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authorBen Skeggs <[email protected]>2008-09-30 11:57:45 +1000
committerBen Skeggs <[email protected]>2008-09-30 11:57:45 +1000
commit8cd046c9b1da31e4ff178816bdfe2ee3451a1553 (patch)
tree6b9de732a9d75c3005a80b078af0c97b9cb6c0ab /src/mesa/main
parent8c14bd6992e338da8e467775b0237c8db7cbe44d (diff)
parent5dc8e67078be8b8c42a809311debd275ac7d64a7 (diff)
Merge remote branch 'origin/gallium-0.2' into gallium-0.2
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/attrib.c4
-rw-r--r--src/mesa/main/bufferobj.c16
-rw-r--r--src/mesa/main/clear.c2
-rw-r--r--src/mesa/main/config.h4
-rw-r--r--src/mesa/main/context.c55
-rw-r--r--src/mesa/main/dispatch.c2
-rw-r--r--src/mesa/main/dlist.c7
-rw-r--r--src/mesa/main/get.c6
-rw-r--r--src/mesa/main/get_gen.py10
-rw-r--r--src/mesa/main/glheader.h9
-rw-r--r--src/mesa/main/mfeatures.h3
-rw-r--r--src/mesa/main/mipmap.c136
-rw-r--r--src/mesa/main/mipmap.h6
-rw-r--r--src/mesa/main/mm.c2
-rw-r--r--src/mesa/main/mtypes.h9
-rw-r--r--src/mesa/main/readpix.c3
-rw-r--r--src/mesa/main/state.c10
-rw-r--r--src/mesa/main/texenvprogram.c14
-rw-r--r--src/mesa/main/texformat_tmp.h1
-rw-r--r--src/mesa/main/texparam.c1
-rw-r--r--src/mesa/main/texstate.c29
-rw-r--r--src/mesa/main/texstore.c3
22 files changed, 169 insertions, 163 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 32d86ce1490..dc85da2518f 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1110,9 +1110,9 @@ _mesa_PopAttrib(void)
_mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
if (ctx->Extensions.NV_point_sprite)
_mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV,
- ctx->Point.SpriteRMode);
+ ctx->Point.SpriteRMode);
_mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN,
- (GLfloat)ctx->Point.SpriteOrigin);
+ (GLfloat)ctx->Point.SpriteOrigin);
}
}
break;
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 11e1fd6b2b2..190e6ab5641 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -38,6 +38,13 @@
#include "bufferobj.h"
+#ifdef FEATURE_OES_mapbuffer
+#define DEFAULT_ACCESS GL_WRITE_ONLY;
+#else
+#define DEFAULT_ACCESS GL_READ_WRITE;
+#endif
+
+
/**
* Get the buffer object bound to the specified target in a GL context.
*
@@ -205,11 +212,14 @@ _mesa_reference_buffer_object(GLcontext *ctx,
if (deleteFlag) {
/* some sanity checking: don't delete a buffer still in use */
+#if 0
+ /* unfortunately, these tests are invalid during context tear-down */
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
- ASSERT(ctx->Driver.DeleteBuffer);
+#endif
+ ASSERT(ctx->Driver.DeleteBuffer);
ctx->Driver.DeleteBuffer(ctx, oldObj);
}
@@ -252,7 +262,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
- obj->Access = GL_READ_WRITE_ARB;
+ obj->Access = DEFAULT_ACCESS;
}
@@ -1062,7 +1072,7 @@ _mesa_UnmapBufferARB(GLenum target)
status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
}
- bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
+ bufObj->Access = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
return status;
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index a6257f9b982..63388f42ee4 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -114,6 +114,8 @@ _mesa_Clear( GLbitfield mask )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
+
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glClear 0x%x\n", mask);
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 882e2f224ae..3b340c476c2 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -176,13 +176,11 @@
/** For GL_ARB_fragment_program */
/*@{*/
#define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0
-#define MAX_FRAGMENT_PROGRAM_ALU_INSTRUCTIONS 48
-#define MAX_FRAGMENT_PROGRAM_TEX_INSTRUCTIONS 24
-#define MAX_FRAGMENT_PROGRAM_TEX_INDIRECTIONS 4
/*@}*/
/** For any program target/extension */
/*@{*/
+#define MAX_PROGRAM_INSTRUCTIONS (16 * 1024)
#define MAX_PROGRAM_LOCAL_PARAMS 128 /* KW: power of two */
#define MAX_PROGRAM_ENV_PARAMS 128
#define MAX_PROGRAM_MATRICES 8
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 96a8c30106a..c6ff8c13c68 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -819,11 +819,33 @@ _mesa_init_current(GLcontext *ctx)
/**
- * Init vertex/fragment program native limits from logical limits.
