diff options
author | Chia-I Wu <[email protected]> | 2011-10-23 18:29:17 +0800 |
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committer | Chia-I Wu <[email protected]> | 2011-11-03 15:09:44 +0800 |
commit | 1ab1b15e9d0da1c5215a20770735b5477f5313df (patch) | |
tree | 0965de0f946151245341d434924f3bafa844284f /src/mesa/main | |
parent | 833d707db13afd2c4940be65a0e18d4e98cb8ec3 (diff) |
mesa, i965: prepare for more than 8 texture targets
3-bit fields are used store texture target in several places. That will fail
when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is
added. Make them 4-bit fields.
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index b5500714b57..f612325192d 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -108,7 +108,7 @@ struct state_key { /* NOTE: This array of structs must be last! (see "keySize" below) */ struct { GLuint enabled:1; - GLuint source_index:3; /**< TEXTURE_x_INDEX */ + GLuint source_index:4; /**< TEXTURE_x_INDEX */ GLuint shadow:1; GLuint ScaleShiftRGB:2; GLuint ScaleShiftA:2; |