diff options
author | Keith Whitwell <[email protected]> | 2002-02-13 00:53:19 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2002-02-13 00:53:19 +0000 |
commit | 0cb28418d06c30e431bdff515c1d36a812d5950d (patch) | |
tree | 4055885872891fb515f0acb780bf63a3a5fb02b8 /src/mesa/main | |
parent | 12a1024d9d003afe1212cc48af04dac81c034299 (diff) |
More suport for t&l drivers
Fix GLuint compare bugs
Fix RESET_STIPPLE calls
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/attrib.c | 41 | ||||
-rw-r--r-- | src/mesa/main/attrib.h | 3 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 6 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 7 | ||||
-rw-r--r-- | src/mesa/main/light.c | 14 | ||||
-rw-r--r-- | src/mesa/main/macros.h | 9 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 3 | ||||
-rw-r--r-- | src/mesa/main/state.c | 42 | ||||
-rw-r--r-- | src/mesa/main/state.h | 4 |
9 files changed, 94 insertions, 35 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 81365a6153e..139a5d030f6 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.59 2002/01/05 21:53:20 brianp Exp $ */ +/* $Id: attrib.c,v 1.60 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -52,6 +52,7 @@ #include "texobj.h" #include "texstate.h" #include "mtypes.h" +#include "math/m_xform.h" #endif @@ -917,11 +918,30 @@ _mesa_PopAttrib(void) /* lighting enable */ _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled); /* per-light state */ + + if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + for (i = 0; i < MAX_LIGHTS; i++) { GLenum lgt = (GLenum) (GL_LIGHT0 + i); - _mesa_set_enable(ctx, lgt, light->Light[i].Enabled); - MEMCPY(&ctx->Light.Light[i], &light->Light[i], - sizeof(struct gl_light)); + const struct gl_light *l = &light->Light[i]; + GLfloat tmp[4]; + _mesa_set_enable(ctx, lgt, l->Enabled); + _mesa_Lightfv( lgt, GL_AMBIENT, l->Ambient ); + _mesa_Lightfv( lgt, GL_DIFFUSE, l->Diffuse ); + _mesa_Lightfv( lgt, GL_SPECULAR, l->Specular ); + TRANSFORM_POINT( tmp, ctx->ModelviewMatrixStack.Top->inv, l->EyePosition ); + _mesa_Lightfv( lgt, GL_POSITION, tmp ); + TRANSFORM_POINT( tmp, ctx->ModelviewMatrixStack.Top->m, l->EyeDirection ); + _mesa_Lightfv( lgt, GL_SPOT_DIRECTION, tmp ); + _mesa_Lightfv( lgt, GL_SPOT_EXPONENT, &l->SpotExponent ); + _mesa_Lightfv( lgt, GL_SPOT_CUTOFF, &l->SpotCutoff ); + _mesa_Lightfv( lgt, GL_CONSTANT_ATTENUATION, + &l->ConstantAttenuation ); + _mesa_Lightfv( lgt, GL_LINEAR_ATTENUATION, + &l->LinearAttenuation ); + _mesa_Lightfv( lgt, GL_QUADRATIC_ATTENUATION, + &l->QuadraticAttenuation ); } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, @@ -1030,15 +1050,16 @@ _mesa_PopAttrib(void) const struct gl_transform_attrib *xform; xform = (const struct gl_transform_attrib *) attr->data; _mesa_MatrixMode(xform->MatrixMode); - /* clip planes */ - MEMCPY(ctx->Transform.EyeUserPlane, xform->EyeUserPlane, - sizeof(xform->EyeUserPlane)); - MEMCPY(ctx->Transform._ClipUserPlane, xform->_ClipUserPlane, - sizeof(xform->EyeUserPlane)); - /* clip plane enable flags */ for (i = 0; i < MAX_CLIP_PLANES; i++) { + GLdouble equation[4]; + const GLfloat *eq = xform->EyeUserPlane[i]; _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, xform->ClipEnabled[i]); + equation[0] = (GLdouble) eq[0]; + equation[1] = (GLdouble) eq[1]; + equation[2] = (GLdouble) eq[2]; + equation[3] = (GLdouble) eq[3]; + _mesa_ClipPlane( GL_CLIP_PLANE0 + i, equation ); } /* normalize/rescale */ _mesa_set_enable(ctx, GL_NORMALIZE, ctx->Transform.Normalize); diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 5ce75fcd913..fabe3e0d037 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -1,4 +1,4 @@ -/* $Id: attrib.h,v 1.5 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: attrib.h,v 1.6 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -31,7 +31,6 @@ #include "mtypes.h" - extern void _mesa_PushAttrib( GLbitfield