diff options
author | Brian Paul <[email protected]> | 2001-03-29 16:50:31 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-03-29 16:50:31 +0000 |
commit | ee403ff0ba272f5be539ddc921d3fffb3d250cc4 (patch) | |
tree | edcd3441d7b0991ed48be40646195b40eb8109a5 /src/mesa/main | |
parent | 1b2fef5c28a40cd001598071e25b876ad4fccdd1 (diff) |
Removed DD_Z_NEVER.
Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/blend.c | 4 | ||||
-rw-r--r-- | src/mesa/main/debug.c | 5 | ||||
-rw-r--r-- | src/mesa/main/depth.c | 7 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 10 | ||||
-rw-r--r-- | src/mesa/main/glheader.h | 7 | ||||
-rw-r--r-- | src/mesa/main/light.c | 6 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 91 |
7 files changed, 52 insertions, 78 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index ef26563add6..382c27d710b 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.31 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: blend.c,v 1.32 2001/03/29 16:50:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -126,7 +126,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - fprintf(stderr, "glBlendFuncSeperate %s %s %s %s\n", + fprintf(stderr, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), _mesa_lookup_enum_by_nr(sfactorA), diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 2295916b320..f0e1e6ce2b9 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -1,4 +1,4 @@ -/* $Id: debug.c,v 1.9 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: debug.c,v 1.10 2001/03/29 16:50:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -55,7 +55,6 @@ void _mesa_print_state( const char *msg, GLuint state ) (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "", (state & _NEW_ARRAY) ? "ctx->Array, " : "", - (state & _NEW_COLORTABLE) ? "ctx->{*}ColorTable, " : "", (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "", (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : ""); } @@ -99,7 +98,7 @@ void _mesa_print_tri_caps( const char *name, GLuint flags ) (flags & DD_FEEDBACK) ? "feedback, " : "", (flags & DD_SELECT) ? "select, " : "", (flags & DD_FLATSHADE) ? "flat-shade, " : "", - (flags & DD_SEPERATE_SPECULAR) ? "seperate-specular, " : "", + (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "", (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "", (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "", (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "", diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index fa77439394d..36daf5c5920 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,4 +1,4 @@ -/* $Id: depth.c,v 1.27 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: depth.c,v 1.28 2001/03/29 16:50:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -93,11 +93,6 @@ _mesa_DepthFunc( GLenum func ) FLUSH_VERTICES(ctx, _NEW_DEPTH); ctx->Depth.Func = func; - if (func == GL_NEVER) - ctx->_TriangleCaps |= DD_Z_NEVER; - else - ctx->_TriangleCaps &= ~DD_Z_NEVER; - if (ctx->Driver.DepthFunc) ctx->Driver.DepthFunc( ctx, func ); } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index e9642cca5ef..fcae15ea3b1 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.45 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: enable.c,v 1.46 2001/03/29 16:50:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -277,9 +277,9 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR; break; case GL_LINE_SMOOTH: @@ -736,9 +736,9 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR; break; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 65aeadfb2d2..394ce24dae3 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,4 +1,4 @@ -/* $Id: glheader.h,v 1.18 2001/03/12 00:48:38 gareth Exp $ */ +/* $Id: glheader.h,v 1.19 2001/03/29 16:50:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -161,6 +161,11 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC #endif +/* This is a macro on IRIX */ +#ifdef _P +#undef _P +#endif + #include "GL/gl.h" diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index ed449b9f58f..ecc6e877cce 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.41 2001/03/12 00:48:38 gareth Exp $ */ +/* $Id: light.c,v 1.42 2001/03/29 16:50:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -425,9 +425,9 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR; break; default: diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 32bf65c3f59..ea5049f08a3 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.35 2001/03/28 21:36:31 gareth Exp $ */ +/* $Id: mtypes.h,v 1.36 2001/03/29 16:50:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -41,12 +41,6 @@ #endif -/* This is a macro on IRIX */ -#ifdef _P -#undef _P -#endif - - /* Please try to mark derived values with a leading underscore ('_'). */ @@ -680,22 +674,22 @@ struct gl_stencil_attrib { #define TEXTURE3_3D (TEXTURE0_3D << 12) #define TEXTURE3_CUBE (TEXTURE0_CUBE << 12) #define TEXTURE3_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE) -#define TEXTURE4_1D (TEXTURE0_1D << 16) /* Texture unit 3 */ +#define TEXTURE4_1D (TEXTURE0_1D << 16) /* Texture unit 4 */ #define TEXTURE4_2D (TEXTURE0_2D << 16) #define TEXTURE4_3D (TEXTURE0_3D << 16) #define TEXTURE4_CUBE (TEXTURE0_CUBE << 16) #define TEXTURE5_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE) -#define TEXTURE5_1D (TEXTURE0_1D << 20) /* Texture unit 3 */ +#define TEXTURE5_1D (TEXTURE0_1D << 20) /* Texture unit 5 */ #define TEXTURE5_2D (TEXTURE0_2D << 20) #define TEXTURE5_3D (TEXTURE0_3D << 20) #define TEXTURE5_CUBE (TEXTURE0_CUBE << 20) #define TEXTURE5_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE) -#define TEXTURE6_1D (TEXTURE0_1D << 24) /* Texture unit 3 */ +#define TEXTURE6_1D (TEXTURE0_1D << 24) /* Texture unit 6 */ #define TEXTURE6_2D (TEXTURE0_2D << 24) #define TEXTURE6_3D (TEXTURE0_3D << 24) #define TEXTURE6_CUBE (TEXTURE0_CUBE << 24) #define TEXTURE6_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE) -#define TEXTURE7_1D (TEXTURE0_1D << 28) /* Texture unit 3 */ +#define TEXTURE7_1D (TEXTURE0_1D << 28) /* Texture unit 7 */ #define TEXTURE7_2D (TEXTURE0_2D << 28) #define TEXTURE7_3D (TEXTURE0_3D << 28) #define TEXTURE7_CUBE (TEXTURE0_CUBE << 28) @@ -979,7 +973,6 @@ struct gl_attrib_node { }; - /* * Client pixel packing/unpacking attributes */ @@ -1008,8 +1001,6 @@ struct gl_client_array { }; - - struct gl_array_attrib { struct gl_client_array Vertex; /* client data descriptors */ struct gl_client_array Normal; @@ -1030,8 +1021,6 @@ struct gl_array_attrib { }; - - struct gl_feedback { GLenum Type; GLuint _Mask; /* FB_* bits */ @@ -1041,7 +1030,6 @@ struct gl_feedback { }; - struct gl_selection { GLuint *Buffer; GLuint BufferSize; /* size of SelectBuffer */ @@ -1054,7 +1042,6 @@ struct gl_selection { }; - /* * 1-D Evaluator control points */ @@ -1105,7 +1092,6 @@ struct gl_evaluators { }; - /* * State which can be shared by multiple contexts: */ @@ -1126,7 +1112,6 @@ struct gl_shared_state { }; - /* * A "frame buffer" is a color buffer and its optional ancillary buffers: * depth, accum, stencil, and software-simulated alpha buffers. @@ -1166,7 +1151,8 @@ struct gl_frame_buffer { /* - * Constants which may be overriden by device driver. + * Constants which may be overriden by device driver during context creation + * but are never changed after that. */ struct gl_constants { GLint MaxTextureSize; @@ -1298,25 +1284,21 @@ struct gl_extensions { #define _NEW_EVAL 0x80 /* ctx->Eval, ctx->EvalMap */ #define _NEW_FOG 0x100 /* ctx->Fog */ #define _NEW_HINT 0x200 /* ctx->Hint */ -#define _NEW_400 0x400 /* */ -#define _NEW_LIGHT 0x800 /* ctx->Light */ -#define _NEW_1000 0x1000 /* */ -#define _NEW_LINE 0x2000 /* ctx->Line */ -#define _NEW_4000 0x4000 /* */ -#define _NEW_PIXEL 0x8000 /* ctx->Pixel */ -#define _NEW_POINT 0x10000 /* ctx->Point */ -#define _NEW_POLYGON 0x20000 /* ctx->Polygon */ -#define _NEW_POLYGONSTIPPLE 0x40000 /* ctx->PolygonStipple */ -#define _NEW_SCISSOR 0x80000 /* ctx->Scissor */ -#define _NEW_STENCIL 0x100000 /* ctx->Stencil */ -#define _NEW_TEXTURE 0x200000 /* ctx->Texture */ -#define _NEW_TRANSFORM 0x400000 /* ctx->Transform */ -#define _NEW_VIEWPORT 0x800000 /* ctx->Viewport */ -#define _NEW_PACKUNPACK 0x1000000 /* ctx->Pack, ctx->Unpack */ -#define _NEW_ARRAY 0x2000000 /* ctx->Array */ -#define _NEW_COLORTABLE 0x4000000 /* ctx->{*}ColorTable */ -#define _NEW_RENDERMODE 0x8000000 /* RenderMode, Feedback, Select */ -#define _NEW_BUFFERS 0x10000000 /* ctx->Visual, ctx->DrawBuffer, */ +#define _NEW_LIGHT 0x400 /* ctx->Light */ +#define _NEW_LINE 0x800 /* ctx->Line */ +#define _NEW_PIXEL 0x1000 /* ctx->Pixel */ +#define _NEW_POINT 0x2000 /* ctx->Point */ +#define _NEW_POLYGON 0x4000 /* ctx->Polygon */ +#define _NEW_POLYGONSTIPPLE 0x8000 /* ctx->PolygonStipple */ +#define _NEW_SCISSOR 0x10000 /* ctx->Scissor */ +#define _NEW_STENCIL 0x20000 /* ctx->Stencil */ +#define _NEW_TEXTURE 0x40000 /* ctx->Texture */ +#define _NEW_TRANSFORM 0x80000 /* ctx->Transform */ +#define _NEW_VIEWPORT 0x100000 /* ctx->Viewport */ +#define _NEW_PACKUNPACK 0x200000 /* ctx->Pack, ctx->Unpack */ +#define _NEW_ARRAY 0x400000 /* ctx->Array */ +#define _NEW_RENDERMODE 0x800000 /* RenderMode, Feedback, Select */ +#define _NEW_BUFFERS 0x1000000 /* ctx->Visual, ctx->DrawBuffer, */ #define _NEW_ALL ~0 @@ -1341,14 +1323,14 @@ struct gl_extensions { #define _NEW_ARRAY_TEXCOORD_7 0x4000 #define _NEW_ARRAY_ALL 0x7fff -#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0<<(i)) +#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i)) /* A bunch of flags that we think might be useful to drivers. */ #define DD_FEEDBACK 0x1 #define DD_SELECT 0x2 #define DD_FLATSHADE 0x4 -#define DD_SEPERATE_SPECULAR 0x10 +#define DD_SEPARATE_SPECULAR 0x10 #define DD_TRI_LIGHT_TWOSIDE 0x20 #define DD_TRI_UNFILLED 0x40 #define DD_TRI_SMOOTH 0x80 @@ -1361,8 +1343,7 @@ struct gl_extensions { #define DD_POINT_SIZE 0x8000 #define DD_POINT_ATTEN 0x10000 #define DD_TRI_CULL_FRONT_BACK 0x400000 /* special case on some hw */ -#define DD_Z_NEVER 0x800000 /* special case on some hw */ -#define DD_STENCIL 0x1000000 +#define DD_STENCIL 0x800000 /* Define the state changes under which each of these bits might change */ @@ -1370,7 +1351,7 @@ struct gl_extensions { #define _DD_NEW_SELECT _NEW_RENDERMODE #define _DD_NEW_FLATSHADE _NEW_LIGHT #define _DD_NEW_MULTIDRAW _NEW_COLOR -#define _DD_NEW_SEPERATE_SPECULAR (_NEW_LIGHT|_NEW_FOG) +#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG) #define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT #define _DD_NEW_TRI_UNFILLED _NEW_POLYGON #define _DD_NEW_TRI_SMOOTH _NEW_POLYGON @@ -1383,18 +1364,17 @@ struct gl_extensions { #define _DD_NEW_POINT_SIZE _NEW_POINT #define _DD_NEW_POINT_ATTEN _NEW_POINT #define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON -#define _DD_NEW_Z_NEVER _NEW_DEPTH #define _DD_NEW_STENCIL _NEW_STENCIL +#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \ + _NEW_TEXTURE | \ + _NEW_POINT | \ + _NEW_MODELVIEW) -#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT| \ - _NEW_TEXTURE| \ - _NEW_POINT| \ - _NEW_MODELVIEW) +#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT | \ + _NEW_TEXTURE) -#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT| \ - _NEW_TEXTURE) -#define _IMAGE_NEW_TRANSFER_STATE (_NEW_PIXEL|_NEW_COLOR_MATRIX) +#define _IMAGE_NEW_TRANSFER_STATE (_NEW_PIXEL | _NEW_COLOR_MATRIX) #define NEED_NORMALS_TEXGEN 0x1 @@ -1406,7 +1386,6 @@ struct gl_extensions { #define NEED_EYE_POINT_ATTEN 0x8 - /* * Forward declaration of display list datatypes: */ @@ -1414,14 +1393,10 @@ union node; typedef union node Node; - - /* This has to be included here. */ #include "dd.h" - - /* * Core Mesa's support for tnl modules: */ |