diff options
author | Timothy Arceri <[email protected]> | 2017-06-26 12:38:20 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-06-27 08:15:09 +1000 |
commit | 45498aff8234b6c250c8cb633865d858c4cf1c7b (patch) | |
tree | 247e1c35f3295b01b48e05dc1e479b483296ba67 /src/mesa/main | |
parent | bc0af44a5ae9a6671cc6c2f5a380d86fd7babacb (diff) |
mesa: make _mesa_copy_texture_sub_image() static
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/teximage.c | 175 | ||||
-rw-r--r-- | src/mesa/main/teximage.h | 9 |
2 files changed, 85 insertions, 99 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 128e0101cd6..88c76f0c1b2 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3708,6 +3708,73 @@ can_avoid_reallocation(const struct gl_texture_image *texImage, return true; } + +/** + * Implementation for glCopyTex(ture)SubImage1/2/3D() functions. + */ +static void +copy_texture_sub_image(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + const char *caller) +{ + struct gl_texture_image *texImage; + + FLUSH_VERTICES(ctx, 0); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller, + _mesa_enum_to_string(target), + level, xoffset, yoffset, zoffset, x, y, width, height); + + if (ctx->NewState & NEW_COPY_TEX_STATE) + _mesa_update_state(ctx); + + if (copytexsubimage_error_check(ctx, dims, texObj, target, level, + xoffset, yoffset, zoffset, + width, height, caller)) { + return; + } + + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_select_tex_image(texObj, target, level); + + /* If we have a border, offset=-1 is legal. Bias by border width. */ + switch (dims) { + case 3: + if (target != GL_TEXTURE_2D_ARRAY) + zoffset += texImage->Border; + /* fall-through */ + case 2: + if (target != GL_TEXTURE_1D_ARRAY) + yoffset += texImage->Border; + /* fall-through */ + case 1: + xoffset += texImage->Border; + } + + if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, + &width, &height)) { + struct gl_renderbuffer *srcRb = + get_copy_tex_image_source(ctx, texImage->TexFormat); + + copytexsubimage_by_slice(ctx, texImage, dims, xoffset, yoffset, zoffset, + srcRb, x, y, width, height); + + check_gen_mipmap(ctx, target, texObj, level); + + /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed + * the texel data, not the texture format, size, etc. + */ + } + + _mesa_unlock_texture(ctx, texObj); +} + + /** * Implement the glCopyTexImage1/2D() functions. */ @@ -3760,9 +3827,8 @@ copyteximage(struct gl_context *ctx, GLuint dims, if (texImage && can_avoid_reallocation(texImage, internalFormat, texFormat, x, y, width, height, border)) { _mesa_unlock_texture(ctx, texObj); - _mesa_copy_texture_sub_image(ctx, dims, texObj, target, level, - 0, 0, 0, x, y, width, height, - "CopyTexImage"); + copy_texture_sub_image(ctx, dims, texObj, target, level, 0, 0, 0, x, y, + width, height,"CopyTexImage"); return; } } @@ -3888,72 +3954,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, x, y, width, height, border); } -/** - * Implementation for glCopyTex(ture)SubImage1/2/3D() functions. - */ -void -_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims, - struct gl_texture_object *texObj, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height, - const char *caller) -{ - struct gl_texture_image *texImage; - - FLUSH_VERTICES(ctx, 0); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller, - _mesa_enum_to_string(target), - level, xoffset, yoffset, zoffset, x, y, width, height); - - if (ctx->NewState & NEW_COPY_TEX_STATE) - _mesa_update_state(ctx); - - if (copytexsubimage_error_check(ctx, dims, texObj, target, level, - xoffset, yoffset, zoffset, - width, height, caller)) { - return; - } - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(texObj, target, level); - /* If we have a border, offset=-1 is legal. Bias by border width. */ - switch (dims) { - case 3: - if (target != GL_TEXTURE_2D_ARRAY) - zoffset += texImage->Border; - /* fall-through */ - case 2: - if (target != GL_TEXTURE_1D_ARRAY) - yoffset += texImage->Border; - /* fall-through */ - case 1: - xoffset += texImage->Border; - } - - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - struct gl_renderbuffer *srcRb = - get_copy_tex_image_source(ctx, texImage->TexFormat); - - copytexsubimage_by_slice(ctx, texImage, dims, - xoffset, yoffset, zoffset, - srcRb, x, y, width, height); - - check_gen_mipmap(ctx, target, texObj, level); - - /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed - * the texel data, not the texture format, size, etc. - */ - } - } - _mesa_unlock_texture(ctx, texObj); -} void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, @@ -3976,12 +3977,10 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (!texObj) return; - _mesa_copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0, - x, y, width, 1, self); + copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0, + x, y, width, 1, self); } - - void GLAPIENTRY _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, @@ -4004,9 +4003,8 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (!texObj) return; - _mesa_copy_texture_sub_image(ctx, 2, texObj, target, level, - xoffset, yoffset, 0, - x, y, width, height, self); + copy_texture_sub_image(ctx, 2, texObj, target, level, xoffset, yoffset, 0, + x, y, width, height, self); } @@ -4033,9 +4031,8 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (!texObj) return; - _mesa_copy_texture_sub_image(ctx, 3, texObj, target, level, - xoffset, yoffset, zoffset, - x, y, width, height, self); + copy_texture_sub_image(ctx, 3, texObj, target, level, xoffset, yoffset, + zoffset, x, y, width, height, self); } void GLAPIENTRY @@ -4057,8 +4054,8 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level, return; } - _mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level, - xoffset, 0, 0, x, y, width, 1, self); + copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level, xoffset, 0, 0, + x, y, width, 1, self); } void GLAPIENTRY @@ -4081,9 +4078,8 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level, return; } - _mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level, - xoffset, yoffset, 0, - x, y, width, height, self); + copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level, xoffset, + yoffset, 0, x, y, width, height, self); } @@ -4110,15 +4106,14 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level, if (texObj->Target == GL_TEXTURE_CUBE_MAP) { /* Act like CopyTexSubImage2D */ - _mesa_copy_texture_sub_image(ctx, 2, texObj, - GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset, - level, xoffset, yoffset, 0, - x, y, width, height, self); + copy_texture_sub_image(ctx, 2, texObj, + GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset, + level, xoffset, yoffset, 0, x, y, width, height, + self); } else - _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level, - xoffset, yoffset, zoffset, - x, y, width, height, self); + copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level, xoffset, + yoffset, zoffset, x, y, width, height, self); } static bool diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 72168a492c1..b9d6fc06704 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -226,15 +226,6 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims, GLenum format, GLenum type, const GLvoid *pixels, bool dsa); -extern void -_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims, - struct gl_texture_object *texObj, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, - GLsizei width, GLsizei height, - const char *caller); - bool _mesa_is_cube_map_texture(GLenum target); |