diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-03-30 22:52:00 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-03-30 22:52:00 +0000 |
commit | 27eb79c9dc2ac16114bf617d6c2919e702086354 (patch) | |
tree | 12e9a925ff6921fe163e32aec8d4ab585ddb61ef /src/mesa/main | |
parent | bcc6a02afc1c6e3bfc233d3fad8d2fd9e85d3130 (diff) |
these files now live in the shader directory
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/nvfragparse.c | 1767 | ||||
-rw-r--r-- | src/mesa/main/nvfragparse.h | 52 | ||||
-rw-r--r-- | src/mesa/main/nvfragprog.h | 161 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.c | 871 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.h | 119 | ||||
-rw-r--r-- | src/mesa/main/nvvertexec.c | 839 | ||||
-rw-r--r-- | src/mesa/main/nvvertexec.h | 43 | ||||
-rw-r--r-- | src/mesa/main/nvvertparse.c | 1496 | ||||
-rw-r--r-- | src/mesa/main/nvvertparse.h | 50 | ||||
-rw-r--r-- | src/mesa/main/nvvertprog.h | 107 |
10 files changed, 0 insertions, 5505 deletions
diff --git a/src/mesa/main/nvfragparse.c b/src/mesa/main/nvfragparse.c deleted file mode 100644 index b742ff0a32d..00000000000 --- a/src/mesa/main/nvfragparse.c +++ /dev/null @@ -1,1767 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.0 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvfragparse.c - * NVIDIA fragment program parser. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_fragment_program: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "nvfragprog.h" -#include "nvfragparse.h" -#include "nvprogram.h" -#include "program.h" - - -#define INPUT_1V 1 -#define INPUT_2V 2 -#define INPUT_3V 3 -#define INPUT_1S 4 -#define INPUT_2S 5 -#define INPUT_CC 6 -#define INPUT_1V_T 7 /* one source vector, plus textureId */ -#define INPUT_3V_T 8 /* one source vector, plus textureId */ -#define INPUT_NONE 9 -#define OUTPUT_V 20 -#define OUTPUT_S 21 -#define OUTPUT_NONE 22 - -/* IRIX defines some of these */ -#undef _R -#undef _H -#undef _X -#undef _C -#undef _S - -/* Optional suffixes */ -#define _R FLOAT32 /* float */ -#define _H FLOAT16 /* half-float */ -#define _X FIXED12 /* fixed */ -#define _C 0x08 /* set cond codes */ -#define _S 0x10 /* saturate, clamp result to [0,1] */ - -struct instruction_pattern { - const char *name; - enum fp_opcode opcode; - GLuint inputs; - GLuint outputs; - GLuint suffixes; -}; - -static const struct instruction_pattern Instructions[] = { - { "ADD", FP_OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "COS", FP_OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "DDX", FP_OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "DDY", FP_OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "DP3", FP_OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, - { "DP4", FP_OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, - { "DST", FP_OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, - { "EX2", FP_OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "FLR", FP_OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "FRC", FP_OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "KIL", FP_OPCODE_KIL, INPUT_CC, OUTPUT_NONE, 0 }, - { "LG2", FP_OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "LIT", FP_OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "LRP", FP_OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MAD", FP_OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MAX", FP_OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MIN", FP_OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MOV", FP_OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MUL", FP_OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "PK2H", FP_OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 }, - { "PK2US", FP_OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 }, - { "PK4B", FP_OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 }, - { "PK4UB", FP_OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 }, - { "POW", FP_OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S }, - { "RCP", FP_OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "RFL", FP_OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, - { "RSQ", FP_OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "SEQ", FP_OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SFL", FP_OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SGE", FP_OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SGT", FP_OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SIN", FP_OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "SLE", FP_OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SLT", FP_OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SNE", FP_OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "STR", FP_OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SUB", FP_OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "TEX", FP_OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S }, - { "TXD", FP_OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S }, - { "TXP", FP_OPCODE_TXP, INPUT_1V_T, OUTPUT_V, _C | _S }, - { "UP2H", FP_OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP2US", FP_OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP4B", FP_OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP4UB", FP_OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S }, - { "X2D", FP_OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S }, - { NULL, (enum fp_opcode) -1, 0, 0, 0 } -}; - - -/* - * Information needed or computed during parsing. - * Remember, we can't modify the target program object until we've - * _successfully_ parsed the program text. - */ -struct parse_state { - GLcontext *ctx; - const GLubyte *start; /* start of program string */ - const GLubyte *pos; /* current position */ - const GLubyte *curLine; - struct fragment_program *program; /* current program */ - - struct program_parameter_list *parameters; - - GLuint numInst; /* number of instructions parsed */ - GLuint inputsRead; /* bitmask of input registers used */ - GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */ - GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; -}; - - - -/* - * Called whenever we find an error during parsing. - */ -static void -record_error(struct parse_state *parseState, const char *msg, int lineNo) -{ -#ifdef DEBUG - GLint line, column; - const GLubyte *lineStr; - lineStr = _mesa_find_line_column(parseState->start, - parseState->pos, &line, &column); - _mesa_debug(parseState->ctx, - "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", - lineNo, line, column, (char *) lineStr, msg); - _mesa_free((void *) lineStr); -#else - (void) lineNo; -#endif - - /* Check that no error was already recorded. Only record the first one. */ - if (parseState->ctx->Program.ErrorString[0] == 0) { - _mesa_set_program_error(parseState->ctx, - parseState->pos - parseState->start, - msg); - } -} - - -#define RETURN_ERROR \ -do { \ - record_error(parseState, "Unexpected end of input.", __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR1(msg) \ -do { \ - record_error(parseState, msg, __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR2(msg1, msg2) \ -do { \ - char err[1000]; \ - _mesa_sprintf(err, "%s %s", msg1, msg2); \ - record_error(parseState, err, __LINE__); \ - return GL_FALSE; \ -} while(0) - - - - -/* - * Search a list of instruction structures for a match. - */ -static struct instruction_pattern -MatchInstruction(const GLubyte *token) -{ - const struct instruction_pattern *inst; - struct instruction_pattern result; - - for (inst = Instructions; inst->name; inst++) { - if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) { - /* matched! */ - int i = 3; - result = *inst; - result.suffixes = 0; - /* look at suffix */ - if (token[i] == 'R') { - result.suffixes |= _R; - i++; - } - else if (token[i] == 'H') { - result.suffixes |= _H; - i++; - } - else if (token[i] == 'X') { - result.suffixes |= _X; - i++; - } - if (token[i] == 'C') { - result.suffixes |= _C; - i++; - } - if (token[i] == '_' && token[i+1] == 'S' && - token[i+2] == 'A' && token[i+3] == 'T') { - result.suffixes |= _S; - } - return result; - } - } - result.opcode = (enum fp_opcode) -1; - return result; -} - - - - -/**********************************************************************/ - - -static GLboolean IsLetter(GLubyte b) -{ - return (b >= 'a' && b <= 'z') || - (b >= 'A' && b <= 'Z') || - (b == '_') || - (b == '$'); -} - - -static GLboolean IsDigit(GLubyte b) -{ - return b >= '0' && b <= '9'; -} - - -static GLboolean IsWhitespace(GLubyte b) -{ - return b == ' ' || b == '\t' || b == '\n' || b == '\r'; -} - - -/** - * Starting at 'str' find the next token. A token can be an integer, - * an identifier or punctuation symbol. - * \return <= 0 we found an error, else, return number of characters parsed. - */ -static GLint -GetToken(struct parse_state *parseState, GLubyte *token) -{ - const GLubyte *str = parseState->pos; - GLint i = 0, j = 0; - - token[0] = 0; - - /* skip whitespace and comments */ - while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { - if (str[i] == '#') { - /* skip comment */ - while (str[i] && (str[i] != '\n' && str[i] != '\r')) { - i++; - } - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - } - else { - /* skip whitespace */ - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - i++; - } - } - - if (str[i] == 0) - return -i; - - /* try matching an integer */ - while (str[i] && IsDigit(str[i])) { - token[j++] = str[i++]; - } - if (j > 0 || !str[i]) { - token[j] = 0; - return i; - } - - /* try matching an identifier */ - if (IsLetter(str[i])) { - while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) { - token[j++] = str[i++]; - } - token[j] = 0; - return i; - } - - /* punctuation character */ - if (str[i]) { - token[0] = str[i++]; - token[1] = 0; - return i; - } - - /* end of input */ - token[0] = 0; - return i; -} - - -/** - * Get next token from input stream and increment stream pointer past token. - */ -static GLboolean -Parse_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - parseState->pos += i; - return GL_TRUE; -} - - -/** - * Get next token from input stream but don't increment stream pointer. - */ -static GLboolean -Peek_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i, len; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - len = _mesa_strlen((const char *) token); - parseState->pos += (i - len); - return GL_TRUE; -} - - -/**********************************************************************/ - -static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { - "WPOS", "COL0", "COL1", "FOGC", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL -}; - -static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { - "COLR", "COLH", - /* These are only allows for register combiners */ - /* - "TEX0", "TEX1", "TEX2", "TEX3", - */ - "DEPR", NULL -}; - - - - -/**********************************************************************/ - -/** - * Try to match 'pattern' as the next token after any whitespace/comments. - */ -static GLboolean -Parse_String(struct parse_state *parseState, const char *pattern) -{ - const GLubyte *m; - GLint i; - - /* skip whitespace and comments */ - while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { - if (*parseState->pos == '#') { - while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { - parseState->pos += 1; - } - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - } - else { - /* skip whitespace */ - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - parseState->pos += 1; - } - } - - /* Try to match the pattern */ - m = parseState->pos; - for (i = 0; pattern[i]; i++) { - if (*m != (GLubyte) pattern[i]) - return GL_FALSE; - m += 1; - } - parseState->pos = m; - - return GL_TRUE; /* success */ -} - - -static GLboolean -Parse_Identifier(struct parse_state *parseState, GLubyte *ident) -{ - if (!Parse_Token(parseState, ident)) - RETURN_ERROR; - if (IsLetter(ident[0])) - return GL_TRUE; - else - RETURN_ERROR1("Expected an identfier"); -} - - -/** - * Parse a floating point constant, or a defined symbol name. - * [+/-]N[.N[eN]] - * Output: number[0 .. 