diff options
author | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
---|---|---|
committer | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
commit | c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch) | |
tree | 88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main | |
parent | b1ca87a565033a767042120288b2c45723cf79cc (diff) |
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main')
75 files changed, 1741 insertions, 1729 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 3ca7d27f83f..74ea4dc6292 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -32,7 +32,7 @@ #include "mtypes.h" -void +void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GLfloat tmp[4]; @@ -53,7 +53,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) /* Should really be a driver-supplied function? */ -void +void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index 625d0bfd61d..ce92688a5b9 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -42,11 +42,11 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ); -extern void +extern void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); extern void diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 010a49399ad..a2dc3c6c6ba 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -73,7 +73,7 @@ #define SECONDARYCOLORF(a,b,c) _glapi_Dispatch->SecondaryColor3fEXT(a,b,c) -static void +static void GLAPIENTRY loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue ) { GLubyte col[4]; @@ -84,7 +84,7 @@ loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue ) { GLubyte col[4]; @@ -98,7 +98,7 @@ loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color3i( GLint red, GLint green, GLint blue ) { GLubyte col[4]; @@ -109,7 +109,7 @@ loopback_Color3i( GLint red, GLint green, GLint blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3s( GLshort red, GLshort green, GLshort blue ) { GLubyte col[4]; @@ -120,7 +120,7 @@ loopback_Color3s( GLshort red, GLshort green, GLshort blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3ui( GLuint red, GLuint green, GLuint blue ) { GLubyte col[4]; @@ -131,7 +131,7 @@ loopback_Color3ui( GLuint red, GLuint green, GLuint blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3us( GLushort red, GLushort green, GLushort blue ) { GLubyte col[4]; @@ -142,7 +142,7 @@ loopback_Color3us( GLushort red, GLushort green, GLushort blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { GLubyte col[4]; @@ -153,7 +153,7 @@ loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { GLubyte col[4]; @@ -168,7 +168,7 @@ loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha ) { GLubyte col[4]; @@ -179,7 +179,7 @@ loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { @@ -191,7 +191,7 @@ loopback_Color4s( GLshort red, GLshort green, GLshort blue, COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { GLubyte col[4]; @@ -202,7 +202,7 @@ loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { @@ -214,7 +214,7 @@ loopback_Color4us( GLushort red, GLushort green, GLushort blue, COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3bv( const GLbyte *v ) { GLubyte col[4]; @@ -225,7 +225,7 @@ loopback_Color3bv( const GLbyte *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3dv( const GLdouble *v ) { GLubyte col[4]; @@ -239,7 +239,7 @@ loopback_Color3dv( const GLdouble *v ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color3iv( const GLint *v ) { GLubyte col[4]; @@ -250,7 +250,7 @@ loopback_Color3iv( const GLint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3sv( const GLshort *v ) { GLubyte col[4]; @@ -261,7 +261,7 @@ loopback_Color3sv( const GLshort *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3uiv( const GLuint *v ) { GLubyte col[4]; @@ -272,7 +272,7 @@ loopback_Color3uiv( const GLuint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3usv( const GLushort *v ) { GLubyte col[4]; @@ -284,7 +284,7 @@ loopback_Color3usv( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_Color4bv( const GLbyte *v ) { GLubyte col[4]; @@ -295,7 +295,7 @@ loopback_Color4bv( const GLbyte *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4dv( const GLdouble *v ) { GLubyte col[4]; @@ -310,7 +310,7 @@ loopback_Color4dv( const GLdouble *v ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color4iv( const GLint *v ) { GLubyte col[4]; @@ -321,7 +321,7 @@ loopback_Color4iv( const GLint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4sv( const GLshort *v) { GLubyte col[4]; @@ -332,7 +332,7 @@ loopback_Color4sv( const GLshort *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4uiv( const GLuint *v) { GLubyte col[4]; @@ -343,7 +343,7 @@ loopback_Color4uiv( const GLuint *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4usv( const GLushort *v) { GLubyte col[4]; @@ -354,7 +354,7 @@ loopback_Color4usv( const GLushort *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { COLORF( BYTE_TO_FLOAT(red), @@ -363,34 +363,34 @@ loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3i_f( GLint red, GLint green, GLint blue ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), 1.0); } -static void +static void GLAPIENTRY loopback_Color3s_f( GLshort red, GLshort green, GLshort blue ) { COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), SHORT_TO_FLOAT(blue), 1.0); } -static void +static void GLAPIENTRY loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), @@ -398,41 +398,41 @@ loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ) } -static void +static void GLAPIENTRY loopback_Color3bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color3sv_f( const GLshort *v ) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3uiv_f( const GLuint *v ) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3usv_f( const GLushort *v ) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -440,7 +440,7 @@ loopback_Color3usv_f( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { @@ -448,21 +448,21 @@ loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); } -static void +static void GLAPIENTRY loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { @@ -470,14 +470,14 @@ loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), @@ -485,7 +485,7 @@ loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha } -static void +static void GLAPIENTRY loopback_Color4iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -493,21 +493,21 @@ loopback_Color4iv_f( const GLint *v ) } -static void +static void GLAPIENTRY loopback_Color4bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color4dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Color4sv_f( const GLshort *v) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -515,577 +515,577 @@ loopback_Color4sv_f( const GLshort *v) } -static void +static void GLAPIENTRY loopback_Color4uiv_f( const GLuint *v) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color4usv_f( const GLushort *v) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_FogCoorddEXT( GLdouble d ) { FOGCOORDF( (GLfloat) d ); } -static void +static void GLAPIENTRY loopback_FogCoorddvEXT( const GLdouble *v ) { FOGCOORDF( (GLfloat) *v ); } -static void +static void GLAPIENTRY loopback_Indexd( GLdouble c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexf( GLfloat c ) { INDEX( (GLuint) (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexs( GLshort c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexub( GLubyte c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexdv( const GLdouble *c ) { INDEX( (GLint) (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexfv( const GLfloat *c ) { INDEX( (GLint) (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexiv( const GLint *c ) { INDEX( *c ); } -static void +static void GLAPIENTRY loopback_Indexsv( const GLshort *c ) { INDEX( (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexubv( const GLubyte *c ) { INDEX( (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { NORMAL((GLfloat) nx, (GLfloat) ny, (GLfloat) nz); } -static void +static void GLAPIENTRY loopback_Normal3i( GLint nx, GLint ny, GLint nz ) { NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz ) { NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3bv( const GLbyte *v ) { NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_Normal3dv( const GLdouble *v ) { NORMAL( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Normal3iv( const GLint *v ) { NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_Normal3sv( const GLshort *v ) { NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_TexCoord1d( GLdouble s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord1i( GLint s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord1s( GLshort s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord2d( GLdouble s, GLdouble t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord2s( GLshort s, GLshort t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord2i( GLint s, GLint t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord3i( GLint s, GLint t, GLint r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord3s( GLshort s, GLshort t, GLshort r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord1dv( const GLdouble *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord1iv( const GLint *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord1sv( const GLshort *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord2dv( const GLdouble *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord2iv( const GLint *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord2sv( const GLshort *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord3dv( const GLdouble *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord3iv( const GLint *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void +static void GLAPIENTRY loopback_TexCoord3sv( const GLshort *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void +static void GLAPIENTRY loopback_TexCoord4dv( const GLdouble *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_TexCoord4iv( const GLint *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_TexCoord4sv( const GLshort *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_Vertex2d( GLdouble x, GLdouble y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex2i( GLint x, GLint y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex2s( GLshort x, GLshort y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex3i( GLint x, GLint y, GLint z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex3s( GLshort x, GLshort y, GLshort z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex2dv( const GLdouble *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex2iv( const GLint *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex2sv( const GLshort *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex3dv( const GLdouble *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex3iv( const GLint *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex3sv( const GLshort *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex4dv( const GLdouble *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Vertex4iv( const GLint *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Vertex4sv( const GLshort *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1dARB(GLenum target, GLdouble s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1iARB(GLenum target, GLint s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1sARB(GLenum target, GLshort s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2dv( const GLdouble *u ) { EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2fv( const GLfloat *u ) { EVALCOORD2( u[0], u[1] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2d( GLdouble u, GLdouble v ) { EVALCOORD2( (GLfloat) u, (GLfloat) v ); } -static void +static void GLAPIENTRY loopback_EvalCoord1dv( const GLdouble *u ) { EVALCOORD1( (GLfloat) *u ); } -static void +static void GLAPIENTRY loopback_EvalCoord1fv( const GLfloat *u ) { EVALCOORD1( (GLfloat) *u ); } -static void +static void GLAPIENTRY loopback_EvalCoord1d( GLdouble u ) { EVALCOORD1( (GLfloat) u ); } -static void +static void GLAPIENTRY loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) { GLfloat fparam[4]; @@ -1093,14 +1093,14 @@ loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) MATERIALFV( face, pname, fparam ); } -static void +static void GLAPIENTRY loopback_Materiali(GLenum face, GLenum pname, GLint param ) { GLfloat p = (GLfloat) param; MATERIALFV(face, pname, &p); } -static void +static void GLAPIENTRY loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -1130,49 +1130,49 @@ loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) } -static void +static void GLAPIENTRY loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectdv(const GLdouble *v1, const GLdouble *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_Rectfv(const GLfloat *v1, const GLfloat *v2) { RECTF(v1[0], v1[1], v2[0], v2[1]); } -static void +static void GLAPIENTRY loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectiv(const GLint *v1, const GLint *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectsv(const GLshort *v1, const GLshort *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) { SECONDARYCOLORUB( BYTE_TO_UBYTE(red), @@ -1180,7 +1180,7 @@ loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) BYTE_TO_UBYTE(blue) ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) { GLubyte col[3]; @@ -1193,7 +1193,7 @@ loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) SECONDARYCOLORUB( col[0], col[1], col[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue ) { SECONDARYCOLORUB( INT_TO_UBYTE(red), @@ -1201,7 +1201,7 @@ loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue ) INT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) { SECONDARYCOLORUB(SHORT_TO_UBYTE(red), @@ -1209,7 +1209,7 @@ loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) SHORT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) { SECONDARYCOLORUB(UINT_TO_UBYTE(red), @@ -1217,7 +1217,7 @@ loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) UINT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) { SECONDARYCOLORUB(USHORT_TO_UBYTE(red), @@ -1225,7 +1225,7 @@ loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) USHORT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bvEXT( const GLbyte *v ) { const GLfloat a = BYTE_TO_FLOAT(v[0]); @@ -1234,7 +1234,7 @@ loopback_SecondaryColor3bvEXT( const GLbyte *v ) SECONDARYCOLORF(a,b,c); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dvEXT( const GLdouble *v ) { GLubyte col[3]; @@ -1247,7 +1247,7 @@ loopback_SecondaryColor3dvEXT( const GLdouble *v ) SECONDARYCOLORUB( col[0], col[1], col[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3ivEXT( const GLint *v ) { SECONDARYCOLORUB(INT_TO_UBYTE(v[0]), @@ -1255,7 +1255,7 @@ loopback_SecondaryColor3ivEXT( const GLint *v ) INT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3svEXT( const GLshort *v ) { SECONDARYCOLORUB(SHORT_TO_UBYTE(v[0]), @@ -1263,7 +1263,7 @@ loopback_SecondaryColor3svEXT( const GLshort *v ) SHORT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uivEXT( const GLuint *v ) { SECONDARYCOLORUB(UINT_TO_UBYTE(v[0]), @@ -1271,7 +1271,7 @@ loopback_SecondaryColor3uivEXT( const GLuint *v ) UINT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usvEXT( const GLushort *v ) { SECONDARYCOLORUB(USHORT_TO_UBYTE(v[0]), @@ -1280,7 +1280,7 @@ loopback_SecondaryColor3usvEXT( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) { SECONDARYCOLORF( BYTE_TO_FLOAT(red), @@ -1288,13 +1288,13 @@ loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) BYTE_TO_FLOAT(blue) ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue ) { SECONDARYCOLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) { SECONDARYCOLORF( INT_TO_FLOAT(red), @@ -1302,7 +1302,7 @@ loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) INT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) { SECONDARYCOLORF(SHORT_TO_FLOAT(red), @@ -1310,7 +1310,7 @@ loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) SHORT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) { SECONDARYCOLORF(UINT_TO_FLOAT(red), @@ -1318,7 +1318,7 @@ loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) UINT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) { SECONDARYCOLORF(USHORT_TO_FLOAT(red), @@ -1326,7 +1326,7 @@ loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) USHORT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) { SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]), @@ -1334,12 +1334,12 @@ loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) BYTE_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dvEXT_f( const GLdouble *v ) { SECONDARYCOLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3ivEXT_f( const GLint *v ) { SECONDARYCOLORF(INT_TO_FLOAT(v[0]), @@ -1347,7 +1347,7 @@ loopback_SecondaryColor3ivEXT_f( const GLint *v ) INT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3svEXT_f( const GLshort *v ) { SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]), @@ -1355,7 +1355,7 @@ loopback_SecondaryColor3svEXT_f( const GLshort *v ) SHORT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uivEXT_f( const GLuint *v ) { SECONDARYCOLORF(UINT_TO_FLOAT(v[0]), @@ -1363,7 +1363,7 @@ loopback_SecondaryColor3uivEXT_f( const GLuint *v ) UINT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usvEXT_f( const GLushort *v ) { SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]), @@ -1376,153 +1376,153 @@ loopback_SecondaryColor3usvEXT_f( const GLushort *v ) * GL_NV_vertex_program */ -static void +static void GLAPIENTRY loopback_VertexAttrib1sNV(GLuint index, GLshort x) { ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1fNV(GLuint index, GLfloat x) { ATTRIB(index, x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1dNV(GLuint index, GLdouble x) { ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { ATTRIB(index, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { ATTRIB(index, (GLfloat) x, y, z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { ATTRIB(index, x, y, z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void +static void GLAPIENTRY loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { ATTRIB(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y), UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w)); } -static void +static void GLAPIENTRY loopback_VertexAttrib1svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib4svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat)v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], v[2], v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { ATTRIB(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), @@ -1530,7 +1530,7 @@ loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) } -static void +static void GLAPIENTRY loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1538,7 +1538,7 @@ loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib1svNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1546,7 +1546,7 @@ loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib1fvNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1554,7 +1554,7 @@ loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib1dvNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1562,7 +1562,7 @@ loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib2svNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1570,7 +1570,7 @@ loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib2fvNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1578,7 +1578,7 @@ loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib2dvNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1586,7 +1586,7 @@ loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib3svNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1594,7 +1594,7 @@ loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib3fvNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1602,7 +1602,7 @@ loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib3dvNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1610,7 +1610,7 @@ loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib4svNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1618,7 +1618,7 @@ loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib4fvNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1626,7 +1626,7 @@ loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib4dvNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { GLint i; @@ -1639,65 +1639,65 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) * GL_ARB_vertex_program */ -static void +static void GLAPIENTRY loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ivARB(GLuint index, const GLint * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v) { ATTRIB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v) { ATTRIB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NivARB(GLuint index, const GLint * v) { ATTRIB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v) { ATTRIB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) { ATTRIB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c index 8ebae9d7da7..5102758656a 100644 --- a/src/mesa/main/arbprogram.c +++ b/src/mesa/main/arbprogram.c @@ -44,7 +44,7 @@ #include "nvvertprog.h" -void +void GLAPIENTRY _mesa_EnableVertexAttribArrayARB(GLuint index) { GET_CURRENT_CONTEXT(ctx); @@ -62,7 +62,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index) } -void +void GLAPIENTRY _mesa_DisableVertexAttribArrayARB(GLuint index) { GET_CURRENT_CONTEXT(ctx); @@ -80,7 +80,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index) } -void +void GLAPIENTRY _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) { GLfloat fparams[4]; @@ -99,7 +99,7 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -143,7 +143,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) { GLfloat fparams[4]; @@ -162,7 +162,7 @@ _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); @@ -182,7 +182,7 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) } -void +void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { @@ -215,7 +215,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -224,7 +224,7 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -234,7 +234,7 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -264,7 +264,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -273,7 +273,7 @@ _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { @@ -290,7 +290,7 @@ _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { @@ -325,7 +325,7 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -367,7 +367,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -379,7 +379,7 @@ _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -392,7 +392,7 @@ _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -405,7 +405,7 @@ _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { @@ -450,7 +450,7 @@ _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { @@ -463,7 +463,7 @@ _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) { struct program *prog; @@ -670,7 +670,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) { struct program *prog; diff --git a/src/mesa/main/arbprogram.h b/src/mesa/main/arbprogram.h