+ * Init vertex/fragment program limits.
+ * Important: drivers should override these with actual limits.
*/
static void
-init_natives(struct gl_program_constants *prog)
+init_program_limits(GLenum type, struct gl_program_constants *prog)
{
+ prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
+ prog->MaxTemps = MAX_PROGRAM_TEMPS;
+ prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
+ prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
+ prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
+
+ if (type == GL_VERTEX_PROGRAM_ARB) {
+ prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
+ }
+ else {
+ prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
+ prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
+ }
+
+ /* copy the above limits to init native limits */
prog->MaxNativeInstructions = prog->MaxInstructions;
prog->MaxNativeAluInstructions = prog->MaxAluInstructions;
prog->MaxNativeTexInstructions = prog->MaxTexInstructions;
@@ -885,33 +907,10 @@ _mesa_init_constants(GLcontext *ctx)
ctx->Const.MaxViewportWidth = MAX_WIDTH;
ctx->Const.MaxViewportHeight = MAX_HEIGHT;
#if FEATURE_ARB_vertex_program
- ctx->Const.VertexProgram.MaxInstructions = MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS;
- ctx->Const.VertexProgram.MaxAluInstructions = 0;
- ctx->Const.VertexProgram.MaxTexInstructions = 0;
- ctx->Const.VertexProgram.MaxTexIndirections = 0;
- ctx->Const.VertexProgram.MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
- ctx->Const.VertexProgram.MaxTemps = MAX_PROGRAM_TEMPS;
- ctx->Const.VertexProgram.MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
- ctx->Const.VertexProgram.MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
- ctx->Const.VertexProgram.MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
- ctx->Const.VertexProgram.MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
- ctx->Const.VertexProgram.MaxUniformComponents = 4 * MAX_UNIFORMS;
- init_natives(&ctx->Const.VertexProgram);
+ init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
#endif
-
#if FEATURE_ARB_fragment_program
- ctx->Const.FragmentProgram.MaxInstructions = MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS;
- ctx->Const.FragmentProgram.MaxAluInstructions = MAX_FRAGMENT_PROGRAM_ALU_INSTRUCTIONS;
- ctx->Const.FragmentProgram.MaxTexInstructions = MAX_FRAGMENT_PROGRAM_TEX_INSTRUCTIONS;
- ctx->Const.FragmentProgram.MaxTexIndirections = MAX_FRAGMENT_PROGRAM_TEX_INDIRECTIONS;
- ctx->Const.FragmentProgram.MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
- ctx->Const.FragmentProgram.MaxTemps = MAX_PROGRAM_TEMPS;
- ctx->Const.FragmentProgram.MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
- ctx->Const.FragmentProgram.MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
- ctx->Const.FragmentProgram.MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
- ctx->Const.FragmentProgram.MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
- ctx->Const.FragmentProgram.MaxUniformComponents = 4 * MAX_UNIFORMS;
- init_natives(&ctx->Const.FragmentProgram);
+ init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
#endif
ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
@@ -1316,7 +1315,9 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
+#if FEATURE_attrib_stack
_mesa_free_attrib_data(ctx);
+#endif
_mesa_free_lighting_data( ctx );
#if FEATURE_evaluators
_mesa_free_eval_data( ctx );
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index c12f55a7a1f..34127cb248a 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -39,7 +39,7 @@
#ifndef GLX_USE_APPLEGL
-#include "glheader.h"
+#include "main/glheader.h"
#include "glapi/glapi.h"
#include "glapi/glapitable.h"
#include "glapi/glthread.h"
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index cafe8072ee0..f7660930a9c 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -6796,6 +6796,11 @@ _mesa_EndList(void)
_mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
return;
}
+
+ /* Call before emitting END_OF_LIST, in case the driver wants to
+ * emit opcodes itself.
