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authorChris Forbes <[email protected]>2013-02-16 21:38:20 +1300
committerChris Forbes <[email protected]>2013-03-31 22:19:22 +1300
commit788b0f85357e10c883cb65d0544a039412366129 (patch)
treedbc0789b761b5e585944b0bb65c8d8e8cbe2cc15 /src/mesa/main
parent7f32b9560b63ffa6967bbc0c8e61d2cc30081ab3 (diff)
mesa: add support for immutable textures to teximagemultisample()
The new entrypoints will come later, but this adds the actual logic for supporting immutable multisample textures: - The immutability flag is set as desired. - Attempting to modify an immutable multisample texture produces INVALID_OPERATION. Note: The extension spec does not mention adding this behavior to TexImage*Multisample, but it seems like the reasonable thing to do. V2: - Cover missing error cases (unsized formats; texture object zero) Signed-off-by: Chris Forbes <[email protected]> [V1] Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/teximage.c31
1 files changed, 28 insertions, 3 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index bc755ae796c..d7de69b9e99 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -47,6 +47,7 @@
#include "teximage.h"
#include "texobj.h"
#include "texstate.h"
+#include "texstorage.h"
#include "mtypes.h"
#include "glformats.h"
@@ -4194,7 +4195,8 @@ check_multisample_target(GLuint dims, GLenum target)
static void
teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
GLint internalformat, GLsizei width, GLsizei height,
- GLsizei depth, GLboolean fixedsamplelocations)
+ GLsizei depth, GLboolean fixedsamplelocations,
+ GLboolean immutable)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -4219,6 +4221,13 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
* refer GL3.1 spec 4.4.4
*/
+ if (immutable && !_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(internalformat=%s not legal for immutable-format)",
+ func, _mesa_lookup_enum_by_nr(internalformat));
+ return;
+ }
+
if (!is_renderable_texture_format(ctx, internalformat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%uDMultisample(internalformat=%s)",
@@ -4235,6 +4244,14 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
}
texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (immutable && (!texObj || (texObj->Name == 0))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(texture object 0)",
+ func);
+ return;
+ }
+
texImage = _mesa_get_tex_image(ctx, texObj, 0, 0);
if (texImage == NULL) {
@@ -4278,6 +4295,13 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
return;
}
+ /* Check if texObj->Immutable is set */
+ if (texObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%uDMultisample(immutable)",
+ dims);
+ return;
+ }
+
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
_mesa_init_teximage_fields(ctx, texImage,
@@ -4299,6 +4323,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
}
}
+ texObj->Immutable = immutable;
_mesa_update_fbo_texture(ctx, texObj, 0, 0);
}
}
@@ -4309,7 +4334,7 @@ _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
GLsizei height, GLboolean fixedsamplelocations)
{
teximagemultisample(2, target, samples, internalformat,
- width, height, 1, fixedsamplelocations);
+ width, height, 1, fixedsamplelocations, GL_FALSE);
}
void GLAPIENTRY
@@ -4319,5 +4344,5 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
GLboolean fixedsamplelocations)
{
teximagemultisample(3, target, samples, internalformat,
- width, height, depth, fixedsamplelocations);
+ width, height, depth, fixedsamplelocations, GL_FALSE);
}