mask ); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index f22aa943195..b96a132b429 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,4 +1,4 @@ -/* $Id: dd.h,v 1.65 2001/12/14 02:50:01 brianp Exp $ */ +/* $Id: dd.h,v 1.66 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -474,10 +474,11 @@ struct dd_function_table { void (*ClearDepth)(GLcontext *ctx, GLclampd d); void (*ClearIndex)(GLcontext *ctx, GLuint index); void (*ClearStencil)(GLcontext *ctx, GLint s); + void (*ClipPlane)(GLcontext *ctx, GLenum plane, const GLfloat *equation ); void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); void (*CullFace)(GLcontext *ctx, GLenum mode); - void (*ClipPlane)(GLcontext *ctx, GLenum plane, const GLfloat *equation ); void (*FrontFace)(GLcontext *ctx, GLenum mode); void (*DepthFunc)(GLcontext *ctx, GLenum func); void (*DepthMask)(GLcontext *ctx, GLboolean flag); @@ -634,7 +635,6 @@ struct dd_function_table { void (*UnlockArraysEXT)( GLcontext *ctx ); /* Called by glLockArraysEXT() and glUnlockArraysEXT(), respectively. */ - }; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 755f74ac397..366c2cef847 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.56 2002/01/22 18:40:46 brianp Exp $ */ +/* $Id: enable.c,v 1.57 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -307,6 +307,11 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Enabled = state; + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; + else + ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; + if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 9286642d3ad..ee9d9d177e8 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.48 2001/12/18 04:06:45 brianp Exp $ */ +/* $Id: light.c,v 1.49 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -407,6 +407,11 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Model.TwoSide = newbool; + + if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) + ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; + else + ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; break; case GL_LIGHT_MODEL_COLOR_CONTROL: if (params[0] == (GLfloat) GL_SINGLE_COLOR) @@ -883,6 +888,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) FLUSH_CURRENT( ctx, 0 ); _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); } + + if (ctx->Driver.ColorMaterial) + (*ctx->Driver.ColorMaterial)( ctx, face, mode ); } @@ -1162,7 +1170,6 @@ void _mesa_update_lighting( GLcontext *ctx ) { struct gl_light *light; - ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE; ctx->_NeedEyeCoords &= ~NEED_EYE_LIGHT; ctx->_NeedNormals &= ~NEED_NORMALS_LIGHT; ctx->Light._Flags = 0; @@ -1172,9 +1179,6 @@ _mesa_update_lighting( GLcontext *ctx ) ctx->_NeedNormals |= NEED_NORMALS_LIGHT; - if (ctx->Light.Model.TwoSide) - ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; - foreach(light, &ctx->Light.EnabledList) { ctx->Light._Flags |= light->_Flags; } diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index d4cd6b858a0..bb83b30d5d4 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -1,4 +1,4 @@ -/* $Id: macros.h,v 1.24 2001/06/11 07:52:51 joukj Exp $ */ +/* $Id: macros.h,v 1.25 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -270,6 +270,13 @@ do { \ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ } while (0) +#define SELF_SCALE_3V( DST, SRC ) \ +do { \ + (DST)[0] *= (SRC)[0]; \ + (DST)[1] *= (SRC)[1]; \ + (DST)[2] *= (SRC)[2]; \ +} while (0) + #define ACC_3V( DST, SRC ) \ do { \ (DST)[0] += (SRC)[0]; \ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0dec13c3aed..14b9f0188a6 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.63 2002/01/22 14:35:16 brianp Exp $ */ +/* $Id: mtypes.h,v 1.64 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -1591,6 +1591,7 @@ struct matrix_stack #define NEED_EYE_LIGHT 0x2 #define NEED_EYE_LIGHT_MODELVIEW 0x4 #define NEED_EYE_POINT_ATTEN 