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authorBrian Paul <[email protected]>2009-02-11 13:52:17 -0700
committerBrian Paul <[email protected]>2009-02-11 13:52:17 -0700
commit2218592d47b963791105f5b8fa1a0b3f3a07f674 (patch)
treec7a10c524f2c2242e64cbe8f90697b6fae43fa8d /src/mesa/main
parentc5bae14245192e83e7a91a6b72dc8451dd76f8ef (diff)
mesa: get rid of _math_init()
Only VBO uses the evaluator code so call _math_init_eval() there. Only TNL uses the transform/translate code so call _math_init_transformation() and _math_init_translate9) there. This is a step toward resolving some symbol collisions between Mesa's and gallium's x86 codegen. Have VBO and TNL modules call _math_init_transformation()
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 39c7fa037e0..c5b90d9cda7 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -151,10 +151,7 @@
#include "shader/atifragshader.h"
#endif
#if _HAVE_FULL_GL
-#include "math/m_translate.h"
#include "math/m_matrix.h"
-#include "math/m_xform.h"
-#include "math/mathmod.h"
#endif
#ifdef USE_SPARC_ASM
@@ -387,13 +384,9 @@ one_time_init( GLcontext *ctx )
_mesa_init_sqrt_table();
-#if _HAVE_FULL_GL
- _math_init();
-
for (i = 0; i < 256; i++) {
_mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
}
-#endif
#ifdef USE_SPARC_ASM
_mesa_init_sparc_glapi_relocs();