diff options
author | Eric Anholt <[email protected]> | 2013-04-12 20:16:41 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-04-21 12:28:03 -0700 |
commit | e86170c2b88f9970a124479bbf47b5a7cd43d628 (patch) | |
tree | aaa4b5f59d4bc184bbb52234eabc42c7b5867681 /src/mesa/main | |
parent | cbe8b75b586b22006783af0ed1ebba87b00ce61a (diff) |
mesa: Add performance debug for meta code.
I noticed a fallback in regnum through sysprof, and wanted a nicer way to
get information about it.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/errors.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h index 7d8be5aca76..1677971b194 100644 --- a/src/mesa/main/errors.h +++ b/src/mesa/main/errors.h @@ -73,6 +73,16 @@ _mesa_gl_debug(struct gl_context *ctx, enum mesa_debug_severity severity, const char *fmtString, ...) PRINTFLIKE(5, 6); +#define _mesa_perf_debug(ctx, sev, ...) do { \ + static GLuint msg_id = 0; \ + if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \ + _mesa_gl_debug(ctx, &msg_id, \ + MESA_DEBUG_TYPE_PERFORMANCE, \ + sev, \ + __VA_ARGS__); \ + } \ +} while (0) + extern void _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, const char *msg, int len); |