeedback.h
@@ -110,24 +110,24 @@ _mesa_DrawTransformFeedback(GLenum mode, GLuint name);
#else /* FEATURE_EXT_transform_feedback */
-static INLINE GLboolean
+static inline GLboolean
_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
{
return GL_TRUE;
}
-static INLINE GLboolean
+static inline GLboolean
_mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
{
return GL_TRUE;
}
-static INLINE void
+static inline void
_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
{
}
-static INLINE void
+static inline void
_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
{
}
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 1c423200ffd..6fcc0a33627 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -41,7 +41,7 @@ struct gl_context;
* The array->_MaxElement field will be updated.
* Later in glDrawArrays/Elements/etc we can do some bounds checking.
*/
-static INLINE void
+static inline void
_mesa_update_array_max_element(struct gl_client_array *array)
{
assert(array->Enabled);
diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h
index 8bbc54964da..aac656879bf 100644
--- a/src/mesa/main/vtxfmt.h
+++ b/src/mesa/main/vtxfmt.h
@@ -44,12 +44,12 @@ extern void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexfor
#else /* FEATURE_beginend */
-static INLINE void
+static inline void
_mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
{
}
-static INLINE void
+static inline void
_mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
{
}