summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
diff options
context:
space:
mode:
authorPaul Berry <[email protected]>2014-01-09 11:27:38 -0800
committerPaul Berry <[email protected]>2014-01-21 20:25:38 -0800
commit1aef45578ced422df622a251fcce83bbe01d617e (patch)
tree603dad37a57ade83d8cf598185d37e83152b4e4d /src/mesa/main
parent3b22146dc714b6090f7423abbc4df53d7d1fdaa9 (diff)
mesa: Fold long lines introduced by the previous patch.
Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/state.c9
-rw-r--r--src/mesa/main/transformfeedback.c3
3 files changed, 12 insertions, 6 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 28ce6a1bc5c..ec9f981e57a 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1801,7 +1801,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
errMsg)) {
_mesa_warning(ctx, "Shader program %u is invalid: %s",
- ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name, errMsg);
+ ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name,
+ errMsg);
}
}
#endif
@@ -1822,7 +1823,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where)
ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
errMsg)) {
_mesa_warning(ctx, "Shader program %u is invalid: %s",
- ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name, errMsg);
+ ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name,
+ errMsg);
}
}
#endif
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index bde548f68d8..bdebbc14104 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -94,9 +94,12 @@ update_program_enables(struct gl_context *ctx)
static GLbitfield
update_program(struct gl_context *ctx)
{
- const struct gl_shader_program *vsProg = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
- const struct gl_shader_program *gsProg = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
- struct gl_shader_program *fsProg = ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
+ const struct gl_shader_program *vsProg =
+ ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+ const struct gl_shader_program *gsProg =
+ ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+ struct gl_shader_program *fsProg =
+ ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current;
const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current;
const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current;
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 9eaa698ab95..74897ba639a 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -393,7 +393,8 @@ _mesa_BeginTransformFeedback(GLenum mode)
return;
}
- info = &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback;
+ info =
+ &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback;
if (info->NumOutputs == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,