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authorEric Anholt <[email protected]>2011-01-04 13:44:34 -0800
committerEric Anholt <[email protected]>2011-01-04 14:42:54 -0800
commit5dbb856e960f9448ec4e322f936f5f6763ee77e2 (patch)
treeda8d2f4a60ed5631ea1262cad34026c650a45b9d /src/mesa/main
parent001d944fd50e0579739b8865e6e09be5d267c05a (diff)
intel: Merge our choosetexformat fallbacks into core.
We now share the type/format -> MESA_FORMAT_* mappings with software mesa, and the core supports most of the fallbacks hardware drivers will want.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/texformat.c48
1 files changed, 47 insertions, 1 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index ab5e25dcded..41853bce5ff 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -68,14 +68,25 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* shallow RGBA formats */
case 4:
case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
case GL_RGBA8:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
case GL_RGB5_A1:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
break;
case GL_RGBA2:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
break;
case GL_RGBA4:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
@@ -84,10 +95,14 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* deep RGBA formats */
case GL_RGB10_A2:
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
case GL_RGBA12:
case GL_RGBA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
/* shallow RGB formats */
@@ -95,12 +110,18 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_RGB:
case GL_RGB8:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
case GL_R3_G3_B2:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
case GL_RGB4:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
break;
case GL_RGB5:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
@@ -111,6 +132,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_RGB12:
case GL_RGB16:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
/* Alpha formats */
@@ -123,6 +146,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
break;
/* Luminance formats */
@@ -136,11 +160,13 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
break;
/* Luminance/Alpha formats */
case GL_LUMINANCE4_ALPHA4:
RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
break;
case 2:
@@ -154,6 +180,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
break;
case GL_INTENSITY:
@@ -165,6 +192,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
break;
case GL_COLOR_INDEX:
@@ -187,10 +215,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
break;
case GL_DEPTH_COMPONENT16:
RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
- break;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
default:
; /* fallthrough */
}
@@ -216,6 +245,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
case GL_COMPRESSED_RGBA_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
@@ -224,6 +255,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
break;
default:
; /* fallthrough */
@@ -337,6 +369,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
break;
default:
; /* fallthrough */
@@ -359,6 +392,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
break;
default:
; /* fallthrough */
@@ -406,24 +440,30 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SLUMINANCE_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_EXT:
#if FEATURE_texture_s3tc
@@ -431,6 +471,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
#endif
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
#if FEATURE_texture_s3tc
@@ -438,23 +479,28 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
#endif
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
#if FEATURE_texture_s3tc
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
#endif
default: