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authorBrian Paul <[email protected]>2009-10-01 16:29:44 -0600
committerBrian Paul <[email protected]>2009-10-01 16:29:44 -0600
commitb6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f (patch)
treeaf668a98fe8ec899b8da9c25533f299c5c3f90d1 /src/mesa/main
parent040fd7ed44c21a1faaa6475888e9365e8f0de42b (diff)
mesa: remove gl_texture_image::IsCompressed field
Use _mesa_is_format_compressed() instead.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mipmap.c11
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/texgetimage.c2
-rw-r--r--src/mesa/main/teximage.c6
-rw-r--r--src/mesa/main/texparam.c4
-rw-r--r--src/mesa/main/texstore.c207
6 files changed, 102 insertions, 129 deletions
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index ccd153303d4..f6d6ce33c86 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1511,7 +1511,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
ASSERT(maxLevels > 0); /* bad target */
/* Find convertFormat - the format that do_row() will process */
- if (srcImage->IsCompressed) {
+ if (_mesa_is_format_compressed(srcImage->TexFormat)) {
/* setup for compressed textures */
GLuint row;
GLint components, size;
@@ -1589,7 +1589,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
&dstWidth, &dstHeight, &dstDepth);
if (!nextLevel) {
/* all done */
- if (srcImage->IsCompressed) {
+ if (_mesa_is_format_compressed(srcImage->TexFormat)) {
_mesa_free((void *) srcData);
_mesa_free(dstData);
}
@@ -1614,8 +1614,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstImage->TexFormat = srcImage->TexFormat;
dstImage->FetchTexelc = srcImage->FetchTexelc;
dstImage->FetchTexelf = srcImage->FetchTexelf;
- dstImage->IsCompressed = srcImage->IsCompressed;
- if (dstImage->IsCompressed) {
+ if (_mesa_is_format_compressed(dstImage->TexFormat)) {
dstImage->CompressedSize
= ctx->Driver.CompressedTextureSize(ctx, dstImage->Width,
dstImage->Height,
@@ -1631,7 +1630,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
/* Alloc new teximage data buffer.
* Setup src and dest data pointers.
*/
- if (dstImage->IsCompressed) {
+ if (_mesa_is_format_compressed(dstImage->TexFormat)) {
dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize);
if (!dstImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
@@ -1661,7 +1660,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstData, dstImage->RowStride);
- if (dstImage->IsCompressed) {
+ if (_mesa_is_format_compressed(dstImage->TexFormat)) {
GLubyte *temp;
/* compress image from dstData into dstImage->Data */
const GLenum srcFormat = _mesa_get_format_base_format(convertFormat);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1599a6f13fc..f084edb8403 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1173,7 +1173,6 @@ struct gl_texture_image
FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
- GLboolean IsCompressed; /**< GL_ARB_texture_compression */
GLuint CompressedSize; /**< GL_ARB_texture_compression */
GLuint RowStride; /**< Padded width in units of texels */
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index e9e408d8c55..3e3951b1c49 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -567,7 +567,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (texImage) {
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
/* this typically calls _mesa_get_compressed_teximage() */
ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
texObj, texImage);
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index c4e5ce26824..86f46b95517 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -903,7 +903,6 @@ clear_teximage_fields(struct gl_texture_image *img)
img->TexFormat = MESA_FORMAT_NONE;
img->FetchTexelc = NULL;
img->FetchTexelf = NULL;
- img->IsCompressed = 0;
img->CompressedSize = 0;
}
@@ -967,7 +966,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
- img->IsCompressed = GL_FALSE;
img->CompressedSize = 0;
if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
@@ -1589,7 +1587,7 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
}
#endif
- if (destTex->IsCompressed) {
+ if (_mesa_is_format_compressed(destTex->TexFormat)) {
if (!target_can_be_compressed(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexSubImage%D(target)", dimensions);
@@ -1951,7 +1949,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
}
}
- if (teximage->IsCompressed) {
+ if (_mesa_is_format_compressed(teximage->TexFormat)) {
if (!target_can_be_compressed(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexSubImage%d(target)", dimensions);
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index a9df1dac15a..a6b611dffb2 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -852,7 +852,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (img->IsCompressed && !isProxy) {
+ if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
/* Don't use ctx->Driver.CompressedTextureSize() since that
* may returned a padded hardware size.
