diff options
author | Marek Olšák <[email protected]> | 2011-11-18 15:00:10 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-11-19 17:35:49 +0100 |
commit | ec174a424489664626796126f937fbce3e7d8cd8 (patch) | |
tree | aa4346c7c6ebad240bc56025ee01ea4fa5ab02e2 /src/mesa/main | |
parent | 90be99427a04a36973f9e3d19161065e1c5177b3 (diff) |
mesa: set the gl_FragDepth layout in the GLSL linker
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 285ec0783da..b3427dac17d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2218,6 +2218,9 @@ struct gl_shader_program /** Post-link transform feedback info. */ struct gl_transform_feedback_info LinkedTransformFeedback; + /** Post-link gl_FragDepth layout for ARB_conservative_depth. */ + enum gl_frag_depth_layout FragDepthLayout; + /** Geometry shader state - copied into gl_geometry_program at link time */ struct { GLint VerticesOut; |