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authorBrian Paul <[email protected]>2009-02-21 13:23:04 -0700
committerBrian Paul <[email protected]>2009-02-21 13:23:04 -0700
commit9705cff2033f1771a39ac3bb78eb5fcea522218a (patch)
treec8f3c7ea9fcab4b8b77f98d5c543e245cb2853a1 /src/mesa/main
parent5b354d39d466e3a463c6766fe06f737aa6e6b7bd (diff)
mesa: re-org texgen state
New gl_texgen struct allows quite a bit of code reduction.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/attrib.c32
-rw-r--r--src/mesa/main/ffvertex_prog.c8
-rw-r--r--src/mesa/main/mtypes.h40
-rw-r--r--src/mesa/main/texgen.c588
-rw-r--r--src/mesa/main/texstate.c65
5 files changed, 228 insertions, 505 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index add0045959c..dc33eb1fac2 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -699,26 +699,26 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
}
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
- _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenModeS);
- _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenModeT);
- _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenModeR);
- _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenModeQ);
- _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->ObjectPlaneS);
- _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->ObjectPlaneT);
- _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->ObjectPlaneR);
- _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->ObjectPlaneQ);
+ _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
+ _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode);
+ _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode);
+ _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode);
+ _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane);
+ _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane);
+ _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane);
+ _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane);
/* Eye plane done differently to avoid re-transformation */
{
struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u];
- COPY_4FV(destUnit->EyePlaneS, unit->EyePlaneS);
- COPY_4FV(destUnit->EyePlaneT, unit->EyePlaneT);
- COPY_4FV(destUnit->EyePlaneR, unit->EyePlaneR);
- COPY_4FV(destUnit->EyePlaneQ, unit->EyePlaneQ);
+ COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane);
+ COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane);
+ COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane);
+ COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane);
if (ctx->Driver.TexGen) {
- ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->EyePlaneS);
- ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->EyePlaneT);
- ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->EyePlaneR);
- ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->EyePlaneQ);
+ ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane);
}
}
_mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index d70b78f2586..42c8cc97c08 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -293,16 +293,16 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
key->unit[i].texgen_mode0 =
translate_texgen( texUnit->TexGenEnabled & (1<<0),
- texUnit->GenModeS );
+ texUnit->GenS.Mode );
key->unit[i].texgen_mode1 =
translate_texgen( texUnit->TexGenEnabled & (1<<1),
- texUnit->GenModeT );
+ texUnit->GenT.Mode );
key->unit[i].texgen_mode2 =
translate_texgen( texUnit->TexGenEnabled & (1<<2),
- texUnit->GenModeR );
+ texUnit->GenR.Mode );
key->unit[i].texgen_mode3 =
translate_texgen( texUnit->TexGenEnabled & (1<<3),
- texUnit->GenModeQ );
+ texUnit->GenQ.Mode );
}
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 235d6b6bb54..92fe4cb77d8 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1493,6 +1493,18 @@ struct gl_tex_env_combine_state
/**
+ * Texture coord generation state.
+ */
+struct gl_texgen
+{
+ GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
+ GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
+ GLfloat ObjectPlane[4];
+ GLfloat EyePlane[4];
+};
+
+
+/**
* Texture unit state. Contains enable flags, texture environment/function/
* combiners, texgen state, pointers to current texture objects and
* post-filter color tables.
@@ -1504,28 +1516,14 @@ struct gl_texture_unit
GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
GLfloat EnvColor[4];
+
+ struct gl_texgen GenS;
+ struct gl_texgen GenT;
+ struct gl_texgen GenR;
+ struct gl_texgen GenQ;
GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
- /** \name Tex coord generation mode
- * Either GL_OBJECT_LINEAR, GL_EYE_LINEAR or GL_SPHERE_MAP. */
- /*@{*/
- GLenum GenModeS;
- GLenum GenModeT;
- GLenum GenModeR;
- GLenum GenModeQ;
- /*@}*/
- GLbitfield _GenBitS;
- GLbitfield _GenBitT;
- GLbitfield _GenBitR;
- GLbitfield _GenBitQ;
- GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */
- GLfloat ObjectPlaneS[4];
- GLfloat ObjectPlaneT[4];
- GLfloat ObjectPlaneR[4];
- GLfloat ObjectPlaneQ[4];
- GLfloat EyePlaneS[4];
- GLfloat EyePlaneT[4];
- GLfloat EyePlaneR[4];
- GLfloat EyePlaneQ[4];
+ GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
+
GLfloat LodBias; /**< for biasing mipmap levels */
/**
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index d2baecb92ac..e3feb024c31 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -37,12 +38,33 @@
#include "math/m_matrix.h"
+/**
+ * Return texgen state for given coordinate
+ */
+static struct gl_texgen *
+get_texgen(struct gl_texture_unit *texUnit, GLenum coord)
+{
+ switch (coord) {
+ case GL_S:
+ return &texUnit->GenS;
+ case GL_T:
+ return &texUnit->GenT;
+ case GL_R:
+ return &texUnit->GenR;
+ case GL_Q:
+ return &texUnit->GenQ;
+ default:
+ return NULL;
+ }
+}
+
void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
- GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
@@ -59,210 +81,79 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bits;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bits = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bits = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bits = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bits = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bits = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeS == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeS = mode;
- texUnit->_GenBitS = bits;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneS, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneS, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneS, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneS, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitt;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitt = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitt = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitt = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitt = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bitt = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeT == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeT = mode;
- texUnit->_GenBitT = bitt;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneT, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneT, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneT, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneT, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitr;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitr = TEXGEN_OBJ_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitr = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitr = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_EYE_LINEAR:
- bitr = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeR == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeR = mode;
- texUnit->_GenBitR = bitr;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneR, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneR, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneR, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneR, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLbitfield bitq;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitq = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitq = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeQ == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeQ = mode;
- texUnit->_GenBitQ = bitq;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->ObjectPlaneQ, params);
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneQ, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ {
+ GLenum mode = (GLenum) (GLint) params[0];
+ GLbitfield bit = 0x0;
+ if (texgen->Mode == mode)
+ return;
+ switch (mode) {
+ case GL_OBJECT_LINEAR:
+ bit = TEXGEN_OBJ_LINEAR;
+ break;
+ case GL_EYE_LINEAR:
+ bit = TEXGEN_EYE_LINEAR;
+ break;
+ case GL_SPHERE_MAP:
+ if (coord == GL_S || coord == GL_T)
+ bit = TEXGEN_SPHERE_MAP;
+ break;
+ case GL_REFLECTION_MAP_NV:
+ if (coord != GL_Q)
+ bit = TEXGEN_REFLECTION_MAP_NV;
+ break;
+ case GL_NORMAL_MAP_NV:
+ if (coord != GL_Q)
+ bit = TEXGEN_NORMAL_MAP_NV;
+ break;
+ default:
+ ; /* nop */
+ }
+ if (!bit) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texgen->Mode = mode;
+ texgen->_ModeBit = bit;
+ }
+ break;
+
+ case GL_OBJECT_PLANE:
+ {
+ if (TEST_EQ_4V(texgen->ObjectPlane, params))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texgen->ObjectPlane, params);
+ }
+ break;
+
+ case GL_EYE_PLANE:
+ {
+ GLfloat tmp[4];
+ /* Transform plane equation by the inverse modelview matrix */
+ if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
+ _math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
+ }
+ _mesa_transform_vector(tmp, params,
+ ctx->ModelviewMatrixStack.Top->inv);
+ if (TEST_EQ_4V(texgen->EyePlane, tmp))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texgen->EyePlane, tmp);
+ }
+ break;
+
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+ return;
}
if (ctx->Driver.TexGen)
@@ -330,7 +221,8 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
void GLAPIENTRY
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -341,70 +233,24 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = ENUM_TO_DOUBLE(texgen->Mode);
+ break;
+ case GL_OBJECT_PLANE:
+ COPY_4V(params, texgen->ObjectPlane);
+ break;
+ case GL_EYE_PLANE:
+ COPY_4V(params, texgen->EyePlane);
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
}
}
@@ -413,7 +259,8 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -424,70 +271,24 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = ENUM_TO_FLOAT(texgen->Mode);
+ break;
+ case GL_OBJECT_PLANE:
+ COPY_4V(params, texgen->ObjectPlane);
+ break;
+ case GL_EYE_PLANE:
+ COPY_4V(params, texgen->EyePlane);
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
}
}
@@ -496,7 +297,8 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
- const struct gl_texture_unit *texUnit;
+ struct gl_texture_unit *texUnit;
+ struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -507,94 +309,30 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeS;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneS[0];
- params[1] = (GLint) texUnit->ObjectPlaneS[1];
- params[2] = (GLint) texUnit->ObjectPlaneS[2];
- params[3] = (GLint) texUnit->ObjectPlaneS[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneS[0];
- params[1] = (GLint) texUnit->EyePlaneS[1];
- params[2] = (GLint) texUnit->EyePlaneS[2];
- params[3] = (GLint) texUnit->EyePlaneS[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeT;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneT[0];
- params[1] = (GLint) texUnit->ObjectPlaneT[1];
- params[2] = (GLint) texUnit->ObjectPlaneT[2];
- params[3] = (GLint) texUnit->ObjectPlaneT[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneT[0];
- params[1] = (GLint) texUnit->EyePlaneT[1];
- params[2] = (GLint) texUnit->EyePlaneT[2];
- params[3] = (GLint) texUnit->EyePlaneT[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeR;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneR[0];
- params[1] = (GLint) texUnit->ObjectPlaneR[1];
- params[2] = (GLint) texUnit->ObjectPlaneR[2];
- params[3] = (GLint) texUnit->ObjectPlaneR[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneR[0];
- params[1] = (GLint) texUnit->EyePlaneR[1];
- params[2] = (GLint) texUnit->EyePlaneR[2];
- params[3] = (GLint) texUnit->EyePlaneR[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeQ;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneQ[0];
- params[1] = (GLint) texUnit->ObjectPlaneQ[1];
- params[2] = (GLint) texUnit->ObjectPlaneQ[2];
- params[3] = (GLint) texUnit->ObjectPlaneQ[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneQ[0];
- params[1] = (GLint) texUnit->EyePlaneQ[1];
- params[2] = (GLint) texUnit->EyePlaneQ[2];
- params[3] = (GLint) texUnit->EyePlaneQ[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
- return;
+ texgen = get_texgen(texUnit, coord);
+ if (!texgen) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_GEN_MODE:
+ params[0] = texgen->Mode;
+ break;
+ case GL_OBJECT_PLANE:
+ params[0] = (GLint) texgen->ObjectPlane[0];
+ params[1] = (GLint) texgen->ObjectPlane[1];
+ params[2] = (GLint) texgen->ObjectPlane[2];
+ params[3] = (GLint) texgen->ObjectPlane[3];
+ break;
+ case GL_EYE_PLANE:
+ params[0] = (GLint) texgen->EyePlane[0];
+ params[1] = (GLint) texgen->EyePlane[1];
+ params[2] = (GLint) texgen->EyePlane[2];
+ params[3] = (GLint) texgen->EyePlane[3];
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
}
}
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 6586a486464..053097cec0e 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -85,23 +85,10 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode;
COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor);
dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled;
- dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS;
- dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT;
- dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR;
- dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ;
- dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS;
- dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT;
- dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR;
- dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ;
- dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags;
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ);
- COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS);
- COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT);
- COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR);
- COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ);
+ dst->Texture.Unit[i].GenS = src->Texture.Unit[i].GenS;
+ dst->Texture.Unit[i].GenT = src->Texture.Unit[i].GenT;
+ dst->Texture.Unit[i].GenR = src->Texture.Unit[i].GenR;
+ dst->Texture.Unit[i].GenQ = src->Texture.Unit[i].GenQ;
dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias;
/* GL_EXT_texture_env_combine */
@@ -655,16 +642,16 @@ update_texture_state( GLcontext *ctx )
if (texUnit->TexGenEnabled) {
if (texUnit->TexGenEnabled & S_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitS;
+ texUnit->_GenFlags |= texUnit->GenS._ModeBit;
}
if (texUnit->TexGenEnabled & T_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitT;
- }
- if (texUnit->TexGenEnabled & Q_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitQ;
+ texUnit->_GenFlags |= texUnit->GenT._ModeBit;
}
if (texUnit->TexGenEnabled & R_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitR;
+ texUnit->_GenFlags |= texUnit->GenR._ModeBit;
+ }
+ if (texUnit->TexGenEnabled & Q_BIT) {
+ texUnit->_GenFlags |= texUnit->GenQ._ModeBit;
}
ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit);
@@ -756,24 +743,24 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->_CurrentCombine = & texUnit->_EnvMode;
texUnit->TexGenEnabled = 0;
- texUnit->GenModeS = GL_EYE_LINEAR;
- texUnit->GenModeT = GL_EYE_LINEAR;
- texUnit->GenModeR = GL_EYE_LINEAR;
- texUnit->GenModeQ = GL_EYE_LINEAR;
- texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
+ texUnit->GenS.Mode = GL_EYE_LINEAR;
+ texUnit->GenT.Mode = GL_EYE_LINEAR;
+ texUnit->GenR.Mode = GL_EYE_LINEAR;
+ texUnit->GenQ.Mode = GL_EYE_LINEAR;
+ texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR;
/* Yes, these plane coefficients are correct! */
- ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
/* initialize current texture object ptrs to the shared default objects */
_mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D);