3] will get the value. - */ -static GLboolean -Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) -{ - char *end = NULL; - - *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end); - - if (end && end > (char *) parseState->pos) { - /* got a number */ - parseState->pos = (GLubyte *) end; - number[1] = *number; - number[2] = *number; - number[3] = *number; - return GL_TRUE; - } - else { - /* should be an identifier */ - GLubyte ident[100]; - const GLfloat *constant; - if (!Parse_Identifier(parseState, ident)) - RETURN_ERROR1("Expected an identifier"); - constant = _mesa_lookup_parameter_value(parseState->parameters, - -1, (const char *) ident); - /* XXX Check that it's a constant and not a parameter */ - if (!constant) { - RETURN_ERROR1("Undefined symbol"); - } - else { - COPY_4V(number, constant); - return GL_TRUE; - } - } -} - - - -/** - * Parse a vector constant, one of: - * { float } - * { float, float } - * { float, float, float } - * { float, float, float, float } - */ -static GLboolean -Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec) -{ - /* "{" was already consumed */ - - ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0); - - if (!Parse_ScalarConstant(parseState, vec+0)) /* X */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+3)) /* W */ - return GL_FALSE; - - if (!Parse_String(parseState, "}")) - RETURN_ERROR1("Expected closing brace in vector constant"); - - return GL_TRUE; -} - - -/** - * Parse <number>, <varname> or {a, b, c, d}. - * Return number of values in the vector or scalar, or zero if parse error. - */ -static GLuint -Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) -{ - if (Parse_String(parseState, "{")) { - return Parse_VectorConstant(parseState, vec); - } - else { - GLboolean b = Parse_ScalarConstant(parseState, vec); - if (b) { - vec[1] = vec[2] = vec[3] = vec[0]; - } - return b; - } -} - - -/** - * Parse a texture image source: - * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] - */ -static GLboolean -Parse_TextureImageId(struct parse_state *parseState, - GLubyte *texUnit, GLubyte *texTargetBit) -{ - GLubyte imageSrc[100]; - GLint unit; - - if (!Parse_Token(parseState, imageSrc)) - RETURN_ERROR; - - if (imageSrc[0] != 'T' || - imageSrc[1] != 'E' || - imageSrc[2] != 'X') { - RETURN_ERROR1("Expected TEX# source"); - } - unit = _mesa_atoi((const char *) imageSrc + 3); - if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) || - (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) { - RETURN_ERROR1("Invalied TEX# source index"); - } - *texUnit = unit; - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - - if (Parse_String(parseState, "1D")) { - *texTargetBit = TEXTURE_1D_BIT; - } - else if (Parse_String(parseState, "2D")) { - *texTargetBit = TEXTURE_2D_BIT; - } - else if (Parse_String(parseState, "3D")) { - *texTargetBit = TEXTURE_3D_BIT; - } - else if (Parse_String(parseState, "CUBE")) { - *texTargetBit = TEXTURE_CUBE_BIT; - } - else if (Parse_String(parseState, "RECT")) { - *texTargetBit = TEXTURE_RECT_BIT; - } - else { - RETURN_ERROR1("Invalid texture target token"); - } - - /* update record of referenced texture units */ - parseState->texturesUsed[*texUnit] |= *texTargetBit; - if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { - RETURN_ERROR1("Only one texture target can be used per texture unit."); - } - - return GL_TRUE; -} - - -/** - * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix - * like .wxyz, .xxyy, etc and return the swizzle indexes. - */ -static GLboolean -Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) -{ - if (token[1] == 0) { - /* single letter swizzle (scalar) */ - if (token[0] == 'x') - ASSIGN_4V(swizzle, 0, 0, 0, 0); - else if (token[0] == 'y') - ASSIGN_4V(swizzle, 1, 1, 1, 1); - else if (token[0] == 'z') - ASSIGN_4V(swizzle, 2, 2, 2, 2); - else if (token[0] == 'w') - ASSIGN_4V(swizzle, 3, 3, 3, 3); - else - return GL_FALSE; - } - else { - /* 4-component swizzle (vector) */ - GLint k; - for (k = 0; token[k] && k < 4; k++) { - if (token[k] == 'x') - swizzle[k] = 0; - else if (token[k] == 'y') - swizzle[k] = 1; - else if (token[k] == 'z') - swizzle[k] = 2; - else if (token[k] == 'w') - swizzle[k] = 3; - else - return GL_FALSE; - } - if (k != 4) - return GL_FALSE; - } - return GL_TRUE; -} - - -static GLboolean -Parse_CondCodeMask(struct parse_state *parseState, - struct fp_dst_register *dstReg) -{ - if (Parse_String(parseState, "EQ")) - dstReg->CondMask = COND_EQ; - else if (Parse_String(parseState, "GE")) - dstReg->CondMask = COND_GE; - else if (Parse_String(parseState, "GT")) - dstReg->CondMask = COND_GT; - else if (Parse_String(parseState, "LE")) - dstReg->CondMask = COND_LE; - else if (Parse_String(parseState, "LT")) - dstReg->CondMask = COND_LT; - else if (Parse_String(parseState, "NE")) - dstReg->CondMask = COND_NE; - else if (Parse_String(parseState, "TR")) - dstReg->CondMask = COND_TR; - else if (Parse_String(parseState, "FL")) - dstReg->CondMask = COND_FL; - else - RETURN_ERROR1("Invalid condition code mask"); - - /* look for optional .xyzw swizzle */ - if (Parse_String(parseState, ".")) { - GLubyte token[100]; - if (!Parse_Token(parseState, token)) /* get xyzw suffix */ - RETURN_ERROR; - - if (!Parse_SwizzleSuffix(token, dstReg->CondSwizzle)) - RETURN_ERROR1("Invalid swizzle suffix"); - } - - return GL_TRUE; -} - - -/** - * Parse a temporary register: Rnn or Hnn - */ -static GLboolean -Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - - /* Should be 'R##' or 'H##' */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - if (token[0] != 'R' && token[0] != 'H') - RETURN_ERROR1("Expected R## or H##"); - - if (IsDigit(token[1])) { - GLint reg = _mesa_atoi((const char *) (token + 1)); - if (token[0] == 'H') - reg += 32; - if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) - RETURN_ERROR1("Invalid temporary register name"); - *tempRegNum = reg; - } - else { - RETURN_ERROR1("Invalid temporary register name"); - } - - return GL_TRUE; -} - - -/** - * Parse a write-only dummy register: RC or HC. - */ -static GLboolean -Parse_DummyReg(struct parse_state *parseState, GLint *regNum) -{ - if (Parse_String(parseState, "RC")) { - *regNum = 0; - } - else if (Parse_String(parseState, "HC")) { - *regNum = 1; - } - else { - RETURN_ERROR1("Invalid write-only register name"); - } - - return GL_TRUE; -} - - -/** - * Parse a program local parameter register "p[##]" - */ -static GLboolean -Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "p[")) - RETURN_ERROR1("Expected p["); - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg = _mesa_atoi((const char *) token); - if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) - RETURN_ERROR1("Invalid constant program number"); - *regNum = reg; - } - else { - RETURN_ERROR; - } - - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -/** - * Parse f[name] - fragment input register - */ -static GLboolean -Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - GLint j; - - /* Match 'f[' */ - if (!Parse_String(parseState, "f[")) - RETURN_ERROR1("Expected f["); - - /* get <name> and look for match */ - if (!Parse_Token(parseState, token)) { - RETURN_ERROR; - } - for (j = 0; InputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { - *tempRegNum = j; - parseState->inputsRead |= (1 << j); - break; - } - } - if (!InputRegisters[j]) { - /* unknown input register label */ - RETURN_ERROR2("Invalid register name", token); - } - - /* Match '[' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) -{ - GLubyte token[100]; - GLint j; - - /* Match "o[" */ - if (!Parse_String(parseState, "o[")) - RETURN_ERROR1("Expected o["); - - /* Get output reg name */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - /* try to match an output register name */ - for (j = 0; OutputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { - static GLuint bothColors = (1 << FRAG_OUTPUT_COLR) | (1 << FRAG_OUTPUT_COLH); - *outputRegNum = j; - parseState->outputsWritten |= (1 << j); - if ((parseState->outputsWritten & bothColors) == bothColors) { - RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]"); - } - break; - } - } - if (!OutputRegisters[j]) - RETURN_ERROR1("Invalid output register name"); - - /* Match ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_MaskedDstReg(struct parse_state *parseState, - struct fp_dst_register *dstReg) -{ - GLubyte token[100]; - - /* Dst reg can be R<n>, H<n>, o[n], RC or HC */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (_mesa_strcmp((const char *) token, "RC") == 0 || - _mesa_strcmp((const char *) token, "HC") == 0) { - /* a write-only register */ - dstReg->File = PROGRAM_WRITE_ONLY; - if (!Parse_DummyReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'R' || token[0] == 'H') { - /* a temporary register */ - dstReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'o') { - /* an output register */ - dstReg->File = PROGRAM_OUTPUT; - if (!Parse_OutputReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else { - RETURN_ERROR1("Invalid destination register name"); - } - - /* Parse optional write mask */ - if (Parse_String(parseState, ".")) { - /* got a mask */ - GLint k = 0; - - if (!Parse_Token(parseState, token)) /* get xyzw writemask */ - RETURN_ERROR; - - dstReg->WriteMask[0] = GL_FALSE; - dstReg->WriteMask[1] = GL_FALSE; - dstReg->WriteMask[2] = GL_FALSE; - dstReg->WriteMask[3] = GL_FALSE; - - if (token[k] == 'x') { - dstReg->WriteMask[0] = GL_TRUE; - k++; - } - if (token[k] == 'y') { - dstReg->WriteMask[1] = GL_TRUE; - k++; - } - if (token[k] == 'z') { - dstReg->WriteMask[2] = GL_TRUE; - k++; - } - if (token[k] == 'w') { - dstReg->WriteMask[3] = GL_TRUE; - k++; - } - if (k == 0) { - RETURN_ERROR1("Invalid writemask character"); - } - - } - else { - dstReg->WriteMask[0] = GL_TRUE; - dstReg->WriteMask[1] = GL_TRUE; - dstReg->WriteMask[2] = GL_TRUE; - dstReg->WriteMask[3] = GL_TRUE; - } - - /* optional condition code mask */ - if (Parse_String(parseState, "(")) { - /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */ - /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */ - if (!Parse_CondCodeMask(parseState, dstReg)) - RETURN_ERROR; - - if (!Parse_String(parseState, ")")) /* consume ")" */ - RETURN_ERROR1("Expected )"); - - return GL_TRUE; - } - else { - /* no cond code mask */ - dstReg->CondMask = COND_TR; - dstReg->CondSwizzle[0] = 0; - dstReg->CondSwizzle[1] = 1; - dstReg->CondSwizzle[2] = 2; - dstReg->CondSwizzle[3] = 3; - return GL_TRUE; - } -} - - -/** - * Parse a vector source (register, constant, etc): - * <vectorSrc> ::= <absVectorSrc> - * | <baseVectorSrc> - * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|" - */ -static GLboolean -Parse_VectorSrc(struct parse_state *parseState, - struct fp_src_register *srcReg) -{ - GLfloat sign = 1.0F; - GLubyte token[100]; - - /* - * First, take care of +/- and absolute value stuff. - */ - if (Parse_String(parseState, "-")) - sign = -1.0F; - else if (Parse_String(parseState, "+")) - sign = +1.0F; - - if (Parse_String(parseState, "|")) { - srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; - - if (Parse_String(parseState, "-")) - srcReg->NegateBase = GL_TRUE; - else if (Parse_String(parseState, "+")) - srcReg->NegateBase = GL_FALSE; - else - srcReg->NegateBase = GL_FALSE; - } - else { - srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? GL_TRUE : GL_FALSE; - } - - /* This should be the real src vector/register name */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar - * literal or vector literal. - */ - if (token[0] == 'R' || token[0] == 'H') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'f') { - /* XXX this might be an identier! */ - srcReg->File = PROGRAM_INPUT; - if (!Parse_FragReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'p') { - /* XXX this might be an identier! */ - srcReg->File = PROGRAM_LOCAL_PARAM; - if (!Parse_ProgramParamReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (IsLetter(token[0])){ - GLubyte ident[100]; - GLint paramIndex; - if (!Parse_Identifier(parseState, ident)) - RETURN_ERROR; - paramIndex = _mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) ident); - if (paramIndex < 0) { - RETURN_ERROR2("Undefined constant or parameter: ", ident); - } - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){ - /* literal scalar constant */ - GLfloat values[4]; - GLuint paramIndex; - if (!Parse_ScalarConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (token[0] == '{'){ - /* literal vector constant */ - GLfloat values[4]; - GLuint paramIndex; - (void) Parse_String(parseState, "{"); - if (!Parse_VectorConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else { - RETURN_ERROR2("Invalid source register name", token); - } - - /* init swizzle fields */ - srcReg->Swizzle[0] = 0; - srcReg->Swizzle[1] = 1; - srcReg->Swizzle[2] = 2; - srcReg->Swizzle[3] = 3; - - /* Look for optional swizzle suffix */ - if (Parse_String(parseState, ".")) { - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (!Parse_SwizzleSuffix(token, srcReg->Swizzle)) - RETURN_ERROR1("Invalid swizzle suffix"); - } - - /* Finish absolute value */ - if (srcReg->Abs && !Parse_String(parseState, "|")) { - RETURN_ERROR1("Expected |"); - } - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarSrcReg(struct parse_state *parseState, - struct fp_src_register *srcReg) -{ - GLubyte token[100]; - GLfloat sign = 1.0F; - GLboolean needSuffix = GL_TRUE; - - /* - * First, take care of +/- and absolute value stuff. - */ - if (Parse_String(parseState, "-")) - sign = -1.0F; - else if (Parse_String(parseState, "+")) - sign = +1.0F; - - if (Parse_String(parseState, "|")) { - srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; - - if (Parse_String(parseState, "-")) - srcReg->NegateBase = GL_TRUE; - else if (Parse_String(parseState, "+")) - srcReg->NegateBase = GL_FALSE; - else - srcReg->NegateBase = GL_FALSE; - } - else { - srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? GL_TRUE : GL_FALSE; - } - - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - /* Src reg can be R<n>, H<n> or a named fragment attrib */ - if (token[0] == 'R' || token[0] == 'H') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'f') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_FragReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == '{') { - /* vector literal */ - GLfloat values[4]; - GLuint paramIndex; - (void) Parse_String(parseState, "{"); - if (!Parse_VectorConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (IsDigit(token[0])) { - /* scalar literal */ - GLfloat values[4]; - GLuint paramIndex; - if (!Parse_ScalarConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); - srcReg->Index = paramIndex; - srcReg->File = PROGRAM_NAMED_PARAM; - needSuffix = GL_FALSE; - } - else { - RETURN_ERROR2("Invalid scalar source argument", token); - } - - if (needSuffix) { - /* parse .