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authorMarek Olšák <[email protected]>2013-06-13 13:13:34 +0200
committerMarek Olšák <[email protected]>2013-07-02 17:02:14 +0200
commit30c3e8718d8c89dedbf697e1340941d7712e5c41 (patch)
tree563bf6e7b10176fad68fff23e1f78575bd566c5d /src/mesa/main
parent74edd56927801e8c646c7d5cddba397c2f54b4ef (diff)
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Not needed with do_dead_builtin_varyings. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9ca45617330..2f7cce7badb 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2925,12 +2925,11 @@ struct gl_constants
GLboolean StripTextureBorder;
/**
- * For drivers which can do a better job at eliminating unused varyings
- * and uniforms than the GLSL compiler.
+ * For drivers which can do a better job at eliminating unused uniforms
+ * than the GLSL compiler.
*
* XXX Remove these as soon as a better solution is available.
*/
- GLboolean GLSLSkipStrictMaxVaryingLimitCheck;
GLboolean GLSLSkipStrictMaxUniformLimitCheck;
/**