diff options
author | Brian <[email protected]> | 2007-07-30 17:17:44 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-07-30 17:17:44 -0600 |
commit | 4576d754c98e3fb5d413e294d48fb70a893defcf (patch) | |
tree | 96dd5125f77209567e7ce916e5a7be07e4eced7d /src/mesa/main | |
parent | 6558af67d380f2855b112ea3ce4dded9215c7cf7 (diff) |
Lots of improvements to the surface-related code.
Z testing now works with i915 driver.
Add gl_renderbuffer::surface pointer (and reverse pointer).
Remove intel_surface and xmesa_surface types - no longer used.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 3 | ||||
-rw-r--r-- | src/mesa/main/renderbuffer.c | 22 |
2 files changed, 23 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 52448ee04eb..d70df5d945c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -127,6 +127,7 @@ struct gl_texture_format; struct gl_texture_image; struct gl_texture_object; struct st_context; +struct pipe_surface; typedef struct __GLcontextRec GLcontext; typedef struct __GLcontextModesRec GLvisual; typedef struct gl_framebuffer GLframebuffer; @@ -2268,6 +2269,8 @@ struct gl_renderbuffer GLubyte StencilBits; GLvoid *Data; /**< This may not be used by some kinds of RBs */ + struct pipe_surface *surface; + /* Used to wrap one renderbuffer around another: */ struct gl_renderbuffer *Wrapped; diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 6f1d7c39605..a1412ef007c 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -49,6 +49,9 @@ #include "rbadaptors.h" +#include "pipe/softpipe/sp_z_surface.h" +#include "pipe/p_state.h" + /* 32-bit color index format. Not a public format. */ #define COLOR_INDEX32 0x424243 @@ -1091,6 +1094,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; rb->DepthBits = 8 * sizeof(GLushort); + rb->surface = (struct pipe_surface *) softpipe_new_z_surface(16); pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: @@ -1193,13 +1197,27 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, /* free old buffer storage */ if (rb->Data) { - _mesa_free(rb->Data); + if (rb->surface) { + /* pipe surface */ + } + else { + /* legacy renderbuffer */ + _mesa_free(rb->Data); + } rb->Data = NULL; } if (width > 0 && height > 0) { /* allocate new buffer storage */ - rb->Data = _mesa_malloc(width * height * pixelSize); + if (rb->surface) { + /* pipe surface */ + rb->surface->resize(rb->surface, width, height); + rb->Data = rb->surface->buffer.ptr; + } + else { + /* legacy renderbuffer */ + rb->Data = _mesa_malloc(width * height * pixelSize); + } if (rb->Data == NULL) { rb->Width = 0; rb->Height = 0; |