+ */
+ ctx->Driver.EndList(ctx);
(void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0);
@@ -6809,8 +6814,6 @@ _mesa_EndList(void)
if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
mesa_print_display_list(ctx->ListState.CurrentListNum);
- ctx->Driver.EndList(ctx);
-
ctx->ListState.CurrentList = NULL;
ctx->ListState.CurrentListNum = 0;
ctx->ListState.CurrentListPtr = NULL;
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ae6afef17da..f72aa6a2882 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1092,7 +1092,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
ASSERT(n <= 100);
for (i = 0; i < n; i++)
- params[i] = ENUM_TO_INT(formats[i]);
+ params[i] = ENUM_TO_BOOLEAN(formats[i]);
}
break;
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -2940,7 +2940,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
ASSERT(n <= 100);
for (i = 0; i < n; i++)
- params[i] = ENUM_TO_INT(formats[i]);
+ params[i] = ENUM_TO_FLOAT(formats[i]);
}
break;
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -3985,7 +3985,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.depthBits;
break;
case GL_DEPTH_CLEAR_VALUE:
- params[0] = IROUND(ctx->Depth.Clear);
+ params[0] = FLOAT_TO_INT(ctx->Depth.Clear);
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_INT(ctx->Depth.Func);
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index decc9dd52a6..152e378b4fe 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -50,7 +50,8 @@ TypeStrings = {
# - the GL state name, such as GL_CURRENT_COLOR
# - the state datatype, one of GLint, GLfloat, GLboolean or GLenum
# - list of code fragments to get the state, such as ["ctx->Foo.Bar"]
-# - optional extra code or empty string
+# - optional extra code or empty string. If present, "CONVERSION" will be
+# replaced by ENUM_TO_FLOAT, INT_TO_FLOAT, etc.
# - optional extensions to check, or None
#
StateVars = [
@@ -179,7 +180,7 @@ StateVars = [
( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ),
( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"],
"", None ),
- ( "GL_DEPTH_CLEAR_VALUE", GLfloat, ["ctx->Depth.Clear"], "", None ),
+ ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["ctx->Depth.Clear"], "", None ),
( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ),
( "GL_DEPTH_RANGE", GLfloatN,
[ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ),
@@ -532,7 +533,7 @@ StateVars = [
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
ASSERT(n <= 100);
for (i = 0; i < n; i++)
- params[i] = ENUM_TO_INT(formats[i]);""",
+ params[i] = CONVERSION(formats[i]);""",
["ARB_texture_compression"] ),
# GL_EXT_compiled_vertex_array
@@ -1083,10 +1084,11 @@ def EmitGetFunction(stateVars, returnType):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+ conversion = ConversionFunc(varType, returnType)
if optionalCode:
+ optionalCode = string.replace(optionalCode, "CONVERSION", conversion);
print " {"
print " " + optionalCode
- conversion = ConversionFunc(varType, returnType)
n = len(state)
for i in range(n):
if conversion:
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 3d413659ec1..d69c7bbb21d 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -93,15 +93,6 @@
# include <stdint.h>
#endif
-/* For platforms that have the C99 standard uint*_t,
- but not the commonly used u_int*_t */
-#if defined(__sun)
-# define u_int8_t uint8_t
-# define u_int16_t uint16_t
-# define u_int32_t uint32_t
-# define u_int64_t uint64_t
-# define u_intptr_t uintptr_t
-#endif
/* Sun compilers define __i386 instead of the gcc-style __i386__ */
#ifdef __SUNPRO_C
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index b08c017ec8d..ed78f57edf6 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -44,7 +44,6 @@
#define FEATURE_dlist _HAVE_FULL_GL
#define FEATURE_draw_read_buffer _HAVE_FULL_GL
#define FEATURE_drawpix _HAVE_FULL_GL
-#define FEATURE_es2_glsl 0
#define FEATURE_evaluators _HAVE_FULL_GL
#define FEATURE_feedback _HAVE_FULL_GL
#define FEATURE_fixedpt 0
@@ -56,6 +55,8 @@
#define FEATURE_texture_s3tc _HAVE_FULL_GL
#define FEATURE_userclip _HAVE_FULL_GL
#define FEATURE_vertex_array_byte 0
+#define FEATURE_windowpos _HAVE_FULL_GL
+#define FEATURE_es2_glsl 0
#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index d35fa6734c8..13d90e78fe4 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -446,30 +446,23 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border,
}
-/**
- * Strides are in bytes. If zero, it'll be computed as width * bpp.
