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authorJordan Justen <[email protected]>2013-03-27 13:53:21 -0700
committerJordan Justen <[email protected]>2013-05-13 13:57:03 -0700
commitc9e981b8fb815cc14094ca09719819017e43024d (patch)
treed4ddc464d8bd0b57abd0002fc7eb76faa5c50b32 /src/mesa/main
parent1776eeedd3aeb973cfb427a1b35c338528236421 (diff)
extensions: add AMD_vertex_shader_layer
This extension will require driver support, so it must be enabled by the driver. http://www.opengl.org/registry/specs/AMD/vertex_shader_layer.txt Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/mtypes.h3
2 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 44864cafdef..db5a5ed4da8 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -288,6 +288,7 @@ static const struct extension extension_table[] = {
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
+ { "GL_AMD_vertex_shader_layer", o(AMD_vertex_shader_layer), GL, 2012 },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
{ "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 },
{ "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a68862dfa25..b68853bebe1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -231,7 +231,7 @@ typedef enum
VARYING_SLOT_CLIP_DIST0,
VARYING_SLOT_CLIP_DIST1,
VARYING_SLOT_PRIMITIVE_ID, /* Does not appear in VS */
- VARYING_SLOT_LAYER, /* Appears only as GS output */
+ VARYING_SLOT_LAYER, /* Appears as VS or GS output */
VARYING_SLOT_FACE, /* FS only */
VARYING_SLOT_PNTC, /* FS only */
VARYING_SLOT_VAR0, /* First generic varying slot */
@@ -3055,6 +3055,7 @@ struct gl_extensions
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_seamless_cubemap_per_texture;
+ GLboolean AMD_vertex_shader_layer;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
GLboolean ATI_texture_compression_3dc;