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authorIan Romanick <[email protected]>2009-08-14 01:20:56 -0700
committerIan Romanick <[email protected]>2009-08-14 16:28:51 -0700
commit9d5bb3c6f820a5a99e1f55b2fd14d250761fcddc (patch)
tree1c4292e307c7e5de5366e7e7f2c6d0942dacec70 /src/mesa/main
parent970f76866617bc084847ce112c925b456d3deacc (diff)
Infrastructure for GL_ARB_seamless_cube_map
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/enable.c10
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/get_gen.py4
-rw-r--r--src/mesa/main/mtypes.h4
4 files changed, 19 insertions, 0 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 48268fcd277..4bc54771e97 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -972,6 +972,11 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
}
break;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXTENSION(ARB_seamless_cube_map, cap);
+ ctx->Texture.CubeMapSeamless = state;
+ break;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(0x%x)", state ? "glEnable" : "glDisable", cap);
@@ -1395,6 +1400,11 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(ATI_fragment_shader);
return ctx->ATIFragmentShader.Enabled;
#endif /* FEATURE_ATI_fragment_shader */
+
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ CHECK_EXTENSION(ARB_seamless_cube_map);
+ return ctx->Texture.CubeMapSeamless;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(0x%x)", (int) cap);
return GL_FALSE;
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 8870a20d0ef..195fdde3468 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -61,6 +61,7 @@ static const struct {
{ OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
{ OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
{ OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
+ { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
{ OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
{ OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
{ OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) },
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 5666ad0e42e..e9c8226d08d 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1015,6 +1015,10 @@ StateVars = [
# GL_APPLE_vertex_array_object
( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "",
["APPLE_vertex_array_object"] ),
+
+ # GL_ARB_seamless_cube_map
+ ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "",
+ ["ARB_seamless_cube_map"] ),
]
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 41172788ef3..2d497ff2c61 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1445,6 +1445,9 @@ struct gl_texture_attrib
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
+ /** GL_ARB_seamless_cubemap */
+ GLboolean CubeMapSeamless;
+
/** GL_EXT_shared_texture_palette */
GLboolean SharedPalette;
struct gl_color_table Palette;
@@ -2458,6 +2461,7 @@ struct gl_extensions
GLboolean ARB_multitexture;
GLboolean ARB_occlusion_query;
GLboolean ARB_point_sprite;
+ GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_objects;
GLboolean ARB_shading_language_100;
GLboolean ARB_shading_language_120;