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authorBrian Paul <[email protected]>2009-06-10 13:46:04 -0600
committerBrian Paul <[email protected]>2009-06-12 16:01:02 -0600
commit05f0d90962147ad61050bbcde42775a3422e68a5 (patch)
treef0689cc7ebcd92b701978d74f0ce77bf75e45d98 /src/mesa/main
parent0854b7e972eaea1986aa956d4dffa2d6ad541b62 (diff)
mesa: use larger initial refcount for NullBufferObj
Refcounting of the null/default buffer object isn't perfect yet so be extra safe.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/shared.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 759883743da..731a1540408 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -98,7 +98,7 @@ _mesa_alloc_shared_state(GLcontext *ctx)
* XXX with recent/improved refcounting this may not longer be needed.
*/
shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
- shared->NullBufferObj->RefCount = 1000;
+ shared->NullBufferObj->RefCount = 1000 * 1000 * 1000;
shared->ArrayObjects = _mesa_NewHashTable();