- */
static void
make_2d_mipmap(GLenum datatype, GLuint comps, GLint border,
GLint srcWidth, GLint srcHeight,
- GLint srcRowBytes, const GLubyte *srcPtr,
+ const GLubyte *srcPtr, GLint srcRowStride,
GLint dstWidth, GLint dstHeight,
- GLint dstRowBytes, GLubyte *dstPtr)
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = bytes_per_pixel(datatype, comps);
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *srcA, *srcB;
GLubyte *dst;
GLint row;
- if (!srcRowBytes)
- srcRowBytes = bpt * srcWidth;
-
- if (!dstRowBytes)
- dstRowBytes = bpt * dstWidth;
-
/* Compute src and dst pointers, skipping any border */
srcA = srcPtr + border * ((srcWidth + 1) * bpt);
if (srcHeight > 1)
@@ -541,11 +534,9 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border,
static void
make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLint srcRowBytes,
- const GLubyte *srcPtr,
+ const GLubyte *srcPtr, GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLint dstRowBytes,
- GLubyte *dstPtr)
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = bytes_per_pixel(datatype, comps);
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
@@ -556,6 +547,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
GLvoid *tmpRowA, *tmpRowB;
GLint img, row;
GLint bytesPerSrcImage, bytesPerDstImage;
+ GLint bytesPerSrcRow, bytesPerDstRow;
GLint srcImageOffset, srcRowOffset;
(void) srcDepthNB; /* silence warnings */
@@ -573,10 +565,8 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
bytesPerSrcImage = srcWidth * srcHeight * bpt;
bytesPerDstImage = dstWidth * dstHeight * bpt;
- if (!srcRowBytes)
- srcRowBytes = srcWidth * bpt;
- if (!dstRowBytes)
- dstRowBytes = dstWidth * bpt;
+ bytesPerSrcRow = srcWidth * bpt;
+ bytesPerDstRow = dstWidth * bpt;
/* Offset between adjacent src images to be averaged together */
srcImageOffset = (srcDepth == dstDepth) ? 0 : bytesPerSrcImage;
@@ -600,13 +590,13 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
for (img = 0; img < dstDepthNB; img++) {
/* first source image pointer, skipping border */
const GLubyte *imgSrcA = srcPtr
- + (bytesPerSrcImage + srcRowBytes + border) * bpt * border
+ + (bytesPerSrcImage + bytesPerSrcRow + border) * bpt * border
+ img * (bytesPerSrcImage + srcImageOffset);
/* second source image pointer, skipping border */
const GLubyte *imgSrcB = imgSrcA + srcImageOffset;
/* address of the dest image, skipping border */
GLubyte *imgDst = dstPtr
- + (bytesPerDstImage + dstRowBytes + border) * bpt * border
+ + (bytesPerDstImage + bytesPerDstRow + border) * bpt * border
+ img * bytesPerDstImage;
/* setup the four source row pointers and the dest row pointer */
@@ -627,11 +617,11 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
do_row(datatype, comps, srcWidthNB, tmpRowA, tmpRowB,
dstWidthNB, dstImgRow);
/* advance to next rows */
- srcImgARowA += srcRowBytes + srcRowOffset;
- srcImgARowB += srcRowBytes + srcRowOffset;
- srcImgBRowA += srcRowBytes + srcRowOffset;
- srcImgBRowB += srcRowBytes + srcRowOffset;
- dstImgRow += dstRowBytes;
+ srcImgARowA += bytesPerSrcRow + srcRowOffset;
+ srcImgARowB += bytesPerSrcRow + srcRowOffset;
+ srcImgBRowA += bytesPerSrcRow + srcRowOffset;
+ srcImgBRowB += bytesPerSrcRow + srcRowOffset;
+ dstImgRow += bytesPerDstRow;
}
}
@@ -641,15 +631,13 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
/* Luckily we can leverage the make_2d_mipmap() function here! */
if (border > 0) {
/* do front border image */
- make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight, 0, srcPtr,
- dstWidth, dstHeight, 0, dstPtr);
+ make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight, srcPtr, srcRowStride,
+ dstWidth, dstHeight, dstPtr, dstRowStride);
/* do back border image */
make_2d_mipmap(datatype, comps, 1, srcWidth, srcHeight,
- 0,
- srcPtr + bytesPerSrcImage * (srcDepth - 1),
+ srcPtr + bytesPerSrcImage * (srcDepth - 1), srcRowStride,
dstWidth, dstHeight,
- 0,
- dstPtr + bytesPerDstImage * (dstDepth - 1));
+ dstPtr + bytesPerDstImage * (dstDepth - 1), dstRowStride);
/* do four remaining border edges that span the image slices */
if (srcDepth == dstDepth) {
/* just copy border pixels from src to dst */
@@ -664,9 +652,9 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
/* do border along [img][row=dstHeight-1][col=0] */
src = srcPtr + (img * 2 + 1) * bytesPerSrcImage
- + (srcHeight - 1) * srcRowBytes;
+ + (srcHeight - 1) * bytesPerSrcRow;
dst = dstPtr + (img + 1) * bytesPerDstImage
- + (dstHeight - 1) * dstRowBytes;
+ + (dstHeight - 1) * bytesPerDstRow;
MEMCPY(dst, src, bpt);
/* do border along [img][row=0][col=dstWidth-1] */
@@ -698,9 +686,9 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
/* do border along [img][row=dstHeight-1][col=0] */
src = srcPtr + (img * 2 + 1) * bytesPerSrcImage
- + (srcHeight - 1) * srcRowBytes;
+ + (srcHeight - 1) * bytesPerSrcRow;
dst = dstPtr + (img + 1) * bytesPerDstImage
- + (dstHeight - 1) * dstRowBytes;
+ + (dstHeight - 1) * bytesPerDstRow;
do_row(datatype, comps, 1, src, src + srcImageOffset, 1, dst);
/* do border along [img][row=0][col=dstWidth-1] */
@@ -724,15 +712,16 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
static void
make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
- GLint srcWidth, const GLubyte *srcPtr,
- GLint dstWidth, GLint dstHeight, GLubyte *dstPtr)
+ GLint srcWidth, const GLubyte *srcPtr, GLuint srcRowStride,
+ GLint dstWidth, GLint dstHeight,
+ GLubyte *dstPtr, GLuint dstRowStride )
{
const GLint bpt = bytes_per_pixel(datatype, comps);
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
- const GLint srcRowBytes = bpt * srcRowBytes;
- const GLint dstRowBytes = bpt * dstRowBytes;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *src;
GLubyte *dst;
GLint row;
@@ -767,28 +756,22 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
static void
make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
GLint srcWidth, GLint srcHeight,
- GLint srcRowBytes,
- const GLubyte *srcPtr,
+ const GLubyte *srcPtr, GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLint dstRowBytes,
- GLubyte *dstPtr)
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = bytes_per_pixel(datatype, comps);
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
const GLint dstDepthNB = dstDepth - 2 * border;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *srcA, *srcB;
GLubyte *dst;
GLint layer;
GLint row;
- if (!srcRowBytes)
- srcRowBytes = bpt * srcWidth;
-
- if (!dstRowBytes)
- dstRowBytes = bpt * dstWidth;
-
/* Compute src and dst pointers, skipping any border */
srcA = srcPtr + border * ((srcWidth + 1) * bpt);
if (srcHeight > 1)
@@ -867,12 +850,15 @@ _mesa_generate_mipmap_level(GLenum target,
GLenum datatype, GLuint comps,
GLint border,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLint srcRowBytes,
const GLubyte *srcData,
+ GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLint dstRowBytes,
- GLubyte *dstData)
+ GLubyte *dstData,
+ GLint dstRowStride)
{
+ /*
+ * We use simple 2x2 averaging to compute the next mipmap level.
