diff options
author | Brian Paul <[email protected]> | 2009-10-05 17:12:36 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-10-05 17:12:40 -0600 |
commit | 1a2bb37264b4448d33f2948fe1702c9dc936395d (patch) | |
tree | 61ec8715194cc7886150402265a8aef851c013ba /src/mesa/main | |
parent | bbbf55fa8419549debbba9ac6dc011b2c18ef24c (diff) |
mesa: lift _mesa_set_fetch_functions() calls out of drivers
Call it from in the main Mesa glTexImage functions.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/texfetch.c | 12 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 20 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 9 |
3 files changed, 26 insertions, 15 deletions
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 6b7db584f81..851659e9c53 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -595,6 +595,7 @@ fetch_texel_float_to_chan(const struct gl_texture_image *texImage, } +#if 0 /** * Adaptor for fetching a float texel from a GLchan-valued texture. */ @@ -620,6 +621,7 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, texelOut[3] = CHAN_TO_FLOAT(temp[3]); } } +#endif /** @@ -631,17 +633,15 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(dims == 1 || dims == 2 || dims == 3); ASSERT(texImage->TexFormat); - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + if (!texImage->FetchTexelf) { + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + } /* now check if we need to use a float/chan adaptor */ if (!texImage->FetchTexelc) { texImage->FetchTexelc = fetch_texel_float_to_chan; } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - ASSERT(texImage->FetchTexelc); ASSERT(texImage->FetchTexelf); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 438a316b9c1..457380b8fab 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -43,6 +43,7 @@ #include "macros.h" #include "state.h" #include "texcompress.h" +#include "texfetch.h" #include "texformat.h" #include "teximage.h" #include "texstate.h" @@ -997,6 +998,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->HeightScale = (GLfloat) img->Height; img->DepthScale = (GLfloat) img->Depth; } + + img->FetchTexelc = NULL; + img->FetchTexelf = NULL; } @@ -2200,6 +2204,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2314,6 +2320,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2424,6 +2432,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2732,6 +2742,8 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2807,6 +2819,8 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -3259,6 +3273,8 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 1); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3363,6 +3379,8 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 2); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3467,6 +3485,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); + _mesa_set_fetch_functions(texImage, 3); + check_gen_mipmap(ctx, target, texObj, level); /* state update */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 133b0370c8f..52502b70331 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -64,7 +64,6 @@ #include "texcompress.h" #include "texcompress_fxt1.h" #include "texcompress_s3tc.h" -#include "texfetch.h" #include "texformat.h" #include "teximage.h" #include "texstore.h" @@ -3213,8 +3212,6 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 1); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3276,8 +3273,6 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 2); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3335,8 +3330,6 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 3); - /* allocate memory */ sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); @@ -3539,8 +3532,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0); ASSERT(texImage->TexFormat); - _mesa_set_fetch_functions(texImage, 2); - /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { |