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authorPaul Berry <[email protected]>2012-12-17 13:48:21 -0800
committerPaul Berry <[email protected]>2013-01-08 09:08:57 -0800
commit8706395f25228d0e622cc56346c7181ba102edf4 (patch)
treea864b8b39c8c691943762cef3b587e7c47ed1e63 /src/mesa/main
parent09df6bb96d5d7b987de6cd48d87d175e5cd2ccf3 (diff)
mesa: Add ALIGN() macro to main/macros.h.
Previously this macro existed in 3 separate places, some inside the intel driver and some outside of it. It makes more sense to have it in main/macros.h Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions.c3
-rw-r--r--src/mesa/main/macros.h13
2 files changed, 14 insertions, 2 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 98711b395aa..3486b65a4d3 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -34,11 +34,10 @@
#include "imports.h"
#include "context.h"
#include "extensions.h"
+#include "macros.h"
#include "mfeatures.h"
#include "mtypes.h"
-#define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
-
enum {
DISABLE = 0,
GLL = 1 << API_OPENGL_COMPAT, /* GL Legacy / Compatibility */
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 14a5d5fe16e..d1e81fe082c 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -656,6 +656,19 @@ INTERP_4F(GLfloat t, GLfloat dst[4], const GLfloat out[4], const GLfloat in[4])
#define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C))
#define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C))
+/**
+ * Align a value up to an alignment value
+ *
+ * If \c value is not already aligned to the requested alignment value, it
+ * will be rounded up.
+ *
+ * \param value Value to be rounded
+ * \param alignment Alignment value to be used. This must be a power of two.
+ *
+ * \sa ROUND_DOWN_TO()
+ */
+#define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
+
/** Cross product of two 3-element vectors */