+ */
switch (target) {
case GL_TEXTURE_1D:
make_1d_mipmap(datatype, comps, border,
@@ -887,29 +873,35 @@ _mesa_generate_mipmap_level(GLenum target,
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
make_2d_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcRowBytes, srcData,
- dstWidth, dstHeight, dstRowBytes, dstData);
+ srcWidth, srcHeight, srcData, srcRowStride,
+ dstWidth, dstHeight, dstData, dstRowStride);
break;
case GL_TEXTURE_3D:
make_3d_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcDepth, srcRowBytes, srcData,
- dstWidth, dstHeight, dstDepth, dstRowBytes, dstData);
+ srcWidth, srcHeight, srcDepth,
+ srcData, srcRowStride,
+ dstWidth, dstHeight, dstDepth,
+ dstData, dstRowStride);
break;
case GL_TEXTURE_1D_ARRAY_EXT:
make_1d_stack_mipmap(datatype, comps, border,
- srcWidth, srcData,
- dstWidth, dstHeight, dstData);
+ srcWidth, srcData, srcRowStride,
+ dstWidth, dstHeight,
+ dstData, dstRowStride);
break;
case GL_TEXTURE_2D_ARRAY_EXT:
make_2d_stack_mipmap(datatype, comps, border,
- srcWidth, srcHeight, srcRowBytes, srcData,
- dstWidth, dstHeight, dstDepth, dstRowBytes, dstData);
+ srcWidth, srcHeight,
+ srcData, srcRowStride,
+ dstWidth, dstHeight,
+ dstDepth, dstData, dstRowStride);
break;
case GL_TEXTURE_RECTANGLE_NV:
/* no mipmaps, do nothing */
break;
default:
- _mesa_problem(NULL, "bad target in _mesa_generate_mipmap_level");
+ _mesa_problem(NULL, "bad dimensions in _mesa_generate_mipmaps");
+ return;
}
}
@@ -1131,23 +1123,25 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstData = (GLubyte *) dstImage->Data;
}
- /* Note, 0 indicates default row strides */
_mesa_generate_mipmap_level(target, datatype, comps, border,
- srcWidth, srcHeight, srcDepth, 0, srcData,
- dstWidth, dstHeight, dstDepth, 0, dstData);
+ srcWidth, srcHeight, srcDepth,
+ srcData, srcImage->RowStride,
+ dstWidth, dstHeight, dstDepth,
+ dstData, dstImage->RowStride);
+
if (dstImage->IsCompressed) {
GLubyte *temp;
/* compress image from dstData into dstImage->Data */
const GLenum srcFormat = convertFormat->BaseFormat;
- GLint dstRowBytes
+ GLint dstRowStride
= _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth);
ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA);
dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat,
dstImage->TexFormat,
dstImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
- dstRowBytes, 0, /* strides */
+ dstRowStride, 0, /* strides */
dstWidth, dstHeight, 1, /* size */
srcFormat, CHAN_TYPE,
dstData, /* src data, actually */
@@ -1172,7 +1166,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
void
_mesa_rescale_teximage2d(GLuint bytesPerPixel,
GLuint srcStrideInPixels,
- GLuint dstRowBytes,
+ GLuint dstRowStride,
GLint srcWidth, GLint srcHeight,
GLint dstWidth, GLint dstHeight,
const GLvoid *srcImage, GLvoid *dstImage)
@@ -1186,7 +1180,7 @@ _mesa_rescale_teximage2d(GLuint bytesPerPixel,
GLint srcCol = col WOP wScale; \
dst[col] = src[srcRow * srcStrideInPixels + srcCol]; \
} \
- dst = (TYPE *) ((GLubyte *) dst + dstRowBytes); \
+ dst = (TYPE *) ((GLubyte *) dst + dstRowStride); \
} \
#define RESCALE_IMAGE( TYPE ) \
@@ -1244,7 +1238,7 @@ do { \
void
_mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
GLsizei outWidth, GLsizei outHeight,
- GLint comps, const GLchan *src, GLint srcRowBytes,
+ GLint comps, const GLchan *src, GLint srcRowStride,
GLchan *dest )
{
GLint i, j, k;
@@ -1263,7 +1257,7 @@ _mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
const GLint jj = j % inWidth;
for (k = 0; k < comps; k++) {
dest[(i * outWidth + j) * comps + k]
