summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2017-09-09 00:19:57 -0700
committerKenneth Graunke <[email protected]>2017-10-12 17:22:39 -0700
commitfbf4c2916c14d95209abc6b64737ad8528e62fae (patch)
tree5724a38c38e99de55fc824d828175b14e6a79dc7 /src/mesa/main
parentfb972ed4e51f7570210b523264e927a378265a2a (diff)
compiler: Move gl_program::TexelFetchSamplers to shader_info.
I'd like to put this sort of metadata in the shader_info structure, rather than adding more things to gl_program. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8206793de9c..2802a0e3605 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2088,7 +2088,6 @@ struct gl_program
GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */
GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */
GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
- GLbitfield TexelFetchSamplers; /**< Texture units used for texelFetch*(). */
GLbitfield ExternalSamplersUsed; /**< Texture units used for samplerExternalOES */
/* Fragement shader only fields */