[xyzw] suffix */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR1("Expected ."); - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'x' && token[1] == 0) { - srcReg->Swizzle[0] = 0; - } - else if (token[0] == 'y' && token[1] == 0) { - srcReg->Swizzle[0] = 1; - } - else if (token[0] == 'z' && token[1] == 0) { - srcReg->Swizzle[0] = 2; - } - else if (token[0] == 'w' && token[1] == 0) { - srcReg->Swizzle[0] = 3; - } - else { - RETURN_ERROR1("Invalid scalar source suffix"); - } - } - else { - srcReg->Swizzle[0] = 0; - } - srcReg->Swizzle[1] = srcReg->Swizzle[2] = srcReg->Swizzle[3] = 0; - - /* Finish absolute value */ - if (srcReg->Abs && !Parse_String(parseState, "|")) { - RETURN_ERROR1("Expected |"); - } - - return GL_TRUE; -} - - - -static GLboolean -Parse_InstructionSequence(struct parse_state *parseState, - struct fp_instruction program[]) -{ - while (1) { - struct fp_instruction *inst = program + parseState->numInst; - struct instruction_pattern instMatch; - GLubyte token[100]; - - /* Initialize the instruction */ - inst->SrcReg[0].File = (enum register_file) -1; - inst->SrcReg[1].File = (enum register_file) -1; - inst->SrcReg[2].File = (enum register_file) -1; - inst->DstReg.File = (enum register_file) -1; - inst->DstReg.CondSwizzle[0] = 0; - inst->DstReg.CondSwizzle[1] = 1; - inst->DstReg.CondSwizzle[2] = 2; - inst->DstReg.CondSwizzle[3] = 3; - - /* special instructions */ - if (Parse_String(parseState, "DEFINE")) { - GLubyte id[100]; - GLfloat value[7]; /* yes, 7 to be safe */ - if (!Parse_Identifier(parseState, id)) - RETURN_ERROR; - /* XXX make sure id is not a reserved identifer, like R9 */ - if (!Parse_String(parseState, "=")) - RETURN_ERROR1("Expected ="); - if (!Parse_VectorOrScalarConstant(parseState, value)) - RETURN_ERROR; - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - if (_mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) id) >= 0) { - RETURN_ERROR2(id, "already defined"); - } - _mesa_add_named_parameter(parseState->parameters, - (const char *) id, value); - } - else if (Parse_String(parseState, "DECLARE")) { - GLubyte id[100]; - GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */ - if (!Parse_Identifier(parseState, id)) - RETURN_ERROR; - /* XXX make sure id is not a reserved identifer, like R9 */ - if (Parse_String(parseState, "=")) { - if (!Parse_VectorOrScalarConstant(parseState, value)) - RETURN_ERROR; - } - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - if (_mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) id) >= 0) { - RETURN_ERROR2(id, "already declared"); - } - _mesa_add_named_parameter(parseState->parameters, - (const char *) id, value); - } - else if (Parse_String(parseState, "END")) { - inst->Opcode = FP_OPCODE_END; - inst->StringPos = parseState->curLine - parseState->start; - assert(inst->StringPos >= 0); - parseState->numInst++; - if (Parse_Token(parseState, token)) { - RETURN_ERROR1("Code after END opcode."); - } - break; - } - else { - /* general/arithmetic instruction */ - - /* get token */ - if (!Parse_Token(parseState, token)) { - RETURN_ERROR1("Missing END instruction."); - } - - /* try to find matching instuction */ - instMatch = MatchInstruction(token); - if (instMatch.opcode < 0) { - /* bad instruction name */ - RETURN_ERROR2("Unexpected token: ", token); - } - - inst->Opcode = instMatch.opcode; - inst->Precision = instMatch.suffixes & (_R | _H | _X); - inst->Saturate = (instMatch.suffixes & (_S)) ? GL_TRUE : GL_FALSE; - inst->UpdateCondRegister = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE; - inst->StringPos = parseState->curLine - parseState->start; - assert(inst->StringPos >= 0); - - /* - * parse the input and output operands - */ - if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) { - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - } - else if (instMatch.outputs == OUTPUT_NONE) { - ASSERT(instMatch.opcode == FP_OPCODE_KIL); - /* This is a little weird, the cond code info is in the dest register */ - if (!Parse_CondCodeMask(parseState, &inst->DstReg)) - RETURN_ERROR; - } - - if (instMatch.inputs == INPUT_1V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_2V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_3V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_1S) { - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_2S) { - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_CC) { - /* XXX to-do */ - } - else if (instMatch.inputs == INPUT_1V_T) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, - &inst->TexSrcBit)) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_3V_T) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, - &inst->TexSrcBit)) - RETURN_ERROR; - } - - /* end of statement semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - - parseState->numInst++; - - if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) - RETURN_ERROR1("Program too long"); - } - } - return GL_TRUE; -} - - - -/** - * Parse/compile the 'str' returning the compiled 'program'. - * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos - * indicates the position of the error in 'str'. - */ -void -_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, - const GLubyte *str, GLsizei len, - struct fragment_program *program) -{ - struct parse_state parseState; - struct fp_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS]; - struct fp_instruction *newInst; - GLenum target; - GLubyte *programString; - - /* Make a null-terminated copy of the program string */ - programString = (GLubyte *) MALLOC(len + 1); - if (!programString) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - MEMCPY(programString, str, len); - programString[len] = 0; - - /* Get ready to parse */ - _mesa_bzero(&parseState, sizeof(struct parse_state)); - parseState.ctx = ctx; - parseState.start = programString; - parseState.program = program; - parseState.numInst = 0; - parseState.curLine = programString; - parseState.parameters = _mesa_new_parameter_list(); - - /* Reset error state */ - _mesa_set_program_error(ctx, -1, NULL); - - /* check the program header */ - if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { - target = GL_FRAGMENT_PROGRAM_NV; - parseState.pos = programString + 7; - } - else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { - /* fragment / register combiner program - not supported */ - _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - else { - /* invalid header */ - _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - - /* make sure target and header match */ - if (target != dstTarget) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(target mismatch 0x%x != 0x%x)", - target, dstTarget); - return; - } - - if (Parse_InstructionSequence(&parseState, instBuffer)) { - GLuint u; - /* successful parse! */ - - if (parseState.outputsWritten == 0) { - /* must write at least one output! */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "Invalid fragment program - no outputs written."); - return; - } - - /* copy the compiled instructions */ - assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); - newInst = (struct fp_instruction *) - MALLOC(parseState.numInst * sizeof(struct fp_instruction)); - if (!newInst) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; /* out of memory */ - } - MEMCPY(newInst, instBuffer, - parseState.numInst * sizeof(struct fp_instruction)); - - /* install the program */ - program->Base.Target = target; - if (program->Base.String) { - FREE(program->Base.String); - } - program->Base.String = programString; - program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; - if (program->Instructions) { - FREE(program->Instructions); - } - program->Instructions = newInst; - program->InputsRead = parseState.inputsRead; - program->OutputsWritten = parseState.outputsWritten; - for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) - program->TexturesUsed[u] = parseState.texturesUsed[u]; - - /* save program parameters */ - program->Parameters = parseState.parameters; - - /* allocate registers for declared program parameters */ -#if 00 - _mesa_assign_program_registers(&(program->SymbolTable)); -#endif - -#ifdef DEBUG - _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); - _mesa_print_nv_fragment_program(program); - _mesa_printf("----------------------------------\n"); -#endif - } - else { - /* Error! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); - /* NOTE: _mesa_set_program_error would have been called already */ - } -} - - -static void -PrintSrcReg(const struct fragment_program *program, - const struct fp_src_register *src) -{ - static const char comps[5] = "xyzw"; - - if (src->NegateAbs) { - _mesa_printf("-"); - } - if (src->Abs) { - _mesa_printf("|"); - } - if (src->NegateBase) { - _mesa_printf("-"); - } - if (src->File == PROGRAM_NAMED_PARAM) { - if (program->Parameters->Parameters[src->Index].Type == CONSTANT) { - printf("{%g, %g, %g, %g}", - program->Parameters->Parameters[src->Index].Values[0], - program->Parameters->Parameters[src->Index].Values[1], - program->Parameters->Parameters[src->Index].Values[2], - program->Parameters->Parameters[src->Index].Values[3]); - } - else { - ASSERT(program->Parameters->Parameters[src->Index].Type - == NAMED_PARAMETER); - printf("%s", program->Parameters->Parameters[src->Index].Name); - } - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("f[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", src->Index); - } - else if (src->File == PROGRAM_TEMPORARY) { - if (src->Index >= 32) - _mesa_printf("H%d", src->Index); - else - _mesa_printf("R%d", src->Index); - } - else if (src->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[src->Index]); - } - else { - _mesa_problem(NULL, "Invalid fragment register %d", src->Index); - return; - } - if (src->Swizzle[0] == src->Swizzle[1] && - src->Swizzle[0] == src->Swizzle[2] && - src->Swizzle[0] == src->Swizzle[3]) { - _mesa_printf(".%c", comps[src->Swizzle[0]]); - } - else if (src->Swizzle[0] != 0 || - src->Swizzle[1] != 1 || - src->Swizzle[2] != 2 || - src->Swizzle[3] != 3) { - _mesa_printf(".%c%c%c%c", - comps[src->Swizzle[0]], - comps[src->Swizzle[1]], - comps[src->Swizzle[2]], - comps[src->Swizzle[3]]); - } - if (src->Abs) { - _mesa_printf("|"); - } -} - -static void -PrintTextureSrc(const struct fp_instruction *inst) -{ - _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcBit) { - case TEXTURE_1D_BIT: - _mesa_printf("1D"); - break; - case TEXTURE_2D_BIT: - _mesa_printf("2D"); - break; - case TEXTURE_3D_BIT: - _mesa_printf("3D"); - break; - case TEXTURE_RECT_BIT: - _mesa_printf("RECT"); - break; - case TEXTURE_CUBE_BIT: - _mesa_printf("CUBE"); - break; - default: - _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); - } -} - -static void -PrintCondCode(const struct fp_dst_register *dst) -{ - static const char *comps = "xyzw"; - static const char *ccString[] = { - "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??" - }; - - _mesa_printf("%s", ccString[dst->CondMask]); - if (dst->CondSwizzle[0] == dst->CondSwizzle[1] && - dst->CondSwizzle[0] == dst->CondSwizzle[2] && - dst->CondSwizzle[0] == dst->CondSwizzle[3]) { - _mesa_printf(".%c", comps[dst->CondSwizzle[0]]); - } - else if (dst->CondSwizzle[0] != 0 || - dst->CondSwizzle[1] != 1 || - dst->CondSwizzle[2] != 2 || - dst->CondSwizzle[3] != 3) { - _mesa_printf(".%c%c%c%c", - comps[dst->CondSwizzle[0]], - comps[dst->CondSwizzle[1]], - comps[dst->CondSwizzle[2]], - comps[dst->CondSwizzle[3]]); - } -} - - -static void -PrintDstReg(const struct fp_dst_register *dst) -{ - GLint w = dst->WriteMask[0] + dst->WriteMask[1] - + dst->WriteMask[2] + dst->WriteMask[3]; - - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_TEMPORARY) { - if (dst->Index >= 32) - _mesa_printf("H%d", dst->Index); - else - _mesa_printf("R%d", dst->Index); - } - else if (dst->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", dst->Index); - } - else if (dst->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[dst->Index]); - } - else { - _mesa_printf("???"); - } - - if (w != 0 && w != 4) { - _mesa_printf("."); - if (dst->WriteMask[0]) - _mesa_printf("x"); - if (dst->WriteMask[1]) - _mesa_printf("y"); - if (dst->WriteMask[2]) - _mesa_printf("z"); - if (dst->WriteMask[3]) - _mesa_printf("w"); - } - - if (dst->CondMask != COND_TR || - dst->CondSwizzle[0] != 0 || - dst->CondSwizzle[1] != 1 || - dst->CondSwizzle[2] != 2 || - dst->CondSwizzle[3] != 3) { - _mesa_printf(" ("); - PrintCondCode(dst); - _mesa_printf(")"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_fragment_program(const struct fragment_program *program) -{ - const struct fp_instruction *inst; - - for (inst = program->Instructions; inst->Opcode != FP_OPCODE_END; inst++) { - int i; - for (i = 0; Instructions[i].name; i++) { - if (inst->Opcode == Instructions[i].opcode) { - /* print instruction name */ - _mesa_printf("%s", Instructions[i].name); - if (inst->Precision == FLOAT16) - _mesa_printf("H"); - else if (inst->Precision == FIXED12) - _mesa_printf("X"); - if (inst->UpdateCondRegister) - _mesa_printf("C"); - if (inst->Saturate) - _mesa_printf("_SAT"); - _mesa_printf(" "); - - if (Instructions[i].inputs == INPUT_CC) { - PrintCondCode(&inst->DstReg); - } - else if (Instructions[i].outputs == OUTPUT_V || - Instructions[i].outputs == OUTPUT_S) { - /* print dest register */ - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - } - - /* print source register(s) */ - if (Instructions[i].inputs == INPUT_1V || - Instructions[i].inputs == INPUT_1S) { - PrintSrcReg(program, &inst->SrcReg[0]); - } - else if (Instructions[i].inputs == INPUT_2V || - Instructions[i].inputs == INPUT_2S) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - } - else if (Instructions[i].inputs == INPUT_3V) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - } - else if (Instructions[i].inputs == INPUT_1V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - else if (Instructions[i].inputs == INPUT_3V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - _mesa_printf(";\n"); - break; - } - } - if (!Instructions[i].name) { - _mesa_printf("Invalid opcode %d\n", inst->Opcode); - } - } - _mesa_printf("END\n"); -} - - -const char * -_mesa_nv_fragment_input_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS); - return InputRegisters[i]; -} - - -const char * -_mesa_nv_fragment_output_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_OUTPUTS); - return OutputRegisters[i]; -} diff --git a/src/mesa/main/nvfragparse.h b/src/mesa/main/nvfragparse.h deleted file mode 100644 index 849a7fbc7d6..00000000000 --- a/src/mesa/main/nvfragparse.h +++ /dev/null @@ -1,52 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVFRAGPARSE_H -#define NVFRAGPARSE_H - - -extern void -_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target, - const GLubyte *str, GLsizei len, - struct fragment_program *program); - - -extern void -_mesa_print_nv_fragment_program(const struct fragment_program *program); - - -extern const char * -_mesa_nv_fragment_input_register_name(GLuint i); - - -extern const char * -_mesa_nv_fragment_output_register_name(GLuint i); - - -#endif diff --git a/src/mesa/main/nvfragprog.h b/src/mesa/main/nvfragprog.h deleted file mode 100644 index 187e7072d26..00000000000 --- a/src/mesa/main/nvfragprog.h +++ /dev/null @@ -1,161 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* Private