index 8bfb180bac1..e1b99ab686f 100644 --- a/src/mesa/main/arbprogram.h +++ b/src/mesa/main/arbprogram.h @@ -27,101 +27,101 @@ #define ARBPROGRAM_H -extern void +extern void GLAPIENTRY _mesa_EnableVertexAttribArrayARB(GLuint index); -extern void +extern void GLAPIENTRY _mesa_DisableVertexAttribArrayARB(GLuint index); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer); -extern void +extern void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 198bb34cbb9..62d968a32fa 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -65,7 +65,7 @@ new_attrib_node( GLbitfield kind ) } -void +void GLAPIENTRY _mesa_PushAttrib(GLbitfield mask) { struct gl_attrib_node *newnode; @@ -783,7 +783,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) * We could at least check if the value to restore equals the current value * and then skip the Mesa call. */ -void +void GLAPIENTRY _mesa_PopAttrib(void) { struct gl_attrib_node *attr, *next; @@ -1138,7 +1138,7 @@ _mesa_PopAttrib(void) #define GL_CLIENT_UNPACK_BIT (1<<21) -void +void GLAPIENTRY _mesa_PushClientAttrib(GLbitfield mask) { struct gl_attrib_node *newnode; @@ -1190,7 +1190,7 @@ _mesa_PushClientAttrib(GLbitfield mask) -void +void GLAPIENTRY _mesa_PopClientAttrib(void) { struct gl_attrib_node *attr, *next; diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 82676246373..09d75196b23 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -43,16 +43,16 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_PushAttrib( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_PopAttrib( void ); -extern void +extern void GLAPIENTRY _mesa_PushClientAttrib( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_PopClientAttrib( void ); extern void diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index dad5184dd92..e3cdbffcd10 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -50,7 +50,7 @@ * flushes the vertices and notifies the driver via * dd_function_table::BlendFunc callback. */ -void +void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { @@ -144,7 +144,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) * On a change, flush the vertices and notify the driver via * dd_function_table::BlendFuncSeparate. */ -void +void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { @@ -285,7 +285,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, /* This is really an extension function! */ -void +void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -358,7 +358,7 @@ _mesa_BlendEquation( GLenum mode ) * change, flushes the vertices and notifies the driver via * dd_function_table::BlendColor callback. */ -void +void GLAPIENTRY _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GLfloat tmp[4]; @@ -391,7 +391,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) * On a change, flushes the vertices and notifies the driver via * dd_function_table::AlphaFunc callback. */ -void +void GLAPIENTRY _mesa_AlphaFunc( GLenum func, GLclampf ref ) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ gl_colorbuffer_attrib::LogicOp. * On a change, flushes the vertices and notifies the driver via the * dd_function_table::LogicOpcode callback. */ -void +void GLAPIENTRY _mesa_LogicOp( GLenum opcode ) { GET_CURRENT_CONTEXT(ctx); @@ -476,7 +476,7 @@ _mesa_LogicOp( GLenum opcode ) } #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_IndexMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -508,7 +508,7 @@ _mesa_IndexMask( GLuint mask ) * change, flushes the vertices and notifies the driver via the * dd_function_table::ColorMask callback. */ -void +void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index a967937e682..ae96bd46b65 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -36,39 +36,39 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ); -extern void +extern void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ); -extern void +extern void GLAPIENTRY _mesa_BlendEquation( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern void +extern void GLAPIENTRY _mesa_AlphaFunc( GLenum func, GLclampf ref ); -extern void +extern void GLAPIENTRY _mesa_LogicOp( GLenum opcode ); -extern void +extern void GLAPIENTRY _mesa_IndexMask( GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); -extern void +extern void _mesa_init_color( GLcontext * ctx ); #endif diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 9304a85348c..0f70829ff49 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -367,7 +367,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) /* API Functions */ /**********************************************************************/ -void +void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) * \param n Number of buffer objects to delete. * \param buffer Array of \c n buffer object IDs. */ -void +void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -511,7 +511,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) * \param n Number of IDs to generate. * \param buffer Array of \c n locations to store the IDs. */ -void +void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) { GET_CURRENT_CONTEXT(ctx); @@ -560,7 +560,7 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) * \return \c GL_TRUE if \c id is the name of a buffer object, * \c GL_FALSE otherwise. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint id) { struct gl_buffer_object * bufObj; @@ -578,7 +578,7 @@ _mesa_IsBufferARB(GLuint id) } -void +void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) { @@ -626,7 +626,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, } -void +void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) { @@ -651,7 +651,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, } -void +void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) { @@ -676,7 +676,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, } -void * +void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access) { GET_CURRENT_CONTEXT(ctx); @@ -717,7 +717,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } -GLboolean +GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -747,7 +747,7 @@ _mesa_UnmapBufferARB(GLenum target) } -void +void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -780,7 +780,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 70a411bde63..8490e36fc54 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -84,37 +84,37 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, * API functions */ -extern void +extern void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); -extern void +extern void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); -extern void +extern void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint buffer); -extern void +extern void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); -extern void +extern void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); -extern void +extern void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -extern void * +extern void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target); -extern void +extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); #endif diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 6c58ed408c4..519bfb34b94 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -41,7 +41,7 @@ #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_ClearIndex( GLfloat c ) { GET_CURRENT_CONTEXT(ctx); @@ -75,7 +75,7 @@ _mesa_ClearIndex( GLfloat c ) * change, flushes the vertices and notifies the driver via the * dd_function_table::ClearColor callback. */ -void +void GLAPIENTRY _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GLfloat tmp[4]; @@ -110,7 +110,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) * etc. If the rasterization mode is set to GL_RENDER then requests the driver * to clear the buffers, via the dd_function_table::Clear callback. */ -void +void GLAPIENTRY _mesa_Clear( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); @@ -176,7 +176,7 @@ _mesa_Clear( GLbitfield mask ) * __GLcontextRec::NewState and notifies the driver via the * dd_function_table::DrawBuffer callback. */ -void +void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -327,7 +327,7 @@ _mesa_DrawBuffer( GLenum mode ) * new pixel state in __GLcontextRec::NewState and notifies the driver via * dd_function_table::ReadBuffer. */ -void +void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ _mesa_ReadBuffer( GLenum mode ) * \note This function may be called from within Mesa or called by the * user directly (see the GL_MESA_resize_buffers extension). */ -void +void GLAPIENTRY _mesa_ResizeBuffersMESA( void ) { GLcontext *ctx = _mesa_get_current_context(); @@ -488,7 +488,7 @@ _mesa_ResizeBuffersMESA( void ) /* * XXX move somewhere else someday? */ -void +void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) { GLcontext *ctx = _mesa_get_current_context(); @@ -520,7 +520,7 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) * change flushes the vertices and notifies the driver via * the dd_function_table::Scissor callback. */ -void +void GLAPIENTRY _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 7c992a98cad..83e1b482511 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -36,29 +36,29 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ClearIndex( GLfloat c ); -extern void +extern void GLAPIENTRY _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); -extern void +extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_ResizeBuffersMESA( void ); -extern void +extern void GLAPIENTRY _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); extern void diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index a061980af42..31e6af91bd1 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -41,7 +41,7 @@ -void +void GLAPIENTRY _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) { GET_CURRENT_CONTEXT(ctx); @@ -98,7 +98,7 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) } -void +void GLAPIENTRY _mesa_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/clip.h b/src/mesa/main/clip.h index 154e3ce9482..9442e864395 100644 --- a/src/mesa/main/clip.h +++ b/src/mesa/main/clip.h @@ -33,8 +33,10 @@ #include "mtypes.h" -extern void _mesa_ClipPlane( GLenum plane, const GLdouble *equation ); +extern void GLAPIENTRY +_mesa_ClipPlane( GLenum plane, const GLdouble *equation ); -extern void _mesa_GetClipPlane( GLenum plane, GLdouble *equation ); +extern void GLAPIENTRY +_mesa_GetClipPlane( GLenum plane, GLdouble *equation ); #endif diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index cc268557268..a44f9a01c54 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -155,7 +155,7 @@ set_component_sizes( struct gl_color_table *table ) -void +void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data ) @@ -439,7 +439,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, -void +void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ) @@ -637,7 +637,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, /* XXX not tested */ -void +void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { @@ -651,7 +651,7 @@ _mesa_CopyColorTable(GLenum target, GLenum internalformat, /* XXX not tested */ -void +void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { @@ -663,7 +663,7 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start, -void +void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { @@ -864,7 +864,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, -void +void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -957,7 +957,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -void +void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparams[4]; @@ -980,7 +980,7 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -void +void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1154,7 +1154,7 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) -void +void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index 9ccf27693f0..4bd16210a0b 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -41,40 +41,40 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ce3514213b4..51abf86072a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1908,7 +1908,7 @@ _mesa_record_error( GLcontext *ctx, GLenum error ) * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the * dd_function_table::Finish driver callback, if not NULL. */ -void +void GLAPIENTRY _mesa_Finish( void ) { GET_CURRENT_CONTEXT(ctx); @@ -1924,7 +1924,7 @@ _mesa_Finish( void ) * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the * dd_function_table::Flush driver callback, if not NULL. */ -void +void GLAPIENTRY _mesa_Flush( void ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 78b21796272..838b7bbcddd 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -249,10 +249,10 @@ extern void _mesa_record_error( GLcontext *ctx, GLenum error ); -extern void +extern void GLAPIENTRY _mesa_Finish( void ); -extern void +extern void GLAPIENTRY _mesa_Flush( void ); /*@}*/ diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 341d60eacdd..b7d2eeb20f9 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -101,7 +101,7 @@ base_filter_format( GLenum format ) } -void +void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { GLint baseFormat; @@ -174,7 +174,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G } -void +void GLAPIENTRY _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { GLint baseFormat; @@ -257,7 +257,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G } -void +void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -300,7 +300,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -void +void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -356,7 +356,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -void +void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -399,7 +399,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -void +void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +468,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -void +void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GLint baseFormat; @@ -496,7 +496,7 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi } -void +void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { GLint baseFormat; @@ -529,7 +529,7 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi } -void +void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { const struct gl_convolution_attrib *filter; @@ -579,7 +579,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *im } -void +void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -640,7 +640,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -710,7 +710,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; @@ -768,7 +768,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, } -void +void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index deac1e2c0b3..4505cdae01e 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -32,51 +32,51 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); -extern void +extern void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -extern void +extern void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index c6760d4ed90..a4aa534510d 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -896,66 +896,66 @@ typedef struct { * \name Vertex */ /*@{*/ - void (*ArrayElement)( GLint ); /* NOTE */ - void (*Color3f)( GLfloat, GLfloat, GLfloat ); - void (*Color3fv)( const GLfloat * ); - void (*Color3ub)( GLubyte, GLubyte, GLubyte ); - void (*Color3ubv)( const GLubyte * ); - void (*Color4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*Color4fv)( const GLfloat * ); - void (*Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); - void (*Color4ubv)( const GLubyte * ); - void (*EdgeFlag)( GLboolean ); - void (*EdgeFlagv)( const GLboolean * ); - void (*EvalCoord1f)( GLfloat ); /* NOTE */ - void (*EvalCoord1fv)( const GLfloat * ); /* NOTE */ - void (*EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */ - void (*EvalCoord2fv)( const GLfloat * ); /* NOTE */ - void (*EvalPoint1)( GLint ); /* NOTE */ - void (*EvalPoint2)( GLint, GLint ); /* NOTE */ - void (*FogCoordfEXT)( GLfloat ); - void (*FogCoordfvEXT)( const GLfloat * ); - void (*Indexi)( GLint ); - void (*Indexiv)( const GLint * ); - void (*Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */ - void (*MultiTexCoord1fARB)( GLenum, GLfloat ); - void (*MultiTexCoord1fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); - void (*MultiTexCoord2fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); - void (*MultiTexCoord3fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); - void (*MultiTexCoord4fvARB)( GLenum, const GLfloat * ); - void (*Normal3f)( GLfloat, GLfloat, GLfloat ); - void (*Normal3fv)( const GLfloat * ); - void (*SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); - void (*SecondaryColor3fvEXT)( const GLfloat * ); - void (*SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ); - void (*SecondaryColor3ubvEXT)( const GLubyte * ); - void (*TexCoord1f)( GLfloat ); - void (*TexCoord1fv)( const GLfloat * ); - void (*TexCoord2f)( GLfloat, GLfloat ); - void (*TexCoord2fv)( const GLfloat * ); - void (*TexCoord3f)( GLfloat, GLfloat, GLfloat ); - void (*TexCoord3fv)( const GLfloat * ); - void (*TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*TexCoord4fv)( const GLfloat * ); - void (*Vertex2f)( GLfloat, GLfloat ); - void (*Vertex2fv)( const GLfloat * ); - void (*Vertex3f)( GLfloat, GLfloat, GLfloat ); - void (*Vertex3fv)( const GLfloat * ); - void (*Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*Vertex4fv)( const GLfloat * ); - void (*CallList)( GLuint ); /* NOTE */ - void (*Begin)( GLenum ); - void (*End)( void ); - void (*VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); - void (*VertexAttrib4fvNV)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP ArrayElement)( GLint ); /* NOTE */ + void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color3fv)( const GLfloat * ); + void (GLAPIENTRYP Color3ub)( GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP Color3ubv)( const GLubyte * ); + void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color4fv)( const GLfloat * ); + void (GLAPIENTRYP Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP Color4ubv)( const GLubyte * ); + void (GLAPIENTRYP EdgeFlag)( GLboolean ); + void (GLAPIENTRYP EdgeFlagv)( const GLboolean * ); + void (GLAPIENTRYP EvalCoord1f)( GLfloat ); /* NOTE */ + void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */ + void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP EvalPoint1)( GLint ); /* NOTE */ + void (GLAPIENTRYP EvalPoint2)( GLint, GLint ); /* NOTE */ + void (GLAPIENTRYP FogCoordfEXT)( GLfloat ); + void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * ); + void (GLAPIENTRYP Indexi)( GLint ); + void (GLAPIENTRYP Indexiv)( const GLint * ); + void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat ); + void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Normal3fv)( const GLfloat * ); + void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * ); + void (GLAPIENTRYP SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP SecondaryColor3ubvEXT)( const GLubyte * ); + void (GLAPIENTRYP TexCoord1f)( GLfloat ); + void (GLAPIENTRYP TexCoord1fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord2fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord3fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord4fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex2fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex3fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex4fv)( const GLfloat * ); + void (GLAPIENTRYP CallList)( GLuint ); /* NOTE */ + void (GLAPIENTRYP Begin)( GLenum ); + void (GLAPIENTRYP End)( void ); + void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); + void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v ); /*@}*/ /* */ - void (*Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); /** * \name Array @@ -965,10 +965,10 @@ typedef struct { * its current size natively. */ /*@{*/ - void (*DrawArrays)( GLenum mode, GLint start, GLsizei count ); - void (*DrawElements)( GLenum mode, GLsizei count, GLenum type, + void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count ); + void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); - void (*DrawRangeElements)( GLenum mode, GLuint start, + void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); /*@}*/ @@ -984,8 +984,8 @@ typedef struct { * accelerated vertex formats, eventually... */ /*@{*/ - void (*EvalMesh1)( GLenum mode, GLint i1, GLint i2 ); - void (*EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); + void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 ); + void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); /*@}*/ /** diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 8d61ff4126c..eb8c8b821b2 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -39,7 +39,7 @@ -void +void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ) { GET_CURRENT_CONTEXT(ctx); @@ -58,7 +58,7 @@ _mesa_ClearDepth( GLclampd depth ) -void +void GLAPIENTRY _mesa_DepthFunc( GLenum func ) { GET_CURRENT_CONTEXT(ctx); @@ -94,7 +94,7 @@ _mesa_DepthFunc( GLenum func ) -void +void GLAPIENTRY _mesa_DepthMask( GLboolean flag ) { GET_CURRENT_CONTEXT(ctx); @@ -120,7 +120,7 @@ _mesa_DepthMask( GLboolean flag ) /* GL_EXT_depth_bounds_test */ -void +void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index ce5f28e84d6..0532a2e6d16 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -37,19 +37,19 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); -extern void +extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); -extern void +extern void GLAPIENTRY _mesa_DepthMask( GLboolean flag ); extern void _mesa_init_depth( GLcontext * ctx ); -extern void +extern void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); #else diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 4bda6e1047e..87dc64f02d9 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -41,7 +41,7 @@ #include "glthread.h" -#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) || defined(__SCITECH_SNAP__) +#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) #if defined(WIN32) #define KEYWORD1 GLAPI diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6efe5405dc3..c654cb62195 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -816,7 +816,7 @@ _mesa_alloc_opcode( GLcontext *ctx, /* * Display List compilation functions */ -static void save_Accum( GLenum op, GLfloat value ) +static void GLAPIENTRY save_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -832,7 +832,7 @@ static void save_Accum( GLenum op, GLfloat value ) } -static void save_AlphaFunc( GLenum func, GLclampf ref ) +static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -848,7 +848,7 @@ static void save_AlphaFunc( GLenum func, GLclampf ref ) } -static void save_BindTexture( GLenum target, GLuint texture ) +static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -864,7 +864,7 @@ static void save_BindTexture( GLenum target, GLuint texture ) } -static void save_Bitmap( GLsizei width, GLsizei height, +static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *pixels ) @@ -893,7 +893,7 @@ static void save_Bitmap( GLsizei width, GLsizei height, } -static void save_BlendEquation( GLenum mode ) +static void GLAPIENTRY save_BlendEquation( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -908,7 +908,7 @@ static void save_BlendEquation( GLenum mode ) } -static void save_BlendFunc( GLenum sfactor, GLenum dfactor ) +static void GLAPIENTRY save_BlendFunc( GLenum sfactor, GLenum dfactor ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -924,7 +924,7 @@ static void save_BlendFunc( GLenum sfactor, GLenum dfactor ) } -static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, +static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) { GET_CURRENT_CONTEXT(ctx); @@ -944,7 +944,7 @@ static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, } -static void save_BlendColor( GLfloat red, GLfloat green, +static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -963,7 +963,7 @@ static void save_BlendColor( GLfloat red, GLfloat green, } -void _mesa_save_CallList( GLuint list ) +void GLAPIENTRY _mesa_save_CallList( GLuint list ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -980,7 +980,7 @@ void _mesa_save_CallList( GLuint list ) } -void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) +void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1020,7 +1020,7 @@ void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) } -static void save_Clear( GLbitfield mask ) +static void GLAPIENTRY save_Clear( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1035,7 +1035,7 @@ static void save_Clear( GLbitfield mask ) } -static void save_ClearAccum( GLfloat red, GLfloat green, +static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1054,7 +1054,7 @@ static void save_ClearAccum( GLfloat red, GLfloat green, } -static void save_ClearColor( GLclampf red, GLclampf green, +static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1073,7 +1073,7 @@ static void save_ClearColor( GLclampf red, GLclampf green, } -static void save_ClearDepth( GLclampd depth ) +static void GLAPIENTRY save_ClearDepth( GLclampd depth ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1088,7 +1088,7 @@ static void save_ClearDepth( GLclampd depth ) } -static void save_ClearIndex( GLfloat c ) +static void GLAPIENTRY save_ClearIndex( GLfloat c ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1103,7 +1103,7 @@ static void save_ClearIndex( GLfloat c ) } -static void save_ClearStencil( GLint s ) +static void GLAPIENTRY save_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1118,7 +1118,7 @@ static void save_ClearStencil( GLint s ) } -static void save_ClipPlane( GLenum plane, const GLdouble *equ ) +static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1138,7 +1138,7 @@ static void save_ClipPlane( GLenum plane, const GLdouble *equ ) -static void save_ColorMask( GLboolean red, GLboolean green, +static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1157,7 +1157,7 @@ static void save_ColorMask( GLboolean red, GLboolean green, } -static void save_ColorMaterial( GLenum face, GLenum mode ) +static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1175,7 +1175,7 @@ static void save_ColorMaterial( GLenum face, GLenum mode ) } -static void save_ColorTable( GLenum target, GLenum internalFormat, +static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ) { @@ -1214,7 +1214,7 @@ static void save_ColorTable( GLenum target, GLenum internalFormat, -static void +static void GLAPIENTRY save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -1243,7 +1243,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void +static void GLAPIENTRY save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -1273,7 +1273,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, +static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) { @@ -1300,7 +1300,7 @@ static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, } -static void +static void GLAPIENTRY save_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { @@ -1322,7 +1322,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start, } -static void +static void GLAPIENTRY save_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { @@ -1344,7 +1344,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat, } -static void +static void GLAPIENTRY save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *filter) { @@ -1372,7 +1372,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, } -static void +static void GLAPIENTRY save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *filter) @@ -1402,7 +1402,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, } -static void +static void GLAPIENTRY save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -1420,7 +1420,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -static void +static void GLAPIENTRY save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -1448,7 +1448,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -static void +static void GLAPIENTRY save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -1466,7 +1466,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -static void +static void GLAPIENTRY save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -1494,7 +1494,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void +static void GLAPIENTRY save_CopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { @@ -1516,7 +1516,7 @@ save_CopyPixels( GLint x, GLint y, -static void +static void GLAPIENTRY save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { @@ -1540,7 +1540,7 @@ save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, } -static void +static void GLAPIENTRY save_CopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, @@ -1568,7 +1568,7 @@ save_CopyTexImage2D( GLenum target, GLint level, -static void +static void GLAPIENTRY save_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) @@ -1591,7 +1591,7 @@ save_CopyTexSubImage1D( GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, @@ -1618,7 +1618,7 @@ save_CopyTexSubImage2D( GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, @@ -1647,7 +1647,7 @@ save_CopyTexSubImage3D( GLenum target, GLint level, } -static void save_CullFace( GLenum mode ) +static void GLAPIENTRY save_CullFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1662,7 +1662,7 @@ static void save_CullFace( GLenum mode ) } -static void save_DepthFunc( GLenum func ) +static void GLAPIENTRY save_DepthFunc( GLenum func ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1677,7 +1677,7 @@ static void save_DepthFunc( GLenum func ) } -static void save_DepthMask( GLboolean mask ) +static void GLAPIENTRY save_DepthMask( GLboolean mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1692,7 +1692,7 @@ static void save_DepthMask( GLboolean mask ) } -static void save_DepthRange( GLclampd nearval, GLclampd farval ) +static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1708,7 +1708,7 @@ static void save_DepthRange( GLclampd nearval, GLclampd farval ) } -static void save_Disable( GLenum cap ) +static void GLAPIENTRY save_Disable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1723,7 +1723,7 @@ static void save_Disable( GLenum cap ) } -static void save_DrawBuffer( GLenum mode ) +static void GLAPIENTRY save_DrawBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1738,7 +1738,7 @@ static void save_DrawBuffer( GLenum mode ) } -static void save_DrawPixels( GLsizei width, GLsizei height, +static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -1765,7 +1765,7 @@ static void save_DrawPixels( GLsizei width, GLsizei height, -static void save_Enable( GLenum cap ) +static void GLAPIENTRY save_Enable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1781,7 +1781,7 @@ static void save_Enable( GLenum cap ) -void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) +void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1798,7 +1798,7 @@ void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) } -void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) +void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1819,7 +1819,7 @@ void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) -static void save_Fogfv( GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1838,13 +1838,13 @@ static void save_Fogfv( GLenum pname, const GLfloat *params ) } -static void save_Fogf( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_Fogf( GLenum pname, GLfloat param ) { save_Fogfv(pname, ¶m); } -static void save_Fogiv(GLenum pname, const GLint *params ) +static void GLAPIENTRY save_Fogiv(GLenum pname, const GLint *params ) { GLfloat p[4]; switch (pname) { @@ -1869,13 +1869,13 @@ static void save_Fogiv(GLenum pname, const GLint *params ) } -static void save_Fogi(GLenum pname, GLint param ) +static void GLAPIENTRY save_Fogi(GLenum pname, GLint param ) { save_Fogiv(pname, ¶m); } -static void save_FrontFace( GLenum mode ) +static void GLAPIENTRY save_FrontFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1890,7 +1890,7 @@ static void save_FrontFace( GLenum mode ) } -static void save_Frustum( GLdouble left, GLdouble right, +static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) { @@ -1912,7 +1912,7 @@ static void save_Frustum( GLdouble left, GLdouble right, } -static void save_Hint( GLenum target, GLenum mode ) +static void GLAPIENTRY save_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1928,7 +1928,7 @@ static void save_Hint( GLenum target, GLenum mode ) } -static void +static void GLAPIENTRY save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -1948,7 +1948,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean si } -static void save_IndexMask( GLuint mask ) +static void GLAPIENTRY save_IndexMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1963,7 +1963,7 @@ static void save_IndexMask( GLuint mask ) } -static void save_InitNames( void ) +static void GLAPIENTRY save_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -1974,7 +1974,7 @@ static void save_InitNames( void ) } -static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2028,13 +2028,13 @@ static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) } -static void save_Lightf( GLenum light, GLenum pname, GLfloat params ) +static void GLAPIENTRY save_Lightf( GLenum light, GLenum pname, GLfloat params ) { save_Lightfv(light, pname, ¶ms); } -static void save_Lightiv( GLenum light, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_Lightiv( GLenum light, GLenum pname, const GLint *params ) { GLfloat fparam[4]; switch (pname) { @@ -2072,13 +2072,13 @@ static void save_Lightiv( GLenum light, GLenum pname, const GLint *params ) } -static void save_Lighti( GLenum light, GLenum pname, GLint param ) +static void GLAPIENTRY save_Lighti( GLenum light, GLenum pname, GLint param ) { save_Lightiv( light, pname, ¶m ); } -static void save_LightModelfv( GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2097,13 +2097,13 @@ static void save_LightModelfv( GLenum pname, const GLfloat *params ) } -static void save_LightModelf( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_LightModelf( GLenum pname, GLfloat param ) { save_LightModelfv(pname, ¶m); } -static void save_LightModeliv( GLenum pname, const GLint *params ) +static void GLAPIENTRY save_LightModeliv( GLenum pname, const GLint *params ) { GLfloat fparam[4]; switch (pname) { @@ -2126,13 +2126,13 @@ static void save_LightModeliv( GLenum pname, const GLint *params ) } -static void save_LightModeli( GLenum pname, GLint param ) +static void GLAPIENTRY save_LightModeli( GLenum pname, GLint param ) { save_LightModeliv(pname, ¶m); } -static void save_LineStipple( GLint factor, GLushort pattern ) +static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2148,7 +2148,7 @@ static void save_LineStipple( GLint factor, GLushort pattern ) } -static void save_LineWidth( GLfloat width ) +static void GLAPIENTRY save_LineWidth( GLfloat width ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2163,7 +2163,7 @@ static void save_LineWidth( GLfloat width ) } -static void save_ListBase( GLuint base ) +static void GLAPIENTRY save_ListBase( GLuint base ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2178,7 +2178,7 @@ static void save_ListBase( GLuint base ) } -static void save_LoadIdentity( void ) +static void GLAPIENTRY save_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2189,7 +2189,7 @@ static void save_LoadIdentity( void ) } -static void save_LoadMatrixf( const GLfloat *m ) +static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2207,7 +2207,7 @@ static void save_LoadMatrixf( const GLfloat *m ) } -static void save_LoadMatrixd( const GLdouble *m ) +static void GLAPIENTRY save_LoadMatrixd( const GLdouble *m ) { GLfloat f[16]; GLint i; @@ -2218,7 +2218,7 @@ static void save_LoadMatrixd( const GLdouble *m ) } -static void save_LoadName( GLuint name ) +static void GLAPIENTRY save_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2233,7 +2233,7 @@ static void save_LoadName( GLuint name ) } -static void save_LogicOp( GLenum opcode ) +static void GLAPIENTRY save_LogicOp( GLenum opcode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2248,7 +2248,7 @@ static void save_LogicOp( GLenum opcode ) } -static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, +static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { GET_CURRENT_CONTEXT(ctx); @@ -2269,7 +2269,7 @@ static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, } } -static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, +static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { GET_CURRENT_CONTEXT(ctx); @@ -2291,7 +2291,7 @@ static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -static void save_Map2d( GLenum target, +static void GLAPIENTRY save_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ) @@ -2323,7 +2323,7 @@ static void save_Map2d( GLenum target, } -static void save_Map2f( GLenum target, +static void GLAPIENTRY save_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ) @@ -2354,7 +2354,7 @@ static void save_Map2f( GLenum target, } -static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) +static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2371,13 +2371,13 @@ static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -static void save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) +static void GLAPIENTRY save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2); } -static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, +static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { GET_CURRENT_CONTEXT(ctx); @@ -2399,7 +2399,7 @@ static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, -static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, +static void GLAPIENTRY save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2, @@ -2407,7 +2407,7 @@ static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, } -static void save_MatrixMode( GLenum mode ) +static void GLAPIENTRY save_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2422,7 +2422,7 @@ static void save_MatrixMode( GLenum mode ) } -static void +static void GLAPIENTRY save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -2441,7 +2441,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -static void save_MultMatrixf( const GLfloat *m ) +static void GLAPIENTRY save_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2459,7 +2459,7 @@ static void save_MultMatrixf( const GLfloat *m ) } -static void save_MultMatrixd( const GLdouble *m ) +static void GLAPIENTRY save_MultMatrixd( const GLdouble *m ) { GLfloat f[16]; GLint i; @@ -2470,7 +2470,7 @@ static void save_MultMatrixd( const GLdouble *m ) } -static void save_NewList( GLuint list, GLenum mode ) +static void GLAPIENTRY save_NewList( GLuint list, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); /* It's an error to call this function while building a display list */ @@ -2481,7 +2481,7 @@ static void save_NewList( GLuint list, GLenum mode ) -static void save_Ortho( GLdouble left, GLdouble right, +static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) { @@ -2503,7 +2503,7 @@ static void save_Ortho( GLdouble left, GLdouble right, } -static void +static void GLAPIENTRY save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -2522,7 +2522,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) } -static void +static void GLAPIENTRY save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -2541,7 +2541,7 @@ save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) } -static void +static void GLAPIENTRY save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -2560,7 +2560,7 @@ save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) } -static void +static void GLAPIENTRY save_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -2577,14 +2577,14 @@ save_PixelTransferf( GLenum pname, GLfloat param ) } -static void +static void GLAPIENTRY save_PixelTransferi( GLenum pname, GLint param ) { save_PixelTransferf( pname, (GLfloat) param ); } -static void +static void GLAPIENTRY save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -2601,7 +2601,7 @@ save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) } -static void +static void GLAPIENTRY save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2620,25 +2620,25 @@ save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) } -static void save_PointParameterfEXT( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_PointParameterfEXT( GLenum pname, GLfloat param ) { save_PointParameterfvEXT(pname, ¶m); } -static void save_PointParameteriNV( GLenum pname, GLint param ) +static void GLAPIENTRY save_PointParameteriNV( GLenum pname, GLint param ) { GLfloat p = (GLfloat) param; save_PointParameterfvEXT(pname, &p); } -static void save_PointParameterivNV( GLenum pname, const GLint *param ) +static void GLAPIENTRY save_PointParameterivNV( GLenum pname, const GLint *param ) { GLfloat p = (GLfloat) param[0]; save_PointParameterfvEXT(pname, &p); } -static void save_PointSize( GLfloat size ) +static void GLAPIENTRY save_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2653,7 +2653,7 @@ static void save_PointSize( GLfloat size ) } -static void save_PolygonMode( GLenum face, GLenum mode ) +static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2672,7 +2672,7 @@ static void save_PolygonMode( GLenum face, GLenum mode ) /* * Polygon stipple must have been upacked already! */ -static void save_PolygonStipple( const GLubyte *pattern ) +static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2690,7 +2690,7 @@ static void save_PolygonStipple( const GLubyte *pattern ) } -static void save_PolygonOffset( GLfloat factor, GLfloat units ) +static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2706,14 +2706,14 @@ static void save_PolygonOffset( GLfloat factor, GLfloat units ) } -static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) +static void GLAPIENTRY save_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) { GET_CURRENT_CONTEXT(ctx); save_PolygonOffset(factor, ctx->DepthMaxF * bias); } -static void save_PopAttrib( void ) +static void GLAPIENTRY save_PopAttrib( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2724,7 +2724,7 @@ static void save_PopAttrib( void ) } -static void save_PopMatrix( void ) +static void GLAPIENTRY save_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2736,7 +2736,7 @@ static void save_PopMatrix( void ) } -static void save_PopName( void ) +static void GLAPIENTRY save_PopName( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2747,7 +2747,7 @@ static void save_PopName( void ) } -static void save_PrioritizeTextures( GLsizei num, const GLuint *textures, +static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textures, const GLclampf *priorities ) { GET_CURRENT_CONTEXT(ctx); @@ -2768,7 +2768,7 @@ static void save_PrioritizeTextures( GLsizei num, const GLuint *textures, } -static void save_PushAttrib( GLbitfield mask ) +static void GLAPIENTRY save_PushAttrib( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2784,7 +2784,7 @@ static void save_PushAttrib( GLbitfield mask ) } -static void save_PushMatrix( void ) +static void GLAPIENTRY save_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2795,7 +2795,7 @@ static void save_PushMatrix( void ) } -static void save_PushName( GLuint name ) +static void GLAPIENTRY save_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2810,7 +2810,7 @@ static void save_PushName( GLuint name ) } -static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2828,125 +2828,125 @@ static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) } } -static void save_RasterPos2d(GLdouble x, GLdouble y) +static void GLAPIENTRY save_RasterPos2d(GLdouble x, GLdouble y) { save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_RasterPos2f(GLfloat x, GLfloat y) +static void GLAPIENTRY save_RasterPos2f(GLfloat x, GLfloat y) { save_RasterPos4f(x, y, 0.0F, 1.0F); } -static void save_RasterPos2i(GLint x, GLint y) +static void GLAPIENTRY save_RasterPos2i(GLint x, GLint y) { save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_RasterPos2s(GLshort x, GLshort y) +static void GLAPIENTRY save_RasterPos2s(GLshort x, GLshort y) { save_RasterPos4f(x, y, 0.0F, 1.0F); } -static void save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) +static void GLAPIENTRY save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) +static void GLAPIENTRY save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { save_RasterPos4f(x, y, z, 1.0F); } -static void save_RasterPos3i(GLint x, GLint y, GLint z) +static void GLAPIENTRY save_RasterPos3i(GLint x, GLint y, GLint z) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_RasterPos3s(GLshort x, GLshort y, GLshort z) +static void GLAPIENTRY save_RasterPos3s(GLshort x, GLshort y, GLshort z) { save_RasterPos4f(x, y, z, 1.0F); } -static void save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +static void GLAPIENTRY save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) +static void GLAPIENTRY save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) +static void GLAPIENTRY save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { save_RasterPos4f(x, y, z, w); } -static void save_RasterPos2dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos2dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_RasterPos2fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos2fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } -static void save_RasterPos2iv(const GLint *v) +static void GLAPIENTRY save_RasterPos2iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_RasterPos2sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos2sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } -static void save_RasterPos3dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos3dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_RasterPos3fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos3fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], v[2], 1.0F); } -static void save_RasterPos3iv(const GLint *v) +static void GLAPIENTRY save_RasterPos3iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_RasterPos3sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos3sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], v[2], 1.0F); } -static void