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authorGareth Hughes <[email protected]>2001-01-06 22:46:13 +0000
committerGareth Hughes <[email protected]>2001-01-06 22:46:13 +0000
commitba8f6172bdfb44594537a304225b54152584d701 (patch)
treefc9ad8032c50f030e7ca6a6f9388d7928b019c4d /src/mesa/main
parentc85164605031cd64afbc57ca5ab1331377af887b (diff)
Implementation of GL_EXT_texture_env_dot3.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/enums.c44
-rw-r--r--src/mesa/main/extensions.c4
-rw-r--r--src/mesa/main/mtypes.h55
-rw-r--r--src/mesa/main/texstate.c21
4 files changed, 69 insertions, 55 deletions
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index bdf247fecf9..67087536d44 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1,21 +1,21 @@
-/* $Id: enums.c,v 1.9 2000/06/27 21:42:13 brianp Exp $ */
+/* $Id: enums.c,v 1.10 2001/01/06 22:46:13 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -34,12 +34,12 @@
#endif
-typedef struct {
- const char *c;
- int n;
+typedef struct {
+ const char *c;
+ int n;
} enum_elt;
-enum_elt all_enums[] =
+enum_elt all_enums[] =
{
/* Boolean values */
{ "GL_FALSE", 0 },
@@ -828,7 +828,11 @@ enum_elt all_enums[] =
{ "GL_INTERPOLATE_EXT", 0x8575 },
{ "GL_CONSTANT_EXT", 0x8576 },
{ "GL_PRIMARY_COLOR_EXT", 0x8577 },
- { "GL_PREVIOUS_EXT", 0x8578 }
+ { "GL_PREVIOUS_EXT", 0x8578 },
+
+ /* GL_EXT_texture_env_dot3 */
+ { "GL_DOT3_RGB_EXT", 0x8740 },
+ { "GL_DOT3_RGBA_EXT", 0x8741 },
};
@@ -839,7 +843,7 @@ typedef int (GLWINAPIV *cfunc)(const void *, const void *);
static enum_elt **index1 = 0;
static int sorted = 0;
-static int compar_name( const enum_elt *a, const enum_elt *b )
+static int compar_name( const enum_elt *a, const enum_elt *b )
{
return strcmp(a->c, b->c);
}
@@ -847,7 +851,7 @@ static int compar_name( const enum_elt *a, const enum_elt *b )
/* note the extra level of indirection
*/
-static int compar_nr( const enum_elt **a, const enum_elt **b )
+static int compar_nr( const enum_elt **a, const enum_elt **b )
{
return (*a)->n - (*b)->n;
}
@@ -859,10 +863,10 @@ static void sort_enums( void )
index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) );
sorted = 1;
- qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
+ qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
(cfunc) compar_name );
- for (i = 0 ; i < Elements(all_enums) ; i++)
+ for (i = 0 ; i < Elements(all_enums) ; i++)
index1[i] = &all_enums[i];
qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr );
@@ -875,14 +879,14 @@ int gl_lookup_enum_by_name( const char *symbol )
enum_elt tmp;
enum_elt *e;
- if (!sorted)
+ if (!sorted)
sort_enums();
- if (!symbol)
+ if (!symbol)
return 0;
tmp.c = symbol;
- e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
+ e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
sizeof(*all_enums), (cfunc) compar_name );
return e ? e->n : -1;
@@ -893,13 +897,13 @@ const char *gl_lookup_enum_by_nr( int nr )
{
enum_elt tmp, *e, **f;
- if (!sorted)
+ if (!sorted)
sort_enums();
tmp.n = nr;
e = &tmp;
- f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
+ f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
sizeof(*index1), (cfunc) compar_nr );
return f ? (*f)->c : "(unknown)";
@@ -920,6 +924,6 @@ int main()
for (i = 0 ; i < Elements(test) ; i++) {
int d = gl_lookup_enum_by_name( test[i] );
printf("%s --> %d --> %s\n", test[i], d, gl_lookup_enum_by_nr( d ));
- }
+ }
}
#endif
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 6c0645b84b8..d414c0f31f8 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -1,4 +1,4 @@
-/* $Id: extensions.c,v 1.43 2000/12/08 00:20:15 brianp Exp $ */
+/* $Id: extensions.c,v 1.44 2001/01/06 22:46:13 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -87,6 +87,7 @@ static struct {
{ OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
{ ON, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
{ OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
+ { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
{ ON, "GL_EXT_texture_object", F(EXT_texture_object) },
{ ON, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
{ ON, "GL_EXT_vertex_array", 0 },
@@ -120,6 +121,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
gl_extensions_enable(ctx, "GL_ARB_texture_cube_map");
gl_extensions_enable(ctx, "GL_EXT_bgra");
gl_extensions_enable(ctx, "GL_EXT_texture_env_combine");
+ gl_extensions_enable(ctx, "GL_EXT_texture_env_dot3");
gl_extensions_enable(ctx, "GL_HP_occlusion_test");
gl_extensions_enable(ctx, "GL_NV_blend_square");
gl_extensions_enable(ctx, "GL_MESA_sprite_point");
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 913c2f2fb5b..ee46c6d8889 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,21 +1,21 @@
-/* $Id: mtypes.h,v 1.10 2001/01/05 02:26:48 keithw Exp $ */
+/* $Id: mtypes.h,v 1.11 2001/01/06 22:46:13 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -27,7 +27,7 @@
#ifndef TYPES_H
#define TYPES_H
-
+
#include "glheader.h"
#include "config.h" /* Hardwired parameters */
@@ -211,7 +211,7 @@ struct gl_light {
GLfloat _VP_inf_norm[3]; /* Norm direction to infinite light */
GLfloat _h_inf_norm[3]; /* Norm( _VP_inf_norm + <0,0,1> ) */
GLfloat _NormDirection[4]; /* normalized spotlight direction */
- GLfloat _VP_inf_spot_attenuation;
+ GLfloat _VP_inf_spot_attenuation;
GLfloat _SpotExpTable[EXP_TABLE_SIZE][2]; /* to replace a pow() call */
GLfloat _MatAmbient[2][3]; /* material ambient * light ambient */
@@ -231,7 +231,7 @@ struct gl_lightmodel {
};
-struct gl_material
+struct gl_material
{
GLfloat Ambient[4];
GLfloat Diffuse[4];
@@ -308,7 +308,7 @@ struct gl_current_attrib {
GLuint Index; /* Current color index */
GLboolean EdgeFlag; /* Current edge flag */
GLfloat Texcoord[MAX_TEXTURE_UNITS][4]; /* Current texture coords */
-
+
/* These values are always valid.
*/
GLfloat RasterPos[4]; /* Current raster position */
@@ -744,7 +744,7 @@ struct gl_stencil_attrib {
#define ENABLE_TEXMAT1 0x200
#define ENABLE_TEXMAT2 0x400
#define ENABLE_TEXMAT3 0x800
-#define ENABLE_TEXMAT4 0x1000
+#define ENABLE_TEXMAT4 0x1000
#define ENABLE_TEXMAT5 0x2000
#define ENABLE_TEXMAT6 0x4000
#define ENABLE_TEXMAT7 0x8000
@@ -910,7 +910,7 @@ struct gl_texture_attrib {
GLuint _GenFlags; /* for texgen */
struct gl_texture_unit Unit[MAX_TEXTURE_UNITS];
-
+
struct gl_texture_object *Proxy1D;
struct gl_texture_object *Proxy2D;
struct gl_texture_object *Proxy3D;
@@ -1033,7 +1033,7 @@ struct gl_1d_map {
GLfloat u1, u2, du; /* u1, u2, 1.0/(u2-u1) */
GLfloat *Points; /* Points to contiguous control points */
};
-
+
/*
* 2-D Evaluator control points
@@ -1231,6 +1231,7 @@ struct gl_extensions {
GLboolean EXT_texture_compression_s3tc;
GLboolean EXT_texture_env_add;
GLboolean EXT_texture_env_combine;
+ GLboolean EXT_texture_env_dot3;
GLboolean EXT_texture_object;
GLboolean EXT_texture_lod_bias;
GLboolean EXT_vertex_array_set;
@@ -1321,18 +1322,18 @@ struct gl_extensions {
/* Bits to track array state changes (also used to summarize array enabled)
*/
-#define _NEW_ARRAY_VERTEX 0x1
-#define _NEW_ARRAY_COLOR 0x2
-#define _NEW_ARRAY_NORMAL 0x4
-#define _NEW_ARRAY_INDEX 0x8
+#define _NEW_ARRAY_VERTEX 0x1
+#define _NEW_ARRAY_COLOR 0x2
+#define _NEW_ARRAY_NORMAL 0x4
+#define _NEW_ARRAY_INDEX 0x8
#define _NEW_ARRAY_EDGEFLAG 0x10
#define _NEW_ARRAY_SECONDARYCOLOR 0x20
#define _NEW_ARRAY_FOGCOORD 0x40
-#define _NEW_ARRAY_TEXCOORD_0 0x80
+#define _NEW_ARRAY_TEXCOORD_0 0x80
#define _NEW_ARRAY_TEXCOORD_1 0x100
#define _NEW_ARRAY_TEXCOORD_2 0x200
#define _NEW_ARRAY_TEXCOORD_3 0x400
-#define _NEW_ARRAY_TEXCOORD_4 0x800
+#define _NEW_ARRAY_TEXCOORD_4 0x800
#define _NEW_ARRAY_TEXCOORD_5 0x1000
#define _NEW_ARRAY_TEXCOORD_6 0x2000
#define _NEW_ARRAY_TEXCOORD_7 0x4000
