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authorBrian Paul <[email protected]>2004-04-21 18:09:14 +0000
committerBrian Paul <[email protected]>2004-04-21 18:09:14 +0000
commit05a6f2fd484bab59c6e6a381f58808adc26619f1 (patch)
tree6e946ed3619b65fbf5d9f77d5e214dcf40eedbfe /src/mesa/main
parent6164ae2b5a7ad00181aa2a80634e80e58c8c3fb6 (diff)
Fix up some assorted issues with initialization of vertex program registers.
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index aeeab827332..a86b2ce5ac2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1559,6 +1559,7 @@ struct vertex_program
{
struct program Base; /* base class */
struct vp_instruction *Instructions; /* Compiled instructions */
+ GLboolean IsNVProgram; /* GL_NV_vertex_program ? */
GLboolean IsPositionInvariant; /* GL_NV_vertex_program1_1 */
GLuint InputsRead; /* Bitmask of which input regs are read */
GLuint OutputsWritten; /* Bitmask of which output regs are written to */