fragment program types and constants only used by files - * related to fragment programs. - * - * XXX TO-DO: Rename this file "fragprog.h" since it's not NV-specific. - */ - - -#ifndef NVFRAGPROG_H -#define NVFRAGPROG_H - -#include "config.h" - - -/* output registers */ -#define FRAG_OUTPUT_COLR 0 -#define FRAG_OUTPUT_COLH 1 -#define FRAG_OUTPUT_DEPR 2 - - -/* condition codes */ -#define COND_GT 1 /* greater than zero */ -#define COND_EQ 2 /* equal to zero */ -#define COND_LT 3 /* less than zero */ -#define COND_UN 4 /* unordered (NaN) */ -#define COND_GE 5 /* greater then or equal to zero */ -#define COND_LE 6 /* less then or equal to zero */ -#define COND_NE 7 /* not equal to zero */ -#define COND_TR 8 /* always true */ -#define COND_FL 9 /* always false */ - - -/* instruction precision */ -#define FLOAT32 0x1 -#define FLOAT16 0x2 -#define FIXED12 0x4 - - -/* Fragment program instruction opcodes */ -enum fp_opcode { - FP_OPCODE_ABS = 1000, /* ARB_f_p only */ - FP_OPCODE_ADD, - FP_OPCODE_CMP, /* ARB_f_p only */ - FP_OPCODE_COS, - FP_OPCODE_DDX, /* NV_f_p only */ - FP_OPCODE_DDY, /* NV_f_p only */ - FP_OPCODE_DP3, - FP_OPCODE_DP4, - FP_OPCODE_DPH, /* ARB_f_p only */ - FP_OPCODE_DST, - FP_OPCODE_EX2, - FP_OPCODE_FLR, - FP_OPCODE_FRC, - FP_OPCODE_KIL, - FP_OPCODE_LG2, - FP_OPCODE_LIT, - FP_OPCODE_LRP, - FP_OPCODE_MAD, - FP_OPCODE_MAX, - FP_OPCODE_MIN, - FP_OPCODE_MOV, - FP_OPCODE_MUL, - FP_OPCODE_PK2H, /* NV_f_p only */ - FP_OPCODE_PK2US, /* NV_f_p only */ - FP_OPCODE_PK4B, /* NV_f_p only */ - FP_OPCODE_PK4UB, /* NV_f_p only */ - FP_OPCODE_POW, - FP_OPCODE_RCP, - FP_OPCODE_RFL, /* NV_f_p only */ - FP_OPCODE_RSQ, - FP_OPCODE_SCS, /* ARB_f_p only */ - FP_OPCODE_SEQ, /* NV_f_p only */ - FP_OPCODE_SFL, /* NV_f_p only */ - FP_OPCODE_SGE, /* NV_f_p only */ - FP_OPCODE_SGT, /* NV_f_p only */ - FP_OPCODE_SIN, - FP_OPCODE_SLE, /* NV_f_p only */ - FP_OPCODE_SLT, - FP_OPCODE_SNE, /* NV_f_p only */ - FP_OPCODE_STR, /* NV_f_p only */ - FP_OPCODE_SUB, - FP_OPCODE_SWZ, /* ARB_f_p only */ - FP_OPCODE_TEX, - FP_OPCODE_TXB, /* ARB_f_p only */ - FP_OPCODE_TXD, /* NV_f_p only */ - FP_OPCODE_TXP, - FP_OPCODE_UP2H, /* NV_f_p only */ - FP_OPCODE_UP2US, /* NV_f_p only */ - FP_OPCODE_UP4B, /* NV_f_p only */ - FP_OPCODE_UP4UB, /* NV_f_p only */ - FP_OPCODE_XPD, /* ARB_f_p only - cross product */ - FP_OPCODE_X2D, /* NV_f_p only - 2d mat mul */ - FP_OPCODE_END /* private opcode */ -}; - - -/* Instruction source register */ -struct fp_src_register -{ - enum register_file File; - GLint Index; - GLuint Swizzle[4]; - GLboolean NegateBase; /* negate before absolute value? */ - GLboolean Abs; /* take absolute value? */ - GLboolean NegateAbs; /* negate after absolute value? */ -}; - - -/* Instruction destination register */ -struct fp_dst_register -{ - enum register_file File; - GLint Index; - GLboolean WriteMask[4]; - GLuint CondMask; - GLuint CondSwizzle[4]; -}; - - -/* Fragment program instruction */ -struct fp_instruction -{ - enum fp_opcode Opcode; - struct fp_src_register SrcReg[3]; - struct fp_dst_register DstReg; - GLboolean Saturate; - GLboolean UpdateCondRegister; - GLubyte Precision; /* FLOAT32, FLOAT16 or FIXED12 */ - GLubyte TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */ - GLubyte TexSrcBit; /* TEXTURE_1D,2D,3D,CUBE,RECT_BIT source target */ -#if FEATURE_MESA_program_debug - GLint StringPos; -#endif -}; - - -#endif diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c deleted file mode 100644 index d32cb7f2b51..00000000000 --- a/src/mesa/main/nvprogram.c +++ /dev/null @@ -1,871 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.0 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvprogram.c - * NVIDIA vertex/fragment program state management functions. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "nvfragparse.h" -#include "nvfragprog.h" -#include "nvvertexec.h" -#include "nvvertparse.h" -#include "nvvertprog.h" -#include "nvprogram.h" -#include "program.h" - - - -/** - * Execute a vertex state program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) -{ - struct vertex_program *vprog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - vprog = (struct vertex_program *) - _mesa_HashLookup(ctx->Shared->Programs, id); - - if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV"); - return; - } - - _mesa_init_vp_registers(ctx); - _mesa_init_tracked_matrices(ctx); - COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params); - _mesa_exec_vertex_program(ctx, vprog); -} - - -/** - * Determine if a set of programs is resident in hardware. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, - GLboolean *residences) -{ - GLint i, j; - GLboolean allResident = GL_TRUE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)"); - return GL_FALSE; - } - - for (i = 0; i < n; i++) { - const struct program *prog; - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - prog = (const struct program *) - _mesa_HashLookup(ctx->Shared->Programs, ids[i]); - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - if (prog->Resident) { - if (!allResident) - residences[i] = GL_TRUE; - } - else { - if (allResident) { - allResident = GL_FALSE; - for (j = 0; j < i; j++) - residences[j] = GL_TRUE; - } - residences[i] = GL_FALSE; - } - } - - return allResident; -} - - -/** - * Request that a set of programs be resident in hardware. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) -{ - GLint i; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)"); - return; - } - - /* just error checking for now */ - for (i = 0; i < n; i++) { - struct program *prog; - - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]); - - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - prog->Resident = GL_TRUE; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterfvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)"); - return; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterdvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)"); - return; - } -} - - -/** - * Get a program attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) -{ - struct program *prog; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); - return; - } - - switch (pname) { - case GL_PROGRAM_TARGET_NV: - *params = prog->Target; - return; - case GL_PROGRAM_LENGTH_NV: - *params = prog->String ? _mesa_strlen((char *) prog->String) : 0; - return; - case GL_PROGRAM_RESIDENT_NV: - *params = prog->Resident; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); - return; - } -} - - -/** - * Get the program source code. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - struct program *prog; - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (pname != GL_PROGRAM_STRING_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)"); - return; - } - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV"); - return; - } - - if (prog->String) { - MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String)); - } - else { - program[0] = 0; - } -} - - -/** - * Get matrix tracking information. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, - GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV - && ctx->Extensions.NV_vertex_program) { - GLuint i; - - if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)"); - return; - } - - i = address / 4; - - switch (pname) { - case GL_TRACK_MATRIX_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i]; - return; - case GL_TRACK_MATRIX_TRANSFORM_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i]; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } -} - - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.VertexAttrib[index].Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.VertexAttrib[index].Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.VertexAttrib[index].Type; - break; - case GL_CURRENT_ATTRIB_NV: - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type; - break; - case GL_CURRENT_ATTRIB_NV: - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.VertexAttrib[index].Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.VertexAttrib[index].Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.VertexAttrib[index].Type; - break; - case GL_CURRENT_ATTRIB_NV: - FLUSH_CURRENT(ctx, 0); - params[0] = (GLint) ctx->Current.Attrib[index][0]; - params[1] = (GLint) ctx->Current.Attrib[index][1]; - params[2] = (GLint) ctx->Current.Attrib[index][2]; - params[3] = (GLint) ctx->Current.Attrib[index][3]; - break; - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - if (!ctx->Extensions.ARB_vertex_buffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } - params[0] = ctx->Array.VertexAttrib[index].BufferObj->Name; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - - -/** - * Get a vertex array attribute pointer. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)"); - return; - } - - if (pname != GL_ATTRIB_ARRAY_POINTER_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)"); - return; - } - - *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;; -} - - - -/** - * Load/parse/compile a program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - struct program *prog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (id == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); - - if (prog && prog->Target != 0 && prog->Target != target) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)"); - return; - } - - if ((target == GL_VERTEX_PROGRAM_NV || - target == GL_VERTEX_STATE_PROGRAM_NV) - && ctx->Extensions.NV_vertex_program) { - struct vertex_program *vprog = (struct vertex_program *) prog; - if (!vprog) { - vprog = CALLOC_STRUCT(vertex_program); - if (!vprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - vprog->Base.RefCount = 1; - vprog->Base.Resident = GL_TRUE; - _mesa_HashInsert(ctx->Shared->Programs, id, vprog); - } - _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); - } - else if (target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) { - struct fragment_program *fprog = (struct fragment_program *) prog; - if (!fprog) { - fprog = CALLOC_STRUCT(fragment_program); - if (!fprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - fprog->Base.RefCount = 1; - fprog->Base.Resident = GL_TRUE; - _mesa_HashInsert(ctx->Shared->Programs, id, fprog); - } - _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)"); - } -} - - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4dNV(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - _mesa_ProgramParameter4fNV(target, index, - (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w); -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, - const GLdouble *params) -{ - _mesa_ProgramParameter4fNV(target, index, - (GLfloat)params[0], (GLfloat)params[1], - (GLfloat)params[2], (GLfloat)params[3]); -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4fNV(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ASSIGN_4V(ctx->VertexProgram.Parameters[index], x, y, z, w); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV"); - return; - } -} - - -/** - * Set a program parameter register. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, - const GLfloat *params) -{ - _mesa_ProgramParameter4fNV(target, index, - params[0], params[1], params[2], params[3]); -} - - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, - GLuint num, const GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); - return; - } - for (i = 0; i < num; i++) { - ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0]; - ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1]; - ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2]; - ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3]; - params += 4; - }; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV"); - return; - } -} - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, - GLuint num, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); - return; - } - for (i = 0; i < num; i++) { - COPY_4V(ctx->VertexProgram.Parameters[index + i], params); - params += 4; - }; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV"); - return; - } -} - - - -/** - * Setup tracking of matrices into program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_TrackMatrixNV(GLenum target, GLuint address, - GLenum matrix, GLenum transform) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - if (address & 0x3) { - /* addr must be multiple of four */ - _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)"); - return; - } - - switch (matrix) { - case GL_NONE: - case GL_MODELVIEW: - case GL_PROJECTION: - case GL_TEXTURE: - case GL_COLOR: - case GL_MODELVIEW_PROJECTION_NV: - case GL_MATRIX0_NV: - case GL_MATRIX1_NV: - case GL_MATRIX2_NV: - case GL_MATRIX3_NV: - case GL_MATRIX4_NV: - case GL_MATRIX5_NV: - case GL_MATRIX6_NV: - case GL_MATRIX7_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)"); - return; - } - - switch (transform) { - case GL_IDENTITY_NV: - case GL_INVERSE_NV: - case GL_TRANSPOSE_NV: - case GL_INVERSE_TRANSPOSE_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)"); - return; - } - - ctx->VertexProgram.TrackMatrix[address / 4] = matrix; - ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)"); - return; - } -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct program *prog; - struct fragment_program *fragProg; - GLfloat *v; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); - return; - } - - fragProg = (struct fragment_program *) prog; - v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name); - if (v) { - v[0] = x; - v[1] = y; - v[2] = z; - v[3] = w; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, - (GLfloat)z, (GLfloat)w); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, - (GLfloat)v[0], (GLfloat)v[1], - (GLfloat)v[2], (GLfloat)v[3]); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat *params) -{ - struct program *prog; - struct fragment_program *fragProg; - const GLfloat *v; - - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); - return; - } - - fragProg = (struct fragment_program *) prog; - v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name); - if (v) { - params[0] = v[0]; - params[1] = v[1]; - params[2] = v[2]; - params[3] = v[3]; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble *params) -{ - GLfloat floatParams[4]; - _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams); - COPY_4V(params, floatParams); -} diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h deleted file mode 100644 index dcea7727e04..00000000000 --- a/src/mesa/main/nvprogram.h +++ /dev/null @@ -1,119 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVPROGRAM_H -#define NVPROGRAM_H - - -extern void GLAPIENTRY -_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); - -extern GLboolean GLAPIENTRY -_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences); - -extern void GLAPIENTRY -_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids); - -extern void GLAPIENTRY -_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params); - -extern void GLAPIENTRY -_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program); - -extern void GLAPIENTRY -_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer); - -extern void GLAPIENTRY -_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); - -extern void GLAPIENTRY -_mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params); - -extern void GLAPIENTRY -_mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params); - -extern void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params); - -extern void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params); - -extern void GLAPIENTRY -_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); - - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]); - -extern void GLAPIENTRY -_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble *params); - - -#endif diff --git a/src/mesa/main/nvvertexec.c b/src/mesa/main/nvvertexec.c deleted file mode 100644 index 9663b38157d..00000000000 --- a/src/mesa/main/nvvertexec.c +++ /dev/null @@ -1,839 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.0.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvvertexec.c - * Code to execute vertex programs. - * \author Brian Paul - */ - -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "nvvertexec.h" -#include "nvvertprog.h" -#include "program.h" -#include "math/m_matrix.h" - - -static const GLfloat zeroVec[4] = { 0, 0, 0, 0 }; - - -/** - * Load/initialize the vertex program registers. - * This needs to be done per vertex. - */ -void -_mesa_init_vp_registers(GLcontext *ctx) -{ - GLuint i; - - /* Input registers get initialized from the current vertex attribs */ - MEMCPY(ctx->VertexProgram.Inputs, ctx->Current.Attrib, - VERT_ATTRIB_MAX * 4 * sizeof(GLfloat)); - - /* Output and temp regs are initialized to [0,0,0,1] */ - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { - ASSIGN_4V(ctx->VertexProgram.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F); - } - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { - ASSIGN_4V(ctx->VertexProgram.Temporaries[i], 0.0F, 0.0F, 0.0F, 1.0F); - } - - /* The program parameters aren't touched */ - /* XXX: This should be moved to glBegin() time, but its safe (and slow!) - * here - Karl - */ - if (ctx->VertexProgram.Current->Parameters) { - /* Grab the state */ - _mesa_load_state_parameters(ctx, ctx->VertexProgram.Current->Parameters); - - /* And copy it into the program state */ - for (i=0; i<ctx->VertexProgram.Current->Parameters->NumParameters; i++) { - MEMCPY(ctx->VertexProgram.Parameters[i], - &ctx->VertexProgram.Current->Parameters->Parameters[i].Values, - 4*sizeof(GLfloat)); - } - } -} - - - -/** - * Copy the 16 elements of a matrix into four consecutive program - * registers starting at 'pos'. - */ -static void -load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) -{ - GLuint i; - for (i = 0; i < 4; i++) { - registers[pos + i][0] = mat[0 + i]; - registers[pos + i][1] = mat[4 + i]; - registers[pos + i][2] = mat[8 + i]; - registers[pos + i][3] = mat[12 + i]; - } -} - - -/** - * As above, but transpose the matrix. - */ -static void -load_transpose_matrix(GLfloat registers[][4], GLuint pos, - const GLfloat mat[16]) -{ - MEMCPY(registers[pos], mat, 16 * sizeof(GLfloat)); -} - - -/** - * Load all currently tracked matrices into the program registers. - * This needs to be done per glBegin/glEnd. - */ -void -_mesa_init_tracked_matrices(GLcontext *ctx) -{ - GLuint i; - - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - /* point 'mat' at source matrix */ - GLmatrix *mat; - if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { - mat = ctx->ModelviewMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { - mat = ctx->ProjectionMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { - mat = ctx->ColorMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { - /* XXX verify the combined matrix is up to date */ - mat = &ctx->_ModelProjectMatrix; - } - else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && - ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { - GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < MAX_PROGRAM_MATRICES); - mat = ctx->ProgramMatrixStack[n].Top; - } - else { - /* no matrix is tracked, but we leave the register values as-is */ - assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); - continue; - } - - /* load the matrix */ - if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { - _math_matrix_analyse(mat); /* update the inverse */ - assert((mat->flags & MAT_DIRTY_INVERSE) == 0); - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else { - assert(ctx->VertexProgram.TrackMatrixTransform[i] - == GL_INVERSE_TRANSPOSE_NV); - _math_matrix_analyse(mat); /* update the inverse */ - assert((mat->flags & MAT_DIRTY_INVERSE) == 0); - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - } -} - - - -/** - * For debugging. Dump the current vertex program machine registers. - */ -void -_mesa_dump_vp_state( const struct vertex_program_state *state ) -{ - int i; - _mesa_printf("VertexIn:\n"); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_INPUTS; i++) { - _mesa_printf("%d: %f %f %f %f ", i, - state->Inputs[i][0], - state->Inputs[i][1], - state->Inputs[i][2], - state->Inputs[i][3]); - } - _mesa_printf("\n"); - - _mesa_printf("VertexOut:\n"); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { - _mesa_printf("%d: %f %f %f %f ", i, - state->Outputs[i][0], - state->Outputs[i][1], - state->Outputs[i][2], - state->Outputs[i][3]); - } - _mesa_printf("\n"); - - _mesa_printf("Registers:\n"); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { - _mesa_printf("%d: %f %f %f %f ", i, - state->Temporaries[i][0], - state->Temporaries[i][1], - state->Temporaries[i][2], - state->Temporaries[i][3]); - } - _mesa_printf("\n"); - - _mesa_printf("Parameters:\n"); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS; i++) { - _mesa_printf("%d: %f %f %f %f ", i, - state->Parameters[i][0], - state->Parameters[i][1], - state->Parameters[i][2], - state->Parameters[i][3]); - } - _mesa_printf("\n"); -} - - - -/** - * Return a pointer to the 4-element float vector specified by the given - * source register. - */ -static INLINE const GLfloat * -get_register_pointer( const struct vp_src_register *source, - const struct vertex_program_state *state ) -{ - if (source->RelAddr) { - const GLint reg = source->Index + state->AddressReg[0]; - ASSERT( (source->File == PROGRAM_ENV_PARAM) || - (source->File == PROGRAM_STATE_VAR) ); - if (reg < 0 || reg > MAX_NV_VERTEX_PROGRAM_PARAMS) - return zeroVec; - else - return state->Parameters[reg]; - } - else { - switch (source->File) { - case PROGRAM_TEMPORARY: - return state->Temporaries[source->Index]; - case PROGRAM_INPUT: - return state->Inputs[source->Index]; - case PROGRAM_LOCAL_PARAM: - /* XXX fix */ - return state->Temporaries[source->Index]; - case PROGRAM_ENV_PARAM: - return state->Parameters[source->Index]; - case PROGRAM_STATE_VAR: - return state->Parameters[source->Index]; - default: - _mesa_problem(NULL, - "Bad source register file in fetch_vector4(vp)"); - return NULL; - } - } - return NULL; -} - - -/** - * Fetch a 4-element float vector from the given source register. - * Apply swizzling and negating as needed. - */ -static INLINE void -fetch_vector4( const struct vp_src_register *source, - const struct vertex_program_state *state, - GLfloat result[4] ) -{ - const GLfloat *src = get_register_pointer(source, state); - - if (source->Negate) { - result[0] = -src[source->Swizzle[0]]; - result[1] = -src[source->Swizzle[1]]; - result[2] = -src[source->Swizzle[2]]; - result[3] = -src[source->Swizzle[3]]; - } - else { - result[0] = src[source->Swizzle[0]]; - result[1] = src[source->Swizzle[1]]; - result[2] = src[source->Swizzle[2]]; - result[3] = src[source->Swizzle[3]]; - } -} - - - -/** - * As above, but only return result[0] element. - */ -static INLINE void -fetch_vector1( const struct vp_src_register *source, - const struct vertex_program_state *state, - GLfloat result[4] ) -{ - const GLfloat *src = get_register_pointer(source, state); - - if (source->Negate) { - result[0] = -src[source->Swizzle[0]]; - } - else { - result[0] = src[source->Swizzle[0]]; - } -} - - -/** - * Store 4 floats into a register. - */ -static void -store_vector4( const struct vp_dst_register *dest, - struct vertex_program_state *state, - const GLfloat value[4] ) -{ - GLfloat *dst; - switch (dest->File) { - case PROGRAM_TEMPORARY: - dst = state->Temporaries[dest->Index]; - break; - case PROGRAM_OUTPUT: - dst = state->Outputs[dest->Index]; - break; - case PROGRAM_ENV_PARAM: - { - /* a slight hack */ - GET_CURRENT_CONTEXT(ctx); - dst = ctx->VertexProgram.Parameters[dest->Index]; - } - break; - default: - _mesa_problem(NULL, "Invalid register file in store_vector4(file=%d)", - dest->File); - return; - } - - if (dest->WriteMask[0]) - dst[0] = value[0]; - if (dest->WriteMask[1]) - dst[1] = value[1]; - if (dest->WriteMask[2]) - dst[2] = value[2]; - if (dest->WriteMask[3]) - dst[3] = value[3]; -} - - -/** - * Set x to positive or negative infinity. - */ -#if defined(USE_IEEE) || defined(_WIN32) -#define SET_POS_INFINITY(x) ( *((GLuint *) &x) = 0x7F800000 ) -#define SET_NEG_INFINITY(x) ( *((GLuint *) &x) = 0xFF800000 ) -#elif defined(VMS) -#define SET_POS_INFINITY(x) x = __MAXFLOAT -#define SET_NEG_INFINITY(x) x = -__MAXFLOAT -#else -#define SET_POS_INFINITY(x) x = (GLfloat) HUGE_VAL -#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL -#endif - -#define SET_FLOAT_BITS(x, bits) ((fi_type *) &(x))->i = bits - - -/** - * Execute the given vertex program - */ -void -_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) -{ - struct vertex_program_state *state = &ctx->VertexProgram; - const struct vp_instruction *inst; - - ctx->_CurrentProgram = GL_VERTEX_PROGRAM_ARB; /* or NV, doesn't matter */ - - /* If the program is position invariant, multiply the input - * position and the MVP matrix and stick it into the output pos slot - */ - if (ctx->VertexProgram.Current->IsPositionInvariant) { - TRANSFORM_POINT( ctx->VertexProgram.Outputs[0], - ctx->_ModelProjectMatrix.m, - ctx->VertexProgram.Inputs[0]); - - /* XXX: This could go elsewhere */ - ctx->VertexProgram.Current->OutputsWritten |= 0x1; - } - - for (inst = program->Instructions; /*inst->Opcode != VP_OPCODE_END*/; inst++) { - - if (ctx->VertexProgram.CallbackEnabled && - ctx->VertexProgram.Callback) { - ctx->VertexProgram.CurrentPosition = inst->StringPos; - ctx->VertexProgram.Callback(program->Base.Target, - ctx->VertexProgram.CallbackData); - } - - switch (inst->Opcode) { - case VP_OPCODE_MOV: - { - GLfloat t[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_LIT: - { - const GLfloat epsilon = 1.0e-5F; /* XXX fix? */ - GLfloat t[4], lit[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - if (t[3] < -(128.0F - epsilon)) - t[3] = - (128.0F - epsilon); - else if (t[3] > 128.0F - epsilon) - t[3] = 128.0F - epsilon; - if (t[0] < 0.0) - t[0] = 0.0; - if (t[1] < 0.0) - t[1] = 0.0; - lit[0] = 1.0; - lit[1] = t[0]; - lit[2] = (t[0] > 0.0) ? (GLfloat) exp(t[3] * log(t[1])) : 0.0F; - lit[3] = 1.0; - store_vector4( &inst->DstReg, state, lit ); - } - break; - case VP_OPCODE_RCP: - { - GLfloat t[4]; - fetch_vector1( &inst->SrcReg[0], state, t ); - if (t[0] != 1.0F) - t[0] = 1.0F / t[0]; /* div by zero is infinity! */ - t[1] = t[2] = t[3] = t[0]; - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_RSQ: - { - GLfloat t[4]; - fetch_vector1( &inst->SrcReg[0], state, t ); - t[0] = INV_SQRTF(FABSF(t[0])); - t[1] = t[2] = t[3] = t[0]; - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_EXP: - { - GLfloat t[4], q[4], floor_t0; - fetch_vector1( &inst->SrcReg[0], state, t ); - floor_t0 = (float) floor(t[0]); - if (floor_t0 > FLT_MAX_EXP) { - SET_POS_INFINITY(q[0]); - SET_POS_INFINITY(q[2]); - } - else if (floor_t0 < FLT_MIN_EXP) { - q[0] = 0.0F; - q[2] = 0.0F; - } - else { -#ifdef USE_IEEE - GLint ii = (GLint) floor_t0; - ii = (ii < 23) + 0x3f800000; - SET_FLOAT_BITS(q[0], ii); - q[0] = *((GLfloat *) &ii); -#else - q[0] = (GLfloat) pow(2.0, floor_t0); -#endif - q[2] = (GLfloat) (q[0] * LOG2(q[1])); - } - q[1] = t[0] - floor_t0; - q[3] = 1.0F; - store_vector4( &inst->DstReg, state, q ); - } - break; - case VP_OPCODE_LOG: - { - GLfloat t[4], q[4], abs_t0; - fetch_vector1( &inst->SrcReg[0], state, t ); - abs_t0 = (GLfloat) fabs(t[0]); - if (abs_t0 != 0.0F) { - /* Since we really can't handle infinite values on VMS - * like other OSes we'll use __MAXFLOAT to represent - * infinity. This may need some tweaking. - */ -#ifdef VMS - if (abs_t0 == __MAXFLOAT) -#else - if (IS_INF_OR_NAN(abs_t0)) -#endif - { - SET_POS_INFINITY(q[0]); - q[1] = 1.0F; - SET_POS_INFINITY(q[2]); - } - else { - int exponent; - double mantissa = frexp(t[0], &exponent); - q[0] = (GLfloat) (exponent - 1); - q[1] = (GLfloat) (2.0 * mantissa); /* map [.5, 1) -> [1, 2) */ - q[2] = (GLfloat) (q[0] + LOG2(q[1])); - } - } - else { - SET_NEG_INFINITY(q[0]); - q[1] = 1.0F; - SET_NEG_INFINITY(q[2]); - } - q[3] = 1.0; - store_vector4( &inst->DstReg, state, q ); - } - break; - case VP_OPCODE_MUL: - { - GLfloat t[4], u[4], prod[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - prod[0] = t[0] * u[0]; - prod[1] = t[1] * u[1]; - prod[2] = t[2] * u[2]; - prod[3] = t[3] * u[3]; - store_vector4( &inst->DstReg, state, prod ); - } - break; - case VP_OPCODE_ADD: - { - GLfloat t[4], u[4], sum[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - sum[0] = t[0] + u[0]; - sum[1] = t[1] + u[1]; - sum[2] = t[2] + u[2]; - sum[3] = t[3] + u[3]; - store_vector4( &inst->DstReg, state, sum ); - } - break; - case VP_OPCODE_DP3: - { - GLfloat t[4], u[4], dot[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2]; - dot[1] = dot[2] = dot[3] = dot[0]; - store_vector4( &inst->DstReg, state, dot ); - } - break; - case VP_OPCODE_DP4: - { - GLfloat t[4], u[4], dot[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + t[3] * u[3]; - dot[1] = dot[2] = dot[3] = dot[0]; - store_vector4( &inst->DstReg, state, dot ); - } - break; - case VP_OPCODE_DST: - { - GLfloat t[4], u[4], dst[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - dst[0] = 1.0F; - dst[1] = t[1] * u[1]; - dst[2] = t[2]; - dst[3] = u[3]; - store_vector4( &inst->DstReg, state, dst ); - } - break; - case VP_OPCODE_MIN: - { - GLfloat t[4], u[4], min[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - min[0] = (t[0] < u[0]) ? t[0] : u[0]; - min[1] = (t[1] < u[1]) ? t[1] : u[1]; - min[2] = (t[2] < u[2]) ? t[2] : u[2]; - min[3] = (t[3] < u[3]) ? t[3] : u[3]; - store_vector4( &inst->DstReg, state, min ); - } - break; - case VP_OPCODE_MAX: - { - GLfloat t[4], u[4], max[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - max[0] = (t[0] > u[0]) ? t[0] : u[0]; - max[1] = (t[1] > u[1]) ? t[1] : u[1]; - max[2] = (t[2] > u[2]) ? t[2] : u[2]; - max[3] = (t[3] > u[3]) ? t[3] : u[3]; - store_vector4( &inst->DstReg, state, max ); - } - break; - case VP_OPCODE_SLT: - { - GLfloat t[4], u[4], slt[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - slt[0] = (t[0] < u[0]) ? 