@@ -1359,7 +1360,7 @@ struct gl_extensions {
#define DD_POINT_ATTEN 0x10000
#define DD_TRI_CULL_FRONT_BACK 0x400000 /* special case on some hw */
#define DD_Z_NEVER 0x800000 /* special case on some hw */
-#define DD_STENCIL 0x1000000
+#define DD_STENCIL 0x1000000
/* Define the state changes under which each of these bits might change
*/
@@ -1380,7 +1381,7 @@ struct gl_extensions {
#define _DD_NEW_POINT_SIZE _NEW_POINT
#define _DD_NEW_POINT_ATTEN _NEW_POINT
#define _DD_NEW_LIGHTING_CULL _NEW_LIGHT
-#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
+#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
#define _DD_NEW_Z_NEVER _NEW_DEPTH
#define _DD_NEW_STENCIL _NEW_STENCIL
@@ -1388,7 +1389,7 @@ struct gl_extensions {
#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT| \
_NEW_TEXTURE| \
_NEW_POINT| \
- _NEW_MODELVIEW)
+ _NEW_MODELVIEW)
#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT| \
_NEW_TEXTURE)
@@ -1420,7 +1421,7 @@ typedef union node Node;
/*
- * The library context:
+ * The library context:
*/
struct __GLcontextRec {
/*
@@ -1438,7 +1439,7 @@ struct __GLcontextRec {
struct _glapi_table *Save; /* Display list save funcs */
struct _glapi_table *Exec; /* Execute funcs */
struct _glapi_table *CurrentDispatch; /* == Save or Exec !! */
-
+
GLboolean ExecPrefersFloat; /* What preference for color conversion? */
GLboolean SavePrefersFloat;
@@ -1566,7 +1567,7 @@ struct __GLcontextRec {
/* Should 3Dfx Glide driver catch signals? */
GLboolean CatchSignals;
-
+
/* For debugging/development only */
GLboolean NoRaster;
GLboolean FirstTimeCurrent;
@@ -1601,7 +1602,7 @@ extern GLenum gl_reduce_prim[];
#ifdef MESA_DEBUG
-extern int MESA_VERBOSE;
+extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
#else
# define MESA_VERBOSE 0
@@ -1622,12 +1623,12 @@ enum _verbose {
VERBOSE_API = 0x40,
VERBOSE_DISPLAY_LIST = 0x200,
VERBOSE_LIGHTING = 0x400
-};
+};
enum _debug {
DEBUG_ALWAYS_FLUSH = 0x1
-};
+};
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index a34d60653df..9bf4bbb3c87 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.26 2000/12/26 05:09:29 keithw Exp $ */
+/* $Id: texstate.c,v 1.27 2001/01/06 22:46:13 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -100,7 +100,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
}
if (texUnit->EnvMode == mode)
- return;
+ return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->EnvMode = mode;
break;
@@ -117,7 +117,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
COPY_4FV(texUnit->EnvColor, tmp);
break;
}
- case GL_COMBINE_RGB_EXT:
+ case GL_COMBINE_RGB_EXT:
if (ctx->Extensions.EXT_texture_env_combine) {
GLenum mode = (GLenum) (GLint) *param;
switch (mode) {
@@ -127,12 +127,19 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_ADD_SIGNED_EXT:
case GL_INTERPOLATE_EXT:
break;
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ if (!ctx->Extensions.EXT_texture_env_dot3) {
+ gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
+ return;
+ }
+ break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(param)" );
return;
}
if (texUnit->CombineModeRGB == mode)
- return;
+ return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->CombineModeRGB = mode;
}
@@ -140,7 +147,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
return;
}
- case GL_COMBINE_ALPHA_EXT:
+ case GL_COMBINE_ALPHA_EXT:
if (ctx->Extensions.EXT_texture_env_combine) {
GLenum mode = (GLenum) (GLint) *param;
switch (mode) {
@@ -150,7 +157,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_ADD_SIGNED_EXT:
case GL_INTERPOLATE_EXT:
if (texUnit->CombineModeA == mode)
- return;
+ return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->CombineModeA = mode;
break;
@@ -1326,7 +1333,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
return;
}
-
+
if (ctx->Driver.TexGen)
ctx->Driver.TexGen( ctx, coord, pname, params );
}