0x8 +#define NEED_EYE_DRIVER 0x10 /* diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 3d093de48e2..f100fe6ffcd 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.76 2002/01/12 02:55:30 brianp Exp $ */ +/* $Id: state.c,v 1.77 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -555,13 +555,11 @@ update_polygon( GLcontext *ctx ) static void calculate_model_project_matrix( GLcontext *ctx ) { - if (!ctx->_NeedEyeCoords) { _math_matrix_mul_matrix( &ctx->_ModelProjectMatrix, ctx->ProjectionMatrixStack.Top, ctx->ModelviewMatrixStack.Top ); _math_matrix_analyse( &ctx->_ModelProjectMatrix ); - } } static void @@ -595,7 +593,6 @@ update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords ) /* Recalculate all state that depends on _NeedEyeCoords. */ update_modelview_scale(ctx); - calculate_model_project_matrix(ctx); _mesa_compute_light_positions( ctx ); if (ctx->Driver.LightingSpaceChange) @@ -610,9 +607,6 @@ update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords ) if (new_state & _NEW_MODELVIEW) update_modelview_scale(ctx); - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) - calculate_model_project_matrix(ctx); - if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) _mesa_compute_light_positions( ctx ); } @@ -757,12 +751,12 @@ update_texture_matrices( GLcontext *ctx ) if (ctx->TextureMatrixStack[i].Top->flags & MAT_DIRTY) { _math_matrix_analyse( ctx->TextureMatrixStack[i].Top ); - if (ctx->Driver.TextureMatrix) - ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top); - if (ctx->Texture.Unit[i]._ReallyEnabled && ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); + + if (ctx->Driver.TextureMatrix) + ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top); } } } @@ -889,6 +883,7 @@ update_texture_state( GLcontext *ctx ) } + /* * If ctx->NewState is non-zero then this function MUST be called before * rendering any primitive. Basically, function pointers and miscellaneous @@ -957,6 +952,8 @@ void _mesa_update_state( GLcontext *ctx ) ctx->_NeedEyeCoords |= NEED_EYE_LIGHT_MODELVIEW; } + +#if 0 /* XXX this is a bit of a hack. We should be checking elsewhere if * vertex program mode is enabled. We set _NeedEyeCoords to zero to * ensure that the combined modelview/projection matrix is computed @@ -964,6 +961,15 @@ void _mesa_update_state( GLcontext *ctx ) */ if (ctx->VertexProgram.Enabled) ctx->_NeedEyeCoords = 0; + /* KW: it's now always computed. + */ +#endif + + /* Keep ModelviewProject uptodate always to allow tnl + * implementations that go model->clip even when eye is required. + */ + if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) + calculate_model_project_matrix(ctx); /* ctx->_NeedEyeCoords is now uptodate. * @@ -975,7 +981,6 @@ void _mesa_update_state( GLcontext *ctx ) * light positions & normal transforms for other reasons. */ if (new_state & (_NEW_MODELVIEW | - _NEW_PROJECTION | _NEW_LIGHT | _MESA_NEW_NEED_EYE_COORDS)) update_tnl_spaces( ctx, oldneedeyecoords ); @@ -1034,3 +1039,18 @@ void _mesa_update_state( GLcontext *ctx ) #endif } } + +/* Is this helpful? + */ +void +_mesa_allow_light_in_model( GLcontext *ctx, GLboolean flag ) +{ + if (flag) + ctx->_NeedEyeCoords &= ~NEED_EYE_DRIVER; + else + ctx->_NeedEyeCoords |= NEED_EYE_DRIVER; + + ctx->NewState |= _NEW_POINT; /* one of the bits from + * _MESA_NEW_NEED_EYE_COORDS. + */ +} diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 67a62c3d4e1..641c0c34132 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,4 +1,4 @@ -/* $Id: state.h,v 1.7 2001/03/12 00:48:38 gareth Exp $ */ +/* $Id: state.h,v 1.8 2002/02/13 00:53:19 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -46,5 +46,7 @@ _mesa_print_state( const char *msg, GLuint state ); extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); +extern void +_mesa_allow_light_in_model( GLcontext *ctx, GLboolean flag ); #endif |