*/
@@ -866,7 +866,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
}
break;
case GL_TEXTURE_COMPRESSED:
- *params = (GLint) img->IsCompressed;
+ *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
break;
/* GL_ARB_texture_float */
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 48bee88e0ff..3e87e47cb16 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3244,10 +3244,7 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
static void
compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage)
{
- texImage->IsCompressed =
- _mesa_is_format_compressed(texImage->TexFormat);
-
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
texImage->CompressedSize =
ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
texImage->Height, texImage->Depth,
@@ -3260,6 +3257,41 @@ compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage)
}
+/** Return texture size in bytes */
+static GLuint
+texture_size(const struct gl_texture_image *texImage)
+{
+ GLuint sz;
+
+ if (_mesa_is_format_compressed(texImage->TexFormat))
+ sz = texImage->CompressedSize;
+ else
+ sz = texImage->Width * texImage->Height * texImage->Depth *
+ _mesa_get_format_bytes(texImage->TexFormat);
+
+ return sz;
+}
+
+
+/** Return row stride in bytes */
+static GLuint
+texture_row_stride(const struct gl_texture_image *texImage)
+{
+ GLuint stride;
+
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ stride = _mesa_compressed_row_stride(texImage->TexFormat,
+ texImage->Width);
+ }
+ else {
+ GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+ stride = texImage->RowStride * texelBytes;
+ }
+
+ return stride;
+}
+
+
/**
* This is the software fallback for Driver.TexImage1D()
@@ -3289,10 +3321,8 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
compute_texture_size(ctx, texImage);
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat);
+ sizeInBytes = texture_size(texImage);
+
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
@@ -3309,16 +3339,14 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
}
else {
const GLint dstRowStride = 0;
- GLboolean success;
-
- success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
}
@@ -3360,10 +3388,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = texImage->Width * texImage->Height * texelBytes;
+ sizeInBytes = texture_size(texImage);
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
@@ -3379,26 +3404,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
return;
}
else {
- GLint dstRowStride;
- GLboolean success;
-
- if (texImage->IsCompressed) {
- dstRowStride
- = _mesa_compressed_row_stride(texImage->TexFormat, width);
- }
- else {
- dstRowStride = texImage->RowStride * texelBytes;
- }
-
- success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
-
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
}
@@ -3436,10 +3450,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = width * height * depth * texelBytes;
+ sizeInBytes = texture_size(texImage);
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
@@ -3455,25 +3466,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
return;
}
else {
- GLint dstRowStride;
- GLboolean success;
-
- if (texImage->IsCompressed) {
- dstRowStride
- = _mesa_compressed_row_stride(texImage->TexFormat, width);
- }
- else {
- dstRowStride = texImage->RowStride * texelBytes;
- }
-
- success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
}
@@ -3505,16 +3506,14 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
{
const GLint dstRowStride = 0;
- GLboolean success;
-
- success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, 0, 0, /* offsets */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, 0, 0, /* offsets */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
}
@@ -3545,26 +3544,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
return;
{
- GLint dstRowStride = 0;
- GLboolean success;
-
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat,
- texImage->Width);
- }
- else {
- dstRowStride = texImage->RowStride *
- _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
}
@@ -3595,26 +3583,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
return;
{
- GLint dstRowStride;
- GLboolean success;
-
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat,
- texImage->Width);
- }
- else {
- dstRowStride = texImage->RowStride *
- _mesa_get_format_bytes(texImage->TexFormat);
- }
-
- success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
}