- = src[ii * srcRowBytes + jj * comps + k];
+ = src[ii * srcRowStride + jj * comps + k];
}
}
}
diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
index 44ecdddb277..22094c34372 100644
--- a/src/mesa/main/mipmap.h
+++ b/src/mesa/main/mipmap.h
@@ -34,11 +34,11 @@ _mesa_generate_mipmap_level(GLenum target,
GLenum datatype, GLuint comps,
GLint border,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLint srcRowStride,
const GLubyte *srcData,
+ GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLint dstRowStride,
- GLubyte *dstData);
+ GLubyte *dstData,
+ GLint dstRowStride);
extern void
diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c
index 6f381b02a7f..d430bcdb840 100644
--- a/src/mesa/main/mm.c
+++ b/src/mesa/main/mm.c
@@ -167,7 +167,7 @@ mmAllocMem(struct mem_block *heap, unsigned size, unsigned align2, unsigned star
unsigned startofs = 0;
unsigned endofs;
- if (!heap || !align2 || !size)
+ if (!heap || !size)
return NULL;
for (p = heap->next_free; p != heap; p = p->next_free) {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 300010c3732..8e4f6a2e663 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1933,7 +1933,10 @@ struct gl_fragment_program
{
struct gl_program Base; /**< base class */
GLenum FogOption;
- GLboolean UsesKill;
+ GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean UsesPointCoord; /**< shader uses gl_PointCoord */
+ GLboolean UsesFrontFacing; /**< shader used gl_FrontFacing */
+ GLboolean UsesFogFragCoord; /**< shader used gl_FogFragCoord */
};
@@ -2123,12 +2126,14 @@ struct gl_shader_program
GLuint NumShaders; /**< number of attached shaders */
struct gl_shader **Shaders; /**< List of attached the shaders */
+ /** User-defined attribute bindings (glBindAttribLocation) */
+ struct gl_program_parameter_list *Attributes;
+
/* post-link info: */
struct gl_vertex_program *VertexProgram; /**< Linked vertex program */
struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */
struct gl_uniform_list *Uniforms;
struct gl_program_parameter_list *Varying;
- struct gl_program_parameter_list *Attributes; /**< Vertex attributes */
GLboolean LinkStatus; /**< GL_LINK_STATUS */
GLboolean Validated;
GLchar *InfoLog;
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index dc22808e5bb..dfdd297b6e7 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -105,8 +105,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
}
break;
case GL_DEPTH_COMPONENT:
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
+ if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no depth buffer)", readDraw);
return GL_TRUE;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index e340cd66866..5913019bc12 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -51,8 +51,6 @@
#include "texstate.h"
-
-
static void
update_separate_specular(GLcontext *ctx)
{
@@ -317,10 +315,10 @@ static void
update_multisample(GLcontext *ctx)
{
ctx->Multisample._Enabled = GL_FALSE;
- if (ctx->DrawBuffer) {
- if (ctx->DrawBuffer->Visual.sampleBuffers)
- ctx->Multisample._Enabled = GL_TRUE;
- }
+ if (ctx->Multisample.Enabled &&
+ ctx->DrawBuffer &&
+ ctx->DrawBuffer->Visual.sampleBuffers)
+ ctx->Multisample._Enabled = GL_TRUE;
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 25e280bc3f3..2bce93eef1d 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -48,11 +48,9 @@ struct texenvprog_cache_item
/**
- * This MAX is probably a bit generous, but that's OK. There can be
- * up to four instructions per texture unit (TEX + 3 for combine),
- * then there's fog and specular add.
