diff options
author | Eric Anholt <[email protected]> | 2009-01-07 14:09:07 -0800 |
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committer | Eric Anholt <[email protected]> | 2009-01-07 20:34:46 -0800 |
commit | 8fb727548a652c47d8cf9593e2ae412ef2040119 (patch) | |
tree | c7157711fcbdf121946592e81438cb46650ee9d7 /src/mesa/main | |
parent | b9b482bd8de366289158a916e16414c5a74819c9 (diff) |
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
There was a note in state.c about _Active deserving to die, and there were
potential issues with it due to i965 forgetting to set _UseTexEnvProgram.
Removing both simplifies things.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | src/mesa/main/state.c | 11 |
3 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b59ad355fb2..98c23bbd3a5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1225,7 +1225,6 @@ _mesa_initialize_context(GLcontext *ctx, ctx->FragmentProgram._MaintainTexEnvProgram = (_mesa_getenv("MESA_TEX_PROG") != NULL); - ctx->FragmentProgram._UseTexEnvProgram = ctx->FragmentProgram._MaintainTexEnvProgram; ctx->VertexProgram._MaintainTnlProgram = (_mesa_getenv("MESA_TNL_PROG") != NULL); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 9cb6159f003..3eca8a85f95 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2011,8 +2011,6 @@ struct gl_fragment_program_state /** Should fixed-function texturing be implemented with a fragment prog? */ GLboolean _MaintainTexEnvProgram; - GLboolean _UseTexEnvProgram; - GLboolean _Active; /**< Use internal texenv program? */ /** Program to emulate fixed-function texture env/combine (see above) */ struct gl_fragment_program *_TexEnvProgram; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index df1d1978584..6fe54c753f4 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -254,17 +254,6 @@ update_program(GLcontext *ctx) _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); } - /* XXX: get rid of _Active flag. - */ -#if 1 - ctx->FragmentProgram._Active = ctx->FragmentProgram._Enabled; - if (ctx->FragmentProgram._MaintainTexEnvProgram && - !ctx->FragmentProgram._Enabled) { - if (ctx->FragmentProgram._UseTexEnvProgram) - ctx->FragmentProgram._Active = GL_TRUE; - } -#endif - /* Let the driver know what's happening: */ if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) { |