diff options
author | Brian Paul <[email protected]> | 2011-03-24 13:38:04 -0600 |
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committer | Brian Paul <[email protected]> | 2011-03-24 13:38:28 -0600 |
commit | e1a9ef2304e9dc688b604fab889964922e76b6fe (patch) | |
tree | e5ccc7f789b07747b716582d7b3cfe7388aa936e /src/mesa/main | |
parent | e4852ae4d24396daa323652023655fb3b6456ff5 (diff) |
mesa: added _mesa_dump_image() for debugging
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/debug.c | 24 | ||||
-rw-r--r-- | src/mesa/main/debug.h | 4 |
2 files changed, 28 insertions, 0 deletions
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 78881668e49..2a8fd08806c 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -251,6 +251,9 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, } fclose(f); } + else { + fprintf(stderr, "Unable to create %s in write_ppm()\n", filename); + } } @@ -549,6 +552,27 @@ _mesa_dump_stencil_buffer(const char *filename) } +void +_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, + GLenum format, GLenum type) +{ + GLboolean invert = GL_TRUE; + + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 4, 0, 1, 2, invert); + } + else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 4, 2, 1, 0, invert); + } + else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) { + write_ppm(filename, image, w, h, 2, 1, 0, 0, invert); + } + else { + _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()"); + } +} + + /** * Quick and dirty function to "print" a texture to stdout. */ diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index 4968a9f1979..d7c53b65504 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -85,6 +85,10 @@ extern void _mesa_dump_stencil_buffer(const char *filename); extern void +_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, + GLenum format, GLenum type); + +extern void _mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img); #endif |