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authorIan Romanick <[email protected]>2012-07-25 15:29:48 -0700
committerIan Romanick <[email protected]>2012-08-24 19:13:18 -0700
commitb0b6b76d5213587250c567d7ca62451813a10366 (patch)
treeaf65d2e69e43424148a406de46fb832478db5671 /src/mesa/main
parente2cf14d7b273657cce364236cd041c4ca3f94a6b (diff)
mesa/es: Validate buffer object targets in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/APIspec.xml35
-rw-r--r--src/mesa/main/bufferobj.c9
2 files changed, 8 insertions, 36 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index d19a2b02bd1..f15e8ee7879 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1806,11 +1806,6 @@
<param name="pname" type="GLenum"/>
<vector name="params" type="GLvoid **" size="dynamic"/>
</proto>
-
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
</template>
<template name="MapBuffer" direction="get">
@@ -1820,11 +1815,6 @@
<param name="access" type="GLenum"/>
</proto>
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
-
<desc name="access">
<value name="GL_WRITE_ONLY_OES"/>
</desc>
@@ -1835,11 +1825,6 @@
<return type="GLboolean"/>
<param name="target" type="GLenum"/>
</proto>
-
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
</template>
<template name="BindBuffer">
@@ -1848,11 +1833,6 @@
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</proto>
-
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
</template>
<template name="BufferData">
@@ -1864,11 +1844,6 @@
<param name="usage" type="GLenum"/>
</proto>
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
-
<desc name="usage">
<value name="GL_STATIC_DRAW"/>
<value name="GL_DYNAMIC_DRAW"/>
@@ -1884,11 +1859,6 @@
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</proto>
-
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
</template>
<template name="DeleteBuffers">
@@ -1915,11 +1885,6 @@
<vector name="params" type="GLtype *" size="dynamic"/>
</proto>
- <desc name="target">
- <value name="GL_ARRAY_BUFFER"/>
- <value name="GL_ELEMENT_ARRAY_BUFFER"/>
- </desc>
-
<desc name="pname">
<value name="GL_BUFFER_SIZE"/>
<value name="GL_BUFFER_USAGE"/>
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index df559821cc1..6cdf2116723 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -68,6 +68,12 @@ static struct gl_buffer_object DummyBufferObject;
static inline struct gl_buffer_object **
get_buffer_target(struct gl_context *ctx, GLenum target)
{
+ /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
+ */
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
+ && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
+ return NULL;
+
switch (target) {
case GL_ARRAY_BUFFER_ARB:
return &ctx->Array.ArrayBufferObj;
@@ -89,7 +95,8 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
break;
#endif
case GL_TEXTURE_BUFFER:
- if (ctx->Extensions.ARB_texture_buffer_object) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.ARB_texture_buffer_object) {
return &ctx->Texture.BufferObject;
}
break;