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authorRoland Scheidegger <[email protected]>2013-06-03 16:01:05 +0200
committerRoland Scheidegger <[email protected]>2013-06-05 00:29:47 +0200
commitef3e887084fbb36b9041faafc18fb75f6cfa7501 (patch)
tree59aacd90c457036689d3284d5a92bd3de18f2e25 /src/mesa/main
parent44993c1808dc10da36cac156408a10e05b5dc140 (diff)
llvmpipe: cleanup of generate_unswizzled_blend
Some parameters were used inconsistently, for instance not using block_width/block_height/block_size for deferring number of pixels but rather relying on guesses from the number of fragment shaders etc, so fix this up (no actual change in behavior since the block size stays fixed). (Though most of the code would work with different block_height, with three exceptions, one being the hacked r11g11b10 conversions and twiddle code which only work with block_height 2 not 1, and the last one being blend vector type not being 128bit wide.) Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main')
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