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authorFrancisco Jerez <[email protected]>2015-01-28 17:42:37 +0200
committerFrancisco Jerez <[email protected]>2015-05-04 17:44:17 +0300
commitce0e15172157b6fa11feabb3ff0672abfb273884 (patch)
treee899a0277b53e431c81832a4d5b559ebe05cbcc5 /src/mesa/main
parent6c1f6f8291859209a9b585f65258e090d91f0347 (diff)
glsl: Keep track of the early_fragment_tests flag in gl_shader.
And rename _mesa_glsl_parse_state::early_fragment_tests to fs_early_fragment_tests for consistency with other FS-specific flags in the same struct. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fb4143086dd..b67fc0c1914 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2499,6 +2499,12 @@ struct gl_shader
GLuint NumImages;
/**
+ * Whether early fragment tests are enabled as defined by
+ * ARB_shader_image_load_store.
+ */
+ bool EarlyFragmentTests;
+
+ /**
* Compute shader state from ARB_compute_shader layout qualifiers.
*/
struct {