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authorTimothy Arceri <[email protected]>2017-04-14 13:33:32 +1000
committerTimothy Arceri <[email protected]>2017-04-18 10:01:55 +1000
commita63919f848d5cc97b20bb5afc4a6b2111a491707 (patch)
treec6c7d144b452dba2ae204d7d9cc598234c6fd891 /src/mesa/main
parentd9d793696bf54e970491302605a1efd0aa182d1b (diff)
mesa: rename _mesa_add_renderbuffer* functions
These names make it easier to understand what is going on in regards to references. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/renderbuffer.c11
-rw-r--r--src/mesa/main/renderbuffer.h11
2 files changed, 12 insertions, 10 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index b58b3f3e913..5046f9d5f42 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -144,9 +144,9 @@ validate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb,
* used with a freshly created renderbuffer.
*/
void
-_mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb,
- gl_buffer_index bufferName,
- struct gl_renderbuffer *rb)
+_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb)
{
assert(rb->RefCount == 1);
@@ -162,8 +162,9 @@ _mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb,
* \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName, struct gl_renderbuffer *rb)
+_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb)
{
validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
_mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index a6f14394982..f9a6462d536 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -47,13 +47,14 @@ extern void
_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
extern void
-_mesa_add_renderbuffer_without_ref(struct gl_framebuffer *fb,
- gl_buffer_index bufferName,
- struct gl_renderbuffer *rb);
+_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName, struct gl_renderbuffer *rb);
+_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
extern void
_mesa_remove_renderbuffer(struct gl_framebuffer *fb,