+ * Up to nine instructions per tex unit, plus fog, specular color.
*/
-#define MAX_INSTRUCTIONS ((MAX_TEXTURE_UNITS * 4) + 12)
+#define MAX_INSTRUCTIONS ((MAX_TEXTURE_UNITS * 9) + 12)
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
@@ -388,7 +386,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
{
int bit;
- /* First try to find availble temp not previously used (to avoid
+ /* First try to find available temp not previously used (to avoid
* starting a new texture indirection). According to the spec, the
* ~p->temps_output isn't necessary, but will keep it there for
* now:
@@ -588,14 +586,16 @@ static struct ureg register_const4f( struct texenv_fragment_program *p,
{
GLfloat values[4];
GLuint idx, swizzle;
+ struct ureg r;
values[0] = s0;
values[1] = s1;
values[2] = s2;
values[3] = s3;
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
- ASSERT(swizzle == SWIZZLE_NOOP);
- return make_ureg(PROGRAM_CONSTANT, idx);
+ r = make_ureg(PROGRAM_CONSTANT, idx);
+ r.swz = swizzle;
+ return r;
}
#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index 63939f40111..7499ba7b36e 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -1117,6 +1117,7 @@ static void FETCH(ci8)( const struct gl_texture_image *texImage,
break;;
default:
_mesa_problem(ctx, "Bad palette format in fetch_texel_ci8");
+ return;
}
#if CHAN_TYPE == GL_UNSIGNED_BYTE
COPY_4UBV(texel, texelUB);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 3f3b448dbc6..664adadfb9c 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -324,6 +324,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->Extensions.SGIS_generate_mipmap) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
}
else {
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 86c54aefc02..f0193770412 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -118,20 +118,20 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
/* copy texture object bindings, not contents of texture objects */
_mesa_lock_context_textures(dst);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current1D,
- src->Texture.Unit[i].Current1D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current2D,
- src->Texture.Unit[i].Current2D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current3D,
- src->Texture.Unit[i].Current3D);
- _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentCubeMap,
- src->Texture.Unit[i].CurrentCubeMap);
- _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentRect,
- src->Texture.Unit[i].CurrentRect);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current1DArray,
- src->Texture.Unit[i].Current1DArray);
- _mesa_reference_texobj(&dst->Texture.Unit[i].Current2DArray,
- src->Texture.Unit[i].Current2DArray);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].Current1D,
+ src->Texture.Unit[i].Current1D);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].Current2D,
+ src->Texture.Unit[i].Current2D);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].Current3D,
+ src->Texture.Unit[i].Current3D);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentCubeMap,
+ src->Texture.Unit[i].CurrentCubeMap);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentRect,
+ src->Texture.Unit[i].CurrentRect);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].Current1DArray,
+ src->Texture.Unit[i].Current1DArray);
+ _mesa_reference_texobj(&dst->Texture.Unit[i].Current2DArray,
+ src->Texture.Unit[i].Current2DArray);
_mesa_unlock_context_textures(dst);
}
@@ -819,7 +819,6 @@ _mesa_free_texture_data(GLcontext *ctx)
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-
#if FEATURE_colortable
{
GLuint i;
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 57419aa2f31..76b785ab0e0 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2507,7 +2507,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
dstRow += dstRowStride / sizeof(GLuint);
}
}
- } else {
+ }
+ else {
for (img = 0; img < srcDepth; img++) {
GLuint *dstRow = (GLuint *) dstAddr
+ dstImageOffsets[dstZoffset + img]