diff options
author | Gregory Hainaut <[email protected]> | 2013-06-28 14:20:11 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-02-21 15:41:03 -0800 |
commit | 4719ad79ec1cd84996b6366e05c7ae4bbb7fe5f5 (patch) | |
tree | 248219f98f1a5bd7be98f75f928f3188c4d51393 /src/mesa/main | |
parent | c171834b49fe0556559b3040e06ae5df8800c934 (diff) |
mesa/sso: Implement _mesa_GetProgramPipelineiv
This was originally included in another patch, but it was split out by
Ian Romanick.
v2 (idr):
* Trivial reformatting.
* Remove GL_COMPUTE_SHADER. Compute shaders don't participate in pipeline
objects anyway. Suggested by Matt Turner.
v3 (idr):
* Use _mesa_has_geometry_shaders.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/pipelineobj.c | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index b5780c69438..aaed9f953af 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -370,6 +370,64 @@ _mesa_IsProgramPipeline(GLuint pipeline) void GLAPIENTRY _mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) { + GET_CURRENT_CONTEXT(ctx); + struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline); + + /* Are geometry shaders available in this context? + */ + const bool has_gs = _mesa_has_geometry_shaders(ctx); + + if (!pipe) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetProgramPipelineiv(pipeline)"); + return; + } + + /* Object is created by any Pipeline call but glGenProgramPipelines, + * glIsProgramPipeline and GetProgramPipelineInfoLog + */ + pipe->EverBound = GL_TRUE; + + switch (pname) { + case GL_ACTIVE_PROGRAM: + *params = pipe->ActiveProgram ? pipe->ActiveProgram->Name : 0; + return; + case GL_INFO_LOG_LENGTH: + /* FINISHME: Implement the info log. + */ + *params = 0; + return; + case GL_VALIDATE_STATUS: + /* FINISHME: Implement validation status. + */ + *params = 0; + return; + case GL_VERTEX_SHADER: + *params = pipe->CurrentProgram[MESA_SHADER_VERTEX] + ? pipe->CurrentProgram[MESA_SHADER_VERTEX]->Name : 0; + return; + case GL_TESS_EVALUATION_SHADER: + /* NOT YET SUPPORTED */ + break; + case GL_TESS_CONTROL_SHADER: + /* NOT YET SUPPORTED */ + break; + case GL_GEOMETRY_SHADER: + if (!has_gs) + break; + *params = pipe->CurrentProgram[MESA_SHADER_GEOMETRY] + ? pipe->CurrentProgram[MESA_SHADER_GEOMETRY]->Name : 0; + return; + case GL_FRAGMENT_SHADER: + *params = pipe->CurrentProgram[MESA_SHADER_FRAGMENT] + ? pipe->CurrentProgram[MESA_SHADER_FRAGMENT]->Name : 0; + return; + default: + break; + } + + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramPipelineiv(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); } /** |