save_RasterPos4dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos4dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_RasterPos4fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos4fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], v[2], v[3]); } -static void save_RasterPos4iv(const GLint *v) +static void GLAPIENTRY save_RasterPos4iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_RasterPos4sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos4sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], v[2], v[3]); } -static void save_PassThrough( GLfloat token ) +static void GLAPIENTRY save_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2961,7 +2961,7 @@ static void save_PassThrough( GLfloat token ) } -static void save_ReadBuffer( GLenum mode ) +static void GLAPIENTRY save_ReadBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2976,7 +2976,7 @@ static void save_ReadBuffer( GLenum mode ) } -static void +static void GLAPIENTRY save_ResetHistogram(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -2992,7 +2992,7 @@ save_ResetHistogram(GLenum target) } -static void +static void GLAPIENTRY save_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -3008,7 +3008,7 @@ save_ResetMinmax(GLenum target) } -static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3026,13 +3026,13 @@ static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) } -static void save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Scalef( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3049,13 +3049,13 @@ static void save_Scalef( GLfloat x, GLfloat y, GLfloat z ) } -static void save_Scaled( GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Scaled( GLdouble x, GLdouble y, GLdouble z ) { save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) +static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3073,7 +3073,7 @@ static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) } -static void save_ShadeModel( GLenum mode ) +static void GLAPIENTRY save_ShadeModel( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3088,7 +3088,7 @@ static void save_ShadeModel( GLenum mode ) } -static void save_StencilFunc( GLenum func, GLint ref, GLuint mask ) +static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3105,7 +3105,7 @@ static void save_StencilFunc( GLenum func, GLint ref, GLuint mask ) } -static void save_StencilMask( GLuint mask ) +static void GLAPIENTRY save_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3120,7 +3120,7 @@ static void save_StencilMask( GLuint mask ) } -static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) +static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3137,7 +3137,7 @@ static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) } -static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3157,13 +3157,13 @@ static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) } -static void save_TexEnvf( GLenum target, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { save_TexEnvfv( target, pname, ¶m ); } -static void save_TexEnvi( GLenum target, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexEnvi( GLenum target, GLenum pname, GLint param ) { GLfloat p[4]; p[0] = (GLfloat) param; @@ -3172,7 +3172,7 @@ static void save_TexEnvi( GLenum target, GLenum pname, GLint param ) } -static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) +static void GLAPIENTRY save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) { GLfloat p[4]; p[0] = INT_TO_FLOAT( param[0] ); @@ -3183,7 +3183,7 @@ static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) } -static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3203,7 +3203,7 @@ static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; p[0] = (GLfloat) params[0]; @@ -3214,14 +3214,14 @@ static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -static void save_TexGend(GLenum coord, GLenum pname, GLdouble param ) +static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p = (GLfloat) param; save_TexGenfv( coord, pname, &p ); } -static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) +static void GLAPIENTRY save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; p[0] = (GLfloat) params[0]; @@ -3232,19 +3232,19 @@ static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -static void save_TexGenf( GLenum coord, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { save_TexGenfv(coord, pname, ¶m); } -static void save_TexGeni( GLenum coord, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexGeni( GLenum coord, GLenum pname, GLint param ) { save_TexGeniv( coord, pname, ¶m ); } -static void save_TexParameterfv( GLenum target, +static void GLAPIENTRY save_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -3265,13 +3265,13 @@ static void save_TexParameterfv( GLenum target, } -static void save_TexParameterf( GLenum target, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexParameterf( GLenum target, GLenum pname, GLfloat param ) { save_TexParameterfv(target, pname, ¶m); } -static void save_TexParameteri( GLenum target, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexParameteri( GLenum target, GLenum pname, GLint param ) { GLfloat fparam[4]; fparam[0] = (GLfloat) param; @@ -3280,7 +3280,7 @@ static void save_TexParameteri( GLenum target, GLenum pname, GLint param ) } -static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) { GLfloat fparam[4]; fparam[0] = (GLfloat) params[0]; @@ -3289,7 +3289,7 @@ static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *param } -static void save_TexImage1D( GLenum target, +static void GLAPIENTRY save_TexImage1D( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, @@ -3328,7 +3328,7 @@ static void save_TexImage1D( GLenum target, } -static void save_TexImage2D( GLenum target, +static void GLAPIENTRY save_TexImage2D( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, @@ -3368,7 +3368,7 @@ static void save_TexImage2D( GLenum target, } -static void save_TexImage3D( GLenum target, +static void GLAPIENTRY save_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -3410,7 +3410,7 @@ static void save_TexImage3D( GLenum target, } -static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, +static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -3439,7 +3439,7 @@ static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, } -static void save_TexSubImage2D( GLenum target, GLint level, +static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, @@ -3472,7 +3472,7 @@ static void save_TexSubImage2D( GLenum target, GLint level, } -static void save_TexSubImage3D( GLenum target, GLint level, +static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset,GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, @@ -3508,7 +3508,7 @@ static void save_TexSubImage3D( GLenum target, GLint level, } -static void save_Translatef( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3525,14 +3525,14 @@ static void save_Translatef( GLfloat x, GLfloat y, GLfloat z ) } -static void save_Translated( GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Translated( GLdouble x, GLdouble y, GLdouble z ) { save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) +static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3550,7 +3550,7 @@ static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) } -static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3568,119 +3568,119 @@ static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) } } -static void save_WindowPos2dMESA(GLdouble x, GLdouble y) +static void GLAPIENTRY save_WindowPos2dMESA(GLdouble x, GLdouble y) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_WindowPos2fMESA(GLfloat x, GLfloat y) +static void GLAPIENTRY save_WindowPos2fMESA(GLfloat x, GLfloat y) { save_WindowPos4fMESA(x, y, 0.0F, 1.0F); } -static void save_WindowPos2iMESA(GLint x, GLint y) +static void GLAPIENTRY save_WindowPos2iMESA(GLint x, GLint y) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_WindowPos2sMESA(GLshort x, GLshort y) +static void GLAPIENTRY save_WindowPos2sMESA(GLshort x, GLshort y) { save_WindowPos4fMESA(x, y, 0.0F, 1.0F); } -static void save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) +static void GLAPIENTRY save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) +static void GLAPIENTRY save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { save_WindowPos4fMESA(x, y, z, 1.0F); } -static void save_WindowPos3iMESA(GLint x, GLint y, GLint z) +static void GLAPIENTRY save_WindowPos3iMESA(GLint x, GLint y, GLint z) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) +static void GLAPIENTRY save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { save_WindowPos4fMESA(x, y, z, 1.0F); } -static void save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +static void GLAPIENTRY save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) +static void GLAPIENTRY save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) +static void GLAPIENTRY save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { save_WindowPos4fMESA(x, y, z, w); } -static void save_WindowPos2dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos2dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_WindowPos2fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos2fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); } -static void save_WindowPos2ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos2ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_WindowPos2svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos2svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); } -static void save_WindowPos3dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos3dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_WindowPos3fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos3fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); } -static void save_WindowPos3ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos3ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_WindowPos3svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos3svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); } -static void save_WindowPos4dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos4dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_WindowPos4fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos4fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); } -static void save_WindowPos4ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos4ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_WindowPos4svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos4svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); } @@ -3688,7 +3688,7 @@ static void save_WindowPos4svMESA(const GLshort *v) /* GL_ARB_multitexture */ -static void save_ActiveTextureARB( GLenum target ) +static void GLAPIENTRY save_ActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3705,7 +3705,7 @@ static void save_ActiveTextureARB( GLenum target ) /* GL_ARB_transpose_matrix */ -static void save_LoadTransposeMatrixdARB( const GLdouble m[16] ) +static void GLAPIENTRY save_LoadTransposeMatrixdARB( const GLdouble m[16] ) { GLfloat tm[16]; _math_transposefd(tm, m); @@ -3713,7 +3713,7 @@ static void save_LoadTransposeMatrixdARB( const GLdouble m[16] ) } -static void save_LoadTransposeMatrixfARB( const GLfloat m[16] ) +static void GLAPIENTRY save_LoadTransposeMatrixfARB( const GLfloat m[16] ) { GLfloat tm[16]; _math_transposef(tm, m); @@ -3721,7 +3721,7 @@ static void save_LoadTransposeMatrixfARB( const GLfloat m[16] ) } -static void +static void GLAPIENTRY save_MultTransposeMatrixdARB( const GLdouble m[16] ) { GLfloat tm[16]; @@ -3730,7 +3730,7 @@ save_MultTransposeMatrixdARB( const GLdouble m[16] ) } -static void +static void GLAPIENTRY save_MultTransposeMatrixfARB( const GLfloat m[16] ) { GLfloat tm[16]; @@ -3739,7 +3739,7 @@ save_MultTransposeMatrixfARB( const GLfloat m[16] ) } -static void +static void GLAPIENTRY save_PixelTexGenSGIX(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -3756,7 +3756,7 @@ save_PixelTexGenSGIX(GLenum mode) /* GL_ARB_texture_compression */ -static void +static void GLAPIENTRY save_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, @@ -3800,7 +3800,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, @@ -3845,7 +3845,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -3891,7 +3891,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) @@ -3929,7 +3929,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, } -static void +static void GLAPIENTRY save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, @@ -3970,7 +3970,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, } -static void +static void GLAPIENTRY save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, @@ -4014,7 +4014,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, /* GL_ARB_multisample */ -static void +static void GLAPIENTRY save_SampleCoverageARB(GLclampf value, GLboolean invert) { GET_CURRENT_CONTEXT(ctx); @@ -4033,7 +4033,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) /* GL_SGIS_pixel_texture */ -static void +static void GLAPIENTRY save_PixelTexGenParameteriSGIS(GLenum target, GLint value) { GET_CURRENT_CONTEXT(ctx); @@ -4050,21 +4050,21 @@ save_PixelTexGenParameteriSGIS(GLenum target, GLint value) } -static void +static void GLAPIENTRY save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) { save_PixelTexGenParameteriSGIS(target, (GLint) value); } -static void +static void GLAPIENTRY save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) { save_PixelTexGenParameteriSGIS(target, *value); } -static void +static void GLAPIENTRY save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) { save_PixelTexGenParameteriSGIS(target, (GLint) *value); @@ -4075,7 +4075,7 @@ save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) * GL_NV_vertex_program */ #if FEATURE_NV_vertex_program -static void +static void GLAPIENTRY save_BindProgramNV(GLenum target, GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -4091,7 +4091,7 @@ save_BindProgramNV(GLenum target, GLuint id) } } -static void +static void GLAPIENTRY save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -4112,7 +4112,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) } -static void +static void GLAPIENTRY save_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) @@ -4135,7 +4135,7 @@ save_ProgramParameter4fNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) { save_ProgramParameter4fNV(target, index, params[0], params[1], @@ -4143,7 +4143,7 @@ save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) } -static void +static void GLAPIENTRY save_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -4153,7 +4153,7 @@ save_ProgramParameter4dNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params) { @@ -4163,7 +4163,7 @@ save_ProgramParameter4dvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params) { @@ -4174,7 +4174,7 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params) { @@ -4185,7 +4185,7 @@ save_ProgramParameters4fvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { @@ -4214,7 +4214,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } -static void +static void GLAPIENTRY save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -4237,7 +4237,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) } -static void +static void GLAPIENTRY save_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { @@ -4262,7 +4262,7 @@ save_TrackMatrixNV(GLenum target, GLuint address, * GL_NV_fragment_program */ #if FEATURE_NV_fragment_program -static void +static void GLAPIENTRY save_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4284,7 +4284,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -4306,7 +4306,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -4329,7 +4329,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -4350,7 +4350,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, } } -static void +static void GLAPIENTRY save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4380,7 +4380,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]) { @@ -4388,7 +4388,7 @@ save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -4397,7 +4397,7 @@ save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]) { @@ -4411,7 +4411,7 @@ save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, /* GL_EXT_stencil_two_side */ -static void save_ActiveStencilFaceEXT( GLenum face ) +static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -4427,7 +4427,7 @@ static void save_ActiveStencilFaceEXT( GLenum face ) /* GL_EXT_depth_bounds_test */ -static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) +static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -4446,7 +4446,7 @@ static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -static void +static void GLAPIENTRY save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { @@ -4475,7 +4475,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4497,7 +4497,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -4506,7 +4506,7 @@ save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -4518,7 +4518,7 @@ save_ProgramEnvParameter4dARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -4590,7 +4590,7 @@ islist(GLcontext *ctx, GLuint list) * the absolute list number, not relative to ListBase. * \param list - display list number */ -static void +static void GLAPIENTRY execute_list( GLcontext *ctx, GLuint list ) { Node *n; @@ -5332,7 +5332,7 @@ execute_list( GLcontext *ctx, GLuint list ) /* * Test if a display list number is valid. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsList( GLuint list ) { GET_CURRENT_CONTEXT(ctx); @@ -5345,7 +5345,7 @@ _mesa_IsList( GLuint list ) /* * Delete a sequence of consecutive display lists. */ -void +void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ) { GET_CURRENT_CONTEXT(ctx); @@ -5368,7 +5368,7 @@ _mesa_DeleteLists( GLuint list, GLsizei range ) * Return a display list number, n, such that lists n through n+range-1 * are free. */ -GLuint +GLuint GLAPIENTRY _mesa_GenLists(GLsizei range ) { GET_CURRENT_CONTEXT(ctx); @@ -5408,7 +5408,7 @@ _mesa_GenLists(GLsizei range ) /* * Begin a new display list. */ -void +void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -5456,7 +5456,7 @@ _mesa_NewList( GLuint list, GLenum mode ) * ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that * we are outside begin/end calls? */ -void +void GLAPIENTRY _mesa_EndList( void ) { GET_CURRENT_CONTEXT(ctx); @@ -5496,7 +5496,7 @@ _mesa_EndList( void ) -void +void GLAPIENTRY _mesa_CallList( GLuint list ) { GLboolean save_compile_flag; @@ -5535,7 +5535,7 @@ _mesa_CallList( GLuint list ) /* * Execute glCallLists: call multiple display lists. */ -void +void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) { GET_CURRENT_CONTEXT(ctx); @@ -5589,7 +5589,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) /* * Set the offset added to list numbers in glCallLists. */ -void +void GLAPIENTRY _mesa_ListBase( GLuint base ) { GET_CURRENT_CONTEXT(ctx); @@ -5601,182 +5601,182 @@ _mesa_ListBase( GLuint base ) /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func. */ -static void exec_Finish( void ) +static void GLAPIENTRY exec_Finish( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->Finish(); } -static void exec_Flush( void ) +static void GLAPIENTRY exec_Flush( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->Flush( ); } -static void exec_GetBooleanv( GLenum pname, GLboolean *params ) +static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetBooleanv( pname, params ); } -static void exec_GetClipPlane( GLenum plane, GLdouble *equation ) +static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetClipPlane( plane, equation ); } -static void exec_GetDoublev( GLenum pname, GLdouble *params ) +static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetDoublev( pname, params ); } -static GLenum exec_GetError( void ) +static GLenum GLAPIENTRY exec_GetError( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->GetError( ); } -static void exec_GetFloatv( GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetFloatv( pname, params ); } -static void exec_GetIntegerv( GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetIntegerv( pname, params ); } -static void exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetLightfv( light, pname, params ); } -static void exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetLightiv( light, pname, params ); } -static void exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) +static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapdv( target, query, v ); } -static void exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) +static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapfv( target, query, v ); } -static void exec_GetMapiv( GLenum target, GLenum query, GLint *v ) +static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapiv( target, query, v ); } -static void exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMaterialfv( face, pname, params ); } -static void exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMaterialiv( face, pname, params ); } -static void exec_GetPixelMapfv( GLenum map, GLfloat *values ) +static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapfv( map, values ); } -static void exec_GetPixelMapuiv( GLenum map, GLuint *values ) +static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapuiv( map, values ); } -static void exec_GetPixelMapusv( GLenum map, GLushort *values ) +static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapusv( map, values ); } -static void exec_GetPolygonStipple( GLubyte *dest ) +static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPolygonStipple( dest ); } -static const GLubyte *exec_GetString( GLenum name ) +static const GLubyte * GLAPIENTRY exec_GetString( GLenum name ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->GetString( name ); } -static void exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexEnvfv( target, pname, params ); } -static void exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexEnviv( target, pname, params ); } -static void exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) +static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGendv( coord, pname, params ); } -static void exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGenfv( coord, pname, params ); } -static void exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGeniv( coord, pname, params ); } -static void exec_GetTexImage( GLenum target, GLint level, GLenum format, +static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); @@ -5784,7 +5784,7 @@ static void exec_GetTexImage( GLenum target, GLint level, GLenum format, ctx->Exec->GetTexImage( target, level, format, type, pixels ); } -static void exec_GetTexLevelParameterfv( GLenum target, GLint level, +static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5792,7 +5792,7 @@ static void exec_GetTexLevelParameterfv( GLenum target, GLint level, ctx->Exec->GetTexLevelParameterfv( target, level, pname, params ); } -static void exec_GetTexLevelParameteriv( GLenum target, GLint level, +static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5800,7 +5800,7 @@ static void exec_GetTexLevelParameteriv( GLenum target, GLint level, ctx->Exec->GetTexLevelParameteriv( target, level, pname, params ); } -static void exec_GetTexParameterfv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5808,35 +5808,35 @@ static void exec_GetTexParameterfv( GLenum target, GLenum pname, ctx->Exec->GetTexParameterfv( target, pname, params ); } -static void exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexParameteriv( target, pname, params ); } -static GLboolean exec_IsEnabled( GLenum cap ) +static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->IsEnabled( cap ); } -static void exec_PixelStoref( GLenum pname, GLfloat param ) +static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PixelStoref( pname, param ); } -static void exec_PixelStorei( GLenum pname, GLint param ) +static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PixelStorei( pname, param ); } -static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, +static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); @@ -5844,28 +5844,28 @@ static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, ctx->Exec->ReadPixels( x, y, width, height, format, type, pixels ); } -static GLint exec_RenderMode( GLenum mode ) +static GLint GLAPIENTRY exec_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->RenderMode( mode ); } -static void exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) +static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->FeedbackBuffer( size, type, buffer ); } -static void exec_SelectBuffer( GLsizei size, GLuint *buffer ) +static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->SelectBuffer( size, buffer ); } -static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName, +static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) { GET_CURRENT_CONTEXT(ctx); @@ -5873,7 +5873,7 @@ static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName, return ctx->Exec->AreTexturesResident( n, texName, residences); } -static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5881,56 +5881,56 @@ static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->ColorPointer( size, type, stride, ptr); } -static void exec_DeleteTextures( GLsizei n, const GLuint *texName) +static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->DeleteTextures( n, texName); } -static void exec_DisableClientState( GLenum cap ) +static void GLAPIENTRY exec_DisableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->DisableClientState( cap ); } -static void exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) +static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->EdgeFlagPointer( stride, vptr); } -static void exec_EnableClientState( GLenum cap ) +static void GLAPIENTRY exec_EnableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->EnableClientState( cap ); } -static void exec_GenTextures( GLsizei n, GLuint *texName ) +static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GenTextures( n, texName ); } -static void exec_GetPointerv( GLenum pname, GLvoid **params ) +static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPointerv( pname, params ); } -static void exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) +static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->IndexPointer( type, stride, ptr); } -static void exec_InterleavedArrays(GLenum format, GLsizei stride, +static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); @@ -5938,35 +5938,35 @@ static void exec_InterleavedArrays(GLenum format, GLsizei stride, ctx->Exec->InterleavedArrays( format, stride, pointer); } -static GLboolean exec_IsTexture( GLuint texture ) +static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->IsTexture( texture ); } -static void exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) +static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->NormalPointer( type, stride, ptr ); } -static void exec_PopClientAttrib(void) +static void GLAPIENTRY exec_PopClientAttrib(void) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PopClientAttrib(); } -static void exec_PushClientAttrib(GLbitfield mask) +static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PushClientAttrib( mask); } -static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5974,7 +5974,7 @@ static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->TexCoordPointer( size, type, stride, ptr); } -static void exec_GetCompressedTexImageARB(GLenum target, GLint level, +static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { GET_CURRENT_CONTEXT(ctx); @@ -5982,7 +5982,7 @@ static void exec_GetCompressedTexImageARB(GLenum target, GLint level, ctx->Exec->GetCompressedTexImageARB( target, level, img); } -static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5990,7 +5990,7 @@ static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->VertexPointer( size, type, stride, ptr); } -static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); @@ -5998,7 +5998,7 @@ static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, ctx->Exec->CopyConvolutionFilter1D( target, internalFormat, x, y, width); } -static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { @@ -6008,7 +6008,7 @@ static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, height); } -static void exec_GetColorTable( GLenum target, GLenum format, +static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); @@ -6016,7 +6016,7 @@ static void exec_GetColorTable( GLenum target, GLenum format, ctx->Exec->GetColorTable( target, format, type, data ); } -static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6024,7 +6024,7 @@ static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, ctx->Exec->GetColorTableParameterfv( target, pname, params ); } -static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6032,7 +6032,7 @@ static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, ctx->Exec->GetColorTableParameteriv( target, pname, params ); } -static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, +static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { GET_CURRENT_CONTEXT(ctx); @@ -6040,7 +6040,7 @@ static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, ctx->Exec->GetConvolutionFilter( target, format, type, image); } -static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6048,7 +6048,7 @@ static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, ctx->Exec->GetConvolutionParameterfv( target, pname, params); } -static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6056,7 +6056,7 @@ static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname, ctx->Exec->GetConvolutionParameteriv( target, pname, params); } -static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, +static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -6064,7 +6064,7 @@ static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, ctx->Exec->GetHistogram( target, reset, format, type, values); } -static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6072,7 +6072,7 @@ static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameterfv( target, pname, params); } -static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6080,7 +6080,7 @@ static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameteriv( target, pname, params); } -static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, +static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -6088,7 +6088,7 @@ static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, ctx->Exec->GetMinmax( target, reset, format, type, values); } -static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6096,7 +6096,7 @@ static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname, ctx->Exec->GetMinmaxParameterfv( target, pname, params); } -static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6104,7 +6104,7 @@ static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname, ctx->Exec->GetMinmaxParameteriv( target, pname, params); } -static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, +static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { GET_CURRENT_CONTEXT(ctx); @@ -6112,7 +6112,7 @@ static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, ctx->Exec->GetSeparableFilter( target, format, type, row, column, span); } -static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) @@ -6123,21 +6123,21 @@ static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat, type, row, column); } -static void exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) +static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelTexGenParameterivSGIS( target, value); } -static void exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) +static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelTexGenParameterfvSGIS( target, value); } -static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6145,7 +6145,7 @@ static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->ColorPointerEXT( size, type, stride, count, ptr); } -static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6153,7 +6153,7 @@ static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, ctx->Exec->EdgeFlagPointerEXT( stride, count, ptr); } -static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6161,7 +6161,7 @@ static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, ctx->Exec->IndexPointerEXT( type, stride, count, ptr); } -static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6169,7 +6169,7 @@ static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, ctx->Exec->NormalPointerEXT( type, stride, count, ptr); } -static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6177,7 +6177,7 @@ static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->TexCoordPointerEXT( size, type, stride, count, ptr); } -static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6185,21 +6185,21 @@ static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->VertexPointerEXT( size, type, stride, count, ptr); } -static void exec_LockArraysEXT(GLint first, GLsizei count) +static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->LockArraysEXT( first, count); } -static void exec_UnlockArraysEXT( void ) +static void GLAPIENTRY exec_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->UnlockArraysEXT( ); } -static void exec_ResizeBuffersMESA( void ) +static void GLAPIENTRY exec_ResizeBuffersMESA( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); @@ -6207,14 +6207,14 @@ static void exec_ResizeBuffersMESA( void ) } -static void exec_ClientActiveTextureARB( GLenum target ) +static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->ClientActiveTextureARB(target); } -static void exec_SecondaryColorPointerEXT(GLint size, GLenum type, +static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6222,7 +6222,7 @@ static void exec_SecondaryColorPointerEXT(GLint size, GLenum type, ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr); } -static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, +static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6231,7 +6231,7 @@ static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, } /* GL_EXT_multi_draw_arrays */ -static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first, +static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) { GET_CURRENT_CONTEXT(ctx); @@ -6240,7 +6240,7 @@ static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first, } /* GL_EXT_multi_draw_arrays */ -static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, +static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { @@ -6250,7 +6250,7 @@ static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, } /* GL_IBM_multimode_draw_arrays */ -static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, +static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) { @@ -6260,7 +6260,7 @@ static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, } /* GL_IBM_multimode_draw_arrays */ -static void exec_MultiModeDrawElementsIBM(const GLenum *mode, +static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, @@ -6804,7 +6804,7 @@ static const char *enum_string( GLenum k ) * Print the commands in a display list. For debugging only. * TODO: many commands aren't handled yet. */ -static void print_list( GLcontext *ctx, GLuint list ) +static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list ) { Node *n; GLboolean done; diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 945cebbaab9..ec2430eed61 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -42,21 +42,21 @@ extern void _mesa_init_lists( void ); extern void _mesa_destroy_list( GLcontext *ctx, GLuint list ); -extern void _mesa_CallList( GLuint list ); +extern void GLAPIENTRY _mesa_CallList( GLuint list ); -extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void _mesa_DeleteLists( GLuint list, GLsizei range ); +extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ); -extern void _mesa_EndList( void ); +extern void GLAPIENTRY _mesa_EndList( void ); -extern GLuint _mesa_GenLists( GLsizei range ); +extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range ); -extern GLboolean _mesa_IsList( GLuint list ); +extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list ); -extern void _mesa_ListBase( GLuint base ); +extern void GLAPIENTRY _mesa_ListBase( GLuint base ); -extern void _mesa_NewList( GLuint list, GLenum mode ); +extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ); extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ); @@ -73,11 +73,11 @@ extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); -extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, +extern void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); -extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); -extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void _mesa_save_CallList( GLuint list ); +extern void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); +extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void GLAPIENTRY _mesa_save_CallList( GLuint list ); extern void _mesa_init_display_list( GLcontext * ctx ); #else diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index b9b472492b0..12b9f2930d8 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -38,7 +38,7 @@ /* * Execute glDrawPixels */ -void +void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -87,7 +87,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, } } -void +void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { @@ -139,7 +139,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, -void +void GLAPIENTRY _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) { @@ -168,7 +168,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, -void +void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) @@ -232,7 +232,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, * Z-compositing. Normally, this operation requires two glDrawPixels * calls with stencil testing. */ -void +void GLAPIENTRY _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, GLenum colorFormat, GLenum colorType, const GLvoid *colors, diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 478767af4bf..2a2d7de8d81 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -31,22 +31,22 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ); -extern void +extern void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 8cb84d55d6e..f882f94fd25 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -156,7 +156,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls client_state(). */ -void +void GLAPIENTRY _mesa_EnableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -175,7 +175,7 @@ _mesa_EnableClientState( GLenum cap ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls client_state(). */ -void +void GLAPIENTRY _mesa_DisableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1009,7 +1009,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls _mesa_set_enable(). */ -void +void GLAPIENTRY _mesa_Enable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1029,7 +1029,7 @@ _mesa_Enable( GLenum cap ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls _mesa_set_enable(). */ -void +void GLAPIENTRY _mesa_Disable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1056,7 +1056,7 @@ _mesa_Disable( GLenum cap ) * For the capabilities associated with extensions verifies that those * extensions are effectively present before reporting. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index eeafb2dddd4..25c90b0275a 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -38,19 +38,19 @@ extern void _mesa_set_enable( GLcontext* ctx, GLenum cap, GLboolean state ); -extern void +extern void GLAPIENTRY _mesa_Disable( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_Enable( GLenum cap ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_DisableClientState( GLenum cap ); diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 314ecf0491d..3f89f9c1eae 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -417,7 +417,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, -void +void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) { @@ -425,7 +425,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -void +void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) { @@ -516,7 +516,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, } -void +void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, @@ -527,7 +527,7 @@ _mesa_Map2f( GLenum target, } -void +void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, @@ -539,7 +539,7 @@ _mesa_Map2d( GLenum target, -void +void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); @@ -604,7 +604,7 @@ _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) } -void +void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); @@ -669,7 +669,7 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) } -void +void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); @@ -735,7 +735,7 @@ _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) -void +void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); @@ -753,14 +753,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -void +void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); } -void +void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { @@ -788,7 +788,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, } -void +void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 525835c7d5d..b3ff0a96f82 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -72,47 +72,47 @@ extern GLfloat *_mesa_copy_map_points2d(GLenum target, -extern void +extern void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); -extern void +extern void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); -extern void +extern void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); -extern void +extern void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); -extern void +extern void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); -extern void +extern void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); -extern void +extern void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); -extern void +extern void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); #else diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 731fdf86bb8..106f34300a8 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -48,7 +48,7 @@ -void +void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -102,7 +102,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } -void +void GLAPIENTRY _mesa_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); @@ -171,7 +171,7 @@ void _mesa_feedback_vertex( GLcontext *ctx, * Verifies we're not in selection mode, flushes the vertices and initialize * the fields in __GLcontextRec::Select with the given buffer. */ -void +void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -273,7 +273,7 @@ static void write_hit_record( GLcontext *ctx ) * the hit record data in gl_selection. Marks new render mode in * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); @@ -304,7 +304,7 @@ _mesa_InitNames( void ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -343,7 +343,7 @@ _mesa_LoadName( GLuint name ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -374,7 +374,7 @@ _mesa_PushName( GLuint name ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_PopName( void ) { GET_CURRENT_CONTEXT(ctx); @@ -417,7 +417,7 @@ _mesa_PopName( void ) * __GLcontextRec::RenderMode and notifies the driver via the * dd_function_table::RenderMode callback. */ -GLint +GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index e1f47030c91..bbd27e3a975 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -54,28 +54,28 @@ extern void _mesa_feedback_vertex( GLcontext *ctx, extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_PassThrough( GLfloat token ); -extern void +extern void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); -extern void +extern void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ); -extern void +extern void GLAPIENTRY _mesa_InitNames( void ); -extern void +extern void GLAPIENTRY _mesa_LoadName( GLuint name ); -extern void +extern void GLAPIENTRY _mesa_PushName( GLuint name ); -extern void +extern void GLAPIENTRY _mesa_PopName( void ); -extern GLint +extern GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ); diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index b7f967ed673..d3b8a923aae 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -31,14 +31,14 @@ -void +void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param) { _mesa_Fogfv(pname, ¶m); } -void +void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ) { GLfloat fparam = (GLfloat) param; @@ -46,7 +46,7 @@ _mesa_Fogi(GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_Fogiv(GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -73,7 +73,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_Fogfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index 4a0417545b5..a14d19cdb39 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -42,16 +42,16 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param); -extern void +extern void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_Fogfv(GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_Fogiv(GLenum pname, const GLint *params ); extern void _mesa_init_fog( GLcontext * ctx ); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6d988408d70..d2d5b7892e2 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -133,7 +133,7 @@ pixel_texgen_mode(const GLcontext *ctx) * otherwise gets the specified parameter from the current context, converting * it value into GLboolean. */ -void +void GLAPIENTRY _mesa_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1676,7 +1676,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLdouble. */ -void +void GLAPIENTRY _mesa_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); @@ -3213,7 +3213,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLfloat. */ -void +void GLAPIENTRY _mesa_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -4726,7 +4726,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLinteger. */ -void +void GLAPIENTRY _mesa_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6276,7 +6276,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) * Tries to get the specified pointer via dd_function_table::GetPointerv, * otherwise gets the specified pointer from the current context. */ -void +void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); @@ -6371,7 +6371,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) * Tries to get the string from dd_function_table::GetString, otherwise returns * the hardcoded strings. */ -const GLubyte * +const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ) { GET_CURRENT_CONTEXT(ctx); @@ -6466,7 +6466,7 @@ _mesa_GetString( GLenum name ) * * Returns __GLcontextRec::ErrorValue. */ -GLenum +GLenum GLAPIENTRY _mesa_GetError( void ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 5c7a81e1511..9b47b230a98 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -35,25 +35,25 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_GetBooleanv( GLenum pname, GLboolean *params ); -extern void +extern void GLAPIENTRY _mesa_GetDoublev( GLenum pname, GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_GetFloatv( GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetIntegerv( GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); -extern const GLubyte * +extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); -extern GLenum +extern GLenum GLAPIENTRY _mesa_GetError( void ); #endif diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index 5af819194ad..23ab1e6d0e6 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -32,7 +32,7 @@ -void +void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index 57f3823fcfb..bfc3887107d 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -41,7 +41,7 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ); extern void diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index ea2c465e433..f390a2dade9 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -662,7 +662,7 @@ base_histogram_format( GLenum format ) */ -void +void GLAPIENTRY _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -729,7 +729,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo } -void +void GLAPIENTRY _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -792,7 +792,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G } -void +void GLAPIENTRY _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -839,7 +839,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -886,7 +886,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -912,7 +912,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -938,7 +938,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GLuint i; @@ -1021,7 +1021,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } -void +void GLAPIENTRY _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -1049,7 +1049,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -void +void GLAPIENTRY _mesa_ResetHistogram(GLenum target) { GLuint i; @@ -1077,7 +1077,7 @@ _mesa_ResetHistogram(GLenum target) } -void +void GLAPIENTRY _mesa_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 548e0ba3839..67ddce01cfc 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -48,25 +48,35 @@ extern void _mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); -extern void _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +extern void GLAPIENTRY +_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); -extern void _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +extern void GLAPIENTRY +_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -extern void _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void GLAPIENTRY +_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); +extern void GLAPIENTRY +_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); -extern void _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void GLAPIENTRY +_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); +extern void GLAPIENTRY +_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); -extern void _mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +extern void GLAPIENTRY +_mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -extern void _mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); +extern void GLAPIENTRY +_mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); -extern void _mesa_ResetHistogram(GLenum target); +extern void GLAPIENTRY +_mesa_ResetHistogram(GLenum target); -extern void _mesa_ResetMinmax(GLenum target); +extern void GLAPIENTRY +_mesa_ResetMinmax(GLenum target); extern void _mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 5d473135681..4febf6faaa5 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -34,7 +34,7 @@ #include "math/m_matrix.h" -void +void GLAPIENTRY _mesa_ShadeModel( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -59,14 +59,14 @@ _mesa_ShadeModel( GLenum mode ) } -void +void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) { _mesa_Lightfv( light, pname, ¶m ); } -void +void GLAPIENTRY _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -192,14 +192,14 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ) { _mesa_Lightiv( light, pname, ¶m ); } -void +void GLAPIENTRY _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -241,7 +241,7 @@ _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) -void +void GLAPIENTRY _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -291,7 +291,7 @@ _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -361,7 +361,7 @@ _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_LightModelfv( GLenum pname, const GLfloat *params ) { GLenum newenum; @@ -428,7 +428,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_LightModeliv( GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -453,14 +453,14 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ) { _mesa_LightModeliv( pname, ¶m ); } -void +void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ) { _mesa_LightModelfv( pname, ¶m ); @@ -649,7 +649,7 @@ _mesa_update_color_material( GLcontext *ctx, const GLfloat color[4] ) } -void +void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -687,7 +687,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) } -void +void GLAPIENTRY _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -733,7 +733,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index 1eb7f56985f..1f19019450f 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -34,47 +34,47 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_LightModelfv( GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_LightModeliv( GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ); diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 27f778a3946..122a27f4804 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -50,7 +50,7 @@ * width is different from one. Notifies the driver via the * dd_function_table::LineWidth callback. */ -void +void GLAPIENTRY _mesa_LineWidth( GLfloat width ) { GET_CURRENT_CONTEXT(ctx); @@ -93,7 +93,7 @@ _mesa_LineWidth( GLfloat width ) * change flushes the vertices and notifies the driver via * the dd_function_table::LineStipple callback. */ -void +void GLAPIENTRY _mesa_LineStipple( GLint factor, GLushort pattern ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h index 7305a986473..5a47e9858d5 100644 --- a/src/mesa/main/lines.h +++ b/src/mesa/main/lines.h @@ -36,13 +36,13 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_LineWidth( GLfloat width ); -extern void +extern void GLAPIENTRY _mesa_LineStipple( GLint factor, GLushort pattern ); -extern void +extern void GLAPIENTRY _mesa_init_line( GLcontext * ctx ); #endif diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index fcb63f53f20..e449ee34625 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -44,45 +44,45 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; #define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)] /** Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */ -#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F)) +#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F)) /** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */ -#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F)) +#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F)) /** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */ -#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) /** Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */ -#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) +#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) /** Convert GLfloat in [0.0,1.0] to GLushort in [0,65536] */ -#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F)) +#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F)) /** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */ -#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) +#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) /** Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */ -#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) /** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */ -#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F)) +#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F)) /** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */ -#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) +#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) /** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */ -#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F)) +#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F)) /** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */ /* causes overflow: -#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 ) */ /* a close approximation: */ -#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) +#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) #define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b))) @@ -122,13 +122,13 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; /*@{*/ /** Zero */ -#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0 +#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0 /** Test for equality */ -#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2] && \ - (a)[3] == (b)[3]) +#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \ + (a)[1] == (b)[1] && \ + (a)[2] == (b)[2] && \ + (a)[3] == (b)[3]) /** Test for equality (unsigned bytes) */ #if defined(__i386__) @@ -138,149 +138,148 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; #endif /** Copy a 4-element vector */ -#define COPY_4V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ +#define COPY_4V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ } while (0) /** Copy a 4-element vector with cast */ -#define COPY_4V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ - (DST)[3] = (CAST)(SRC)[3]; \ +#define COPY_4V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ + (DST)[2] = (CAST)(SRC)[2]; \ + (DST)[3] = (CAST)(SRC)[3]; \ } while (0) /** Copy a 4-element unsigned byte vector */ #if defined(__i386__) -#define COPY_4UBV(DST, SRC) \ -do { \ - *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ +#define COPY_4UBV(DST, SRC) \ +do { \ + *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ } while (0) #else /* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */ -#define COPY_4UBV(DST, SRC) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ +#define COPY_4UBV(DST, SRC) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ } while (0) #endif -/** Copy a 4-element float vector */ -#define COPY_4FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ - (DST)[2] = _tmp[2]; \ - (DST)[3] = _tmp[3]; \ +/** Copy a 4-element float vector (Use COPY_FLOAT to avoid loading FPU) */ +#define COPY_4FV( DST, SRC ) \ +do { \ + COPY_FLOAT((DST)[0], (SRC)[0]); \ + COPY_FLOAT((DST)[1], (SRC)[1]); \ + COPY_FLOAT((DST)[2], (SRC)[2]); \ + COPY_FLOAT((DST)[3], (SRC)[3]); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ -#define COPY_SZ_4V(DST, SZ, SRC) \ -do { \ - switch (SZ) { \ - case 4: (DST)[3] = (SRC)[3]; \ - case 3: (DST)[2] = (SRC)[2]; \ - case 2: (DST)[1] = (SRC)[1]; \ - case 1: (DST)[0] = (SRC)[0]; \ - } \ +#define COPY_SZ_4V(DST, SZ, SRC) \ +do { \ + switch (SZ) { \ + case 4: (DST)[3] = (SRC)[3]; \ + case 3: (DST)[2] = (SRC)[2]; \ + case 2: (DST)[1] = (SRC)[1]; \ + case 1: (DST)[0] = (SRC)[0]; \ + } \ } while(0) /** Copy \p SZ elements into a homegeneous (4-element) vector, giving * default values to the remaining */ -#define COPY_CLEAN_4V(DST, SZ, SRC) \ -do { \ - ASSIGN_4V( DST, 0, 0, 0, 1 ); \ - COPY_SZ_4V( DST, SZ, SRC ); \ +#define COPY_CLEAN_4V(DST, SZ, SRC) \ +do { \ + ASSIGN_4V( DST, 0, 0, 0, 1 ); \ + COPY_SZ_4V( DST, SZ, SRC ); \ } while (0) /** Subtraction */ -#define SUB_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] - (SRCB)[3]; \ +#define SUB_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] - (SRCB)[3]; \ } while (0) /** Addition */ -#define ADD_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] + (SRCB)[3]; \ +#define ADD_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] + (SRCB)[3]; \ } while (0) /** Element-wise multiplication */ -#define SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] * (SRCB)[3]; \ +#define SCALE_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] * (SRCB)[3]; \ } while (0) /** In-place addition */ -#define ACC_4V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ - (DST)[3] += (SRC)[3]; \ +#define ACC_4V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ + (DST)[2] += (SRC)[2]; \ + (DST)[3] += (SRC)[3]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] += (SRCA)[3] * (SRCB)[3]; \ +#define ACC_SCALE_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ + (DST)[3] += (SRCA)[3] * (SRCB)[3]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ - (DST)[3] += S * (SRCB)[3]; \ +#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ + (DST)[3] += S * (SRCB)[3]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ - (DST)[3] = S * (SRCB)[3]; \ +#define SCALE_SCALAR_4V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ + (DST)[2] = S * (SRCB)[2]; \ + (DST)[3] = S * (SRCB)[3]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_4V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ - (DST)[3] *= S; \ +#define SELF_SCALE_SCALAR_4V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ + (DST)[3] *= S; \ } while (0) /** Assignment */ -#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ - V[3] = V3; \ +#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ + V[3] = V3; \ } while(0) /*@}*/ @@ -291,124 +290,124 @@ do { \ /*@{*/ /** Zero */ -#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 +#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 /** Test for equality */ -#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2]) +#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \ + (a)[1] == (b)[1] && \ + (a)[2] == (b)[2]) /** Copy a 3-element vector */ -#define COPY_3V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ +#define COPY_3V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ } while (0) /** Copy a 3-element vector with cast */ -#define COPY_3V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ +#define COPY_3V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ + (DST)[2] = (CAST)(SRC)[2]; \ } while (0) /** Copy a 3-element float vector */ -#define COPY_3FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ - (DST)[2] = _tmp[2]; \ +#define COPY_3FV( DST, SRC ) \ +do { \ + const GLfloat *_tmp = (SRC); \ + (DST)[0] = _tmp[0]; \ + (DST)[1] = _tmp[1]; \ + (DST)[2] = _tmp[2]; \ } while (0) /** Subtraction */ -#define SUB_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ +#define SUB_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ } while (0) /** Addition */ -#define ADD_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ +#define ADD_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ -#define SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ +#define SCALE_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ } while (0) /** In-place element-wise multiplication */ -#define SELF_SCALE_3V( DST, SRC ) \ -do { \ - (DST)[0] *= (SRC)[0]; \ - (DST)[1] *= (SRC)[1]; \ - (DST)[2] *= (SRC)[2]; \ +#define SELF_SCALE_3V( DST, SRC ) \ +do { \ + (DST)[0] *= (SRC)[0]; \ + (DST)[1] *= (SRC)[1]; \ + (DST)[2] *= (SRC)[2]; \ } while (0) /** In-place addition */ -#define ACC_3V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ +#define ACC_3V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ + (DST)[2] += (SRC)[2]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ +#define ACC_SCALE_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ +#define SCALE_SCALAR_3V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ + (DST)[2] = S * (SRCB)[2]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ +#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ +#define SELF_SCALE_SCALAR_3V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ } while (0) /** In-place scalar addition */ -#define ACC_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ - (DST)[2] += S; \ +#define ACC_SCALAR_3V( DST, S ) \ +do { \ + (DST)[0] += S; \ + (DST)[1] += S; \ + (DST)[2] += S; \ } while (0) /** Assignment */ -#define ASSIGN_3V( V, V0, V1, V2 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ +#define ASSIGN_3V( V, V0, V1, V2 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ } while(0) /*@}*/ @@ -419,91 +418,91 @@ do { \ /*@{*/ /** Zero */ -#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0 +#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0 /** Copy a 2-element vector */ -#define COPY_2V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ +#define COPY_2V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ } while (0) /** Copy a 2-element vector with cast */ -#define COPY_2V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ +#define COPY_2V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ } while (0) /** Copy a 2-element float vector */ -#define COPY_2FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ +#define COPY_2FV( DST, SRC ) \ +do { \ + const GLfloat *_tmp = (SRC); \ + (DST)[0] = _tmp[0]; \ + (DST)[1] = _tmp[1]; \ } while (0) /** Subtraction */ -#define SUB_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ +#define SUB_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ } while (0) /** Addition */ -#define ADD_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ +#define ADD_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ } while (0) /** In-place scalar multiplication */ -#define SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ +#define SCALE_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ } while (0) /** In-place addition */ -#define ACC_2V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ +#define ACC_2V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ +#define ACC_SCALE_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ +#define SCALE_SCALAR_2V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ +#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ +#define SELF_SCALE_SCALAR_2V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ } while (0) /** In-place scalar addition */ -#define ACC_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ +#define ACC_SCALAR_2V( DST, S ) \ +do { \ + (DST)[0] += S; \ + (DST)[1] += S; \ } while (0) @@ -514,79 +513,79 @@ do { \ * \note \p OUT argument is evaluated twice! * \note Be wary of using *coord++ as an argument to any of these macros! */ -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) +#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) /* Can do better with integer math */ -#define INTERP_UB( t, dstub, outub, inub ) \ -do { \ - GLfloat inf = UBYTE_TO_FLOAT( inub ); \ - GLfloat outf = UBYTE_TO_FLOAT( outub ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \ +#define INTERP_UB( t, dstub, outub, inub ) \ +do { \ + GLfloat inf = UBYTE_TO_FLOAT( inub ); \ + GLfloat outf = UBYTE_TO_FLOAT( outub ); \ + GLfloat dstf = LINTERP( t, outf, inf ); \ + UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \ } while (0) -#define INTERP_CHAN( t, dstc, outc, inc ) \ -do { \ - GLfloat inf = CHAN_TO_FLOAT( inc ); \ - GLfloat outf = CHAN_TO_FLOAT( outc ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \ +#define INTERP_CHAN( t, dstc, outc, inc ) \ +do { \ + GLfloat inf = CHAN_TO_FLOAT( inc ); \ + GLfloat outf = CHAN_TO_FLOAT( outc ); \ + GLfloat dstf = LINTERP( t, outf, inf ); \ + UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \ } while (0) -#define INTERP_UI( t, dstui, outui, inui ) \ +#define INTERP_UI( t, dstui, outui, inui ) \ dstui = (GLuint) (GLint) LINTERP( (t), (GLfloat) (outui), (GLfloat) (inui) ) -#define INTERP_F( t, dstf, outf, inf ) \ +#define INTERP_F( t, dstf, outf, inf ) \ dstf = LINTERP( t, outf, inf ) -#define INTERP_4F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ - dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ +#define INTERP_4F( t, dst, out, in ) \ +do { \ + dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ + dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ + dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ + dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ } while (0) -#define INTERP_3F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ +#define INTERP_3F( t, dst, out, in ) \ +do { \ + dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ + dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ + dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ } while (0) -#define INTERP_4CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ - INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \ +#define INTERP_4CHAN( t, dst, out, in ) \ +do { \ + INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ + INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ + INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ + INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \ } while (0) -#define INTERP_3CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ +#define INTERP_3CHAN( t, dst, out, in ) \ +do { \ + INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ + INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ + INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ } while (0) -#define INTERP_SZ( t, vec, to, out, in, sz ) \ -do { \ - switch (sz) { \ - case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \ - case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \ - case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \ - case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \ - } \ +#define INTERP_SZ( t, vec, to, out, in, sz ) \ +do { \ + switch (sz) { \ + case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \ + case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \ + case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \ + case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \ + } \ } while(0) /** Assign scalers to short vectors */ -#define ASSIGN_2V( V, V0, V1 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ +#define ASSIGN_2V( V, V0, V1 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ } while(0) /*@}*/ @@ -616,31 +615,31 @@ do { \ /** Dot product of two 4-element vectors */ #define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \ - (a)[2]*(b)[2] + (a)[3]*(b)[3] ) + (a)[2]*(b)[2] + (a)[3]*(b)[3] ) /** Dot product of two 4-element vectors */ #define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d)) /** Cross product of two 3-element vectors */ -#define CROSS3(n, u, v) \ -do { \ - (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ - (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ - (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ +#define CROSS3(n, u, v) \ +do { \ + (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ + (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ + (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ } while (0) /* Normalize a 3-element vector to unit length. */ -#define NORMALIZE_3FV( V ) \ -do { \ - GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ - if (len) { \ - len = INV_SQRTF(len); \ - (V)[0] = (GLfloat) ((V)[0] * len); \ - (V)[1] = (GLfloat) ((V)[1] * len); \ - (V)[2] = (GLfloat) ((V)[2] * len); \ - } \ +#define NORMALIZE_3FV( V ) \ +do { \ + GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ + if (len) { \ + len = INV_SQRTF(len); \ + (V)[0] = (GLfloat) ((V)[0] * len); \ + (V)[1] = (GLfloat) ((V)[1] * len); \ + (V)[2] = (GLfloat) ((V)[2] * len); \ + } \ } while(0) #define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])) diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index e74e1728e79..76ca28451f7 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -61,7 +61,7 @@ * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right, * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right, * __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the * specified matrix stack. */ -void +void GLAPIENTRY _mesa_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode ) * matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty * flag. */ -void +void GLAPIENTRY _mesa_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -254,7 +254,7 @@ _mesa_PushMatrix( void ) * moves the stack head down. Marks __GLcontextRec::NewState with the dirty * stack flag. */ -void +void GLAPIENTRY _mesa_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -284,7 +284,7 @@ _mesa_PopMatrix( void ) * matrix in the current stack. Marks __GLcontextRec::NewState with the stack * dirty flag. */ -void +void GLAPIENTRY _mesa_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); @@ -309,7 +309,7 @@ _mesa_LoadIdentity( void ) * in the current stack and the given matrix. Marks __GLcontextRec::NewState * with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m ) * matrix in the current stack and the given matrix. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ) { GLint i; @@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m ) _mesa_LoadMatrixf(f); } -void +void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ) { GLint i; @@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { _mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); @@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) * Flushes the vertices and calls _mesa_set_viewport() with the given * parameters. */ -void +void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); @@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ) { /* diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index b81ab848448..38769867a75 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -35,77 +35,77 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_PushMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_PopMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_LoadIdentity( void ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MatrixMode( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ); diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c index 2fb20772879..e51a8c24b19 100644 --- a/src/mesa/main/nvprogram.c +++ b/src/mesa/main/nvprogram.c @@ -49,7 +49,7 @@ * Execute a vertex state program. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { struct vertex_program *vprog; @@ -81,7 +81,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, +GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences) { GLint i, j; @@ -128,7 +128,7 @@ GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, * Request that a set of programs be resident in hardware. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) { GLint i; @@ -166,7 +166,7 @@ _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { @@ -201,7 +201,7 @@ _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { @@ -236,7 +236,7 @@ _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) { struct program *prog; @@ -273,7 +273,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { struct program *prog; @@ -307,7 +307,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { @@ -349,7 +349,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { GET_CURRENT_CONTEXT(ctx); @@ -385,7 +385,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -421,7 +421,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +468,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); @@ -493,7 +493,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) * Load/parse/compile a program. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { @@ -555,7 +555,7 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -568,7 +568,7 @@ _mesa_ProgramParameter4dNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params) { @@ -582,7 +582,7 @@ _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -609,7 +609,7 @@ _mesa_ProgramParameter4fNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) { @@ -623,7 +623,7 @@ _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params) { @@ -655,7 +655,7 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params) { @@ -685,7 +685,7 @@ _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, * Setup tracking of matrices into program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { @@ -743,7 +743,7 @@ _mesa_TrackMatrixNV(GLenum target, GLuint address, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -779,7 +779,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]) { @@ -787,7 +787,7 @@ _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -796,7 +796,7 @@ _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]) { @@ -806,7 +806,7 @@ _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { @@ -844,7 +844,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index f505a84ab8c..dcea7727e04 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -30,88 +30,88 @@ #define NVPROGRAM_H -extern void +extern void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences); -extern void +extern void GLAPIENTRY _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program); -extern void +extern void GLAPIENTRY _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer); -extern void +extern void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]); -extern void +extern void GLAPIENTRY _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); diff --git a/src/mesa/main/occlude.c b/src/mesa/main/occlude.c index 871beb9e541..1285874ef6f 100644 --- a/src/mesa/main/occlude.c +++ b/src/mesa/main/occlude.c @@ -97,7 +97,7 @@ delete_query_object(struct occlusion_query *q) } -void +void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -131,7 +131,7 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids) } -void +void GLAPIENTRY _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -161,7 +161,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) } -GLboolean +GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -174,7 +174,7 @@ _mesa_IsQueryARB(GLuint id) } -void +void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -216,7 +216,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) } -void +void GLAPIENTRY _mesa_EndQueryARB(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -245,7 +245,7 @@ _mesa_EndQueryARB(GLenum target) } -void +void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -270,7 +270,7 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -299,7 +299,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/occlude.h b/src/mesa/main/occlude.h index e837dd72eb4..5696463aecf 100644 --- a/src/mesa/main/occlude.h +++ b/src/mesa/main/occlude.h @@ -30,28 +30,28 @@ extern void _mesa_init_occlude(GLcontext *ctx); -extern void +extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id); -extern void +extern void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id); -extern void +extern void GLAPIENTRY _mesa_EndQueryARB(GLenum target); -extern void +extern void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index e0c792b4f18..61c7e570da1 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -38,7 +38,7 @@ -void +void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -59,7 +59,7 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_PixelStorei( GLenum pname, GLint param ) { /* NOTE: this call can't be compiled into the display list */ @@ -240,7 +240,7 @@ _mesa_PixelStorei( GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_PixelStoref( GLenum pname, GLfloat param ) { _mesa_PixelStorei( pname, (GLint) param ); @@ -254,7 +254,7 @@ _mesa_PixelStoref( GLenum pname, GLfloat param ) -void +void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GLint i; @@ -352,7 +352,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) -void +void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE); @@ -373,7 +373,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) -void +void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE); @@ -394,7 +394,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) -void +void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -442,7 +442,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } -void +void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); @@ -502,7 +502,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } -void +void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); @@ -576,7 +576,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */ -void +void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -770,7 +770,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } -void +void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index e41d6b1d83f..a3efcf5666e 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -38,37 +38,38 @@ /** \name API functions */ /*@*/ -extern void +extern void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ); -extern void +extern void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ); -extern void +extern void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); -extern void +extern void GLAPIENTRY _mesa_PixelStoref( GLenum pname, GLfloat param ); -extern void + +extern void GLAPIENTRY _mesa_PixelStorei( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); /*@}*/ diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 466be5712bf..cbb91554a1e 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -49,7 +49,7 @@ * size is different from one. Notifies the driver via * the dd_function_table::PointSize callback. */ -void +void GLAPIENTRY _mesa_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); @@ -84,7 +84,7 @@ _mesa_PointSize( GLfloat size ) /* * Added by GL_NV_point_sprite */ -void +void GLAPIENTRY _mesa_PointParameteriNV( GLenum pname, GLint param ) { const GLfloat value = (GLfloat) param; @@ -95,7 +95,7 @@ _mesa_PointParameteriNV( GLenum pname, GLint param ) /* * Added by GL_NV_point_sprite */ -void +void GLAPIENTRY _mesa_PointParameterivNV( GLenum pname, const GLint *params ) { const GLfloat value = (GLfloat) params[0]; @@ -107,7 +107,7 @@ _mesa_PointParameterivNV( GLenum pname, const GLint *params ) /* * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. */ -void +void GLAPIENTRY _mesa_PointParameterfEXT( GLenum pname, GLfloat param) { _mesa_PointParameterfvEXT(pname, ¶m); @@ -118,7 +118,7 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param) /* * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. */ -void +void GLAPIENTRY _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 7a4a77caa9b..16513c3ec67 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -35,19 +35,19 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_PointSize( GLfloat size ); -extern void +extern void GLAPIENTRY _mesa_PointParameteriNV( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PointParameterivNV( GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_PointParameterfEXT( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params ); extern void diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 1051c8ce179..192c40516fb 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -49,7 +49,7 @@ * change, flushes the vertices and notifies the driver via * the dd_function_table::CullFace callback. */ -void +void GLAPIENTRY _mesa_CullFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -85,7 +85,7 @@ _mesa_CullFace( GLenum mode ) * flushes the vertices and notifies the driver via * the dd_function_table::FrontFace callback. */ -void +void GLAPIENTRY _mesa_FrontFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -124,7 +124,7 @@ _mesa_FrontFace( GLenum mode ) * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the * driver via the dd_function_table::PolygonMode callback. */ -void +void GLAPIENTRY _mesa_PolygonMode( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -177,7 +177,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_PolygonStipple( const GLubyte *pattern ) { GET_CURRENT_CONTEXT(ctx); @@ -195,7 +195,7 @@ _mesa_PolygonStipple( const GLubyte *pattern ) -void +void GLAPIENTRY _mesa_GetPolygonStipple( GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); @@ -208,7 +208,7 @@ _mesa_GetPolygonStipple( GLubyte *dest ) } -void +void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ) { GET_CURRENT_CONTEXT(ctx); @@ -231,7 +231,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units ) -void +void GLAPIENTRY _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h index ec0735b1080..ef2fd0e92d1 100644 --- a/src/mesa/main/polygon.h +++ b/src/mesa/main/polygon.h @@ -35,28 +35,28 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_CullFace( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_FrontFace( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_PolygonMode( GLenum face, GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ); -extern void +extern void GLAPIENTRY _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ); -extern void +extern void GLAPIENTRY _mesa_PolygonStipple( const GLubyte *mask ); -extern void +extern void GLAPIENTRY _mesa_GetPolygonStipple( GLubyte *mask ); -extern void +extern void _mesa_update_polygon( GLcontext *ctx ); extern void diff --git a/src/mesa/main/program.c b/src/mesa/main/program.c index e07a4a0a6a7..4231b220153 100644 --- a/src/mesa/main/program.c +++ b/src/mesa/main/program.c @@ -894,7 +894,7 @@ _mesa_BindProgram(GLenum target, GLuint id) * \note Not compiled into display lists. * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB. */ -void +void GLAPIENTRY _mesa_DeletePrograms(GLsizei n, const GLuint *ids) { GLint i; diff --git a/src/mesa/main/program.h b/src/mesa/main/program.h index ac107d9e372..23807746a6a 100644 --- a/src/mesa/main/program.h +++ b/src/mesa/main/program.h @@ -206,16 +206,16 @@ _mesa_load_state_parameters(GLcontext *ctx, * API functions */ -extern void +extern void GLAPIENTRY _mesa_BindProgram(GLenum target, GLuint id); -extern void +extern void GLAPIENTRY _mesa_DeletePrograms(GLsizei n, const GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_GenPrograms(GLsizei n, GLuint *ids); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsProgram(GLuint id); diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 7e39ddc4164..dfd404e4004 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -411,70 +411,70 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { _mesa_RasterPos4f(x, y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { _mesa_RasterPos4f(x, y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { _mesa_RasterPos4f(x, y, z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { _mesa_RasterPos4f(x, y, z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } /** Calls raster_pos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); @@ -482,77 +482,77 @@ _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { _mesa_RasterPos4f(x, y, z, w); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], @@ -560,14 +560,14 @@ _mesa_RasterPos4dv(const GLdouble *v) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], @@ -575,7 +575,7 @@ _mesa_RasterPos4iv(const GLint *v) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); @@ -664,147 +664,147 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void +void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) { window_pos4f(x, y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y) { window_pos4f(x, y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { window_pos4f(x, y, z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { window_pos4f(x, y, z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void +void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { window_pos4f(x, y, z, w); } -void +void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void +void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { window_pos4f(x, y, z, w); } -void +void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], 1.0); } -void +void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], v[3]); diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index ae7278c4700..363f86ad87b 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -35,76 +35,76 @@ #include "glheader.h" -extern void +extern void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y); -extern void +extern void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); -extern void +extern void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern void +extern void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v); @@ -113,76 +113,76 @@ _mesa_RasterPos4sv(const GLshort *v); /**********************************************************************/ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y); -extern void +extern void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z); -extern void +extern void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); -extern void +extern void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v); extern void diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index bcfe383790b..8c89e8cc13c 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -49,7 +49,7 @@ * flushes the vertices and notifies the driver via * the dd_function_table::ClearStencil callback. */ -void +void GLAPIENTRY _mesa_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); @@ -80,7 +80,7 @@ _mesa_ClearStencil( GLint s ) * __GLcontextRec::Stencil. On change flushes the vertices and notifies the * driver via the dd_function_table::StencilFunc callback. */ -void +void GLAPIENTRY _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -133,7 +133,7 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) * Updates gl_stencil_attrib::WriteMask. On change flushes the vertices and * notifies the driver via the dd_function_table::StencilMask callback. */ -void +void GLAPIENTRY _mesa_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -166,7 +166,7 @@ _mesa_StencilMask( GLuint mask ) * __GLcontextRec::Stencil. On change flushes the vertices and notifies the * driver via the dd_function_table::StencilOp callback. */ -void +void GLAPIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GET_CURRENT_CONTEXT(ctx); @@ -246,7 +246,7 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) #if _HAVE_FULL_GL /* GL_EXT_stencil_two_side */ -void +void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index cf645608f81..5620d14c730 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -35,27 +35,27 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ClearStencil( GLint s ); -extern void +extern void GLAPIENTRY _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_StencilMask( GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); -extern void +extern void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face); -extern void +extern void _mesa_init_stencil( GLcontext * ctx ); #endif diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index e10b75b0b3c..cf199ddf4d6 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1756,7 +1756,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, * \param type pixel data type. * \param pixels pixel data. */ -void +void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { @@ -1895,7 +1895,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, /* * Called from the API. Note that width includes the border. */ -void +void GLAPIENTRY _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) @@ -1984,7 +1984,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, } -void +void GLAPIENTRY _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, @@ -2089,7 +2089,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, * Called by the API or display list executor. * Note that width and height include the border. */ -void +void GLAPIENTRY _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, @@ -2170,7 +2170,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, } -void +void GLAPIENTRY _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, @@ -2182,7 +2182,7 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, -void +void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, @@ -2227,7 +2227,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, @@ -2276,7 +2276,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, @@ -2321,7 +2321,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, @@ -2381,7 +2381,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) @@ -2441,7 +2441,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, -void +void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { @@ -2477,7 +2477,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) @@ -2516,7 +2516,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) @@ -2733,7 +2733,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, -void +void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, @@ -2812,7 +2812,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, @@ -2896,7 +2896,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -2976,7 +2976,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) @@ -3024,7 +3024,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, @@ -3074,7 +3074,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, @@ -3126,7 +3126,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { const struct gl_texture_unit *texUnit; diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index e90cd717052..699b4e6bdf3 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -97,44 +97,44 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, /** \name API entry point functions */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, @@ -142,7 +142,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, @@ -150,48 +150,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ); -extern void +extern void GLAPIENTRY _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -202,24 +202,24 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, #define _mesa_CompressedTexSubImage2DARB _mesa_CompressedTexSubImage2DAR #define _mesa_CompressedTexSubImage3DARB _mesa_CompressedTexSubImage3DAR #endif -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); /*@}*/ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 08c59a0854d..10fff646767 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -603,7 +603,7 @@ _glthread_DECLARE_STATIC_MUTEX(GenTexturesLock); * to find a block of free texture IDs which are stored in \p texName. * Corresponding empty texture objects are also generated. */ -void +void GLAPIENTRY _mesa_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); @@ -655,7 +655,7 @@ _mesa_GenTextures( GLsizei n, GLuint *texName ) * it and decrementing the reference count if so. If the texture reference * count is zero, delete its object. */ -void +void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); @@ -744,7 +744,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName) * calls dd_function_table::BindTexture. Decrements the old texture reference * count and deletes it if it reaches zero. */ -void +void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texName ) { GET_CURRENT_CONTEXT(ctx); @@ -900,7 +900,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) * Looks up each texture in the hash, clamps the corresponding priority between * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture. */ -void +void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, const GLclampf *priorities ) { @@ -945,7 +945,7 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, * Looks up each texture in the hash and calls * dd_function_table::IsTextureResident. */ -GLboolean +GLboolean GLAPIENTRY _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) { @@ -1006,7 +1006,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, * * Calls _mesa_HashLookup(). */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index f7e8e690c4c..c5cce28c370 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -72,28 +72,28 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_GenTextures( GLsizei n, GLuint *textures ); -extern void +extern void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); -extern void +extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); -extern void +extern void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ); /*@}*/ diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 95009a23a5c..0cfddc15768 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -151,7 +151,7 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { GET_CURRENT_CONTEXT(ctx); @@ -580,7 +580,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) } -void +void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { _mesa_TexEnvfv( target, pname, ¶m ); @@ -588,7 +588,7 @@ _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) -void +void GLAPIENTRY _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) { GLfloat p[4]; @@ -598,7 +598,7 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) { GLfloat p[4]; @@ -616,7 +616,7 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) } -void +void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -827,7 +827,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1078,14 +1078,14 @@ _mesa_validate_texture_wrap_mode(GLcontext * ctx, } -void +void GLAPIENTRY _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) { _mesa_TexParameterfv(target, pname, ¶m); } -void +void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1404,7 +1404,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) { GLfloat fparam[4]; @@ -1417,7 +1417,7 @@ _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -1438,7 +1438,7 @@ _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) { @@ -1480,7 +1480,7 @@ tex_image_dimensions(GLcontext *ctx, GLenum target) } -void +void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) { @@ -1656,7 +1656,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1780,7 +1780,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1917,7 +1917,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) /**********************************************************************/ #if FEATURE_texgen -void +void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2156,7 +2156,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -2173,7 +2173,7 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p = (GLfloat) param; @@ -2181,7 +2181,7 @@ _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) } -void +void GLAPIENTRY _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; @@ -2198,14 +2198,14 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -void +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { _mesa_TexGenfv(coord, pname, ¶m); } -void +void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) { _mesa_TexGeniv( coord, pname, ¶m ); @@ -2213,7 +2213,7 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) -void +void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2290,7 +2290,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -void +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2367,7 +2367,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -void +void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2468,7 +2468,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) #endif /* GL_ARB_multitexture */ -void +void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); @@ -2503,7 +2503,7 @@ _mesa_ActiveTextureARB( GLenum target ) /* GL_ARB_multitexture */ -void +void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); @@ -2525,7 +2525,7 @@ _mesa_ClientActiveTextureARB( GLenum target ) /* Pixel Texgen Extensions */ /**********************************************************************/ -void +void GLAPIENTRY _mesa_PixelTexGenSGIX(GLenum mode) { GLenum newRgbSource, newAlphaSource; @@ -2564,21 +2564,21 @@ _mesa_PixelTexGenSGIX(GLenum mode) } -void +void GLAPIENTRY _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) value); } -void +void GLAPIENTRY _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value); } -void +void GLAPIENTRY _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) { GET_CURRENT_CONTEXT(ctx); @@ -2609,14 +2609,14 @@ _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) } -void +void GLAPIENTRY _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) { _mesa_PixelTexGenParameteriSGIS(target, *value); } -void +void GLAPIENTRY _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); @@ -2634,7 +2634,7 @@ _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) } -void +void GLAPIENTRY _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index d2cde7b326f..7cc3d2c19ce 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -47,89 +47,89 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ); -extern void +extern void GLAPIENTRY _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); -extern void +extern void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); -extern void +extern void GLAPIENTRY _mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); /* * GL_ARB_multitexture */ -extern void +extern void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ); -extern void +extern void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ); @@ -137,37 +137,37 @@ _mesa_ClientActiveTextureARB( GLenum target ); * Pixel Texture Extensions */ -extern void +extern void GLAPIENTRY _mesa_PixelTexGenSGIX(GLenum mode); -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value); #ifdef VMS #define _mesa_PixelTexGenParameterfvSGIS _mesa_PixelTexGenParameterfv #endif -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value); -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value); #ifdef VMS #define _mesa_PixelTexGenParameterivSGIS _mesa_PixelTexGenParameteriv #endif -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value); #ifdef VMS #define _mesa_GetPixelTexGenParameterfvSGIS _mesa_GetPixelTexGenParameterfv #endif -extern void +extern void GLAPIENTRY _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value); #ifdef VMS #define _mesa_GetPixelTexGenParameterivSGIS _mesa_GetPixelTexGenParameteriv #endif -extern void +extern void GLAPIENTRY _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value); /*@}*/ diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index fb410540b6c..c03415fdcf8 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -34,7 +34,7 @@ #include "varray.h" -void +void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -90,7 +90,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); @@ -143,7 +143,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } -void +void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -210,7 +210,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -251,7 +251,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -301,7 +301,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -369,7 +369,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } -void +void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -427,7 +427,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) { GET_CURRENT_CONTEXT(ctx); @@ -453,7 +453,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) #if FEATURE_NV_vertex_program -void +void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -519,7 +519,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, #if FEATURE_ARB_vertex_program -void +void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) @@ -601,7 +601,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, #endif -void +void GLAPIENTRY _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -610,7 +610,7 @@ _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -619,7 +619,7 @@ _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -628,7 +628,7 @@ _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -637,7 +637,7 @@ _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -646,7 +646,7 @@ _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) { (void) count; @@ -654,7 +654,7 @@ _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) } -void +void GLAPIENTRY _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); @@ -849,7 +849,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) } -void +void GLAPIENTRY _mesa_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); @@ -876,7 +876,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) } -void +void GLAPIENTRY _mesa_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); @@ -897,7 +897,7 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ /* Somebody forgot to spec the first and count parameters as const! <sigh> */ -void +void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, GLsizei *count, GLsizei primcount ) { @@ -915,7 +915,7 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, /* GL_EXT_multi_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ) { @@ -939,7 +939,7 @@ _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, /* GL_IBM_multimode_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride ) @@ -959,7 +959,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, /* GL_IBM_multimode_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride ) @@ -984,7 +984,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, /***** Initialization *****/ /**********************************************************************/ -void +void _mesa_init_varray( GLcontext * ctx ) { GLuint i; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index d81213f358e..3589735f684 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -41,107 +41,107 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_UnlockArraysEXT( void ); -extern void +extern void GLAPIENTRY _mesa_LockArraysEXT(GLint first, GLsizei count); -extern void +extern void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr); -extern void +extern void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, GLsizei *count, GLsizei primcount ); -extern void +extern void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ); -extern void +extern void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride ); -extern void +extern void GLAPIENTRY _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride ); diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 3f4a9cefed4..204b2991dee 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -30,346 +30,346 @@ #define PRE_LOOPBACK( FUNC ) #endif -static void TAG(ArrayElement)( GLint i ) +static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { PRE_LOOPBACK( ArrayElement ); _glapi_Dispatch->ArrayElement( i ); } -static void TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) +static void GLAPIENTRY TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( Color3f ); _glapi_Dispatch->Color3f( r, g, b ); } -static void TAG(Color3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) { PRE_LOOPBACK( Color3fv ); _glapi_Dispatch->Color3fv( v ); } -static void TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b ) +static void GLAPIENTRY TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b ) { PRE_LOOPBACK( Color3ub ); _glapi_Dispatch->Color3ub( r, g, b ); } -static void TAG(Color3ubv)( const GLubyte *v ) +static void GLAPIENTRY TAG(Color3ubv)( const GLubyte *v ) { PRE_LOOPBACK( Color3ubv ); _glapi_Dispatch->Color3ubv( v ); } -static void TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) +static void GLAPIENTRY TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) { PRE_LOOPBACK( Color4f ); _glapi_Dispatch->Color4f( r, g, b, a ); } -static void TAG(Color4fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) { PRE_LOOPBACK( Color4fv ); _glapi_Dispatch->Color4fv( v ); } -static void TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) +static void GLAPIENTRY TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) { PRE_LOOPBACK( Color4ub ); _glapi_Dispatch->Color4ub( r, g, b, a ); } -static void TAG(Color4ubv)( const GLubyte *v ) +static void GLAPIENTRY TAG(Color4ubv)( const GLubyte *v ) { PRE_LOOPBACK( Color4ubv ); _glapi_Dispatch->Color4ubv( v ); } -static void TAG(EdgeFlag)( GLboolean e ) +static void GLAPIENTRY TAG(EdgeFlag)( GLboolean e ) { PRE_LOOPBACK( EdgeFlag ); _glapi_Dispatch->EdgeFlag( e ); } -static void TAG(EdgeFlagv)( const GLboolean *v ) +static void GLAPIENTRY TAG(EdgeFlagv)( const GLboolean *v ) { PRE_LOOPBACK( EdgeFlagv ); _glapi_Dispatch->EdgeFlagv( v ); } -static void TAG(EvalCoord1f)( GLfloat s ) +static void GLAPIENTRY TAG(EvalCoord1f)( GLfloat s ) { PRE_LOOPBACK( EvalCoord1f ); _glapi_Dispatch->EvalCoord1f( s ); } -static void TAG(EvalCoord1fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(EvalCoord1fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord1fv ); _glapi_Dispatch->EvalCoord1fv( v ); } -static void TAG(EvalCoord2f)( GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(EvalCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( EvalCoord2f ); _glapi_Dispatch->EvalCoord2f( s, t ); } -static void TAG(EvalCoord2fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(EvalCoord2fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord2fv ); _glapi_Dispatch->EvalCoord2fv( v ); } -static void TAG(EvalPoint1)( GLint i ) +static void GLAPIENTRY TAG(EvalPoint1)( GLint i ) { PRE_LOOPBACK( EvalPoint1 ); _glapi_Dispatch->EvalPoint1( i ); } -static void TAG(EvalPoint2)( GLint i, GLint j ) +static void GLAPIENTRY TAG(EvalPoint2)( GLint i, GLint j ) { PRE_LOOPBACK( EvalPoint2 ); _glapi_Dispatch->EvalPoint2( i, j ); } -static void TAG(FogCoordfEXT)( GLfloat f ) +static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat f ) { PRE_LOOPBACK( FogCoordfEXT ); _glapi_Dispatch->FogCoordfEXT( f ); } -static void TAG(FogCoordfvEXT)( const GLfloat *v ) +static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v ) { PRE_LOOPBACK( FogCoordfvEXT ); _glapi_Dispatch->FogCoordfvEXT( v ); } -static void TAG(Indexi)( GLint i ) +static void GLAPIENTRY TAG(Indexi)( GLint i ) { PRE_LOOPBACK( Indexi ); _glapi_Dispatch->Indexi( i ); } -static void TAG(Indexiv)( const GLint *v ) +static void GLAPIENTRY TAG(Indexiv)( const GLint *v ) { PRE_LOOPBACK( Indexiv ); _glapi_Dispatch->Indexiv( v ); } -static void TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v ) +static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v ) { PRE_LOOPBACK( Materialfv ); _glapi_Dispatch->Materialfv( face, pname, v ); } -static void TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a ) +static void GLAPIENTRY TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a ) { PRE_LOOPBACK( MultiTexCoord1fARB ); _glapi_Dispatch->MultiTexCoord1fARB( target, a ); } -static void TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord1fvARB ); _glapi_Dispatch->MultiTexCoord1fvARB( target, tc ); } -static void TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t ) { PRE_LOOPBACK( MultiTexCoord2fARB ); _glapi_Dispatch->MultiTexCoord2fARB( target, s, t ); } -static void TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord2fvARB ); _glapi_Dispatch->MultiTexCoord2fvARB( target, tc ); } -static void TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s, +static void GLAPIENTRY TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( MultiTexCoord3fARB ); _glapi_Dispatch->MultiTexCoord3fARB( target, s, t, r ); } -static void TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord3fvARB ); _glapi_Dispatch->MultiTexCoord3fvARB( target, tc ); } -static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, +static void GLAPIENTRY TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( MultiTexCoord4fARB ); _glapi_Dispatch->MultiTexCoord4fARB( target, s, t, r, q ); } -static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord4fvARB ); _glapi_Dispatch->MultiTexCoord4fvARB( target, tc ); } -static void TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Normal3f ); _glapi_Dispatch->Normal3f( x, y, z ); } -static void TAG(Normal3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v ) { PRE_LOOPBACK( Normal3fv ); _glapi_Dispatch->Normal3fv( v ); } -static void TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b ) +static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( SecondaryColor3fEXT ); _glapi_Dispatch->SecondaryColor3fEXT( r, g, b ); } -static void TAG(SecondaryColor3fvEXT)( const GLfloat *v ) +static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v ) { PRE_LOOPBACK( SecondaryColor3fvEXT ); _glapi_Dispatch->SecondaryColor3fvEXT( v ); } -static void TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b ) +static void GLAPIENTRY TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b ) { PRE_LOOPBACK( SecondaryColor3ubEXT ); _glapi_Dispatch->SecondaryColor3ubEXT( r, g, b ); } -static void TAG(SecondaryColor3ubvEXT)( const GLubyte *v ) +static void GLAPIENTRY TAG(SecondaryColor3ubvEXT)( const GLubyte *v ) { PRE_LOOPBACK( SecondaryColor3ubvEXT ); _glapi_Dispatch->SecondaryColor3ubvEXT( v ); } -static void TAG(TexCoord1f)( GLfloat s ) +static void GLAPIENTRY TAG(TexCoord1f)( GLfloat s ) { PRE_LOOPBACK( TexCoord1f ); _glapi_Dispatch->TexCoord1f( s ); } -static void TAG(TexCoord1fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord1fv ); _glapi_Dispatch->TexCoord1fv( tc ); } -static void TAG(TexCoord2f)( GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(TexCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( TexCoord2f ); _glapi_Dispatch->TexCoord2f( s, t ); } -static void TAG(TexCoord2fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord2fv ); _glapi_Dispatch->TexCoord2fv( tc ); } -static void TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r ) +static void GLAPIENTRY TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( TexCoord3f ); _glapi_Dispatch->TexCoord3f( s, t, r ); } -static void TAG(TexCoord3fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord3fv ); _glapi_Dispatch->TexCoord3fv( tc ); } -static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) +static void GLAPIENTRY TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( TexCoord4f ); _glapi_Dispatch->TexCoord4f( s, t, r, q ); } -static void TAG(TexCoord4fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord4fv ); _glapi_Dispatch->TexCoord4fv( tc ); } -static void TAG(Vertex2f)( GLfloat x, GLfloat y ) +static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y ) { PRE_LOOPBACK( Vertex2f ); _glapi_Dispatch->Vertex2f( x, y ); } -static void TAG(Vertex2fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex2fv ); _glapi_Dispatch->Vertex2fv( v ); } -static void TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Vertex3f ); _glapi_Dispatch->Vertex3f( x, y, z ); } -static void TAG(Vertex3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex3fv ); _glapi_Dispatch->Vertex3fv( v ); } -static void TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( Vertex4f ); _glapi_Dispatch->Vertex4f( x, y, z, w ); } -static void TAG(Vertex4fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex4fv ); _glapi_Dispatch->Vertex4fv( v ); } -static void TAG(CallList)( GLuint i ) +static void GLAPIENTRY TAG(CallList)( GLuint i ) { PRE_LOOPBACK( CallList ); _glapi_Dispatch->CallList( i ); } -static void TAG(Begin)( GLenum mode ) +static void GLAPIENTRY TAG(Begin)( GLenum mode ) { PRE_LOOPBACK( Begin ); _glapi_Dispatch->Begin( mode ); } -static void TAG(End)( void ) +static void GLAPIENTRY TAG(End)( void ) { PRE_LOOPBACK( End ); _glapi_Dispatch->End(); } -static void TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) +static void GLAPIENTRY TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { PRE_LOOPBACK( Rectf ); _glapi_Dispatch->Rectf( x1, y1, x2, y2 ); } -static void TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count ) +static void GLAPIENTRY TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count ) { PRE_LOOPBACK( DrawArrays ); _glapi_Dispatch->DrawArrays( mode, start, count ); } -static void TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type, +static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) { PRE_LOOPBACK( DrawElements ); _glapi_Dispatch->DrawElements( mode, count, type, indices ); } -static void TAG(DrawRangeElements)( GLenum mode, GLuint start, +static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) { @@ -377,26 +377,26 @@ static void TAG(DrawRangeElements)( GLenum mode, GLuint start, _glapi_Dispatch->DrawRangeElements( mode, start, end, count, type, indices ); } -static void TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) +static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) { PRE_LOOPBACK( EvalMesh1 ); _glapi_Dispatch->EvalMesh1( mode, i1, i2 ); } -static void TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2, +static void GLAPIENTRY TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { PRE_LOOPBACK( EvalMesh2 ); _glapi_Dispatch->EvalMesh2( mode, i1, i2, j1, j2 ); } -static void TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( VertexAttrib4fNV ); _glapi_Dispatch->VertexAttrib4fNV( index, x, y, z, w ); } -static void TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v ) +static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib4fvNV ); _glapi_Dispatch->VertexAttrib4fvNV( index, v ); |