diff options
author | Kenneth Graunke <[email protected]> | 2016-09-15 02:10:24 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-09-16 19:42:56 -0700 |
commit | eaacb278128ca64b170285feae58c89d16bff8a1 (patch) | |
tree | 08b56915db76bc80678e96d21ac11115eb0822e3 /src/mesa/main | |
parent | 6b0ba02cae1526d6e6671a9ff620fd3bd7d4d032 (diff) |
mesa: Move buffers-unmapped earlier in check_valid_to_render().
This needs to be above the switch on API, as that can return true
(valid to render) before this error check even had a chance to run.
Fixes ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos,
which worked before commit 72f1566f90c434c7752d8405193eec68d6743246.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/api_validate.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index b35751e4668..6cb626a5805 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -45,6 +45,12 @@ check_valid_to_render(struct gl_context *ctx, const char *function) return false; } + if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(vertex buffers are mapped)", function); + return false; + } + switch (ctx->API) { case API_OPENGLES2: /* For ES2, we can draw if we have a vertex program/shader). */ @@ -119,12 +125,6 @@ check_valid_to_render(struct gl_context *ctx, const char *function) unreachable("Invalid API value in check_valid_to_render()"); } - if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(vertex buffers are mapped)", function); - return false; - } - return true; } |