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authorBrian Paul <[email protected]>2009-05-22 07:26:08 -0600
committerIan Romanick <[email protected]>2009-06-22 15:15:19 -0700
commit54f425b5cefd1e40f315a4f8747b9a3db29ab9d4 (patch)
treece3d6093108d2c02e50af24ba5079db95aaed993 /src/mesa/main
parent810df8317dfe30c573cfb8296e569f73d23b74a7 (diff)
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). (cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/api_noop.c16
-rw-r--r--src/mesa/main/config.h2
-rw-r--r--src/mesa/main/dlist.c24
-rw-r--r--src/mesa/main/enums.c10
4 files changed, 26 insertions, 26 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index a1cc3a2a4b8..66f9c4e6bdb 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -477,7 +477,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV( GLuint index, const GLfloat
static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, 0, 0, 1);
}
else
@@ -487,7 +487,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB( GLuint index, GLfloat x )
static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], 0, 0, 1);
}
else
@@ -497,7 +497,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB( GLuint index, const GLfloa
static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, 0, 1);
}
else
@@ -507,7 +507,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB( GLuint index, GLfloat x, GL
static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], 0, 1);
}
else
@@ -518,7 +518,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, 1);
}
else
@@ -528,7 +528,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], 1);
}
else
@@ -539,7 +539,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], x, y, z, w);
}
else
@@ -549,7 +549,7 @@ static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB( GLuint index, GLfloat x,
static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB( GLuint index, const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
- if (index < MAX_VERTEX_ATTRIBS) {
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS) {
ASSIGN_4V(ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index], v[0], v[1], v[2], v[3]);
}
else
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index bd66a4c2317..aecea689af8 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -215,7 +215,7 @@
/** For GL_ARB_vertex_shader */
/*@{*/
-#define MAX_VERTEX_ATTRIBS 16
+#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
/*@}*/
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 537ff5881f3..0bd7c3d9a1e 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -4974,7 +4974,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4996,7 +4996,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -5019,7 +5019,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -5043,7 +5043,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5582,7 +5582,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib1fARB(GLuint index, GLfloat x)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, x);
else
index_error();
@@ -5591,7 +5591,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x)
static void GLAPIENTRY
save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr1fARB(index, v[0]);
else
index_error();
@@ -5600,7 +5600,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, x, y);
else
index_error();
@@ -5609,7 +5609,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
static void GLAPIENTRY
save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr2fARB(index, v[0], v[1]);
else
index_error();
@@ -5618,7 +5618,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
static void GLAPIENTRY
save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, x, y, z);
else
index_error();
@@ -5627,7 +5627,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
static void GLAPIENTRY
save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr3fARB(index, v[0], v[1], v[2]);
else
index_error();
@@ -5637,7 +5637,7 @@ static void GLAPIENTRY
save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, x, y, z, w);
else
index_error();
@@ -5646,7 +5646,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
static void GLAPIENTRY
save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
{
- if (index < MAX_VERTEX_ATTRIBS)
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
else
index_error();
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index c077bc0a89a..cf893fdac51 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -948,8 +948,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
"GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
- "GL_MAX_VERTEX_ATTRIBS\0"
- "GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
+ "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -2772,8 +2772,8 @@ static const enum_elt all_enums[1820] =
{ 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
{ 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
{ 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
+ { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */
{ 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
{ 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
{ 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
@@ -4733,7 +4733,7 @@ static const unsigned reduced_enums[1319] =
317, /* GL_CURRENT_QUERY */
1259, /* GL_QUERY_RESULT */
1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_ATTRIBS */
+ 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */