diff options
author | Jordan Justen <[email protected]> | 2012-12-04 01:24:07 -0800 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2012-12-06 09:43:07 -0800 |
commit | 56e95d3ca231110188e5b910f4e17104f3176d52 (patch) | |
tree | 0515c13e0cc51d64a2a92949ed1c9a9d160348fa /src/mesa/main | |
parent | e12d9f0c6df9f309ade2aea708264c81038685b1 (diff) |
mesa: validate that sync objects were created by mesa
Previously, the user could send in a pointer that was not created
by mesa. When we dereferenced that pointer, there would be an
exception.
Now we keep a set of pointers and verify that the pointer
exists in that set before dereferencing it.
Note: This fixes several crashing gles3conform tests.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 12 | ||||
-rw-r--r-- | src/mesa/main/syncobj.c | 23 |
3 files changed, 26 insertions, 15 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5bfae69c83c..54479c287fe 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -79,6 +79,8 @@ struct st_context; struct gl_uniform_storage; struct prog_instruction; struct gl_program_parameter_list; +struct set; +struct set_entry; /*@}*/ @@ -2509,7 +2511,7 @@ struct gl_query_state /** Sync object state */ struct gl_sync_object { - struct simple_node link; + struct set_entry *SetEntry; GLenum Type; /**< GL_SYNC_FENCE */ GLuint Name; /**< Fence name */ GLint RefCount; /**< Reference count */ @@ -2576,7 +2578,7 @@ struct gl_shared_state struct _mesa_HashTable *FrameBuffers; /* GL_ARB_sync */ - struct simple_node SyncObjects; + struct set *SyncObjects; /** GL_ARB_sampler_objects */ struct _mesa_HashTable *SamplerObjects; diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index eaf9f8de1b1..a98a45c75ec 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -31,12 +31,14 @@ #include "mfeatures.h" #include "mtypes.h" #include "hash.h" +#include "hash_table.h" #include "atifragshader.h" #include "bufferobj.h" #include "shared.h" #include "program/program.h" #include "dlist.h" #include "samplerobj.h" +#include "set.h" #include "shaderobj.h" #include "syncobj.h" @@ -115,7 +117,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) shared->FrameBuffers = _mesa_NewHashTable(); shared->RenderBuffers = _mesa_NewHashTable(); - make_empty_list(& shared->SyncObjects); + shared->SyncObjects = _mesa_set_create(NULL, _mesa_key_pointer_equal); return shared; } @@ -327,13 +329,13 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL); { - struct simple_node *node; - struct simple_node *temp; + struct set_entry *entry; - foreach_s(node, temp, & shared->SyncObjects) { - _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node); + set_foreach(shared->SyncObjects, entry) { + _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key); } } + _mesa_set_destroy(shared->SyncObjects, NULL); _mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx); _mesa_DeleteHashTable(shared->SamplerObjects); diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index 3a8ff230b07..f599982bd97 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -64,6 +64,8 @@ #include "get.h" #include "dispatch.h" #include "mtypes.h" +#include "set.h" +#include "hash_table.h" #include "syncobj.h" @@ -174,9 +176,12 @@ _mesa_free_sync_data(struct gl_context *ctx) static int -_mesa_validate_sync(struct gl_sync_object *syncObj) +_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj) { return (syncObj != NULL) + && _mesa_set_search(ctx->Shared->SyncObjects, + _mesa_hash_pointer(syncObj), + syncObj) != NULL && (syncObj->Type == GL_SYNC_FENCE) && !syncObj->DeletePending; } @@ -197,7 +202,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) _glthread_LOCK_MUTEX(ctx->Shared->Mutex); syncObj->RefCount--; if (syncObj->RefCount == 0) { - remove_from_list(& syncObj->link); + _mesa_set_remove(ctx->Shared->SyncObjects, syncObj->SetEntry); _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); ctx->Driver.DeleteSyncObject(ctx, syncObj); @@ -214,7 +219,7 @@ _mesa_IsSync(GLsync sync) struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE; + return _mesa_validate_sync(ctx, syncObj) ? GL_TRUE : GL_FALSE; } @@ -235,7 +240,7 @@ _mesa_DeleteSync(GLsync sync) return; } - if (!_mesa_validate_sync(syncObj)) { + if (!_mesa_validate_sync(ctx, syncObj)) { _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)"); return; } @@ -285,7 +290,9 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) ctx->Driver.FenceSync(ctx, syncObj, condition, flags); _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link); + syncObj->SetEntry = _mesa_set_add(ctx->Shared->SyncObjects, + _mesa_hash_pointer(syncObj), + syncObj); _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); return (GLsync) syncObj; @@ -303,7 +310,7 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) GLenum ret; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); - if (!_mesa_validate_sync(syncObj)) { + if (!_mesa_validate_sync(ctx, syncObj)) { _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)"); return GL_WAIT_FAILED; } @@ -347,7 +354,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (!_mesa_validate_sync(syncObj)) { + if (!_mesa_validate_sync(ctx, syncObj)) { _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)"); return; } @@ -377,7 +384,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint v[1]; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (!_mesa_validate_sync(syncObj)) { + if (!_mesa_validate_sync(ctx, syncObj)) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)"); return; } |