1.0F : 0.0F; - slt[1] = (t[1] < u[1]) ? 1.0F : 0.0F; - slt[2] = (t[2] < u[2]) ? 1.0F : 0.0F; - slt[3] = (t[3] < u[3]) ? 1.0F : 0.0F; - store_vector4( &inst->DstReg, state, slt ); - } - break; - case VP_OPCODE_SGE: - { - GLfloat t[4], u[4], sge[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - sge[0] = (t[0] >= u[0]) ? 1.0F : 0.0F; - sge[1] = (t[1] >= u[1]) ? 1.0F : 0.0F; - sge[2] = (t[2] >= u[2]) ? 1.0F : 0.0F; - sge[3] = (t[3] >= u[3]) ? 1.0F : 0.0F; - store_vector4( &inst->DstReg, state, sge ); - } - break; - case VP_OPCODE_MAD: - { - GLfloat t[4], u[4], v[4], sum[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - fetch_vector4( &inst->SrcReg[2], state, v ); - sum[0] = t[0] * u[0] + v[0]; - sum[1] = t[1] * u[1] + v[1]; - sum[2] = t[2] * u[2] + v[2]; - sum[3] = t[3] * u[3] + v[3]; - store_vector4( &inst->DstReg, state, sum ); - } - break; - case VP_OPCODE_ARL: - { - GLfloat t[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - state->AddressReg[0] = (GLint) floor(t[0]); - } - break; - case VP_OPCODE_DPH: - { - GLfloat t[4], u[4], dot[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + u[3]; - dot[1] = dot[2] = dot[3] = dot[0]; - store_vector4( &inst->DstReg, state, dot ); - } - break; - case VP_OPCODE_RCC: - { - GLfloat t[4], u; - fetch_vector1( &inst->SrcReg[0], state, t ); - if (t[0] == 1.0F) - u = 1.0F; - else - u = 1.0F / t[0]; - if (u > 0.0F) { - if (u > 1.884467e+019F) { - u = 1.884467e+019F; /* IEEE 32-bit binary value 0x5F800000 */ - } - else if (u < 5.42101e-020F) { - u = 5.42101e-020F; /* IEEE 32-bit binary value 0x1F800000 */ - } - } - else { - if (u < -1.884467e+019F) { - u = -1.884467e+019F; /* IEEE 32-bit binary value 0xDF800000 */ - } - else if (u > -5.42101e-020F) { - u = -5.42101e-020F; /* IEEE 32-bit binary value 0x9F800000 */ - } - } - t[0] = t[1] = t[2] = t[3] = u; - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_SUB: /* GL_NV_vertex_program1_1 */ - { - GLfloat t[4], u[4], sum[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - sum[0] = t[0] - u[0]; - sum[1] = t[1] - u[1]; - sum[2] = t[2] - u[2]; - sum[3] = t[3] - u[3]; - store_vector4( &inst->DstReg, state, sum ); - } - break; - case VP_OPCODE_ABS: /* GL_NV_vertex_program1_1 */ - { - GLfloat t[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - if (t[0] < 0.0) t[0] = -t[0]; - if (t[1] < 0.0) t[1] = -t[1]; - if (t[2] < 0.0) t[2] = -t[2]; - if (t[3] < 0.0) t[3] = -t[3]; - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_FLR: /* GL_ARB_vertex_program */ - { - GLfloat t[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - t[0] = FLOORF(t[0]); - t[1] = FLOORF(t[1]); - t[2] = FLOORF(t[2]); - t[3] = FLOORF(t[3]); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_FRC: /* GL_ARB_vertex_program */ - { - GLfloat t[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - t[0] = t[0] - FLOORF(t[0]); - t[1] = t[1] - FLOORF(t[1]); - t[2] = t[2] - FLOORF(t[2]); - t[3] = t[3] - FLOORF(t[3]); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_EX2: /* GL_ARB_vertex_program */ - { - GLfloat t[4]; - fetch_vector1( &inst->SrcReg[0], state, t ); - t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(2.0, t[0]); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_LG2: /* GL_ARB_vertex_program */ - { - GLfloat t[4]; - fetch_vector1( &inst->SrcReg[0], state, t ); - t[0] = t[1] = t[2] = t[3] = LOG2(t[0]); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_POW: /* GL_ARB_vertex_program */ - { - GLfloat t[4], u[4]; - fetch_vector1( &inst->SrcReg[0], state, t ); - fetch_vector1( &inst->SrcReg[1], state, u ); - t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(t[0], u[0]); - store_vector4( &inst->DstReg, state, t ); - } - break; - case VP_OPCODE_XPD: /* GL_ARB_vertex_program */ - { - GLfloat t[4], u[4], cross[4]; - fetch_vector4( &inst->SrcReg[0], state, t ); - fetch_vector4( &inst->SrcReg[1], state, u ); - cross[0] = t[1] * u[2] - t[2] * u[1]; - cross[1] = t[2] * u[0] - t[0] * u[2]; - cross[2] = t[0] * u[1] - t[1] * u[0]; - store_vector4( &inst->DstReg, state, cross ); - } - break; - case VP_OPCODE_SWZ: /* GL_ARB_vertex_program */ - { - const struct vp_src_register *source = &inst->SrcReg[0]; - const GLfloat *src = get_register_pointer(source, state); - GLfloat result[4]; - GLuint i; - - /* do extended swizzling here */ - for (i = 0; i < 3; i++) { - if (source->Swizzle[i] == SWIZZLE_ZERO) - result[i] = 0.0; - else if (source->Swizzle[i] == SWIZZLE_ONE) - result[i] = -1.0; - else - result[i] = -src[source->Swizzle[i]]; - if (source->Negate) - result[i] = -result[i]; - } - store_vector4( &inst->DstReg, state, result ); - } - break; - - case VP_OPCODE_END: - ctx->_CurrentProgram = 0; - return; - default: - /* bad instruction opcode */ - _mesa_problem(ctx, "Bad VP Opcode in _mesa_exec_vertex_program"); - ctx->_CurrentProgram = 0; - return; - } /* switch */ - } /* for */ - - ctx->_CurrentProgram = 0; -} - - - -/** -Thoughts on vertex program optimization: - -The obvious thing to do is to compile the vertex program into X86/SSE/3DNow! -assembly code. That will probably be a lot of work. - -Another approach might be to replace the vp_instruction->Opcode field with -a pointer to a specialized C function which executes the instruction. -In particular we can write functions which skip swizzling, negating, -masking, relative addressing, etc. when they're not needed. - -For example: - -void simple_add( struct vp_instruction *inst ) -{ - GLfloat *sum = machine->Registers[inst->DstReg.Register]; - GLfloat *a = machine->Registers[inst->SrcReg[0].Register]; - GLfloat *b = machine->Registers[inst->SrcReg[1].Register]; - sum[0] = a[0] + b[0]; - sum[1] = a[1] + b[1]; - sum[2] = a[2] + b[2]; - sum[3] = a[3] + b[3]; -} - -*/ - -/* - -KW: - -A first step would be to 'vectorize' the programs in the same way as -the normal transformation code in the tnl module. Thus each opcode -takes zero or more input vectors (registers) and produces one or more -output vectors. - -These operations would intially be coded in C, with machine-specific -assembly following, as is currently the case for matrix -transformations in the math/ directory. The preprocessing scheme for -selecting simpler operations Brian describes above would also work -here. - -This should give reasonable performance without excessive effort. - -*/ diff --git a/src/mesa/main/nvvertexec.h b/src/mesa/main/nvvertexec.h deleted file mode 100644 index 0e4b60ec9e7..00000000000 --- a/src/mesa/main/nvvertexec.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - -#ifndef NVVERTEXEC_H -#define NVVERTEXEC_H - -extern void -_mesa_init_vp_registers(GLcontext *ctx); - -extern void -_mesa_init_tracked_matrices(GLcontext *ctx); - -extern void -_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program); - -extern void -_mesa_dump_vp_state( const struct vertex_program_state *state ); - -#endif diff --git a/src/mesa/main/nvvertparse.c b/src/mesa/main/nvvertparse.c deleted file mode 100644 index bacf5a5af3b..00000000000 --- a/src/mesa/main/nvvertparse.c +++ /dev/null @@ -1,1496 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.0.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvvertparse.c - * NVIDIA vertex program parser. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_vertex_program, GL_NV_vertex_program1_1: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "glheader.h" -#include "context.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "nvprogram.h" -#include "nvvertparse.h" -#include "nvvertprog.h" -#include "program.h" - - -/** - * Current parsing state. This structure is passed among the parsing - * functions and keeps track of the current parser position and various - * program attributes. - */ -struct parse_state { - GLcontext *ctx; - const GLubyte *start; - const GLubyte *pos; - const GLubyte *curLine; - GLboolean isStateProgram; - GLboolean isPositionInvariant; - GLboolean isVersion1_1; - GLuint inputsRead; - GLuint outputsWritten; - GLboolean anyProgRegsWritten; - GLuint numInst; /* number of instructions parsed */ -}; - - -/* - * Called whenever we find an error during parsing. - */ -static void -record_error(struct parse_state *parseState, const char *msg, int lineNo) -{ -#ifdef DEBUG - GLint line, column; - const GLubyte *lineStr; - lineStr = _mesa_find_line_column(parseState->start, - parseState->pos, &line, &column); - _mesa_debug(parseState->ctx, - "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", - lineNo, line, column, (char *) lineStr, msg); - _mesa_free((void *) lineStr); -#else - (void) lineNo; -#endif - - /* Check that no error was already recorded. Only record the first one. */ - if (parseState->ctx->Program.ErrorString[0] == 0) { - _mesa_set_program_error(parseState->ctx, - parseState->pos - parseState->start, - msg); - } -} - - -#define RETURN_ERROR \ -do { \ - record_error(parseState, "Unexpected end of input.", __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR1(msg) \ -do { \ - record_error(parseState, msg, __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR2(msg1, msg2) \ -do { \ - char err[1000]; \ - _mesa_sprintf(err, "%s %s", msg1, msg2); \ - record_error(parseState, err, __LINE__); \ - return GL_FALSE; \ -} while(0) - - - - - -static GLboolean IsLetter(GLubyte b) -{ - return (b >= 'a' && b <= 'z') || (b >= 'A' && b <= 'Z'); -} - - -static GLboolean IsDigit(GLubyte b) -{ - return b >= '0' && b <= '9'; -} - - -static GLboolean IsWhitespace(GLubyte b) -{ - return b == ' ' || b == '\t' || b == '\n' || b == '\r'; -} - - -/** - * Starting at 'str' find the next token. A token can be an integer, - * an identifier or punctuation symbol. - * \return <= 0 we found an error, else, return number of characters parsed. - */ -static GLint -GetToken(struct parse_state *parseState, GLubyte *token) -{ - const GLubyte *str = parseState->pos; - GLint i = 0, j = 0; - - token[0] = 0; - - /* skip whitespace and comments */ - while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { - if (str[i] == '#') { - /* skip comment */ - while (str[i] && (str[i] != '\n' && str[i] != '\r')) { - i++; - } - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - } - else { - /* skip whitespace */ - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - i++; - } - } - - if (str[i] == 0) - return -i; - - /* try matching an integer */ - while (str[i] && IsDigit(str[i])) { - token[j++] = str[i++]; - } - if (j > 0 || !str[i]) { - token[j] = 0; - return i; - } - - /* try matching an identifier */ - if (IsLetter(str[i])) { - while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) { - token[j++] = str[i++]; - } - token[j] = 0; - return i; - } - - /* punctuation character */ - if (str[i]) { - token[0] = str[i++]; - token[1] = 0; - return i; - } - - /* end of input */ - token[0] = 0; - return i; -} - - -/** - * Get next token from input stream and increment stream pointer past token. - */ -static GLboolean -Parse_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - parseState->pos += i; - return GL_TRUE; -} - - -/** - * Get next token from input stream but don't increment stream pointer. - */ -static GLboolean -Peek_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i, len; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - len = _mesa_strlen((const char *) token); - parseState->pos += (i - len); - return GL_TRUE; -} - - -/** - * Try to match 'pattern' as the next token after any whitespace/comments. - * Advance the current parsing position only if we match the pattern. - * \return GL_TRUE if pattern is matched, GL_FALSE otherwise. - */ -static GLboolean -Parse_String(struct parse_state *parseState, const char *pattern) -{ - const GLubyte *m; - GLint i; - - /* skip whitespace and comments */ - while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { - if (*parseState->pos == '#') { - while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { - parseState->pos += 1; - } - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - } - else { - /* skip whitespace */ - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - parseState->pos += 1; - } - } - - /* Try to match the pattern */ - m = parseState->pos; - for (i = 0; pattern[i]; i++) { - if (*m != (GLubyte) pattern[i]) - return GL_FALSE; - m += 1; - } - parseState->pos = m; - - return GL_TRUE; /* success */ -} - - -/**********************************************************************/ - -static const char *InputRegisters[MAX_NV_VERTEX_PROGRAM_INPUTS + 1] = { - "OPOS", "WGHT", "NRML", "COL0", "COL1", "FOGC", "6", "7", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL -}; - -static const char *OutputRegisters[MAX_NV_VERTEX_PROGRAM_OUTPUTS + 1] = { - "HPOS", "COL0", "COL1", "BFC0", "BFC1", "FOGC", "PSIZ", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL -}; - -/* NOTE: the order here must match opcodes in nvvertprog.h */ -static const char *Opcodes[] = { - "MOV", "LIT", "RCP", "RSQ", "EXP", "LOG", "MUL", "ADD", "DP3", "DP4", - "DST", "MIN", "MAX", "SLT", "SGE", "MAD", "ARL", "DPH", "RCC", "SUB", - "ABS", "END", - /* GL_ARB_vertex_program */ - "FLR", "FRC", "EX2", "LG2", "POW", "XPD", "SWZ", - NULL -}; - - - -/** - * Parse a temporary register: Rnn - */ -static GLboolean -Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - - /* Should be 'R##' */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - if (token[0] != 'R') - RETURN_ERROR1("Expected R##"); - - if (IsDigit(token[1])) { - GLint reg = _mesa_atoi((char *) (token + 1)); - if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS) - RETURN_ERROR1("Bad temporary register name"); - *tempRegNum = reg; - } - else { - RETURN_ERROR1("Bad temporary register name"); - } - - return GL_TRUE; -} - - -/** - * Parse address register "A0.x" - */ -static GLboolean -Parse_AddrReg(struct parse_state *parseState) -{ - /* match 'A0' */ - if (!Parse_String(parseState, "A0")) - RETURN_ERROR; - - /* match '.' */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - /* match 'x' */ - if (!Parse_String(parseState, "x")) - RETURN_ERROR; - - return GL_TRUE; -} - - -/** - * Parse absolute program parameter register "c[##]" - */ -static GLboolean -Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "c")) - RETURN_ERROR; - - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg = _mesa_atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) - RETURN_ERROR1("Bad program parameter number"); - *regNum = reg; - } - else { - RETURN_ERROR; - } - - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_ParamReg(struct parse_state *parseState, struct vp_src_register *srcReg) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "c")) - RETURN_ERROR; - - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg; - (void) Parse_Token(parseState, token); - reg = _mesa_atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) - RETURN_ERROR1("Bad program parameter number"); - srcReg->File = PROGRAM_ENV_PARAM; - srcReg->Index = reg; - } - else if (_mesa_strcmp((const char *) token, "A0") == 0) { - /* address register "A0.x" */ - if (!Parse_AddrReg(parseState)) - RETURN_ERROR; - - srcReg->RelAddr = GL_TRUE; - srcReg->File = PROGRAM_ENV_PARAM; - /* Look for +/-N offset */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == '-' || token[0] == '+') { - const GLubyte sign = token[0]; - (void) Parse_Token(parseState, token); /* consume +/- */ - - /* an integer should be next */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - const GLint k = _mesa_atoi((char *) token); - if (sign == '-') { - if (k > 64) - RETURN_ERROR1("Bad address offset"); - srcReg->Index = -k; - } - else { - if (k > 63) - RETURN_ERROR1("Bad address offset"); - srcReg->Index = k; - } - } - else { - RETURN_ERROR; - } - } - else { - /* probably got a ']', catch it below */ - } - } - else { - RETURN_ERROR; - } - - /* Match closing ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -/** - * Parse v[#] or v[<name>] - */ -static GLboolean -Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - GLint j; - - /* Match 'v' */ - if (!Parse_String(parseState, "v")) - RETURN_ERROR; - - /* Match '[' */ - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - /* match number or named register */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (parseState->isStateProgram && token[0] != '0') - RETURN_ERROR1("Only v[0] accessible in vertex state programs"); - - if (IsDigit(token[0])) { - GLint reg = _mesa_atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS) - RETURN_ERROR1("Bad vertex attribute register name"); - *tempRegNum = reg; - } - else { - for (j = 0; InputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { - *tempRegNum = j; - break; - } - } - if (!InputRegisters[j]) { - /* unknown input register label */ - RETURN_ERROR2("Bad register name", token); - } - } - - /* Match '[' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) -{ - GLubyte token[100]; - GLint start, j; - - /* Match 'o' */ - if (!Parse_String(parseState, "o")) - RETURN_ERROR; - - /* Match '[' */ - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - /* Get output reg name */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (parseState->isPositionInvariant) - start = 1; /* skip HPOS register name */ - else - start = 0; - - /* try to match an output register name */ - for (j = start; OutputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { - *outputRegNum = j; - break; - } - } - if (!OutputRegisters[j]) - RETURN_ERROR1("Unrecognized output register name"); - - /* Match ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_MaskedDstReg(struct parse_state *parseState, struct vp_dst_register *dstReg) -{ - GLubyte token[100]; - - /* Dst reg can be R<n> or o[n] */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'R') { - /* a temporary register */ - dstReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else if (!parseState->isStateProgram && token[0] == 'o') { - /* an output register */ - dstReg->File = PROGRAM_OUTPUT; - if (!Parse_OutputReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else if (parseState->isStateProgram && token[0] == 'c' && - parseState->isStateProgram) { - /* absolute program parameter register */ - /* Only valid for vertex state programs */ - dstReg->File = PROGRAM_ENV_PARAM; - if (!Parse_AbsParamReg(parseState, &dstReg->Index)) - RETURN_ERROR; - } - else { - RETURN_ERROR1("Bad destination register name"); - } - - /* Parse optional write mask */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == '.') { - /* got a mask */ - GLint k = 0; - - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - dstReg->WriteMask[0] = GL_FALSE; - dstReg->WriteMask[1] = GL_FALSE; - dstReg->WriteMask[2] = GL_FALSE; - dstReg->WriteMask[3] = GL_FALSE; - - if (token[k] == 'x') { - dstReg->WriteMask[0] = GL_TRUE; - k++; - } - if (token[k] == 'y') { - dstReg->WriteMask[1] = GL_TRUE; - k++; - } - if (token[k] == 'z') { - dstReg->WriteMask[2] = GL_TRUE; - k++; - } - if (token[k] == 'w') { - dstReg->WriteMask[3] = GL_TRUE; - k++; - } - if (k == 0) { - RETURN_ERROR1("Bad writemask character"); - } - return GL_TRUE; - } - else { - dstReg->WriteMask[0] = GL_TRUE; - dstReg->WriteMask[1] = GL_TRUE; - dstReg->WriteMask[2] = GL_TRUE; - dstReg->WriteMask[3] = GL_TRUE; - return GL_TRUE; - } -} - - -static GLboolean -Parse_SwizzleSrcReg(struct parse_state *parseState, struct vp_src_register *srcReg) -{ - GLubyte token[100]; - - srcReg->RelAddr = GL_FALSE; - - /* check for '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '-') { - (void) Parse_String(parseState, "-"); - srcReg->Negate = GL_TRUE; - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - } - else { - srcReg->Negate = GL_FALSE; - } - - /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */ - if (token[0] == 'R') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'c') { - if (!Parse_ParamReg(parseState, srcReg)) - RETURN_ERROR; - } - else if (token[0] == 'v') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_AttribReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else { - RETURN_ERROR2("Bad source register name", token); - } - - /* init swizzle fields */ - srcReg->Swizzle[0] = 0; - srcReg->Swizzle[1] = 1; - srcReg->Swizzle[2] = 2; - srcReg->Swizzle[3] = 3; - - /* Look for optional swizzle suffix */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '.') { - (void) Parse_String(parseState, "."); /* consume . */ - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[1] == 0) { - /* single letter swizzle */ - if (token[0] == 'x') - ASSIGN_4V(srcReg->Swizzle, 0, 0, 0, 0); - else if (token[0] == 'y') - ASSIGN_4V(srcReg->Swizzle, 1, 1, 1, 1); - else if (token[0] == 'z') - ASSIGN_4V(srcReg->Swizzle, 2, 2, 2, 2); - else if (token[0] == 'w') - ASSIGN_4V(srcReg->Swizzle, 3, 3, 3, 3); - else - RETURN_ERROR1("Expected x, y, z, or w"); - } - else { - /* 2, 3 or 4-component swizzle */ - GLint k; - for (k = 0; token[k] && k < 5; k++) { - if (token[k] == 'x') - srcReg->Swizzle[k] = 0; - else if (token[k] == 'y') - srcReg->Swizzle[k] = 1; - else if (token[k] == 'z') - srcReg->Swizzle[k] = 2; - else if (token[k] == 'w') - srcReg->Swizzle[k] = 3; - else - RETURN_ERROR; - } - if (k >= 5) - RETURN_ERROR; - } - } - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarSrcReg(struct parse_state *parseState, struct vp_src_register *srcReg) -{ - GLubyte token[100]; - - srcReg->RelAddr = GL_FALSE; - - /* check for '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '-') { - srcReg->Negate = GL_TRUE; - (void) Parse_String(parseState, "-"); /* consume '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - } - else { - srcReg->Negate = GL_FALSE; - } - - /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */ - if (token[0] == 'R') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else if (token[0] == 'c') { - if (!Parse_ParamReg(parseState, srcReg)) - RETURN_ERROR; - } - else if (token[0] == 'v') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_AttribReg(parseState, &srcReg->Index)) - RETURN_ERROR; - } - else { - RETURN_ERROR2("Bad source register name", token); - } - - /* Look for .[xyzw] suffix */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'x' && token[1] == 0) { - srcReg->Swizzle[0] = 0; - } - else if (token[0] == 'y' && token[1] == 0) { - srcReg->Swizzle[0] = 1; - } - else if (token[0] == 'z' && token[1] == 0) { - srcReg->Swizzle[0] = 2; - } - else if (token[0] == 'w' && token[1] == 0) { - srcReg->Swizzle[0] = 3; - } - else { - RETURN_ERROR1("Bad scalar source suffix"); - } - srcReg->Swizzle[1] = srcReg->Swizzle[2] = srcReg->Swizzle[3] = 0; - - return GL_TRUE; -} - - -static GLint -Parse_UnaryOpInstruction(struct parse_state *parseState, - struct vp_instruction *inst, enum vp_opcode opcode) -{ - if (opcode == VP_OPCODE_ABS && !parseState->isVersion1_1) - RETURN_ERROR1("ABS illegal for vertex program 1.0"); - - inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_BiOpInstruction(struct parse_state *parseState, - struct vp_instruction *inst, enum vp_opcode opcode) -{ - if (opcode == VP_OPCODE_DPH && !parseState->isVersion1_1) - RETURN_ERROR1("DPH illegal for vertex program 1.0"); - if (opcode == VP_OPCODE_SUB && !parseState->isVersion1_1) - RETURN_ERROR1("SUB illegal for vertex program 1.0"); - - inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* second src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - /* make sure we don't reference more than one program parameter register */ - if (inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) - RETURN_ERROR1("Can't reference two program parameter registers"); - - /* make sure we don't reference more than one vertex attribute register */ - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) - RETURN_ERROR1("Can't reference two vertex attribute registers"); - - return GL_TRUE; -} - - -static GLboolean -Parse_TriOpInstruction(struct parse_state *parseState, - struct vp_instruction *inst, enum vp_opcode opcode) -{ - inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* second src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* third src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - /* make sure we don't reference more than one program parameter register */ - if ((inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) || - (inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[2].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[2].Index) || - (inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[2].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].Index != inst->SrcReg[2].Index)) - RETURN_ERROR1("Can only reference one program register"); - - /* make sure we don't reference more than one vertex attribute register */ - if ((inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) || - (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[2].