diff options
author | Marek Olšák <[email protected]> | 2014-08-03 04:31:56 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-08-11 21:53:57 +0200 |
commit | 002211f9eea258acc253528024ee104aa1fcd90d (patch) | |
tree | de9c794cf0313358ae483a5701e167404d22b550 /src/mesa/main | |
parent | 5c69173907e72a0978af5028db336f051ce733b0 (diff) |
mesa: move ShaderCompilerOptions into gl_constants
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 2 | ||||
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 4 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index 8758b5e9d23..9bb706cc549 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -1252,7 +1252,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key) validate_ir_tree(p.shader->ir); const struct gl_shader_compiler_options *options = - &ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; + &ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; while (do_common_optimization(p.shader->ir, false, false, options, ctx->Const.NativeIntegers)) diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 728cf968b7e..d5afc3d812c 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -1676,7 +1676,7 @@ _mesa_get_fixed_func_vertex_program(struct gl_context *ctx) return NULL; create_new_program( &key, prog, - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS, + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS, ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps ); #if 0 diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e141ac65893..3775b5ba996 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3529,6 +3529,8 @@ struct gl_constants GLfloat MaxFragmentInterpolationOffset; GLboolean FakeSWMSAA; + + struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES]; }; @@ -4172,8 +4174,6 @@ struct gl_context */ struct gl_pipeline_object *_Shader; - struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES]; - struct gl_query_state Query; /**< occlusion, timer queries */ struct gl_transform_feedback_state TransformFeedback; diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index b4a5e70506b..620cab3cc0e 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -119,7 +119,7 @@ _mesa_init_shader_state(struct gl_context *ctx) options.DefaultPragmas.Optimize = GL_TRUE; for (sh = 0; sh < MESA_SHADER_STAGES; ++sh) - memcpy(&ctx->ShaderCompilerOptions[sh], &options, sizeof(options)); + memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options)); ctx->Shader.Flags = _mesa_get_shader_flags(); @@ -826,7 +826,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) if (!sh) return; - options = &ctx->ShaderCompilerOptions[sh->Stage]; + options = &ctx->Const.ShaderCompilerOptions[sh->Stage]; /* set default pragma state for shader */ sh->Pragmas = options->DefaultPragmas; |