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[2].Index) || - (inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[2].File == PROGRAM_INPUT && - inst->SrcReg[1].Index != inst->SrcReg[2].Index)) - RETURN_ERROR1("Can only reference one input register"); - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarInstruction(struct parse_state *parseState, - struct vp_instruction *inst, enum vp_opcode opcode) -{ - if (opcode == VP_OPCODE_RCC && !parseState->isVersion1_1) - RETURN_ERROR1("RCC illegal for vertex program 1.0"); - - inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_AddressInstruction(struct parse_state *parseState, struct vp_instruction *inst) -{ - inst->Opcode = VP_OPCODE_ARL; - inst->StringPos = parseState->curLine - parseState->start; - - /* dest A0 reg */ - if (!Parse_AddrReg(parseState)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* parse src reg */ - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_EndInstruction(struct parse_state *parseState, struct vp_instruction *inst) -{ - GLubyte token[100]; - - inst->Opcode = VP_OPCODE_END; - inst->StringPos = parseState->curLine - parseState->start; - - /* this should fail! */ - if (Parse_Token(parseState, token)) - RETURN_ERROR2("Unexpected token after END:", token); - else - return GL_TRUE; -} - - -static GLboolean -Parse_OptionSequence(struct parse_state *parseState, - struct vp_instruction program[]) -{ - while (1) { - if (!Parse_String(parseState, "OPTION")) - return GL_TRUE; /* ok, not an OPTION statement */ - if (Parse_String(parseState, "NV_position_invariant")) { - parseState->isPositionInvariant = GL_TRUE; - } - else { - RETURN_ERROR1("unexpected OPTION statement"); - } - if (!Parse_String(parseState, ";")) - return GL_FALSE; - } -} - - -static GLboolean -Parse_InstructionSequence(struct parse_state *parseState, - struct vp_instruction program[]) -{ - while (1) { - struct vp_instruction *inst = program + parseState->numInst; - - /* Initialize the instruction */ - inst->SrcReg[0].File = (enum register_file) -1; - inst->SrcReg[1].File = (enum register_file) -1; - inst->SrcReg[2].File = (enum register_file) -1; - inst->DstReg.File = (enum register_file) -1; - - if (Parse_String(parseState, "MOV")) { - if (!Parse_UnaryOpInstruction(parseState, inst, VP_OPCODE_MOV)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "LIT")) { - if (!Parse_UnaryOpInstruction(parseState, inst, VP_OPCODE_LIT)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ABS")) { - if (!Parse_UnaryOpInstruction(parseState, inst, VP_OPCODE_ABS)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MUL")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_MUL)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ADD")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_ADD)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DP3")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_DP3)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DP4")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_DP4)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DST")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_DST)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MIN")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_MIN)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MAX")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_MAX)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SLT")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_SLT)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SGE")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_SGE)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DPH")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_DPH)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SUB")) { - if (!Parse_BiOpInstruction(parseState, inst, VP_OPCODE_SUB)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MAD")) { - if (!Parse_TriOpInstruction(parseState, inst, VP_OPCODE_MAD)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RCP")) { - if (!Parse_ScalarInstruction(parseState, inst, VP_OPCODE_RCP)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RSQ")) { - if (!Parse_ScalarInstruction(parseState, inst, VP_OPCODE_RSQ)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "EXP")) { - if (!Parse_ScalarInstruction(parseState, inst, VP_OPCODE_EXP)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "LOG")) { - if (!Parse_ScalarInstruction(parseState, inst, VP_OPCODE_LOG)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RCC")) { - if (!Parse_ScalarInstruction(parseState, inst, VP_OPCODE_RCC)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ARL")) { - if (!Parse_AddressInstruction(parseState, inst)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "END")) { - if (!Parse_EndInstruction(parseState, inst)) - RETURN_ERROR; - else { - parseState->numInst++; - return GL_TRUE; /* all done */ - } - } - else { - /* bad instruction name */ - RETURN_ERROR1("Unexpected token"); - } - - /* examine input/output registers */ - if (inst->DstReg.File == PROGRAM_OUTPUT) - parseState->outputsWritten |= (1 << inst->DstReg.Index); - else if (inst->DstReg.File == PROGRAM_ENV_PARAM) - parseState->anyProgRegsWritten = GL_TRUE; - - if (inst->SrcReg[0].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[0].Index); - if (inst->SrcReg[1].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[1].Index); - if (inst->SrcReg[2].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[2].Index); - - parseState->numInst++; - - if (parseState->numInst >= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS) - RETURN_ERROR1("Program too long"); - } - - RETURN_ERROR; -} - - -static GLboolean -Parse_Program(struct parse_state *parseState, - struct vp_instruction instBuffer[]) -{ - if (parseState->isVersion1_1) { - if (!Parse_OptionSequence(parseState, instBuffer)) { - return GL_FALSE; - } - } - return Parse_InstructionSequence(parseState, instBuffer); -} - - -/** - * Parse/compile the 'str' returning the compiled 'program'. - * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos - * indicates the position of the error in 'str'. - */ -void -_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, - const GLubyte *str, GLsizei len, - struct vertex_program *program) -{ - struct parse_state parseState; - struct vp_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS]; - struct vp_instruction *newInst; - GLenum target; - GLubyte *programString; - - /* Make a null-terminated copy of the program string */ - programString = (GLubyte *) MALLOC(len + 1); - if (!programString) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - MEMCPY(programString, str, len); - programString[len] = 0; - - /* Get ready to parse */ - parseState.ctx = ctx; - parseState.start = programString; - parseState.isPositionInvariant = GL_FALSE; - parseState.isVersion1_1 = GL_FALSE; - parseState.numInst = 0; - parseState.inputsRead = 0; - parseState.outputsWritten = 0; - parseState.anyProgRegsWritten = GL_FALSE; - - /* Reset error state */ - _mesa_set_program_error(ctx, -1, NULL); - - /* check the program header */ - if (_mesa_strncmp((const char *) programString, "!!VP1.0", 7) == 0) { - target = GL_VERTEX_PROGRAM_NV; - parseState.pos = programString + 7; - parseState.isStateProgram = GL_FALSE; - } - else if (_mesa_strncmp((const char *) programString, "!!VP1.1", 7) == 0) { - target = GL_VERTEX_PROGRAM_NV; - parseState.pos = programString + 7; - parseState.isStateProgram = GL_FALSE; - parseState.isVersion1_1 = GL_TRUE; - } - else if (_mesa_strncmp((const char *) programString, "!!VSP1.0", 8) == 0) { - target = GL_VERTEX_STATE_PROGRAM_NV; - parseState.pos = programString + 8; - parseState.isStateProgram = GL_TRUE; - } - else { - /* invalid header */ - ctx->Program.ErrorPos = 0; - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - - /* make sure target and header match */ - if (target != dstTarget) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(target mismatch)"); - return; - } - - - if (Parse_Program(&parseState, instBuffer)) { - /* successful parse! */ - - if (parseState.isStateProgram) { - if (!parseState.anyProgRegsWritten) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(c[#] not written)"); - return; - } - } - else { - if (!parseState.isPositionInvariant && - !(parseState.outputsWritten & 1)) { - /* bit 1 = HPOS register */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(HPOS not written)"); - return; - } - } - - /* copy the compiled instructions */ - assert(parseState.numInst <= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS); - newInst = (struct vp_instruction *) - MALLOC(parseState.numInst * sizeof(struct vp_instruction)); - if (!newInst) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - FREE(programString); - return; /* out of memory */ - } - MEMCPY(newInst, instBuffer, - parseState.numInst * sizeof(struct vp_instruction)); - - /* install the program */ - program->Base.Target = target; - if (program->Base.String) { - FREE(program->Base.String); - } - program->Base.String = programString; - program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; - if (program->Instructions) { - FREE(program->Instructions); - } - program->Instructions = newInst; - program->InputsRead = parseState.inputsRead; - program->OutputsWritten = parseState.outputsWritten; - program->IsPositionInvariant = parseState.isPositionInvariant; - -#ifdef DEBUG - _mesa_printf("--- glLoadProgramNV result ---\n"); - _mesa_print_nv_vertex_program(program); - _mesa_printf("------------------------------\n"); -#endif - } - else { - /* Error! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); - /* NOTE: _mesa_set_program_error would have been called already */ - /* GL_NV_vertex_program isn't supposed to set the error string - * so we reset it here. - */ - _mesa_set_program_error(ctx, ctx->Program.ErrorPos, NULL); - } -} - - -static void -PrintSrcReg(const struct vp_src_register *src) -{ - static const char comps[5] = "xyzw"; - if (src->Negate) - _mesa_printf("-"); - if (src->RelAddr) { - if (src->Index > 0) - _mesa_printf("c[A0.x + %d]", src->Index); - else if (src->Index < 0) - _mesa_printf("c[A0.x - %d]", -src->Index); - else - _mesa_printf("c[A0.x]"); - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", src->Index); - } - else { - ASSERT(src->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", src->Index); - } - - if (src->Swizzle[0] == src->Swizzle[1] && - src->Swizzle[0] == src->Swizzle[2] && - src->Swizzle[0] == src->Swizzle[3]) { - _mesa_printf(".%c", comps[src->Swizzle[0]]); - } - else if (src->Swizzle[0] != 0 || - src->Swizzle[1] != 1 || - src->Swizzle[2] != 2 || - src->Swizzle[3] != 3) { - _mesa_printf(".%c%c%c%c", - comps[src->Swizzle[0]], - comps[src->Swizzle[1]], - comps[src->Swizzle[2]], - comps[src->Swizzle[3]]); - } -} - - -static void -PrintDstReg(const struct vp_dst_register *dst) -{ - GLint w = dst->WriteMask[0] + dst->WriteMask[1] - + dst->WriteMask[2] + dst->WriteMask[3]; - - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", dst->Index); - } - else { - ASSERT(dst->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", dst->Index); - } - - if (w != 0 && w != 4) { - _mesa_printf("."); - if (dst->WriteMask[0]) - _mesa_printf("x"); - if (dst->WriteMask[1]) - _mesa_printf("y"); - if (dst->WriteMask[2]) - _mesa_printf("z"); - if (dst->WriteMask[3]) - _mesa_printf("w"); - } -} - - -/** - * Print a single NVIDIA vertex program instruction. - */ -void -_mesa_print_nv_vertex_instruction(const struct vp_instruction *inst) -{ - switch (inst->Opcode) { - case VP_OPCODE_MOV: - case VP_OPCODE_LIT: - case VP_OPCODE_RCP: - case VP_OPCODE_RSQ: - case VP_OPCODE_EXP: - case VP_OPCODE_LOG: - case VP_OPCODE_RCC: - case VP_OPCODE_ABS: - _mesa_printf("%s ", Opcodes[(int) inst->Opcode]); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - break; - case VP_OPCODE_MUL: - case VP_OPCODE_ADD: - case VP_OPCODE_DP3: - case VP_OPCODE_DP4: - case VP_OPCODE_DST: - case VP_OPCODE_MIN: - case VP_OPCODE_MAX: - case VP_OPCODE_SLT: - case VP_OPCODE_SGE: - case VP_OPCODE_DPH: - case VP_OPCODE_SUB: - _mesa_printf("%s ", Opcodes[(int) inst->Opcode]); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[1]); - _mesa_printf(";\n"); - break; - case VP_OPCODE_MAD: - _mesa_printf("MAD "); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[2]); - _mesa_printf(";\n"); - break; - case VP_OPCODE_ARL: - _mesa_printf("ARL A0.x, "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - break; - case VP_OPCODE_END: - _mesa_printf("END\n"); - break; - default: - _mesa_printf("BAD INSTRUCTION\n"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_vertex_program(const struct vertex_program *program) -{ - const struct vp_instruction *inst; - - for (inst = program->Instructions; ; inst++) { - _mesa_print_nv_vertex_instruction(inst); - if (inst->Opcode == VP_OPCODE_END) - return; - } -} - - -const char * -_mesa_nv_vertex_input_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_VERTEX_PROGRAM_INPUTS); - return InputRegisters[i]; -} - - -const char * -_mesa_nv_vertex_output_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_VERTEX_PROGRAM_OUTPUTS); - return OutputRegisters[i]; -} diff --git a/src/mesa/main/nvvertparse.h b/src/mesa/main/nvvertparse.h deleted file mode 100644 index 205885f45c3..00000000000 --- a/src/mesa/main/nvvertparse.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVVERTPARSE_H -#define NVVERTPARSE_H - - -extern void -_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target, - const GLubyte *str, GLsizei len, - struct vertex_program *program); - -extern void -_mesa_print_nv_vertex_instruction(const struct vp_instruction *inst); - -extern void -_mesa_print_nv_vertex_program(const struct vertex_program *program); - -extern const char * -_mesa_nv_vertex_input_register_name(GLuint i); - -extern const char * -_mesa_nv_vertex_output_register_name(GLuint i); - -#endif diff --git a/src/mesa/main/nvvertprog.h b/src/mesa/main/nvvertprog.h deleted file mode 100644 index 820b3e5692b..00000000000 --- a/src/mesa/main/nvvertprog.h +++ /dev/null @@ -1,107 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* Private vertex program types and constants only used by files - * related to vertex programs. - * - * XXX TO-DO: Rename this file "vertprog.h" since it's not NV-specific. - */ - - -#ifndef NVVERTPROG_H -#define NVVERTPROG_H - - -/* Vertex program opcodes */ -enum vp_opcode -{ - VP_OPCODE_MOV, - VP_OPCODE_LIT, - VP_OPCODE_RCP, - VP_OPCODE_RSQ, - VP_OPCODE_EXP, - VP_OPCODE_LOG, - VP_OPCODE_MUL, - VP_OPCODE_ADD, - VP_OPCODE_DP3, - VP_OPCODE_DP4, - VP_OPCODE_DST, - VP_OPCODE_MIN, - VP_OPCODE_MAX, - VP_OPCODE_SLT, - VP_OPCODE_SGE, - VP_OPCODE_MAD, - VP_OPCODE_ARL, - VP_OPCODE_DPH, - VP_OPCODE_RCC, - VP_OPCODE_SUB, - VP_OPCODE_ABS, - VP_OPCODE_END, - /* Additional opcodes for GL_ARB_vertex_program */ - VP_OPCODE_FLR, - VP_OPCODE_FRC, - VP_OPCODE_EX2, - VP_OPCODE_LG2, - VP_OPCODE_POW, - VP_OPCODE_XPD, - VP_OPCODE_SWZ -}; - - - -/* Instruction source register */ -struct vp_src_register -{ - enum register_file File; /* which register file */ - GLint Index; /* index into register file */ - GLubyte Swizzle[4]; /* Each value is 0,1,2,3 for x,y,z,w or */ - /* SWIZZLE_ZERO or SWIZZLE_ONE for VP_OPCODE_SWZ. */ - GLboolean Negate; - GLboolean RelAddr; -}; - - -/* Instruction destination register */ -struct vp_dst_register -{ - enum register_file File; /* which register file */ - GLint Index; /* index into register file */ - GLboolean WriteMask[4]; -}; - - -/* Vertex program instruction */ -struct vp_instruction -{ - enum vp_opcode Opcode; - struct vp_src_register SrcReg[3]; - struct vp_dst_register DstReg; -#if FEATURE_MESA_program_debug - GLint StringPos; -#endif -}; - - -#endif /* VERTPROG_H */ |